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Version history

Version
Description
  • Reduced Strength attribute symbol strength gain from 2.6 to 2.4.
  • Reduced Magic Missile icon Magic Missile stun duration from 1.5/1.6/1.7/1.8 to 1.4/1.5/1.6/1.7.
  • Vengeance Aura icon Vengeance Aura
    • Reduced ranged attack range bonus from 60/90/120/150 to 50/75/100/125.
    • Reduced illusion damage dealt from 100% on each level to 70%/80%/90%/100%.
  • Reduced Strength attribute symbol strength gain from 2.9 to 2.6.
  • Reduced Vengeance Aura icon Vengeance Aura primary attribute bonus from 4/8/12/16 to 4/7/10/13.
Old Vengeance Aura icon Vengeance Aura:
Increases attack damage of nearby allies. Spawns an illusion of Vengeful Spirit when she dies, which lasts until respawning.
Radius: 1200
Attack damage bonus: 12%/18%/24%/30%
Illusion damage dealt: 100%
Illusion damage taken: 150%
Notes: Creates a regular illusion of Vengeful Spirit, that lasts until respawning. Aghanim's Scepter icon Aghanim's Scepter also allows this illusion to cast spells.
New Vengeance Aura icon Vengeance Aura:
Increases the attack range of ranged allies, and primary attribute of all allied heroes nearby. Spawns an illusion of Vengeful Spirit when she dies, which lasts until respawning.
Radius: 1200
Ranged attack range bonus: 60/100/140/180
Primary attribute bonus: 4/8/12/16
Illusion damage dealt: 100%
Illusion damage taken: 150%
Notes: Creates a strong illusion of Vengeful Spirit, that lasts until respawning. Strong illusions are immune to abilities that normally kill illusions instantly.
  • Reduced Magic Missile icon Magic Missile mana cost from 110/120/130/140 to 100/110/120/130.
  • Increased base attack damage from 12-20 to 14-22.
  • Increased base Intelligence attribute symbol intelligence from 13 to 15.
  • Increased Agility attribute symbol agility gain from 3.3 to 3.8.
  • Level 20 right talent: Increased Magic Missile icon Magic Missile cooldown reduction from 5 to 6.
  • Reduced base health regeneration from 1.75 to 0.25.
  • Reduced base mana regeneration from 0.9 to 0.
  • Wave of Terror icon Wave of Terror no longer pierces spell immunity.
  • Reworked Vengeance Aura icon Vengeance Aura
Old Vengeance Aura icon Vengeance Aura:
Increases attack damage of nearby allies. If an allied hero dies under the aura, an invulnerable illusion of that ally is spawned, which automatically attacks the killer.
Radius: 1200
Attack damage bonus: 12%/18%/24%/30%
Illusion damage dealt: 100%
Illusion duration: 6
Notes: The illusions are uncontrollable and belong to Vengeful Spirit. They do nothing but attack whoever killed the hero they spawned from.
New Vengeance Aura icon Vengeance Aura:
Increases attack damage of nearby allies. Spawns an illusion of Vengeful Spirit when she dies, which lasts until respawning.
Radius: 1200
Attack damage bonus: 12%/18%/24%/30%
Illusion damage dealt: 100%
Illusion damage taken: 150%
Notes: The illusion is controllable normally and lasts until Vengeful Spirit respawns. Aghanim's Scepter icon Aghanim's Scepter also allows this illusion to cast spells.
  • Aghanim's Scepter icon Aghanim's Scepter no longer makes Nether Swap icon Nether Swap spawn an illusion on her death. [?]
  • Nether Swap icon Nether Swap
    • Now has 2 charges with a replenish time of 90/80/70 seconds, instead of a 45 seconds cooldown. [?]
    • Reduced cast range from 700/950/1200 to 700/850/1000.
  • Increased Wave of Terror icon Wave of Terror cooldown from 10 on each level to 16/14/12/10.
  • Increased Magic Missile icon Magic Missile stun duration from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8.
  • Increased Wave of Terror icon Wave of Terror damage from 45/70/95/120 to 60/80/100/120.
  • Rescaled Vengeance Aura icon Vengeance Aura attack damage bonus from 10%/18%/25%/34% to 12%/18%/24%/30%.
  • Level 20 right talent: Increased Magic Missile icon Magic Missile cooldown reduction from 4 to 5.
  • Reduced base attack damage from 12-26 to 12-20 (total attack damage is now 39-47).
  • Reduced Vengeance Aura icon Vengeance Aura illusion duration from 7 to 6.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Wave of Terror icon Wave of Terror
    • Reduced vision radius from 500 to 300. [?]
    • Reduced cooldown from 22/20/18/16 to 10 on each level.
    • Reduced debuff duration from 15 to 8.
  • Vengeance Aura icon Vengeance Aura
    • No longer afflicts the enemy hero kiling Vengeful Spirit with a negative Vengeance Aura until her respawn.
    • Now creates uncontrolable, invulnerable illusions of allied heroes on their death, attacking the enemy that killed them for 7 seconds. [?]
    • Increased radius from 900 to 1200.
  • Nether Swap icon Nether Swap
    • Units swapped onto cliffs no longer grant unobstructed movement for 5 seconds.
    • Increased Vengeance Illusion attack damage dealt from 50% to 100%.
  • Reworked talents:
Old:
Level 10: +25 attack speed or +8% magic resistance
Level 15: +100 Magic Missile icon Magic Missile damage or +8 all stats
Level 20: +35 movement speed or +65 attack damage
Level 25: Magic Missile icon Magic Missile pierces spell immunity or +20% Vengeance Aura icon Vengeance Aura attack damage bonus
New:
Level 10: +1 Wave of Terror icon Wave of Terror armor reduction or +15% magic resistance
Level 15: -6s Wave of Terror icon Wave of Terror cooldown or +15 Agility attribute symbol agility
Level 20: +15% Vengeance Aura icon Vengeance Aura attack damage bonus or -4s Magic Missile icon Magic Missile cooldown
Level 25: Magic Missile icon Magic Missile pierces spell immunity or +400 Magic Missile icon Magic Missile damage
  • Increased Strength attribute symbol strength gain from 2.6 to 2.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Rescaled Wave of Terror icon Wave of Terror cooldown from 20 on each level to 22/20/18/16.
  • Reduced Vengeance Aura icon Vengeance Aura attack damage bonus/reduction from 12%/20%/28%/36% to 10%/18%/26%/34%.
  • Level 20 left talent: Increased movement speed bonus from 20 to 35.
  • Level 20 right talent: Increased attack damage bonus from 50 to 65.
Level 10: +8% magic resistance or +25 attack speed
Level 15: +100 Magic Missile icon Magic Missile damage or +8 all stats
Level 20: +50 attack damage or +20 movement speed
Level 25: +20 Vengeance Aura icon Vengeance Aura attack damage bonus or Magic Missile icon Magic Missile pierces spell immunity
  • Reduced base Intelligence attribute symbol intelligence and gain from 15 + 1.75 to 13 + 1.5.
  • Rescaled Magic Missile icon Magic Missile stun duration from 1.45/1.55/1.65/1.75 to 1.2/1.4/1.6/1.8.
  • Aghanim's Scepter icon Aghanim's Scepter now also causes a Vengeance Illusion to spawn at Vengeful Spirit's location whenever she dies. This illusion lasts until respawning, deals 50% damage and takes 150% damage, and can use abilities, but not items. This effect is bound to Nether Swap icon Nether Swap. [?]
  • Increased Nether Swap icon Nether Swap cast range from 650/925/1200 to 700/950/1200.
  • When Vengeful Spirit is killed, Vengeance Aura icon Vengeance Aura now inflicts her killer with a negative Vengeance Aura, which decreases the attack damage of the killer and its allies by the same values as the positive aura, within a 900 radius around the killer.
  • Increased base Strength attribute symbol strength and gain from 16 + 2.3 to 18 + 2.6.
  • Increased Nether Swap icon Nether Swap cast range from 600/900/1200 to 650/925/1200.
  • Increased Wave of Terror icon Wave of Terror damage from 18.75/37.5/56.25/75 to 30/50/70/90.
  • Increased Agility attribute symbol agility gain from 2.35 to 2.8.
  • Increased base Agility attribute symbol agility from 22 to 27.
Wave of Terror icon Wave of Terror:
Vengeful Spirit lets loose a wicked cry, weakening the armor and attack damage of enemies.
Cast range: 1400
Wave travel distance: 1400
Effect radius: 350
Armor reduction: 2/3/4/5
Attack damage reduction: 5%/10%/15%/20%
Duration: 20
Mana cost: 40
Cooldown: 15
Notes: Provides 500 radius flying vision along the wave, which lasts for 3 seconds.
  • Nether Swap icon Nether Swap now destroys trees 300 radius around Vengeful Spirit and the target upon cast.
  • Nether Swap icon Nether Swap can no longer be cast on any non-hero unit.
  • Terror
    • Reduced armor reduction from 2/3/4/6 to 2/3/4/5.
    • Reduced level requirement from 3/6/9/12 to 1/5/7/9.
  • Replaced Disentangle with Terror.
    • Increased radius from 500 to 700.
    • Increased armor reduction from 2/3/4/5 to 2/3/4/6.
    • Now requires level 3/6/9/12 to be leveled, instead of 1/3/5/7.
Disentangle:
By disassociating herself with this plane, Shandelzare avoids being hit by an offensive spell.
Mana cost: 0
Cooldown: 220/160/100/40
Notes: Passively blocks one single targeted spells when off cooldown.
  • Increased Vengeance Aura icon Vengeance Aura (Pre 6.81) Aura Bonus Damage from 12/18/24/30% to 12/20/28/36%
  • Nether Swap icon Nether Swap
    • Increased Cast Range from 550/800/1100 to 600/900/1200
    • Reduced cooldown from 60 to 45
  • Increased Base Damage from 8 to 10 (Total damage from 32-46 to 34-48)
  • Increased Vengeance Aura icon Vengeance Aura (Pre 6.81) Bonus Damage from 6/11/17/24% to 12/18/24/30%
  • Magic Missile icon Magic Missile
    • Reduced Cast Range from 550 to 500
    • Increased Cooldown from 9 to 10
    • Increased damage from 75/125/200/275 to 100/175/250/325
  • Magic Missile icon Magic Missile
    • Increased Stun Duration from 1.5 to 1.75
    • Reduced Cooldown from 12 to 9
  • Increased Attack Range from 375 to 400
  • Reduced Base damage from 18 to 8
  • Reduced dice damage from 15 to 8
  • Increased side per die damage from 1 to 2 (Total Damage from 42-56 to 32-46)
  • Reduced Base Attack Time from 1.76 to 1.70
  • Reduced HP from 511 to 454 (Strength HP value changes)
  • Reduced Mana from 221 to 195 (Intelligence Mana value changes)
  • Reduced base Agility attribute symbol agility from 23 to 22
  • Reduced Agility attribute symbol agility gain from 2.85 to 2.65
  • Reduced base Strength attribute symbol strength from 19 to 16
  • Reduced Strength attribute symbol strength gain from 2.00 to 1.8
  • Reduced base Intelligence attribute symbol Intelligence from 17 to 15
  • Reduced Intelligence attribute symbol Intelligence gain from 2.25 to 1.75
  • Reduced Vengeance Aura icon Vengeance Aura (Pre 6.81) Bonus Damage from 7/12/18/24% to 6/11/16/22%
  • Reduced Nether Swap icon Nether Swap Cast Range from 700/1000/1400 to 500/750/1000
  • Increased Nether Swap icon Nether Swap cooldown from 60/60/55 to 90
  • Reduced Attack Range from 390 to 375
  • Reduced Agility attribute symbol agility gain from 3.00 to 2.85
  • Magic Missile icon Magic Missile
    • Increased mana cost from 85/100/115/130 to 95/110/125/145
    • Reduced Stun Duration from 1.75 to 1.5
    • Increased cooldown from 7.5 to 8.75
    • Reduced damage from 75/150/225/300 to 75/125/200/275
  • Reduced Vengeance Aura icon Vengeance Aura (Pre 6.81) Aura AoE from 900 to 300
  • Increased Nether Swap icon Nether Swap cooldown from 40/35/30 to 50/45/40
  • Increased Attack range from 275 to 390
  • Increased base damage from 15 to 18
  • Increased number of dice from 13 to 15 (Total Damage spread from to 39-51 to 42-56)
  • Increased Agility attribute symbol agility gain from 2.9 to 3.0
  • increased base HP from 100 to 150 (Total Hp Reduced from 518 to 511) (Strength HP value changes)
  • Reduced Mana from 224 to 221 (Intelligence Mana value changes)
  • Removed Aghanim's Scepter icon Aghanim's Scepter Upgrade
  • Increased Magic Missile icon Magic Missile Stun Duration from 1 to 2
  • Rescaled Wave of Terror icon Terror mana cost from 45/55/65/85 to 45/50/55/60
  • Reduced Nether Swap icon Nether Swap cooldown from 10/10/8 to 8/6/4
5.4
  • Reduced Magic Missile icon Magic Missile Stun Duration from 2.5 to 1 second
  • Rescaled Terror Armor Reduction from 1/2/3/4 to 1/3/4/6
  • Reduced Mana from 224 to 208 (Intelligence Mana value Changes)
  • Reduced HP from 556 to 518 (Strength HP value Changes)
  • Reduced Mana from 240 to 224 (Intelligence Mana value Changes)
  • Reduced Magic Missile icon Magic Missile Cast Range from 600 to 575
  • Increased Magic Missile mana cost from 80/90/100/110 to 85/100/115/130
  • Now Wave of Terror icon Terror Reduces armor (it still reduces damage).
    • Armor Reduction: 1/2/3/4
  • Replaced Phantom's Embrace icon Nether Spirit with Nether Swap icon Nether Swap.
Nether Swap icon Nether Swap
Instantaneously swaps positions with a target enemy unit.
Cast Range: 400/700/1000
Mana Cost: 175/225/320
Cooldown: 15
4.00beta10
  • Reduced HP from 575 to 556 (Strength HP value changes)
  • Phantom's Embrace icon Nether Spirit no longer deals Chaos damage at lvl 3
  • Increased NetherPhantom's Embrace icon Nether Spirit cooldown from 180/180/120 to 180/180/150
4.00
  • Added a 4th level to all basic abilities.
  • Reduced Attack Range from 300 to 275
  • Increased Attack Projectile speed from 1350 to 1500
  • Increased base damage from 13 to 15
  • Increased dices from 11 to 13 (Total damage spread from to 37-47 to 39-51)
  • Increased base defense from 0 to 1 (Total armor increased from 2 to 3)
  • Increased Agility attribute symbol agility gain from 2.5 to 2.65
  • Increased Strength attribute symbol strength gain from 1.75 to 1.85
  • Magic Missile icon Magic Missile
    • Rescaled damage from 100/200/300 to 75/150/225/300
    • Rescaled mana cost from 75 to 80/90/100/110
    • Rescaled stun duration from 2/2.5/3 to 2.5
    • Reduced cooldown from 9 to 7.5
  • Rescaled Vengeance Aura icon Vengeance Aura (Pre 6.81) bonus damage from 10/20/30 to 7/14/21/28%
  • Wave of Terror icon Terror
    • Rescaled damage reduction from 10/20/30% to 10/20/30/40%
    • Rescaled mana cost from 75 to 45/55/65/85
    • Increased debuff duration from 15 to 20
    • Increased cooldown from 15 to 20
  • Replaced Phantom's Embrace icon Avatar of Vengeance with Phantom's Embrace icon Nether Spirit
Phantom's Embrace icon Nether Spirit
Summons a shade of Shendelzare that attack nearby enemies. May not be attacked.
Mana Cost: 225
Cooldown: 180/180/120
Duration 60
  • Reduced Base damage from 15 to 13
  • Increased dice damage from 1 to 11 (Total Damage Spread from to 39-39 to 37-47)
  • Reduced Attack Range from 550 to 300
  • Increased Base Damage from 6 to 15 (Total Damage from 30-30 to 39-39)
  • Decreased Base Attack Time from 2.5 to 1.76
  • Increased Projectile Speed from 1100 to 1350
  • Decreased Base Armor from 1 to 0 (Total Armor from 6 to 2 due to armor value and agility armor changes)
  • Increased Strength attribute symbol strength gain from 1.5 to 1.75
  • Replaced Blink (Anti-Mage) icon Blink with Wave of Terror icon Terror
Wave of Terror icon Terror
The Hero howls, reducing nearby enemy units' attack damage.
Damage Reduced: 10/20/30%
Mana Cost: 75
Debuff Duration: 15
AoE: 500
Cooldown: 15
Vengeance Aura icon Vengeance Aura (Pre 6.81)
Increases nearby units' damage
Damage Increase: 10/20/30%
AoE: 900
Creates a powerful avatar that summons invulnerable spirits from nearby corpses to attack your enemies.
When the Avatar of Vengeance dies, the spirits vanish.
Number of Spirit Summoned: 1/1/2
Mana Cost: 225/200/250
Duration: 120/180/180
Cooldown: 240/240/180
  • Replaced Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Blizzard". with Mana Break icon Feedback
Mana Break icon Feedback
The Vengeful Spirits attacks destroy mana per hit. The mana combusts, dealing damage to the attacked unit.
Mana Burned: 2/3/5
Mana Burned as Damage: 100%
  • Replaced Avatar with Snow Storm
Freezing Field icon Snow Storm
Calls down 50 freezing ice shard waves; each wave deals 50 damage to units in an area; lasts for 20 waves.
Only has 1 level.
Damage per iceshards: 50
Number of iceshards: 50
Damage Cap: 10000 (The bigger the size of the unit was the more iceshard it took)
Number of Waves: 20
Wave Time: 1
Building Damage Reduction: 98%
Cast Range 800
Mana Cost: 250
Cooldown 120
AoE: 600
  • Created from Dota Darkness Falls and TFT Ancients Defense Vengeful Spirit
    • Hero, Stats and Ultimate come from TFT Ancients Defense, all basic spells came from Darkness Falls
  • Vengeful Spirit's Model comes from TFT Ancients Defense (Current Warcraft III Vengeful Spirit Model)
    • Dota Darkness Falls' Vengeful Spirit Model was Demon Magess' Model from Eul's Dota.
  • Renamed Icicle Spike to Magic Missile icon Magic Missile
  • Renamed Giant Growth to Static Field icon Avatar
    • Reduced Number of Level from 3 to 2
    • Rescaled Bonus Damage from 5/10/15 to 10/15
    • Now Increases armor from 5/10
    • Reduced Bonus HP from: 150/200/250 to 300/600
    • Increased Mana Cost from 100 to 150/200
    • Increased Duration from 25 to 60/90
    • Increased Cooldown from 45 to 120
0.00
  • Vengeful Spirit Trivia and Origin
    • Vengeful Spirit was Created/Imported/Developed from Eul's Dota Demon Magess
  • Dota Darkness Falls and TFT Ancients Defense were predecessors of 0.60's Vengeful Spirit.
    • Dota Darkness Falls Vengeful Spirit base model, hero stats, some spells were imported from Eul DotA Demon Magess.
  • Spells that were imported from Demon Magess into Darkness Falls' Vengeful Spirit.
Icicle Spike
An ice spike that is thrown at an enemy unit, causing damage and stunning the target.
Damage: 100/175/250
Cast Range: 600
Stun Duration: 1/2/3 seconds.
Cooldown: 9
Mana Cost: 75
  • Dota Darkness Falls' Original Spells
Blizzard
Calls down waves of freezing ice shards that damage units in a target area.
Damage per iceshards: 30/40/50
Damage Cap: 150/200/250
DPS: 5/10/15
Number of iceshards: 6/7/10
Number of Waves: 6/8/10
Wave Time: 1
Building Damage Reduction: 50%
Cast Range: 800
Mana Cost: 75
Cooldown 8/10/12
AoE: 200
Blink
Teleports the Vengeful Spirit a short distance, allowing her to move in and out of combat.
Maximum Distance: 1000/1075/1150
Minimum Distance: 200
Mana Cost: 50/10/10
Cast Point: 0.33
Cooldown: 10/10/1
Mind Bend
Takes control of target enemy hero.
Gives you control of target enemy hero for 15 seconds.
Targeted enemy hero can't drop items while under the effect of this ability.
Cast Range: 800
Mana Cost: 500
Cooldown: 120
  • DotA TFT created a different hero using Vengeful Spirit Concept
  • DotA TFT Vengeful Spirit Spells
Starfall
Calls down waves of falling stars that damage nearby enemy units.
Damage per Star: 80
Starfall interval: 0.2
Starfall Duration: 5
Damage Reduction Against Buildings: 35%
Mana Cost: 200
Cooldown: 180
AoE: 800
Shocking Hands
A wave of force that ripples out from the Hero, causing damage to land units in a line.
Damage: 75/130/200
Cast Range: 700
Wave Travel Distance: 800
Wave Width: 150
Final Width: 150
Cooldown: 25
Power Slice
Gives a chance that an attack will do extra bonus damage.
Bonus Damage: 50/75/100
Extra Damage Proc: 25/30/25
Giant Growth
When Avatar is activated, it gives the Vengeful Spirit, bonus HP, Armor, Damage and spell immunity
Bonus Damage: 5/10/15
Bonus Defense: 0
Bonus HP: 150/200/250
Mana Cost: 100
Duration: 25 seconds
Cooldown: 45 seconds

Patch history

Patch
Description
  • Fixed Nether Swap icon Nether Swap's anti-cliffing mechanic not working and updated which cliffs are affected and which are not.
  • Fixed Wave of Terror icon Wave of Terror hp loss not properly functioning on magic immune units.
  • Fixed Nether Swap icon Nether Swap not destroying trees around the two locations.
  • Fixed Nether Swap icon Nether Swap not destroying trees around the two locations.
  • Updated Vengeful to new model.
  • Fixed Vengeful Spirit minimap icon Vengeful Spirit's weapon drawing a square when an illusion.
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