Changelogs
Version history
Version
Description
- Reduced Firestorm cast range from 675 on each level to 600/625/650/675.
- Pit of Malice
- Increased root duration from 0.9/1.2/1.5/1.8 to 1.2/1.4/1.6/1.8.
- Increased cooldown from 18/17/16/15 to 21/19/17/15.
- Rescaled Atrophy Aura attack damage bonus per creep death from 4/5/6/7 to 2/4/6/8.
- Talents:
- Level 15 left talent: -3s Firestorm cooldown increased to -4s.
- Reduced Firestorm cast range from 750 to 675.
- Reduced Pit of Malice cast range from 750 to 675.
- Reduced Atrophy Aura radius from 1200 to 900.
- Talents:
- Level 15 right talent: +100 Pit of Malice radius reduced to +75.
- Level 25 left talent: 20% Firestorm damage to building reduced to 15%.
- Increased attack range from 150 to 175.
- Firestorm
- The debuff is now placed on ancient creeps as well, excluding Roshan.
- Reduced cast time from 0.6 to 0.5.
- Increased radius from 400 on each level to 400/430/460/490.
- Reduced Pit of Malice cooldown from 22/20/18/16 to 18/17/16/15.
- Atrophy Aura
- No longer grants 2/3/4/5 permanent attack damage per enemy hero deaths.
- Increased attack damage bonus per creep death from 5 on each level to 4/5/6/7.
- Increased attack damage bonus duration from 30/40/50/60 to 30/45/60/75.
- Talents:
- Level 10 left talent changed: +20 movement speed -> +5 armor.
- Level 10 right talent changed: +14 Firestorm damage per wave -> +12% magic resistance.
- Level 15 left talent changed: +5 Atrophy Aura permanent attack damage bonus -> -3s Firestorm cooldown.
- Level 15 right talent changed: +150 cast range -> +100 Pit of Malice radius.
- Reduced strength gain from 3.3 to 3.
- Talents:
- Level 10 left talent: +25 movement speed reduced to +20.
- Level 15 right talent: +150 cast range increased to +175.
- Talents:
- Level 10 left talent: +30 movement speed reduced to +25.
- Level 10 right talent: +18 Firestorm damage per wave reduced to +14.
- Level 15 left talent: +6 Atrophy Aura permanent attack damage bonus per hero reduced to +5.
- Level 15 right talent: +200 cast range reduced to +150.
- Level 20 left talent: +25 health regen reduced to +20.
- Level 20 right talent: +60 attack speed reduced to +50.
- Level 25 left talent: 25% Firestorm damage to building reduced to 20%.
- Level 25 right talent: +0.8s Pit of Malice root duration reduced to +0.65s.
- Talents:
- Level 15 left talent: +7 Atrophy Aura permanent attack damage bonus per hero reduced to +6.
- Level 15 right talent: +150 cast range increased to +200.
- Level 20 right talent: +70 attack speed reduced to +60.
- Increased agility gain from 1.3 to 1.6.
- Increased base armor from 2 to 3.
- Reduced Atrophy Aura attack damage reduction from 7%/18%/29%/40% to 5%/15%/25%/35%.
- Talents:
- Level 15 right talent: +125 cast range increased to +150.
- Reduced Pit of Malice cooldown from 24/22/20/18 to 22/20/18/16.
- Reduced Dark Rift cooldown from 130/120/110 to 130/115/100.
- Pit of Malice
- Reduced mana cost from 100/115/130/145 to 80/100/120/140.
- Reduced cooldown from 30/26/22/18 to 24/22/20/18.
- Increased Pit of Malice radius from 390 to 400.
- Talents:
- Level 10 left talent: +25 movement speed increased to +30.
- Level 15 left talent changed: +15 Atrophy Aura temporary attack damage bonus per hero -> +7 Atrophy Aura permanent attack damage bonus per hero.
- Level 15 right talent: +100 cast range increased to +125.
- Pit of Malice
- Increased radius from 375 to 390.
- Reduced cooldown from 32/28/24/20 to 30/26/22/18.
- Increased movement speed from 285 to 290.
- Reduced intelligence gain from 2.6 to 2.3.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Atrophy Aura
- Now grants Underlord a permanent 2/3/4/5 attack damage bonus for every enemy hero dying with the debuff.
- No longer pierces spell immunity.
- Increased radius from 900 to 1200.
- Talents:
- Level 10 left talent: +30 movement speed reduced to +25.
- Level 20 left talent: +20 health regen increased to +25.
- Firestorm no longer applies its debuff on ancient creeps. [?]
- Increased Dark Rift mana cost from 75/150/225 to 100/200/300.
- Reduced base armor from 2 to 1.
- Reduced movement speed from 290 to 285.
- Talents:
- Level 20 left talent: +30 health regen reduced to +20.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reworked talents:
- Old:
- Level 10: +2 mana regen or +5 armor
- Level 15: +12% spell damage amplification or +40 movement speed
- Level 20: +125 cast range or +60 attack speed
- Level 25: +0.4s Pit of Malice root duration or +50 health regen
- New:
- Level 10: +30 movement speed or +18 Firestorm damage per wave
- Level 15: +15 Atrophy Aura temporary attack damage bonus per hero or +100 cast range
- Level 20: +30 health regen or +70 attack speed
- Level 25: 25% Firestorm damage to buildings or +0.8s Pit of Malice root duration
- Increased Firestorm max health as burn damage per second from 0.8%/1.6%/2.4%/3.2% to 1%/2%/3%/4%.
- Increased Firestorm max health as burn damage per second from 0.75%/1.5%/2.25%/3% to 0.8%/1.6%/2.4%/3.2%.
- Increased strength gain from 2.6 to 2.9.
- Reduced base health regeneration from 0.25 to 0.
- Atrophy Aura
- The attack damage bonus on self is no longer dispelled on death.
- Increased attack damage reduction from 4%/16%/28%/40% to 7%/18%/29%/40%.
- Added Aghanim's Scepter for Underlord. Causes Atrophy Aura's bonus damage to be granted to nearby allied heroes for half the values. Increases bonus damage duration from 30/40/50/60 to 70/80/90/100.
- Talents:
- Level 10 right talent: +4 armor increased to +5.
- Level 15 right talent: +35 movement speed increased to +40.
- Level 15 left talent: +10% spell damage amplification increased to +12%.
- Reduced movement speed from 305 to 290.
- Reduced Atrophy Aura attack damage reduction from 10%/20%/30%/40% to 4%/16%/28%/40%.
- Talents:
- Level 15 right talent changed: +200 health -> +35 movement speed.
- Level 20 left talent: +100 cast range increased to +125.
- Level 20 right talent: +50 attack speed increased to +60.
- Pit of Malice
- Increased root interval from 3.5 to 3.6.
- Increased cooldown from 30/26/22/18 to 32/28/24/20.
- Enabled in Captain's Mode
- Pit of Malice
- No longer pierces spell immunity.
- No longer interrupts channeling abilities upon rooting.
- No longer deals 100 damage.
- Now roots units every 3.5 seconds, instead of only once upon entering the pit.
- Reduced root duration from 1/1.5/2/2.5 to 0.9/1.2/1.5/1.8.
- Increased pit duration from 7 to 12.
- Increased pit radius from 275 to 375.
- Reduced cast time from 0.6 to 0.45.
- Increased cooldown from 21/18/15/12 to 30/26/22/18.
- Dark Rift
- Increased radius from 450 to 600.
- Increased teleport delay from 5/4/3 to 6/5/4.
- Added talents:
- Level 10: +2 mana regen or +4 armor
- Level 15: +10% spell damage amplification or +200 health
- Level 20: +100 cast range or +50 attack speed
- Level 25: +0.4s Pit of Malice root duration or +50 health regen
- Reduced Atrophy Aura attack damage reduction from 18%/26%/34%/42% to 10%/20%/30%/40%.
- Reduced Pit of Malice cooldown from 24/21/18/15 to 21/18/15/12.
- Atrophy Aura
- Increased attack damage bonus per hero death from 30 on each level to 30/35/40/45.
- Rescaled attack damage bonus duration from 30/35/40/45 to 25/40/55/70.
- Further changes can be seen in the update history, due to them not belonging to any game version.
- Increased attack range from 128 to 150.
- Restored the old Firestorm (undid the 6.72 changes).
- Replaced Expulsion with Atrophy Aura.
- Atrophy Aura:
- Nearby enemy units are weakened, losing a portion of their base damage. If it dies while under this effect, Underlord gains temporary bonus damage.
- Radius: 900
- Attack damage reduction: 18%/26%/34%/42%
- Attack damage bonus per hero death: 30
- Attack damage bonus per non-hero death: 5
- Attack damage bonus duration: 30/35/40/45
- Notes: Only reduces base damage and that gained by attributes. Each instance of bonus damage has its own duration and do not refresh each other.
- Dark Rift
- Now has a sub-ability that allows the effect to be canceled before it resolves.
- Now makes its teleportation target a low priority target similar to how Boots of Travel works.
- Expulsion
- Increased explosion interval from 1.25 to 1.5.
- Increased mana cost from 125 to 125/135/145/155.
- Reduced base armor from 3 to 2 (total armor is now 3.68).
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Expulsion
- Reduced corpse search radius and damage/heal radius from 600 to 575.
- Increased explosion interval from 1 to 1.25
- Increased cooldown from 10 to 18.
- Increased mana cost from 75 to 125.
- Removed from Captain's Mode.
- Reduced cast point from 0.75 to 0.6.
- Increased attack range from 100 to 128.
- Reworked Firestorm
- Old Firestorm:
- Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.
- Cast range: 750
- Radius: 400
- Number of waves: 6
- Wave interval: 1
- Damage per wave: 25/40/55/70
- Damage per second: 5/10/15/20
- Burn duration: 2
- Mana cost: 100/110/120/130
- Cooldown: 14
- New Firestorm:
- CHANNELED - Calls down 3 waves of fire that damage all units in an area. Each wave deals initial damage and then burns enemies for 3 seconds. Deals 30% damage to structures.
- Cast range: 750
- Radius: 400
- Max Channel Time: 3
- Number of waves: 3
- Wave interval: 1
- Damage per wave: 55/80/105/130
- Damage per second: 15
- Burn duration: 3
- Mana cost: 100/110/120/130
- Cooldown: 16
- Notes: Affects buildings.
- Pit of Malice
- Reduced root duration from 1.5/2/2.5/3 to 1/1.5/2/2.5
- Now deals 100 damage to units upon rooting them.
- Now creates 5 corpses inside the pit.
- Reworked Expulsion
- Old Expulsion
- Ignites rotten gases of corpses, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Does a ministun on damaged units.
- Cast range: 750
- Corpse search radius: 475
- Explosion radius: 375
- Explosion interval: 1
- Damage per explosion: 20/40/60/80
- Explosion stun duration: 0.1
- Mana cost: 75
- Cooldown: 10
- Notes: If no corpses are found for 2 checks (2 seconds), the spell ends.
- New Expulsion
- Ignites the rotten gases of corpses around you, detonating them to cause damage to any enemy within the explosion radius. Each explosion fuels another until there are no more corpses in the area. Heals allied units for half of the damage.
- Corpse search radius: 600
- Explosion radius: 600
- Explosion interval: 1
- Damage per explosion: 20/40/60/80
- Heal per explosion: 10/20/30/40
- Mana cost: 75
- Duration: 10
- Notes: Has an instant cast time. The radius follows Pit Lord. If no corpses are found for 2 checks (2 seconds), the spell ends.
- Dark Rift can now target units on level 1, too, instead of only buildings.
- Dark Rift can now be cast by targeting the ground or the minimap. It automatically targets the closest valid target within 3500 range of the targeted point.
- Firestorm
- Increased cast range from 500 to 750.
- Increased radius from 275 to 400.
- Pit of Malice
- Increased root duration from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
- Reduced pit duration from 10 to 7.
- Reduced cooldown from 24 on each level to 24/21/18/15.
- Expulsion
- Increased cast range from 500 to 750.
- Reduced mana cost from 100/110/120/130 to 75 on each level.
- Reduced cooldown from 15 to 10.
- Increased base intelligence from 14 to 17.
- Increased movement speed from 295 to 305.
- Dark Rift
- Now uses a 6/5/4 second delay after cast, instead of a 6/5/4 seconds channeling time.
- Reduced mana cost from 150/225/300 to 75/150/225.
- Replaced Dark Portal with Dark Rift
- Dark Rift:
- Opens a rift that pass through the netherworld at his present position and a target unit simultaneously. Teleports your hero and nearby allied heroes through the rift.
- Cast range: Global
- Radius: 375
- Channeling time: 6/5/4
- Allowed cast targets: Allied buildings/Allied buildings and units/Allied buildings and units
- Mana cost: 150/225/300
- Cooldown: 180/160/140
- Notes: Only teleports heroes. Can only target lane creeps on level 2/3.
- Increased intelligence gain from 2.2 to 2.6.
- Dark Portal
- Can no longer target inside base areas.
- Can no longer target areas the player has no vision over on level 1 and 2, can still target fogged areas on level 3.
- Units can no longer go back and forth through the portal. Each unit may use the portal only once in one direction.
- Increased portal duration from 15/20/25 to 60 on each level.
- Increased channel time from 4/3/2 to 6/5/4.
- Increased cooldown from 150/120/90 to 200 on each level.
- Reduced mana cost from 100/200/300 to 200/100/0.
- Created.
Patch history
Patch
Description
- Fixed Pit of Malice's root interval being reduced by status resistance.
- Fixed the interaction between Underlord's Atrophy Aura and illusions.
- The texture width of the back slot for Underlord has been changed from 256px to 512px.
- Fixed Pit of Malice's pre-cast sound being audible to enemies.
- Fixed Atrophy Aura not being disabled by Break.
- Fixed Dark Rift being unable to directly target invulnerable units.
- Fixed Dark Rift not disjointing projectiles upon teleporting.
Update 3
- Fixed missing spell immunity interaction in the ability descriptions.
Update 2
- Added a spell icon for Cancel Dark Rift.
- Fixed the missing legacy keys for Underlord.
- Fixed missing minimap icon for Underlord.
- Fixed Firestorm pre-cast visual effects being visible to enemies.
- Pit of Malice
- Fixed pre-cast visual effects being visible to enemies.
- Fixed not providing True Sight over affected units.
- Atrophy Aura
- Fixed attack damage bonus being dispellable.
- Fixed granting attack damage for dying Undying Zombies.
- Fixed not affecting invulnerable units.
- Dark Rift
- Fixed not giving the teleport target the lowest attack target priority. [?]
- Fixed being unable to teleport invulnerable and hidden allies.
- Fixed being unable to directly target creep-heroes as teleport target.
- Fixed the teleport visual effects still appearing even when the teleport was canceled.
- Fixed status buff missing text.
- Added Underlord!
- Added workshop requirements for Underlord.
- Added effigy animations for Underlord.
- Undocumented changes to abilities:
- Increased turn rate from 0.4 to 0.6.
- Firestorm
- Now creates visual effects at the targeted area during the cast time, visible to allies.
- First wave now happens immediately upon cast, instead of being delayed by 0.9 seconds. [?]
- The burn debuff is now fully dispellable, instead of being completely undispellable.
- Changed burn damage over time from 5/10/15/20 to 0.75%/1.5%/2.25%/3% of maximum health per second.
- Reduced cooldown from 14 to 12.
- Pit of Malice
- Now creates visual effects at the targeted area during the cast time, visible to allies.
- Debuff is now fully dispellable, instead of being dispellable by strong dispels only.
- Now checks for enemies within range in 0.5 second intervals, instead of being immediate.
- Atrophy Aura
- Now grants damage when a Meepo clone dies within range [?]
- Rescaled attack damage bonus duration from 25/40/55/70 to 30/40/50/60
- Dark Rift
- Added double-click support, which automatically causes the ability to target their team's fountain.
- Can now target player-controlled units as teleport targets as well. [?]
- Reduced cooldown from 130 on each level to 130/120/110.
- The portrait entry of Underlord has been slightly updated.
- Added loadout slot for: armor, head, head item, weapon, and ambient effects.
- Added particle file for Underlord's eyes ambient effect.
- URenamed from Abyssal Underlord to Underlord.
- UPortrait information has been added for Underlord.
- UThe pedestal used for Underlord's portrait has been changed from large to small.
- UResponse rules have been added for Underlord.
- USchema entries for Underlord's ambient particles have been added - attached to the eyes.