Hero
Windranger | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Lyralei the Windranger is a ranged intelligence hero that uses powerful abilities in conjunction with her physical attack to take down enemies. Despite being an intelligence Hero, Windranger's playstyle resembles that of an agility Hero, due in large part to her skill set. Windranger is most often played as an offlane solo due to her escape, long range harass, and farm capability; however, she is quite versatile and can be fielded as a midlaner, roamer, lane support, or even a carry, if the game calls for it. She is famous for her immense utility and versatility.
Bio
▶️ "If at first you don't succeed, stand closer, shoot again."
Lore:
The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windranger, Lyralei's family was killed in a storm on the night of her birth--their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windranger fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.
Voice:
Abilities
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to {{#show:#Shackleshot|?value4#}}.
Cast Range: 800
Shackle Search Range: 575
Success Stun Duration: 1.5/2.25/3/3.75
Fail Stun Duration: 0.75
Windranger's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target.
- Shackleshot travels at a speed of 1650 and can be disjointed.
- The projectile searches for enemies or trees within 23 degrees at the opposite side of the target from where Shackleshot was cast.
- This means when Windranger blinks away after cast, it latches on targets based on the cast location, not her new location.
- Shackleshot always prioritizes units over trees as a secondary target.
- If the target does not get shackled, it is only briefly stunned (using the default Stunned debuff).
- If the target gets shackled to a unit, both of them are stunned for the full duration (using the Shackle Shot debuff).
- The stun persists, even when the primary or the secondary unit dies, or the tree is destroyed earlier.
- The stun also persists, when one of the targets gets freed from the stun earlier.
- When the primary target dies before the shackle reaches it, it still can latch to a secondary unit and stun it.
- Can latch on invisible units, units in the Fog of War and the trees from Sprout.
Powershot
Windranger charges her bow for up to {{#show:#Powershot|?value4#}} second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages enemies and destroys trees along its path. For each enemy that Powershot hits, its damage is reduced by {{#show:#Powershot|?value6#}}.
Cast Range: 2600
Travel Distance: 2600
Damage Radius: 125
Max Channel Time: 1
Maximum Damage: 180/260/340/420 ( Lua error in Module:Calculate at line 35: in expression "{{#show:#Powershot|?value5#}}+{{#show:Windranger|?talent3left value#}}".)
Damage Reduction per Unit Hit: 20%
During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets on the other side.
- The arrow travels at a speed of 3000, taking Expression error: Unrecognized punctuation character "{". seconds to reach max distance.
- The arrow can damage units up to Expression error: Unrecognized punctuation character "{". range away (travel distance + damage radius).
- The full damage is done after the full 1.0 seconds of channeling. Each channeled 0.03 seconds increase its damage by Lua error in Module:Calculate at line 35: in expression "{{#show:#Powershot|?value5#}}*(1/30) round2". ( Lua error in Module:Calculate at line 35: in expression "{{#show:#Powershot|?value5 tal#}}*(1/30) round2".).
- Every time the arrow hits an enemy, its current damage is reduced by {{#show:#Powershot|?value6#}}.
- This is how much damage a fully channeled arrow deals (before reductions) after hitting up to 10 units:
- Level 1: {{#show:#Powershot|?value5#}} / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". ( {{#show:#Powershot|?value5 tal#}} / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{".)
- Level 2: / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. ( / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator.)
- Level 3: / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. ( / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator.)
- Level 4: / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. ( / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator. / Expression error: Unexpected * operator.)
- To reach 1 damage, the arrow needs to hit div class="error">Maximum number of loops have been performed
Maximum number of loops have been performed
( div class="error">Maximum number of loops have been performed- The arrow provides 400 radius flying vision as it travels, which sticks at its final location for 3.34 seconds.
- The arrow blocks neutral creep camps.
- The arrow destroys trees within 75 radius around it while traveling. Hit trees do not reduce its damage.
- The sound of a bow getting stretched during the cast and channeling time is audible to allies only.
Ability
No Target
No Target
Affects
Self / Enemies
Self / Enemies
Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.
Maximum number of loops have been performed
Lyralei enchants gusts of winds to flight incoming attacks.
- Windrun interrupts Windranger's channeling spells upon cast.
- Grants Windranger {{#show:#Windrun|?value3#}} evasion for its duration. This means attacks with True Strike are not avoided.
- The slow is provided by an aura on Windranger. Its debuff lingers for 2 seconds.
- When the level 20 talent is chosen, Windrun turns Windranger invisible for its duration.
- During the fade time, Windranger can cast spells, use items and perform attacks without breaking the invisibility.
- Invisibility is broken upon reaching the cast point of spells or items, or upon launching an attack.
- Allows Windranger to path through other units, including wards, but not through buildings.
- Windranger can pick up or drop items without breaking the invisibility.
Ability
Target Unit
Target Unit
Affects
Self
Self
Windranger channels the wind to gain {{#show:#Focus Fire|?value1#}} additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced. Lasts {{#show:#Focus Fire|?value3#}} seconds.
Maximum number of loops have been performed
Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy.
- The cast range of Focus Fire always equal Windranger's attack range.
- However, this does not include the unlimited range while Hurricane Pike is active.
- Focus Fire orders Windranger to attack the target upon cast.
- Only reduces Windranger's main and bonus damage when attacking the target. Damage from item effects (e.g. Monkey King Bar, Diffusal Blade) is unaffected.
- Focus Fire does not guarantee full attack speed. The provided attack speed can be negated by strong attack speed slows.
- Windranger can switch attack targets without losing the buff against the Focus Fire target.
- When switching attack targets, the attack speed adapts as soon as the projectile is launched, while the damage adapts after the projectile hits.
- This means when the attack target is switched, the first attack against the new target deals reduced damage. The following attacks deal normal damage.
- This also goes the other way. When switching back to the Focus Fire target, the first attack deals normal damage, the following attacks reduced damage.
- Casting Focus Fire on multiple targets only grants the attack speed and damage reduction against the target of the most recent cast.
- Focus Fire ends prematurely when Windranger dies, but persists through the target's death.
- Can be cast on any enemy unit, including buildings, excluding wards, invulnerable or hidden units.
- Focus Fire cast range is relative to Windranger's attack range and is increased with attack range increasing effects.
Talents
Hero Talents | ||
---|---|---|
30% Cooldown Reduction | 25 | +150 Attack Range |
+120 Powershot Damage | 20 | Windrun Grants Invisibility |
+20 Intelligence | 15 | +40 Movement Speed |
+30% Windrun Slow | 10 | +4 Mana Regen |
Notes:
- The mana regen is added as a bonus and does not benefit illusions.
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.
- The attack range talent also affects the cast range of Focus Fire.
Maximum number of loops have been performed
Recommended items
Gameplay
Audio
History
Equipment
|
Trivia
- In DotA, Windranger was known as Alleria, the Windrunner. Alleria Windrunner is a character from the Warcraft universe. In the November 21, 2013 update, her name was changed to "Windranger", likely to avoid copyright issues with Blizzard.[1]
- Windranger's current name, Lyralei, is a partial anagram of Alleria (one of the A's was replaced with the Y).
Gallery
References
de:Windranger