Changelogs
Version history
Version
Description
- Now has 0.4 base mana regen
- Base attack speed increased from 100 to 120
- Geminate Attack now deals 10/20/30/40 bonus physical damage on the second hit.
- Reduced base health regeneration from 2.5 to 1.
- Reduced base mana regeneration from 0.9 to 0.
- The Swarm
- No longer pierces spell immunity.
- Beetles now have a higher targeting priority for auto-attacks.
- Increased Geminate Attack cooldown from 7/6/5/3 to 9/7/5/3.
- Reduced base intelligence from 15 to 13.
- Increased The Swarm cooldown from 35/30/25/20 to 44/36/28/20.
- Increased Time Lapse cooldown from 60/50/40 to 70/55/40.
- Level 10 right talent: Replaced 20 Mana Break with +7 strength.
- Level 15 right talent: Replaced +12 strength with 20 Mana Break.
- Reduced movement speed from 280 to 275.
- Increased base health regeneration from 1.5 to 2.5.
- Increased The Swarm damage from 14/16/18/20 to 18/20/22/24.
- Level 10 left talent: Increased experience gain bonus from 25% to 35%.
- Reduced movement speed from 285 to 280.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reworked talents:
- Old:
- New:
- Level 10: +25% experience gain or 20 Mana Break (80% damage per burned mana)
- Level 15: +75 Shukuchi damage or +12 strength
- Level 20: +2 The Swarm attacks to destroy or +0.5 The Swarm armor reduction per tick
- Level 25: +1 Geminate Attack or +200 Shukuchi speed
- Reduced base attack damage from 39-49 to 36-46 (total attack damage is now 50-60).
- Reduced movement speed from 290 to 285.
- Level 25 right talent: Increased magic resistance bonus from 25% to 35%.
- Reduced base attack damage from 41-51 to 39-49 (total attack damage is now 53-63).
- Reduced The Swarm damage from 20 on each level to 14/16/18/20.
- Level 25 right talent: Increased magic resistance bonus from 20% to 25%.
- Increased Geminate Attack cooldown from 6/5/4/3 to 7/6/5/3.
- Increased base attack damage from 39-49 to 41-51 (total attack damage is now 55-65).
- Shukuchi now applies its phase effect immediately, instead of after the fade time.
- Time Lapse now disjoints projectiles for Weaver or the targeted ally.
- Reduced Aghanim's Scepter upgraded Time Lapse cooldown from 20 to 16.
- Increased base attack damage from 36-46 to 39-49 (total attack damage is now 53-63).
- Reduced The Swarm damage interval from 1.4/1.25/1.1/0.95 to 1.25/1.1/0.95/0.8.
- The Swarm
- Reduced mana cost from 100 to 70/80/90/100.
- Reduced cooldown from 36/33/30/27 to 35/30/25/20.
- The Swarm
- no longer ignores ancient creeps, Roshan and creep-heroes.
- Rescaled damage over time from 15/20/25/30 to 20 on each level.
- Rescaled damage interval from 1.35 on each level to 1.4/1.25/1.1/0.95.
- Rescaled duration from 14/16/18/20 to 16 on each level.
- Geminate Attack
- No longer has a max distance limit of 1300 range.
- Now launches the second attack 0.25 seconds after the first attack, instead of only when the first attack hits the target.
- Added Aghanim's Scepter upgrade for Weaver: Reduces Time Lapse cooldown from 60/50/40 to 20 on each level and allows targeting allied heroes with it.
- Increased The Swarm duration from 8/12/16/20 to 14/16/18/20.
- Shukuchi
- No longer ignore invisible units
- Reduced damage from 90/110/130/150 to 75/100/125/150.
- Geminate Attack
- Can now proc item effects just like regular attacks.
- Increased cooldown from 6/5/4/2.5 to 6/5/4/3.
- Increased Base Attack Time from 1.7 to 1.8.
- Increased base attack damage from 27-37 to 32-42 (total attack damage is now 50-60).
- Added to Captain's Mode.
- Increased The Swarm vision from 250 to 321.
- Non-hero units now require 8 hits to destroy The Swarm beetles, instead of 4 (heroes still need 4).
- Removed from Captain's Mode.
- Replaced Urna Swarm with The Swarm
- The Swarm:
- Summons a swarm of parasitic insects that fly towards the target point, latching onto any enemy they come in contact with. They eat away at the target's life and armor until they are either destroyed or their lifespan ends. No enemy can have more than a single parasite latched onto them at once.
- Cast range: 3000
- Max travel distance: 3000
- Beetles spawn radius: 300
- Beetles latch radius: 100
- attacks to destroy: 4
- Damage per attack: 21/24/27/30
- Armor reduction per attack: 1
- Attack interval: 1.5
- Duration: 8/12/16/20
- Mana cost: 75
- Cooldown: 36/33/30/27
- Notes: Releases a swarm of 12 beetles within a 300 radius around Weaver which travel forwards at a speed of 600 for up to 3000 range. When an enemy gets within 100 radius of a beetle, it latches on it, starting to damage it and reducing its armor.
- When having multiple Scarabs selected, casting Infestation now causes the highlighted Scarab to use it, instead of all selected Scarabs simultaneously.
- Increased base attack damage from 27-37 to 32-42 (total attack damage is now 46-56).
- Geminate Attack
- Now works against buildings.
- Increased max distance from 900 to 1300.
- Watchers replaced with Urna Swarm.
- Urna Swarm:
- Raises a Scarab from a corpse. Scarabs have the Infestation ability, which silences enemies within a small radius and applies a damage over time, but also killing the skarab. They also can burrow into the ground, turning invisible to enemies, but also immobile.
- Corpse search radius: 600
- Max allows Skarabs: 2/4/6/8
- Mana cost: 10
- Cooldown: 14/11/8/5
- Notes: Raises 1 scarab per cast. Skarabs lasts until killed, have 200 health, 6 armor, 450 movement speed, 1400/1400 vision, can't attack, are spell immune and have the Infestation and Burrow abilities.
- Infestation:
- Kills the Scarab to silence and damage nearby enemies.
- Radius: 275
- Damage per second: 20
- Duration: 3
- Notes: Has no cast time. The scarab dies upon cast.
- Burrow:
- The Scarab digs into the ground, becoming invisible and immobile.
- Vision reduction: 1000/1000
- Notes: Has an instant cast time. While burrowed, the Scarab cannot move or use Infestation. Lasts until toggled off.
- Reduced Shukuchi cooldown from 13/11/9/7 to 12/10/8/6.
- Reduced Time Lapse cooldown from 120/90/60 to 60/50/40.
- Reduced Geminate Attack cooldown fron 7/6/5/3.5 to 6/5/4/2.5.
- Watchers
- Are no longer spell immune.
- Reduced gold bounty from 20-25 to 10-13
- Increased Shukuchi damage from 90 on each level to 90/100/110/120.
- Reduced Geminate Attack cooldown from 7/6/5/4 to 7/6/5/3.5.
- Reduced Time Lapse mana cost from 150 on each level to 150/75/0.
- Increased base attack damage from 17-27 to 27-37 (total attack damage is now 41-51).
- Watchers
- Increased max allowed Watchers from 1/2/3/4 to 1/2/4/6.
- Reduced cooldown from 90 to 60.
- Fixed some spell interactions with Watchers.
- Fixed Time Lapse not giving Weaver back its own mana cost after cast.
- Watchers
- Increased corpse search radius from 300 to 600.
- Increased movement speed from 350 to 522.
- Increased base Strength from 14 to 15.
- Watchers
- Reduced health from 75 to 1.
- Are now spell immune.
- Reduced base intelligence from 18 to 15.
- Increased Geminate Attack cooldown from 6/5/4/3 to 7/6/5/4.
- Fixed some memory leak issues with Time Lapse.
- Watchers
- Increased max allowed Watchers from 1/1/2/2 to 1/2/3/4.
- Increased Watcher duration from 30/60/60/infinite to infinite on each level.
- Increased cooldown from 30 to 90.
- Reduced Strength gain from 2.5 to 1.9.
- Shukuchi
- Rescaled damage from 25/50/75/100 to 90 on each level.
- Increased cooldown from 9 on each level to 13/11/9/7.
- Increased Geminate Attack max proc distance from 450 to 900.
- Fixed Time Lapse not going on cooldown when used.
- Created
Patch history
Patch
Description
- Fixed The Swarm blocking neutral creep camps while traveling as a swarm.
- The Swarm beetles now provide flying vision over the units they are attached to, instead of ground vision.
- Fixed Geminate Attack being able to hit units that are very far from Weaver.
- Fixed Backswing behavior for: Soul Rip, Tombstone, Cold Feet, Ice Vortex, Chilling Touch, Enfeeble, Shallow Grave, Thunder Strike, Kinetic Field, Static Storm, Malefice, Midnight Pulse, Howl, Stifling Dagger, Static Link, Shrapnel, Psionic Trap, Whirling Axes (Ranged), Storm Hammer, God's Strength, Wave of Terror, Venomous Gale, Shadow Word, Fatal Bonds, The Swarm, Time Lapse, Maledict, Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Overpower". and Ice Shards.
- Fixed various buffs Time Lapse did not remove.
- UBroken down a number of existing hero models into multiple parts Death Prophet, Enchantress, Huskar, Silencer, Sniper, Storm Spirit, Venomancer and Weaver.
- Fixed Time Lapse interaction with Aegis.
- Fixed Time Lapse forgetting its history when upgraded.
- Fixed Weaver afterimage effects not rendering properly.
- Fixed The Swarm not latching onto magic immune enemies.
- Fixed The Swarm losing their attack ability once an enemy becomes magic immune.
- Fixed the following ability interactions with Repel/Purge: Inner Vitality, Weave, Moonlight Shadow, Overload, Holy Persuasion, Warcry, Shadow Word, Focus Fire, Shukuchi, Berserker's Call and Chilling Touch.
- Fixed sometimes coming out of his invisibility for Geminate Attack.
- Fixed sometimes coming out of his invisibility for Geminate Attack.
- Fixed Geminate Attack hit will no longer break his invisibility.
- Fixed damage type of The Swarm from magical to physical.
- Fixed a bug with Geminate Attack firing off on an old target.
- Fixed The Swarm affecting ancients.
- Geminate Attack properly triggers on an attack landing, not on a fixed timer.
- The Swarm bugs no longer show up on the minimap.
- Fixed a bug where with auto-attack on you could break your own invisibility such as with Weaver or Invis sword.
- Fixed Time Lapse not purging buffs off Weaver.
- Fixed Weaver being able to Time Lapse back into a dead (or pre-death) state.
- Weaver can no longer Geminate Attack straight out of Shukuchi.
- Fixed some rules around when and what Geminate Attack can proc.
- Enabled Weaver (model and effects are work-in-progress).