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Wildwing Camp

The Wildwing camp is a large camp of neutral creeps. It contains 2 Wildwings and 1 Wildwing Ripper, and gives a total of 142 experience and 96-106 gold.

Wildwing Ripper
Wildwing Ripper model
Neutral Creep
950
+0.5
400
+1
Level 5
Armor Armor 4
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
50 ‒ 56
Attack Range Melee 128
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 320 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 6066
Experience 90
Abilities Hurricane (Wildwing Ripper) icon Hurricane
Toughness Aura (Wildwing Ripper) icon Toughness Aura
Wildwing
Wildwing model
Neutral Creep
350
+0.5
200
+1
Level 1
Armor Armor 2
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
18 ‒ 20
Attack Range Melee 128
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 300 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 1820
Experience 26
Abilities Tornado (Wildwing) icon Tornado

Abilities

Wildwing Ripper

Tornado
Wildwing Tornado model
Summoned Ward
500
+0.5
This unit has no mana.
Level 4
Duration Ability Duration 15
Armor Armor 0
Magic Resistance 0%
Status Resistance 0
Move Speed 125/140/155/185 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 36
Bound Radius 16
Vision Range (F) 300
Bounty Gold 0
Experience 0
Abilities Tempest (Tornado) icon Tempest
Notes Invulnerable

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Unknown icon
Ability
N/A
There is no description for this ability.


Toughness Aura
Partially usable by illusions. Disabled by Break.
Toughness Aura (Wildwing Ripper) icon
Ability
Aura
Affects
Allies
The Wildwing Ripper's fury numbs it to attacks and inspires nearby allies to withstand more blows.
Neutral Radius: 800
Player-Controlled Radius: 1200
Armor Bonus: 3
Aura Linger Duration: 0.5
Partially usable by illusions.
Illusion Notes:
Bestows the aura.
Does not benefit from the armor bonus.
Buff/Debuff
Modifiers [?]
modifier_enraged_wildkin_toughness_aura
Undispellable
modifier_enraged_wildkin_toughness_aura_bonus
Undispellable

  • Multiple instances of the aura do not stack.
    • When player-controlled, all neutral creep auras have a 1200 radius.
    • Does not affect invulnerable units.
    • The aura's buff lingers for 0.5 seconds.


Tornado

Tempest
Not disabled by Break. Does not pierce debuff immunity.
Tempest (Tornado) icon
Ability
Aura
Affects
Enemies
Damage
Magical
The Tornado's overpowering winds slow all nearby enemies, flinging debris at them and inflicting damage every second. Enemies closer to the center of the Tornado take more damage.
Far Damage Radius: 600
Close Damage Radius: 150
Move Speed Slow: 15%
Attack Speed Slow: 15
Close Damage per Second: 45
Far Damage per Second: 15
Aura Linger Duration: 0.5
Buff/Debuff
Modifiers [?]
modifier_tornado_tempest
Undispellable
modifier_tornado_tempest_debuff
Death

  • The movement speed and attack speed slow of multiple auras of the same instance does not stack.
    • However, the damage per second fully stacks.
    • The aura's debuff lingers for 0.5 seconds. The damage is independent of the debuff.
  • Deals 11.25 and 3.75 close and far damage respectively in 0.25-second intervals, starting 0.25 seconds after cast, resulting in 59 possible instances.
  • Can deal up to 686.25 damage and 228.75 damage (before reductions) to enemies within close and far proximity respectively within its range for its full duration.


Bounty

This is how much gold and experience the camp will provide, accounting for the 2% increase of the base bounty every 7 minute and 30 seconds.

Time Average gold Experience
0:00-7:30 101 142
7:30-15:00 103.02 143
15:00-22:30 105.04 147
22:30-30:00 107.06 149
30:00-37:30 109.08 153
37:30-45:00 111.1 155
45:00-52:30 113.12 158
52:30-60:00 115.14 160
60:00-67:30 117.16 164
67:30-75:00 119.18 166
75:00-82:30 121.2 170
82:30-90:00 123.22 171

Trivia

  • In the original DotA, the Wildwing Ripper was known as "Enraged Wildkin", and the Wildwing was known as "Wildkin".

Version history

Version
Description
  • Tempest (Tornado) icon Tempest no longer pierces spell immunity.
  • Tornado (Wildwing Ripper) icon Tornado cast point reduced from 0.75 to 0.4.
  • A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
  • Tornado vision decreased from 1200/800 to 300
  • Toughness Aura (Wildwing Ripper) icon Toughness Aura AoE increased from 700 to 900
  • Tornado no longer automatically wanders around
  • Tornado (Wildwing Ripper) icon Tornado cooldown reduced from 120 to 70
  • Neutral spawn empty check no longer considers corpses in its spawn rules
  • Adjusted neutral creep active abilities to all be on the bottom left most spot
  • Created.


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