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Void Spirit
Void Spirit
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
22 + 2.6
19 + 2.2
24 + 3.1
Level 0 1 15 25 30
Health 120 604 1396 2232 2562
+0 +2.2 +5.84 +9.64 +11.14
Mana 75 363 879 1395 1599
+0.6 +1.8 +3.97 +6.12 +7
Armor -1 2.17 7.3 12.97 15.13
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

32
36

56
60

99
103

142
146

159
163

Attack Rate 0.59/s 0.7/s 0.88/s 1.08/s 1.16/s
Attack Range Melee 200 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.35 + ?
Projectile Speed Instant
Move Speed ▶️ 300 (Nighttime 330)
Turn Rate Takes 0.15s to turn 180°. 0.7
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Ethereal
Internal Not Provided

Inai, the Void Spirit, is a melee intelligence hero that relies on the element of surprise to blast apart foes with the power of the void. He plays like no other hero, relying on a wide variety of skills that allow him to put his enemies out of position while quickly jumping in and out of combat. Using his Aether Remnants, Inai can start and end any fight in seconds by forcing enemies to attack remnants of himself that guard from all angles. The void is both sword and shield for Void Spirit, whether he takes a quick repose in the aether to teleport to an area of his choice with explosive force, or shields himself in volatile energy that slays the weak and nullifies the attacks of the mighty. Should anything manage to survive the Void Spirit's onslaught, he calls upon his mastery of the ultimate Astral Step technique, dashing through space and time to attack and mark enemies for death not once, but twice.

Bio

Void Spirit minimap iconInai, the Void Spirit
▶️ "Friend or foe, in the wake of the confluence, you will follow where I lead."
Not even the other spirits claim to understand the mind and machinations of the eldest amongst them, Inai the Void Spirit. Privy to secrets that would shatter a mortal mind, the Void Spirit observes the workings of the universe from an unknowable vantage, choosing to let carefully groomed servants do his bidding -- only emerging from his Hidden Temple into the material plane when he deems that he alone can steer the course of reality along its proper path.

With an expansive perspective on existence, Inai is focused intently on a point in time beyond which he cannot see, when the fabrics of multiple realities are fated to collide. Now he steps from the aether to personally resolve the battle of the Ancients and prepare his allies for what he views as a greater conflict to come.

Abilities

Void Spirit Aether Remnant area

Aether Remnant's search area (red) and vision area (yellow)

Aether Remnant icon
Affects
Enemies
Damage
Magical
Vector targeted. Void Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing the direction of his vector. When a unit crosses its gaze, the remnant pulls it in and damages it.
Cast Range: 1000
Remnant Search Range: 450
Remnant Watch Width: 130
Watch Path Vision Radius: 200
True Sight Radius: 0 (Talent 475)
Activation Delay: 0.4
Damage: 80/130/180/230
Distance Moved: 44%/50%/56%/62%
Pull Duration: 1.2/1.4/1.6/1.8
Remnant Duration: 20
Cooldown symbol
 17/15/13/11
Mana symbol
 85/90/95/100
Buff/Debuff
Modifiers [?]
Aether Remnant Pull
Truesight
Undispellable
Inai exists far beyond the scope of a single point in space and time.

  • The remnant moves towards the targeted point at a speed of 900.
  • Upon reaching the targeted point, the remnant faces towards the targeted direction, and then remains inactive for 0.4 seconds.
  • After the activation delay, the remnant provides flying vision in front of it.
    • The vision is provided by 2 vision cells, each with a radius of 200.
    • The first vision cell is positioned 225 range in front of the remnant, the second one 450 range in front of it.
    • The remnant itself also has 250 radius ground vision. This is the dummy's vision, and is provided at all times around the remnant.
    • Together with the remnant's own vision, the total vision area has a length of 925, and a width of 450.
  • After the delay, the remnant searches for enemies within a path in front of it.
    • The search path has a length of 450 and width of 130.
    • When multiple enemies are within the area, it grabs the one furthest away closest to the center line.
  • Hypnotizes the target, forcing it to move towards the the remnant, and preventing it from acting.
    • Sets the target's movement speed to 44%/50%/56%/62% of the distance between Remnant and the target.
    • If the target is too close, it stops moving once within 100 range of the remnant.
  • The speed is set once upon cast. If the target gets moved or teleported, the speed does not adapt.
  • Aether Remnant first applies the damage, then the pull debuff.
  • The level 15 talent adds 475 radius True Sight around the remnant's location.


Dissimilate
Dissimilate icon
Ability
No Target
Affects
Self / Enemies
Damage
Magical
Void Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself. Upon exiting a portal, he damages all enemies in the area.
Portals Radius: 275
Portals Distance: 520
Number of Portals: 7
Damage: 100/180/260/340
Phase Duration: 1.3
Stun Duration: 0 (Talent 2)
Cooldown symbol
 20/17/14/11
Mana symbol
 100/110/120/130
Buff/Debuff
Modifiers [?]
Dissimilate Phase
Undispellable
Stunned
Inai much prefers to observe our plane free from the confines of corporeal form.

  • Creates 7 portals, with one of the being at the cast location.
    • The remaining 6 portals form a ring around the center portal.
    • One portal is created in front of Void Spirit, while the other 5 are adapted to it, with 60 degree angles between them, forming a hexagon.
    • All portals are placed 520 range away from the center of the middle portal.
  • The player can decide at which portal to re-appear, by issuing a move order. A move order is given by right-clicking, or by pressing the move hotkey and selecting a target point.
    • Directly clicking on the portals is not required, a directional order is enough. The closest portal to the right-clicked location gets selected.
    • The player can change the selected portals as many time as they want during the phase duration.
    • A selected portal is highlighted for Void Spirit and his allies. For enemies, all portals look the same.
  • Fully disables, silences, mutes, and disarms Void Spirit, making him unable to do anything.
    • Attack orders behave like move orders during disarms, so right-clicking an enemy selects the closest portal to the enemy as well.
  • Does not provide phased movement, so Void Spirit can still block other units during Dissimilate.
  • Does not disjoint projectiles upon teleporting.
  • The damage is dealt around the selected portal upon re-appearing.
    • The level 25 talent also adds a stun to this. Applies the damage first, then the stun.


Resonant Pulse icon
Ability
No Target
Affects
Self / Enemies
Damage
Magical
Void Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits.
Radius: 500
Damage: 70/120/170/220 (Talent 140/190/240/290)
Physical Attack Damage Blocked: 40/80/120/160
Absorbtion bonus per Hit Hero: 30/45/60/70
Silence Duration: 0 (With Aghanim's Scepter 2)
Duration: 10
Number of Charges: 0 (With Aghanim's Scepter 2)
Charge Replenish Time: 0 (With Aghanim's Scepter 16)
Cooldown symbol
 16 (With Aghanim's Scepter 0)
Mana symbol
 100/110/120/130
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes Resonant Pulse to silence and gain two charges.
Buff/Debuff
Modifiers [?]
Resonant Pulse Ring
Undispellable
Resonant Pulse Physical Buff
Inai never hesistates to shroud himself in the essence of his true self when forced to interact with the mortal plane.

  • Interrupts Void Spirit's channeling spells upon cast.
  • The pulse spreads at a speed of 1200 and takes 0.42 seconds to reach maximum range and dissipate.
  • The pulse is a thin ring expanding outwards. This means it can be avoided by teleporting towards Void Spirit over the ring.
  • Any enemy hit by the ring gets damaged, and release a projectile that moves towards Void Spirit at a speed of 900.
    • Once these projectiles reaches Void Spirit, they increase the shield's capacity by the given amount.
    • If the base shield got depleted before these projectiles reach, they create a new shield, with their own capacity.
    • These projectiles cannot be disjointed.
  • The pulse is bound to the Resonant Pulse Ring modifier. Multiple instances of the modifier stack, so that each cast releases a ring.
    • The modifier is lost on death, so dying stops the ring.
  • The shield does not stack, only refreshes duration.
  • The shield only works against physical attack damage. Magical or pure attack damage, and spell damage of any kind is not blocked.


Astral Step
Astral Step icon
Affects
Enemies / Self
Void Spirit tears a rift through the astral plane to appear at the target location, attacking all enemies along the path. This attack inflicts a void mark that slows for 1.25 seconds and then detonates.
Cast Range: Global
Minimum Distance: 200
Maximum Distance: 700/900/1100
Path Width: 170
Movement Speed Slow: 40%/60%/80%
Critical Damage: 100% (Talent 140%)
Debuff Damage: 150/200/250
Debuff Duration: 1.25
Number of Charges: 2
Charge Replenish Time: 30/25/20 (Talent 26/21/16)
Cooldown symbol
 0
Mana symbol
 100
Buff/Debuff
Modifiers [?]
Astral Step Charge Counter
Undispellable
Astral Step Debuff
A small step for Inai creates great devastation on the mortal plane.

  • Void Spirit is teleported instantly towards the targeted point upon cast.
  • Does not disjoint projectiles upon teleporting.
  • All hit enemies also receive the slow debuff. This debuff deals damage upon losing it.
    • This means dispelling it causes the damage to happen earlier.
  • Astral Step first applies the instant attack, then the debuff.


Talents

Hero Talents
Dissimilate icon Dissimilate Roots for 2s25140% Astral Step icon Astral Step Crit
-4s Astral Step icon Astral Step Charge Restore Time20Outer Dissimilate icon Dissimilate Ring
+70 Resonant Pulse icon Resonant Pulse Damage15Aether Remnant icon Remnant Provides 475 True Sight
+50 Aether Remnant icon Aether Remnant Damage10+1.75 Mana Regen

Recent Changes

Version
Description
  • Reduced Dissimilate icon Dissimilate phase duration from 1.3 to 1.1.
  • Astral Step icon Astral Step
    • Reduced charge replenish time from 28/23/18 to 25/20/15.
    • Reduced mana cost from 100 to 90.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Aether Remnant icon Aether Remnant
      • No longer deals one instance of 70/120/170/220 damage to creeps within its search range.
      • Now deals 21/36/51/66 damage per second to creeps within its search range for the entire duration. [?]
  • Reduced base Strength attribute symbol strength and gain from 22 + 2.6 to 21 + 2.3.
  • Reduced Intelligence attribute symbol intelligence gain from 3.1 to 2.3.
  • Increased Dissimilate icon Dissimilate mana cost from 100/110/120/130 to 130 on each level.
  • Reduced Astral Step icon Astral Step debuff damage from 150/250/350 to 130/230/330.


Recommended items

Gameplay

From the Hidden Temple, Inai steps into the material world to perform tasks that change the trajectory of the world. Dissimilating and reappearing in random portals, the Void Spirit leaves behind glowing Aether Remnants that pull enemies into their destructive embrace. Sending out a Resonant Pulse, he shrouds himself in the essence of the void, absorbing incoming attacks. A tear in reality is observed as the Void Spirit Astral Steps through his enemies, leaving a trail of ruin in his path.
Roles: Carry Carry Escape Escape Nuker Nuker Disabler Disabler
Complexity: Hero ComplexityHero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment


Trivia

  • Void Spirit's Chinese voice actor is Ge Ping (葛平), who also worked on 3000 Whys of Blue Cat, a famous cartoon series in China.
  • Void Spirit was first teased in a comic that came with the release of Monkey King's arcana, almost 3 years before his official release.
  • Inai is the negation of the Japanese verb いる which means "to exist".

Gallery

References

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