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* {{Ability ID|Bristleback|Bristleback}} rear damage reduction increased from 16%/24%/32%/40% to 25%/50%/75%/100% |
* {{Ability ID|Bristleback|Bristleback}} rear damage reduction increased from 16%/24%/32%/40% to 25%/50%/75%/100% |
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* {{Ability ID|Bristleback|Bristleback}} side damage reduction increased from 8%/12%/16%/20% to 12.5%/25%/37.5%/50% |
* {{Ability ID|Bristleback|Bristleback}} side damage reduction increased from 8%/12%/16%/20% to 12.5%/25%/37.5%/50% |
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+ | |||
+ | |||
+ | {{Hero ID|Broodmother}} |
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+ | * Broodmother applies the {{Ability ID|Spawn Spiderlings|Broodmother}} debuff to targets she attacks |
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+ | * Spiderlings apply the {{Ability ID|Spawn Spiderlings|Broodmother}} debuff instead of the {{Ability ID|Spawn Spiderite|Broodmother}} debuff |
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+ | * {{Ability ID|Spawn Spiderlings|Broodmother}} debuff duration increased from 2 to indefinite |
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+ | * Spiderlings do not grant bounty or XP |
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* {{Ability ID|Rocket Flare|Clockwerk}} duration increased from 10 to 60 |
* {{Ability ID|Rocket Flare|Clockwerk}} duration increased from 10 to 60 |
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* {{Ability ID|Rocket Flare|Clockwerk}} radius increased from 575 to 1450 |
* {{Ability ID|Rocket Flare|Clockwerk}} radius increased from 575 to 1450 |
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+ | |||
+ | |||
+ | {{Hero ID|Earth Spirit}} |
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+ | * {{Ability ID|Stone Remnant|Earth Spirit}} charges instantly restore |
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{{Hero ID|Io}} |
{{Hero ID|Io}} |
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* {{Ability ID|Tether|Io}} cast range increased from 1800 to global |
* {{Ability ID|Tether|Io}} cast range increased from 1800 to global |
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+ | |||
+ | |||
+ | {{Hero ID|Jakiro}} |
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+ | * {{Ability ID|Liquid Fire|Jakiro}} cooldown reduced from 20/15/10/5 to 0 |
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{{Hero ID|Legion Commander}} |
{{Hero ID|Legion Commander}} |
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* {{Ability ID|Duel|Legion Commander}} does not end until a duelist dies |
* {{Ability ID|Duel|Legion Commander}} does not end until a duelist dies |
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+ | |||
+ | |||
+ | {{Hero ID|Lich}} |
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+ | * {{Ability ID|Chain Frost|Lich}} has no bounce limit |
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* Lone Druid does not take damage if a Spirit Bear dies |
* Lone Druid does not take damage if a Spirit Bear dies |
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* {{Ability ID|True Form|Lone Druid}} does not reduce attack range or movement speed |
* {{Ability ID|True Form|Lone Druid}} does not reduce attack range or movement speed |
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+ | |||
+ | |||
+ | {{Hero ID|Puck}} |
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+ | * {{Ability ID|Illusory Orb|Puck}} distance increased from 1800 to 7200 (lasts until skill goes off cooldown) |
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+ | * {{Ability ID|Phase Shift|Puck}} duration increased from 0.75/1.5/2.25/3.25 to 1/2.5/4/5.5 |
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* {{Ability ID|Rot|Pudge}} gives Pudge magic immunity, though he still takes rot damage |
* {{Ability ID|Rot|Pudge}} gives Pudge magic immunity, though he still takes rot damage |
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* {{Ability ID|Meat Hook|Pudge}} range increased from 700/900/1100/1300 to 1000/1500/2000/2500 |
* {{Ability ID|Meat Hook|Pudge}} range increased from 700/900/1100/1300 to 1000/1500/2000/2500 |
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+ | * {{Ability ID|Flesh Heap|Pudge}} increases Pudge's model size |
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* {{Ability ID|Nature's Guise|Treant Protector}} fade time reduced from 2 to 0 |
* {{Ability ID|Nature's Guise|Treant Protector}} fade time reduced from 2 to 0 |
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* {{Ability ID|Nature's Guise|Treant Protector}} passively grants permanent invisibility with a 4/3/2/1 second fade time when near trees |
* {{Ability ID|Nature's Guise|Treant Protector}} passively grants permanent invisibility with a 4/3/2/1 second fade time when near trees |
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+ | |||
+ | |||
+ | {{Hero ID|Undying}} |
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+ | * {{Ability ID|Flesh Golem|Undying}} is now a passive ability |
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{{Hero ID|Venomancer}} |
{{Hero ID|Venomancer}} |
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− | * {{Ability ID|Plague Ward|Venomancer}} |
+ | * {{Ability ID|Plague Ward|Venomancer}}s last until killed |
+ | * {{Ability ID|Plague Ward|Venomancer}}s have their max health set to 1 after 40 seconds |
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* {{Ability ID|Plague Ward|Venomancer}}s do not grant bounty or XP |
* {{Ability ID|Plague Ward|Venomancer}}s do not grant bounty or XP |
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{{Hero ID|Windranger}} |
{{Hero ID|Windranger}} |
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* {{Ability ID|Windrun|Windranger}} is now a passive ability |
* {{Ability ID|Windrun|Windranger}} is now a passive ability |
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+ | |||
+ | |||
+ | {{Hero ID|Witch Doctor}} |
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+ | * {{Ability ID|Paralyzing Cask|Witch Doctor}} has no bounce limit |
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Revision as of 19:10, 19 December 2013
Addons
Broken Dota
- Mist Coil can be cast on self
- Borrowed Time cooldown reduced from 60/50/40 to 60/30/5
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Spell Shield". resistance rescaled from 26%/34%/42%/50% to 25%/50%/75%/100%
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Blink". manacost removed
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Mana Void". manacost removed
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Blink". now has a sub-ability Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Blink". which is identical, but on a separate cooldown
- Counter Helix now triggers every single time Axe is attacked
- Battle Hunger can be cast on allies to provide 10%/15%/20%/25% lifesteal
- Greater Hawk now has true sight
- Greater Hawk is now permanently invisible
- Scout Hawk now instantly turns invisible when motionless
- Thirst causes Bloodseeker's attacks to apply knockback when active
- Rupture is applied onto every enemy hero when used, though only the target receives the initial damage
- Bristleback passively releases a Quill Spray upon any instance of damage from behind
- Bristleback rear damage reduction increased from 16%/24%/32%/40% to 25%/50%/75%/100%
- Bristleback side damage reduction increased from 8%/12%/16%/20% to 12.5%/25%/37.5%/50%
- Broodmother applies the Spawn Spiderlings debuff to targets she attacks
- Spiderlings apply the Spawn Spiderlings debuff instead of the Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Spawn Spiderite". debuff
- Spawn Spiderlings debuff duration increased from 2 to indefinite
- Spiderlings do not grant bounty or XP
- Hookshot range increased from 2000/2500/3000 to global
- Battery Assault is now a toggle ability with no manacost or cooldown
- Rocket Flare duration increased from 10 to 60
- Rocket Flare radius increased from 575 to 1450
- Stone Remnant charges instantly restore
- Earth Splitter range increased from 2400 to global
- Invoke resets the cooldown of invoked spells
- Invoke manacost removed
- Invoke cooldown reduced from 22/17/12/5 to 16/8/4/2
- Tether cast range increased from 1800 to global
- Liquid Fire cooldown reduced from 20/15/10/5 to 0
- Duel does not end until a duelist dies
- Chain Frost has no bounce limit
- Rage is now a passive ability
- Summon Spirit Bear summons two Spirit Bears
- Spirit Bear bounty removed
- Lone Druid does not take damage if a Spirit Bear dies
- True Form does not reduce attack range or movement speed
- Illusory Orb distance increased from 1800 to 7200 (lasts until skill goes off cooldown)
- Phase Shift duration increased from 0.75/1.5/2.25/3.25 to 1/2.5/4/5.5
- Rot gives Pudge magic immunity, though he still takes rot damage
- Meat Hook range increased from 700/900/1100/1300 to 1000/1500/2000/2500
- Flesh Heap increases Pudge's model size
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Permanent Invisibility". fade time decreased from 3/2/1 to 2/1/0.1
- Riki is innately permanently invisible from the start of the game, with a 3 second fade time
- Spell Steal can now target allies
- Spell Steal manacost removed
- Spell Steal cooldown reduced from 20/18/16 to 20/10/0
- Telekinesis Land distance increased from 375 to 1200
- Telekinesis can now target allies
- Telekinesis lift duration increased from 1.5/1.75/2/2.25 to 2.25
- Any source of damage from Sand King applies the Caustic Finale debuff
- Burrowstrike range doubles when Epicenter is active
- Hex is now an AOE spell with a 350 radius
- Shackles is now an AOE spell with a 200/250/300/350 radius
- Kraken Shell damage threshold reduced from 600 to 1
- Ravage affects magic immune units
- Reactive Armor also increases mana regen
- Timber Chain range increased from 800/1000/1200/1400 to global
- Rearm manacost removed
- All of Treant Protector's skills have global range
- Living Armor charges fully block any size of damage instance
- Nature's Guise fade time reduced from 2 to 0
- Nature's Guise passively grants permanent invisibility with a 4/3/2/1 second fade time when near trees
- Flesh Golem is now a passive ability
- Plague Wards last until killed
- Plague Wards have their max health set to 1 after 40 seconds
- Plague Wards do not grant bounty or XP
- Windrun is now a passive ability
- Paralyzing Cask has no bounce limit
- Reincarnation cooldown reduced from 260/160/60 to 200/100/10
- Reincarnation manacost removed