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Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack or spell, a unit first turns until it is facing the target, and then continues with the action. A unit only starts moving, or only starts casting a spell on a targeted area or point when the target is within 11.5°[1] angle in front of the ordered unit. This can make kiting more difficult, as the hero has to spend time turning towards and away from the target with each attack.

Every unit has a base turn rate, which can be lowered by some abilities. The vast majority of heroes have a turn rate between 0.4 and 0.6, meaning it takes between 0.15 and 0.23 seconds for the hero to make a 180 degree turn.

Mechanics

Turn rate is expressed in radians per 0.03 seconds. A 180 degrees turn is the same as π (3.14) radians.

0.03π divided by the turn rate of the unit equals the time it takes to turn 180 degrees. A turn rate slow is directly applied to the base turn rate. For example, a turn rate slow of 70% on a unit's 0.5 base turn rate lowers the unit's actual turn rate to [0.5 × (1 - 0.7)] = 0.15.

(0.03π / T = t, where T = turn rate and t = the time it takes to turn around).

Examples:

  1. A hero with a turn rate of 0.6 takes roughly 0.157 seconds to turn 180 degrees. (0.03π / 0.6)
  2. A hero with a turn rate of 0.4 and a turn rate slow of 70% takes roughly 0.785 seconds to turn 180 degrees. (0.03π / (0.4 × 0.3))
  3. A hero with a turn rate of 1 and a turn rate slow of 70% takes roughly 0.314 seconds to turn 180 degrees. (0.03π / (1 × 0.3))
  4. A hero with a turn rate of 0.4 and turn rate slows of 70% and 50% takes roughly 1.571 seconds to turn 180 degrees. (0.03π / (0.4 × 0.15))

However, a unit does not immediately start turning at the highest rate it can turn. The turn rate ramps as the unit starts turning, reaching the unit's max turn rate after a certain amount of time. The rate at which the turn rate ramps up is unknown.

If a unit starts turning due to an ability or item cast order (by targeting a point, area or unit which is not within the required 11.5° facing angle), the turning cannot be canceled by a move, attack or a new spell cast order. Any command ordered while turning due to a spell cast order gets queued up and executed once the spell is cast. In order to cancel the spell or ability cast, the player must issue a stop or halt command, in the same way how to cancel spell during its cast animation. This is to prevent accidental canceling of casts due to fast clicking. Issuing a stop or halt command does not stop the unit from turning if it has already started to turn, but stops the order which initiated the turning. This allows for example Templar Assassin to turn during Meld without canceling the ability, as long as the move command is stopped before the targeted point is within the required angle.

Turn rate comparison

Below is a comparison of the turn rates of all heroes.

Heroes Base turn rate Turn time rate to 180°

No results

1 0.094 sec
Batrider, Bristleback, Earthshaker, Faceless Void, Hoodwink, Lifestealer, Marci, Meepo, Nature's Prophet, Pangolier, Phoenix, Puck, Shadow Fiend 0.9 0.105 sec
Death Prophet, Ember Spirit, Lion, Magnus, Mars, Phantom Assassin, Storm Spirit, Terrorblade, Windranger 0.8 0.118 sec
Arc Warden, Dark Willow, Dazzle, Drow Ranger, Io, Keeper of the Light, Lich, Morphling, Muerta, Oracle, Pudge, Rubick, Slark, Sniper, Templar Assassin, Tusk, Void Spirit 0.7 0.135 sec
No results 0.65 0.145 sec
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Axe, Bane, Beastmaster, Bloodseeker, Bounty Hunter, Brewmaster, Broodmother, Centaur Warrunner, Chaos Knight, Chen, Clinkz, Clockwerk, Crystal Maiden, Dark Seer, Dawnbreaker, Disruptor, Doom, Dragon Knight, Earth Spirit, Elder Titan, Enchantress, Enigma, Grimstroke, Gyrocopter, Huskar, Invoker, Jakiro, Juggernaut, Kunkka, Legion Commander, Leshrac, Lina, Lone Druid, Luna, Lycan, Medusa, Mirana, Monkey King, Naga Siren, Necrophos, Night Stalker, Nyx Assassin, Ogre Magi, Omniknight, Outworld Destroyer, Phantom Lancer, Primal Beast, Pugna, Queen of Pain, Razor, Riki, Sand King, Shadow Demon, Shadow Shaman, Silencer, Skywrath Mage, Slardar, Snapfire, Spectre, Spirit Breaker, Sven, Techies, Tidehunter, Timbersaw, Tinker, Tiny, Treant Protector, Troll Warlord, Underlord, Undying, Ursa, Vengeful Spirit, Venomancer, Viper, Visage, Warlock, Weaver, Winter Wyvern, Witch Doctor, Wraith King, Zeus 0.6 0.157 sec
No results 0.5 0.188 sec
  • Io minimap icon Io/Pangolier minimap icon Pangolier: Despite not requiring to turn in order to take any action, Io/Pangolier still uses a turn rate (0.7/1.0). This means, despite starting to move/attack/cast spells instantly at a target behind it, Io/Pangolier is still forced to turn towards the target, where Io/Pangolier takes roughly 0.13/0.09 seconds to turn 180°. (Using items does not make Io/Pangolier turn though.) This still existing turn rate affects spells which work with the facing angle of the targeted unit, like Blink Strike icon Blink Strike, Cloak and Dagger icon Cloak and Dagger and Force Staff icon Force Staff. In order to distinguish where Io is facing its front is marked visually by an arc.
  • During Omnislash icon Omnislash, Sleight of Fist icon Sleight of Fist, Icarus Dive icon Icarus Dive and Sun Ray icon Sun Ray, the caster does not require to turn to take actions either.
  • Torrent icon Torrent, Shadow Amulet icon Shadow Amulet, Glimmer Cape icon Glimmer Cape, Bottle icon Bottle, Clarity icon Clarity, Enchanted Mango icon Enchanted Mango and Healing Salve icon Healing Salve do not require their caster to face towards their target.

Abilities affecting turn rate

  • Sticky Napalm icon
    Turn Rate Slow: 70%
    Duration: 8
  • Stone Gaze icon
    Turn Rate Slow: 35%
    Duration: 5/6/7
  • Rolling Thunder icon
    Turn Rate: 0.063
    Turn Rate Boost After Start/Jump/Bounce: 0.086
    Turn Rate Boost Duration: 0.25
    The default turn rate equals 120 degrees per second. When boosted, adds on an extra 165 degrees per second, effectively increases the turn rate to 285 degrees per second for that time.
  • Sun Ray icon
    Turn Rate: 0.013
    This equals 25 degrees per second.

Version history

Version
Description
  • Tusk minimap icon Tusk's turn rate increased from 0.5 to 0.7.
  • Increased the speed at which turn rates of units ramp up by 15%.
  • Sniper minimap icon Sniper's turn rate increased from 0.6 to 0.7.
  • Cast behavior while turning to cast has been adjusted:
    • Previously if you cast a spell and were already in range, but not facing the target (outside of the small cast angle), your hero would start turning, but not consider that turn as anything beyond normal movement from an order priority perspective. This meant that issuing any order while turning, during that very short threshold window, would not be in the order queue in the same way as once your casting time started.
    • It now treats your order as the same once you are in cast range.
    • The effective difference this has is that you can queue your actions in the same way after you click one ability without depending on the angle of cast being 16 degrees or 20 degrees. Previously if you issued the order at the wrong degree, it would completely interrupt the ability, rather than queuing it to do after your existing order finished as is the usual spell casting behavior.
    • This subtle difference applies most commonly with Blink Dagger, as you could easily accidentally cancel your blink order if you clicked the other ability before you reached the critical angle (since otherwise Blink has 0 cast time).
  • Riki minimap icon Riki's Smoke Screen icon Smoke Screen now reduces turn rate by 30%.
  • Io minimap icon Io no longer requires turning to perform any actions.
  • Storm Spirit minimap icon Storm Spirit's turn rate improved from 0.6 to 0.8.
  • Pudge minimap icon Pudge's turn rate increased from 0.5 to 0.7.
  • Magnus minimap icon Magnus's turn rate improved from 0.5 to 0.8.
  • Meepo minimap icon Meepo's turn rate improved from 0.5 to 0.65.
  • Batrider minimap icon Batrider's turn rate improved from 0.4 to 1.0.

See also

References


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