Version History[]
Version
Description
- Upgrade: Town Portal Scroll now also reduces all channel time by 1.
- Heroes no longer gain a free Town Portal Scroll if they denied themselves.
- Reduced number of starting Town Portal Scrolls from 3 to 1.
- Heroes now gain 1 unsellable Town Portal Scroll for free upon dying.
- Town Portal Scroll can no longer appear as a random reward for digging with a Trusty Shovel.
- Teleport
- Increased max distance towards building from 575 to 800.
- Reduced channel time towards Outposts from 6 to 5.
- Increased gold cost from 90 to 100 .
- Teleport now gets upgraded having Boots of Travel equipped:
- Reduces cooldown from 80 to 40.
- No longer causes Town Portal Scroll to lose charges.
- Allows Town Portal Scroll to target allied units as well, teleporting directly to them. Boots of Travel 2 allows targeting allied heroes as well.
- Causes teleports to always take 3 seconds, regardless of how many allies recently teleported to the same building.
- Increased gold cost from 50 to 90 .
- Removedfrom Side Lane Shops.
- Increased number of starting Town Portal Scrolls from 1 to 3.
- Town Portal Scroll can now also appear as a random reward for digging with a Trusty Shovel.
- Can Teleport to Outposts with a max distance of 250, and a channeling time of 6.
- Addednew dedicated Town Portal Scroll slot in the HUD.
- Teleport
- No longer can be cast while rooted, and gets canceled by root when already channeling.
- No longer shares cooldown with Boots of Travel.
- Town Portal Scroll now gets its current cooldown increased by 10 seconds when successfully teleporting with Boots of Travel.
- Increased initial cooldown from 80 to 90. [?]
- Heroes now start with 1 free and unsellable Town Portal Scroll.
- Town Portal Scrolls start on cooldown at the beginning of the match.
- The pinned Town Portal Scroll now shows a visual cooldown on it to indicate what the current item cooldown is.
- Teleport
- Reduced channel time per recent teleport from 3/5/6/7/8 to 3/5/5.5/6/6.5.
- Increased max distance towards building from 525 to 575.
- Reduced stock cooldown from 1 to 0. [?]
- Consumable items that stack (e.g. Town Portal Scroll) no longer automatically take up the same slot if they are from different owners.
- Addednew sound effect to notify allies near the location you are Teleporting to.
- Fixed ↓↓ Double-tapping support being bug due to the engine limitations. [?]
- Teleport
- Added↓↓ Double-tapping support, now automatically targets the team's Fountain.
- Fixed teleport effects sometimes being visually on an angle.
- Can now be bought from the side lane shops.
- ReworkedTeleport channel time.
- Whenever a hero teleports to an area, it causes any other teleports to that area to be delayed based on the number of heroes that teleported to that area.
- The first teleport (3 second channel time) causes the next teleport to take 2 seconds longer (5 seconds channel time).
- Every other following teleport causes the next teleport to take 1 second longer (6/7/8/etc seconds channel time).
- Checks for teleports within the last 25 seconds. The checked area has a radius of 1100 around every building.
- Teleports towards the fountain always take 3 seconds, no matter how many heroes targeted that area.
- Addedto Side Lane Shops.
- Addeditem lore text.
- Reduced stock cooldown from 12 to 2.
- Teleport
- No longer requires the player to target within a 2000 range of a structure [?]
- No longer cancels automatically when the targeted structure gets destroyed.
- No longer grants 99999 armor to the targeted structure for the channeled duration.
- No longer disables the targeted structure for the channeled duration.
- Multiple players can now teleport at the same time towards the same structure, instead of only one at a time.
- Can now teleport to any point within a 525 radius of a structure. [?]
- Fixed the Courier being able to use Town Portal Scrolls. [?]
- Teleport
- Fixed being able to teleport to invisible dummy units that provides vision.
- Now shares cooldown with Boots of Travel.
- Increased stock cooldown from 5 to 12.
- Teleport
- Updated ability tooltips.
- Fixed being unable to target invulnerable buildings.
- AddedReworkeditem.
- OldOld Teleport
- Teleports the hero and any owned unit to a target friendly tower.
- Cast range: Global
- Tower search range: 700
- Gather radius: 1100
- Channel time: 2
- Mana cost: 0
- Cooldown: 30
- Notes: The user is invulnerable while channeling. Cannot be canceled. Must target within a 700 range of any tower. Teleports all owned units within the gather radius to exactly the targeted point. Does not stack in the inventory.
- NewTeleport
- Transports the hero to a friendly structure.
- Cast range: Global
- Building search range: 2000
- Channel time: 3
- Mana cost: 75
- Cooldown: 65
- Notes: The user is not invulnerable while channeling and can be canceled. Must target within a 2000 range of any building. Teleports the hero right next to the building closest to the targeted point. Stacks in the inventory.
- Reduced gold cost from 300 to 135 .
- Removed
Happened between 5.11 and 5.31
- Created
Patch History[]
Patch
Description
-
- Fixed Town Portal Scroll not showing its cooldown indicator with Alt when the following items are equipped:
- Updated Teleport ability effects.
- Fixed Town Portal Scroll dropping at a hero's location if the Courier had a full inventory, and a Town Portal Scroll was dragged to its designated slot.
- Alt+ Right Click an empty Town Portal Scroll inventory slot now announces that it is empty.
- Can be done on self, on allies and enemies.
- When done on own or allies, also prints the remaining cooldown of the item.
- Fixed players not getting a Town Portal Scroll on start if they were disconnected.
- Fixed a particle bug with casting Town Portal Scroll while dropping it into your backpack.
- Updated the teleport particle to remove an unused "label" particle.
- Updated teleport effects.
- Fixed a particle issue related to Town Portal Scroll.
- Fixed a bug with Town Portal Scroll when moved into the backpack during casting.
- Teleport destination effects now show a visual indicator of the teleporting hero.
- Added a new targeting effect while having the Teleport ability selected.
- Typing
teleport
in the item search now highlights Town Portal Scroll.
- Added item lore:
What a hero truly needs.
- Teleport
- Fixed stun application timing that could cause you to teleport to the fountain while stunned.
- Fixed where units would occasionally walk back to their previous location after teleporting.
- Fixed being possible to have multiple teleports to a tower without increasing the teleportation time.
- Fixed teleport from Town Portal Scroll canceling when a directly targeted tower dies.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Teleport).
- Updated and intensified Town Portal Scroll effect coloring to show more of the casting player's color.
- Canceling Teleport will now properly remove the teleport minimap icon.
- Fixed cancelling Teleport causing projectiles to be dodged.
- Updated and added new Teleport effects.
- Fixed Teleport dispelling the following buffs:
- Fixed where you could swap a stash item while channeling Teleport and still finish the teleport.
- Teleport now properly provides 200/200 flying vision at its destination.
- Fixed being able to drag item while channeling Teleport to the stash and have it complete.
- Added warning message that dragging a channeling item is not allowed.
- Fixed being able to see enemy heroes Teleporting away if the particle box clipped out of the Fog of War.
- Teleport can now dodge incoming projectiles.
- Teleport now shows indicators on the minimap to the team.
- Fixed Teleport to actually teleport, they were previously interpolated.
- Teleport
- Fixed ability effect not showing up sometimes.
- Added ↓↓ Double-tapping support, it now teleports you back to the fountain.