Warlock | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Demnok Lannik, the Warlock, is a ranged intelligence hero who possesses many powerful teamfight spells capable of inflicting chaos upon the enemy team. Shadow Word is a highly versatile spell, as it allows him to support allies by healing them or harass enemies by dealing damage over time, giving him strong lane presence. Beyond the early game, Warlock can turn any teamfight in his team's favor as his other spells are strong when unleashed against multiple enemies. Fatal Bonds causes all enemies linked together to take bonus damage when one of their number takes damage, magnifying the strength of area-of-effect spells, while Upheaval can allow him to greatly slow any enemies caught in the radius of the spell, making it harder for them to maneuver in fights or escape. His ultimate, Chaotic Offering, summons a Golem after stunning all enemies in a wide area, allowing him to throw them into disarray. While unassuming and weak by himself, Warlock is a dangerous threat in any teamfight as his spells allow him to turn the enemies' numbers against them and sow chaos amongst their ranks.
Bio
Abilities
Target Unit
Enemies
- Shared damage is the same damage type as the source of the damage.
- This means physical damage is spread as physical damage, magical damage as magical and pure damage as pure.
- Because of that, the shared damage does interact with every on-damage effect like disabling Blink Dagger.
- Fatal Bonds' damage has the no-reflection flag, preventing its damage from interacting with other sources of damage with the same flag.
- Spreads the damage before it is reduced or amplified in any way on the receiving target.
- When, for example, Abaddon gets damaged while under the effect of Borrowed Time, the bonds still spread the damage, before Borrowed Time turns it into heals.
- This also goes for illusions. When damaging a bonded illusion, the damage is spread before it gets amplified for the illusions.
- This also goes for finishing blows. When, for example, a unit at 10 health is hit by e.g. 1000 damage, the bonds still spread {{#show:#Fatal Bonds|?value4#}} ( {{#show:#Fatal Bonds|?value4 tal#}}) of the 1000 damage.
- Only spreads the 3 damage types. Does not spread HP Removal.
- The distance between the bonded units does not matter. Once bonded, they always spread or receive the spread damage.
- The spread damage is always sourced to Warlock. If a unit dies to the damage done by Fatal Bonds, Warlock is credited, no matter who caused the damage which got spread.
- Upon cast, the spell searches for visible enemy units within {{#show:#Fatal Bonds|?value2#}} range of the cast target and binds them together instantly.
- Links the closest units to the initial target, instead of randomly choosing targets within the search radius.
- The damage caused by Fatal Bonds does not cause aggro. Bonded neutral creeps do not react on the damage.
- Increases the total damage output of every damage by Lua error in Module:Calculate at line 35: in expression "( ({{#show:#Fatal Bonds|?value3#}}-1)*{{#show:#Fatal Bonds|?value4#}} )*100". ( Lua error in Module:Calculate at line 35: in expression "( ({{#show:#Fatal Bonds|?value3#}}-1)*{{#show:#Fatal Bonds|?value4 tal#}} )*100".) when the maximum amount of units is bonded.
- Successive casts of Fatal Bonds fully stack and work independently from each other.
- Deals damage or heals in 1 second intervals, starting 1 second after cast, resulting in {{#show:#Shadow Word|?value5#}} instances.
- Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Shadow Word|?value3#}}*{{#show:#Shadow Word|?value5#}}". damage to the target (before reductions), or heal for the same amount if cast on an ally.
- Successive casts of Shadow Word fully stack and work independently from each other.
- Can be cast on allied couriers.
- The first sound is played when the target is an ally, the second sound when it is an enemy.
- The talent turns Shadow Word into an area-targeted spell, so that it cannot directly target units anymore.
Enemies
- The strength of the slow is based on the channel duration, not on how long a unit stands in the affected area.
- The slow percentage increases by Lua error in Module:Calculate at line 35: in expression "( {{#show:#Upheaval|?value4#}}*0.5 )*100". in 0.5 second intervals, starting 0.5 seconds after spell cast.
- So it takes Lua error in Module:Calculate at line 35: in expression "{{#show:#Upheaval|?value5#}}/{{#show:#Upheaval|?value4#}}*10000". seconds for the slow to reach the {{#show:#Upheaval|?value5#}} slow cap.
- The slow debuff is applied or refreshed in the same intervals.
- Golems are always summoned at the center of the targeted area.
- The golems are creep-heroes and ancient creeps, making them interact differently with several spells. For detailed interactions follow the two links.
- Aghanim's Scepter upgraded Chaotic Offering summons both golems simultaneously after the effect delay.
- Destroys trees within 600 radius at the targeted point upon cast.
- The visual effect and sounds during the effect delay are visible and audible to everyone.
- Also plays a sound effect during the cast time, which is audible to everyone as well.
- When the level 20 talent is chosen, one golem is summoned whenever Warlock dies, on his death location.
- This golem's stats are based on the current level of Chaotic Offering. The level 25 talents are applied as well, whichever is chosen.
- Aghanim's Scepter neither affects the golem's stats, nor does it make death summon {{#show:#Chaotic Offering|?value4 aghs#}} golems. It is always one golem.
- The golem is not summoned when Warlock dies while holding the Aegis of the Immortal.
- Unlike a regular cast, the golem is summoned instantly upon Warlock's death. The area stun of Chaotic Offering is also applied around Warlock.
- When the level 25 talent for it is chosen, the golems are summoned with permanent spell immunity.
Warlock's Golem
Lua error in Module:VarQuery at line 21: No results found..
[[|150px]] | |||||||||
Creep | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
Lua error: Error in "where" parameter: the string "#" cannot be used within #cargo_query..
Lua error: Error in "where" parameter: the string "#" cannot be used within #cargo_query..
Lua error: Error in "where" parameter: the string "#" cannot be used within #cargo_query..
Talents
Hero Talents | ||
---|---|---|
Magic Immunity for Lua error in Module:VarQuery at line 21: No results found.. Chaotic Offering Golems | 25 | +20 Lua error in Module:VarQuery at line 21: No results found.. Chaotic Offering Golems Armor |
300 Shadow Word AoE | 20 | Summons a Lua error in Module:VarQuery at line 21: No results found.. Golem on Death |
-7s Shadow Word Cooldown | 15 | +60% XP Gain |
+150 Cast Range | 10 | +5% Fatal Bonds Damage |
Recommended items
Gameplay
In the endless pursuit of rare texts, Demnok Lannik found it necessary to learn the magicks that would help him reach the most inaccessible tomes. In short time, his obsessive study made him the most powerful Warlock in the academy. He whispers a versatile Shadow Word to heal fellow adventurers, or damage hostile creatures. Fatal Bonds link his enemies together, forcing each to suffer a share of the others' pains. Demnok Lannik brings a Chaotic Offering to every fight. Mired in a dimensional Upheaval, not even an army can hold out long against the Warlock's flaming Golem. | |
Roles: | Support Initiator Disabler |
Complexity: | |
Adjectives: | Legs ( 2 )
|
Audio
History
Equipment
|
Trivia
- In DotA, Warlock's ultimate is named Rain of Chaos and the summoned unit was called an Infernal, a hulking golem with green-colored flames. Both names were changed in the transition to Dota 2 to avoid copyright conflicts.
- Warlock is related to Disruptor and Axe, as he comes from the Oglodi tribe.
- Warlock's response "Just for that, I'm unfiending you." when killed is probably a play on "Unfriending you" an action in the popular social network Facebook where a person removes another from their friend list.
- The response "Bloodied but unbowed" when respawning is a reference to William Ernest Henley's poem "Invictus".[1]
- Fatal Bonds' sound effect is based on this otherwise unused voice line.
Gallery
- Warlock's Golem ability icon progress.png
Warlock's Golem's ability icon progress
References
de:Warlock