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{{Tabs Hero}}
 
{{Tabs Hero}}
 
{{Hero infobox
 
{{Hero infobox
| title = Janar Ojaste
+
| title = Underlord
 
| icon = File:Underlord minimap icon.png
 
| icon = File:Underlord minimap icon.png
 
| image = File:Underlord icon.png
 
| image = File:Underlord icon.png

Revision as of 02:01, 9 August 2020

Underlord
Underlord
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
25 + 3
12 + 1.6
17 + 2.3
Level 0 1 15 25 30
Health 120 670 1594 2518 2892
+0 +2.5 +6.7 +10.9 +12.6
Mana 75 279 663 1083 1239
+0 +0.85 +2.46 +4.21 +4.89
Armor 3 5 8.73 13.4 15.07
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

37
43

62
68

104
110

146
152

163
169

Attack Rate 0.59/s 0.66/s 0.79/s 0.96/s 1.01/s
Attack Range Melee 175 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.45 + 0.7
Projectile Speed Instant
Move Speed ▶️ 295 (Nighttime 325)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided
For the spin-off game, see Dota Underlords.

Vrogros, the Underlord, is a melee strength hero whose commanding presence is crucial to his team's success. With his long-lasting abilities, Underlord is able to control wide areas of the battlefield during teamfights and skirmishes. Raining down damage from afar with Firestorm, he clears out creeps and discourages enemies from approaching. With his ultimate, Dark Rift, he can teleport his entire team across the map, taking enemies by surprise, pushing in lanes while the other team is dead or out of position. He can also use it as an escape mechanism, bringing himself and his own team to safety in a dicey situation. Enemies' base attack damage are reduced around Underlord by his Atrophy Aura, making him and his team far more durable when dealing with physical damage. The aura also provides him with damage with the death of nearby enemy creeps and heroes, making him an excellent laner and a strong pusher after a won teamfight as well. One of the best area disables in the game, Pit of Malice presents a very large obstacle for enemies, especially melee attackers. With it, Underlord can repeatedly ensnare multiple enemies at once, making him a potent and disruptive opponent in any teamfight.

Bio

Underlord minimap iconVrogros, the Underlord
▶️ "Nothing can stop us. Nothing can slow our march. And when we have arrived, all will burn."
Neither myth nor song exist to tell of their coming.

Deep below the surface of the world lay unknown wonders and horrors. Down and down again, well beneath the slithering magma fields and simmering roots of dormant volcanoes stands the obsidian city of Aziyog, its incomparable stonework spanning an endless cavern. Within honeycomb walls mortared with the bones of countless slaves lies the domain of the Abyssal Horde, and their brutal underlord Vrogros.

Armed by the monstrous forgemasters of his kind and well-practiced in the arts of the Dark Rift, Vrogros is able to conjure forth flame and crippling malice through the twist between worlds. He seeks always to expand his holdings, destroying or enslaving all he encounters. Yet the lands offered by the subterranean realm are few, and so his sights have turned upward. By his command the first waves of abyssal invaders have already marched through the rift, a few doomed legions meant merely to test the might of nations above. Now, as his full force readies itself for unending conquest, Vrogros himself steps into a sunlit world to announce his coming reign. Those who face the Underlord will bow and pay tribute, or be crushed where they stand.
Voice:

Abilities

Firestorm icon
Affects
Enemies
Damage
Magical
Calls down waves of fire that damage enemy units in the target area, burning for additional damage over time.
Cast Animation: 0.5+0.6
Cast Range: 675
Effect Radius: 400/430/460/490
Number of Waves: 6
Wave Interval: 1
Damage per Wave: 25/40/55/70
Max Health as Damage per Second: 1%/2%/3%/4%
Building Damage Percentage: 0% (Talent 50%)
Burn Duration: 2
Cooldown symbol
 12 (Talent 9)
Mana symbol
 100/110/120/130
Buff/Debuff
Modifiers [?]
Firestorm Burn
The flames of conquest blaze forth from the darkest depths of the abyss.

  • The visual and audio effects at the targeted area during the cast time are visible and audible to allies only.
  • Creates waves in 1 second intervals, starting immediately upon cast, resulting in the effect lasting 5 seconds.
  • Despite the visual effects, the damage of the waves is applied instantly, and not upon landing.
  • The burn debuff deals damage in 1 second intervals, starting immediately as the debuff is applied, resulting in 3 instances.
  • The burn debuff does not stack per interval. Each interval refreshes its duration, resulting in 8 possible burn damage instances.
  • On each wave, Firestorm first applies the damage, then the debuff.
  • Does not place the burn debuff on Roshan icon Roshan, but does apply the wave damage.
  • Can deal up to 150/240/330/420 + 8%/16%/24%/32% of max health as damage (before reductions) when all waves hit and the debuff is not dispelled.
  • When the talent is chosen, Firestorm fully affects buildings, but deals less damage to them.
    • Deals 12.5/20/27.5/35 damage per wave to buildings.
    • The burn debuff is placed as well, dealing 0.5%/1%/1.5%/2% of max health as damage per second.
    • Can deal up to 75/120/165/210 + 4%/8%/12%/16% of max health as damage (before reductions) when all waves hit and the debuff is not dispelled.


Pit of Malice icon
Affects
Enemies
A deadly pit is conjured at the target location; any unit that enters will be rooted. Each enemy unit within the pit are affected every 3.6 seconds.
Cast Animation: 0.45+0.6
Cast Range: 675
Effect Radius: 400 (Talent 475)
Root Interval: 3.6
Root Duration: 0.9/1.2/1.5/1.8 (Talent 1.55/1.85/2.15/2.45)
Pit Duration: 12
Cooldown symbol
 18/17/16/15
Mana symbol
 80/100/120/140
Buff/Debuff
Modifiers [?]
Pit Of Malice Buff Placer
Death
Pit Of Malice Ensnare
Twisting into the seams of reality itself, Vrogros' manifest hatred paralyzes those who defy his will.

  • The visual and audio effects at the targeted area during the cast time are visible and audible to allies only.
  • Roots the targets, preventing them from moving and casting certain mobility spells.
  • The root is applied periodically on every enemy within the area.
    • However, the Buff Placer modifier prevents them from being continuously rooted for the whole duration.
    • This hidden modifier is applied on every unit within the area which does not have the modifier yet. The modifier lasts for 3.6 seconds.
    • So whenever the modifier expires, enemies get instantly rooted again and then receive the hidden modifier again.
    • This means that Pit of Malice does not root every unit within the area in set intervals. Each unit is rooted every 3.6 seconds based on when they entered the area.
    • The hidden modifier does not disappear upon leaving the area. This means quickly leaving and re-entering does not result in an instant-root.
    • All Pits share the same modifier, meaning they do not stack - once rooted, the unit becomes immune to all other pits until the modifier wears off.
  • Fully affects invisible units and units inside the Fog of War.
  • Can root a unit up to 4 times if it stays within the area for the full duration, resulting in a total root time of 3.6/4.8/6/7.2 (Talent 6.2/7.4/8.6/9.8) seconds.
  • Creates a distinct visual effect around, and plays a distinct sound on affected heroes and illusions, but not around other affected units.


Atrophy Aura
Can be used by illusions. Partially disabled by Break. Does not pierce spell immunity. ER
Atrophy Aura icon
Ability
Aura
Affects
Enemies / Self
Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.
Radius: 900
Attack Damage Reduction: 5%/15%/25%/35%
Attack Damage Bonus per Hero Death: 30/35/40/45
Attack Damage Bonus per Non-Hero Death: 4/5/6/7
Attack Damage Bonus Duration: 30/45/60/75 (With Aghanim's Scepter 70/80/90/100)
Aura Linger Duration: 0.5
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes bonus damage to be granted to nearby allied heroes within 900 range for half the values.
Buff/Debuff
Modifiers [?]
Atrophy Dmg Buff Counter
Death
Atrophy Aura Creep Buff
Death
Atrophy Aura Hero Buff
Death
Atrophy Aura Scepter
Death
Atrophy Aura Effect
Death
To merely stand in the presence of the Underlord is to feel the conviction of battle sapped from one's soul.

  • Only reduces base damage and that given by the primary attribute of affected units. Raw bonus damage is not reduced.
  • The aura's debuff lingers for seconds.
  • It does not matter how an enemy dies, Underlord always gets the damage as long as it was affected by the debuff.
  • Each damage increment per dying unit lasts for the set duration. Gaining more damage does not refresh the duration of the previous increments.
  • The damage bonuses persist through Underlord's death.
  • A status buff icon appears whenever Underlord gains damage from the aura. The buff shows how much damage the aura currently grants.
    • Underlord's weapon also glows stronger with green particle effects the more damage stacks he has.
  • When there are multiple Meepo minimap icon Meepos within range, only one of them grants Underlord damage when they die.
  • Treats creep-heroes as creeps, gaining only the creep value when creep-heroes die within range.
  • The attack damage reduction does not affect enemies which have no vision over Underlord.
    • However, Underlord still gains damage from enemies within the aura's range, despite the debuff not being present.
  • Aghanim's Scepter icon Aghanim's Scepter adds a new aura to the ability, which affects allied heroes (including illusions and clones) and creep-heroes.
    • This aura grants allies attack damage, based on how much attack damage Underlord currently gathered through dying units, reduced by 50%.
    • The aura has the same radius as the attack damage reducing aura, and lingers for seconds as well.
    • This aura is only present when Underlord has damage charges. When having no charges, the aura is not bestowed, so no buff appears on allies.
    • The aura does not affect Underlord himself, but does affect his illusions when near him.
    • Does not affect invulnerable or hidden allies.


Dark Rift icon
Opens a dark rift at the targeted friendly unit's or building's position. After a short delay, Underlord and all nearby friendly heroes are teleported to that unit's location. Dark Rift can be cancelled at anytime during the cast. If it is cancelled in this way or the target unit dies before the spell becomes active, Dark Rift goes into cooldown.
Cast Animation: 0.6+0.47
Cast Range: Global
Radius: 600
Teleport Delay: 6/5/4
Cooldown symbol
 130/115/100
Mana symbol
 100/200/300
Buff/Debuff
Modifiers [?]
Dark Rift
Death
They come without warning, leaving fire and blood where kingdoms once flourished.

  • Double-clicking the ability automatically targets the team's fountain.
  • Can target and teleport to invulnerable units. Cannot target hidden units, but the teleport still happens if the target turns hidden after being targeted.
  • When targeting the ground, it searches for the nearest valid target on the map and teleports towards it.
  • The visual effects around Underlord and on the teleport target are visible to everyone.
  • The targeted unit's priority is lowered, meaning it is attacked as the last auto attack target by other units.
  • Disjoints projectiles upon teleporting for everyone who gets teleported.
  • Can only teleport heroes (including illusions and clones) and creep-heroes. Can teleport them even while invulnerable or hidden.
  • When Underlord or the teleport target dies during the delay, the spell is canceled. The spell is not canceled when the targeted creep changes ownership.


Cancel Dark Rift
Cancel Dark Rift icon
Ability
No Target
Stop the teleport.
Cooldown symbol
 0

  • Replaces Dark Rift icon Dark Rift until the teleport finishes or this spell is cast.
  • Interrupts Underlord's channeling spells upon cast.


Talents

Hero Talents
+50% Atrophy Aura icon Atrophy Allied Hero Bonus25+0.65s Pit of Malice icon Pit of Malice Root
+15% Atrophy Aura icon Atrophy Aura Attack Damage Reduction20+0.8% Firestorm icon Firestorm Burn Damage
-3s Firestorm icon Firestorm Cooldown15Pit of Malice icon Pit of Malice Slows by 30%
+75 Firestorm icon Firestorm Radius10+5 Armor
Notes:

Recent Changes

Main Article: Underlord/Changelogs
Version
Description
  • Reduced Fiend's Gate icon Fiend's Gate cast point from 0.45 to 0.2.
  • Pit of Malice icon Pit of Malice
    • Now deals 20/30/40/50 damage upon rooting a unit
    • Reduced cast time from 0.35 to 0.25.
  • Talent Talents:
    • LVL 20
       
      +1% Firestorm icon Firestorm max health as damage per second reduced to +0.8%.


Recommended items

Gameplay

Through a Dark Rift comes the legions of the Abyssal Horde, marching out of their subterranean city with intent to conquer the nations above. Amidst the invaders stood Vrogros, the demonic hulk who rained apocalyptic Firestorms from the sky, engulfing towns and villages in emerald flame. Unsatisfied with ruling the lands below, the Underlord steps into the sunlight to expand his dominion over the surface world. Trapped in a Pit of Malice, the newly enslaved can only lament their dismal fate from now until the day when all is consumed by the yawning abyss.
Roles: Support Support Durable Durable Nuker Nuker Disabler Disabler Escape Escape
Complexity: Hero ComplexityHero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Underlord is named Azgalor, the Pit Lord in DotA.[1]
    • His title, Pit Lord, was changed to avoid possible copyright infringements with Blizzard Entertainment, since the Pit Lords are a race of demons in the Warcraft universe.[2]
    • His name, Azgalor, was also changed for the same reason. Azgalor was a character from the Warcraft universe as well, who served one of the main antagonists of the Warcraft universe as a well known commander.[3]
    • According to the Bastion Announcer, ▶️ "Pyre Lord" was also a proposed name for Underlord.
    • Up until the June 23, 2016 Patch, Underlord's title was "Abyssal Underlord". While the rationale of dropping "Abyssal" is unclear, it may have been to prevent confusion with the shorthand terminology of Abyssal Blade.
  • Underlord had been developed since 2012; he already had a beta model, placeholder ability icons and fully finished and working abilities. He could also be spawned in lobbies with cheats enabled for a short while before it was disabled.
    • This suggests that his release was originally planned much earlier (as a comparison, all other heroes were released shortly after their files were added to the game), but was delayed for reasons unknown.
  • Before his release, Underlord was showcased at the All-Star match of The International 2016, played by N0tail. He originally picked Sand King​, but a bit after the start of the game, SirActionSlacks replaced his pick by Underlord.
  • The line Underlord says after killing Bane minimap icon Bane, ▶️ "You have my permission to die.", is a reference to the famous line "When Gotham is ashes, you have my permission to die", said by the villain Bane from the movie The Dark Knight Rises.
  • Underlord's line when casting Dark Rift icon Dark Rift, ▶️ "Hold on to your butts!", was spoken by Samuel L. Jackson's character Ray Arnold in the movie Jurassic Park (1993).
  • Underlord was the final DotA hero ported over, before Dota 2 began to feature original heroes.

Gallery

References