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Version history

Version
Description
  • Reduced Tree Grab icon Tree Grab unit attack damage bonus from 25%/30%/35%/40% to 10%/20%/30%/40%.
  • Increased Strength attribute symbol strength gain from 3.6 to 4.1.
  • Avalanche icon Avalanche
    • Reduced radius from 400 on each level to 325/350/375/400.
    • Increased cooldown from 23/20/17/14 to 26/22/18/14.
  • Level 15 left talent: Reduced Avalanche icon Avalanche damage bonus from 125 to 100.
  • Level 15 right talent: Increased health bonus from 350 to 400.
  • Increased movement speed from 285 to 290.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Avalanche icon Avalanche
    • Increased effect interval from 0.25 to 0.3.
    • Increased effect duration from 1 to 1.8.
    • Reduced stun duration per instance from 1 to 0.2.
    • Increased radius from 275 to 400.
    • Reduced total damage from 120/180/240/300 to 90/160/230/300.
    • Reduced cooldown from 23/21/19/17 to 23/20/17/14.
  • Increased Toss icon Toss Avalanche damage multiplier from 2 to 3. [?]
  • Tree Grab icon Tree Grab
    • No longer cleaves upon attacking allied units. [?]
    • Increased cooldown from 24/20/16/12 to 27/22/17/12.
  • Grow icon Grow
    • No longer grants 30%/40%/50% status resistance.
    • Increased armor bonus from 5/10/15 to 7/16/25.
  • Level 10 right talent: Replaced +20% magic resistance bonus with +20 movement speed bonus.
  • Level 25 right talent: Reduced Avalanche icon Avalanche cooldown reduction from 12 to 9.
  • Increased Avalanche icon Avalanche cooldown from 20/19/18/17 to 23/21/19/17.
  • Increased Tree Grab icon Tree Grab mana cost from 20/30/40/50 to 50 on each level.
  • Increased Strength attribute symbol strength gain from 3.3 to 3.6.
  • Increased Toss icon Toss damage from 75/150/225/300 to 90/160/230/300.
  • Tree Grab icon Tree Grab
    • Increased unit attack damage bonus from 10%/20%/30%/40% to 25%/30%/35%/40%.
    • Rescaled building attack damage bonus from 90%/120%/150%/180% to 80%/120%/160%/200%.
  • Increased movement speed from 280 to 285.
  • Increased Tree Throw icon Tree Throw splash damage from 130% to 150%.
  • Increased Grow icon Grow status resistance bonus from 20%/30%/40% to 30%/40%/50%.
  • Increased Tree Grab icon Tree Grab building damage bonus from 60%/80%/100%/120% to 90%/120%/150%/180%.
  • Increased Tree Throw icon Tree Throw splash damage from 100% to 130%.
  • Reduced Tree Grab icon Tree Grab area damage from 100% on each level to 30%/40%/50%/60%.
  • Increased Tree Grab icon Tree Grab cooldown from 18/16/14/12 to 24/20/16/12.
  • Increased Toss icon Toss cooldown from 8 to 11.
  • Increased Grow icon Grow attack speed reduction from 20/30/40 to 20/35/50.
  • Toss icon Toss can no longer throw spell immune enemies. [?]
  • Tree Grab icon Tree Grab
    • Increased attack damage bonus against buildings from 75% on each level to 60%/80%/100%/120%.
    • Rescaled attack damage bonus against units from 30% on each level to 10%/20%/30%/40%.
    • Rescaled number of attacks from 2/3/4/6 to 5 on each level.
    • Rescaled cooldown from 15 on each level to 18/16/14/12.
  • Grow icon Grow
    • No longer grants 40/50/60 movement speed.
    • Now grants 5/10/15 armor.
    • Reduced attack damage bonus from 40/80/120 to 30/45/60.
    • U
      Increased attack speed reduction from 20/25/30 to 20/30/40.
  • Level 20 right talent: Reduced Tree Grab icon Tree Grab cooldown reduction from 10 to 7.
  • Increased base Strength attribute symbol strength from 26 to 30.
  • Increased Toss icon Toss extra damage against the tossed unit from 25% to 30%.
  • Tree Grab icon Tree Grab
    • Increased attack damage bonus against units from 25% to 30%.
    • Increased splash damage from 70% to 100%.
    • Increased splash area length from 375 to 400.
    • Increased cast time from 0 to 0.2.
    • Increased number of attacks from 2/3/4/5 to 2/3/4/6.
    • Reduced cooldown from 40/32/24/16 to 15 on each level.
  • Increased Tree Throw icon Tree Throw splash radius from 250 to 275.
  • Reduced Grow icon Grow attack speed reduction from 30 on each level to 20/25/30.
  • Level 10 left talent: Increased attack damage bonus from 25 to 30.
  • Level 10 right talent: Increased magic resistance bonus from 15% to 20%.
  • Increased base health regeneration from 0 to 2.5.
  • Reduced attack point from 0.49 to 0.4.
  • Reduced base Agility attribute symbol agility and gain from 9 + 0.9 to 0 + 0.
  • Increased base armor from -1 to 0 (total armor is now 0).
  • Rescaled Avalanche icon Avalanche total damage from 100/180/260/300 to 120/180/240/300.
  • Neutral creeps thrown with Toss icon Toss now draw aggro and can be auto-attacked again.
  • Replaced Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". with Tree Grab icon Tree Grab
Tree Grab icon Tree Grab:
Grabs a tree to whack enemies on the head for a limited number of times. Grants bonus attack range. Attacks deal more damage (increased vs. buildings) and fully splash on units along the way. The tree can be thrown, expending all the charges, to deal your attack damage to a unit at a distance.
Cast range: 165
Number of attacks: 2/3/4/5
Attack range bonus: 200
Attack damage bonus: 25%
Attack damage bonus against buildings: 75%
Splash damage: 70%
Splash area length: 375
Splash area width: 200
Mana cost: 20/30/40/50
Cooldown: 40/32/24/16
Notes: The area damage is similar to, but is not cleave. It is shaped like a rectangle with a semi circle at the tip, starting in front of Tiny like cleave. Works with spell lifesteal and spell damage amplification. The damage is reduced by armor value, too, unlike cleave. The cooldown starts after all charges have been used up. Comes with a sub-ability to throw the tree.
Tree Throw icon Tree Throw:
Consume the remaining charges and throw the tree at the target unit, proccing your attack on it and splashing damage around the target.
Cast range: 1000
Splash area: 250
Splash damage: 70%
Notes: Only active while having a tree. The tree travels at a speed of 900. Triggers an instant attack on the target that has splash damage. It can proc any attack modifier.
Old Grow icon Grow:
Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement speed.
Attack damage bonus: 50/100/150
Attack speed reduction: 20/35/50
Movement speed bonus: 40/50/60
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". proc chance bonus: 6%/8%/10%
Toss icon Tossed unit bonus damage: 35%/50%/65% (Upgradable by Aghanim's Scepter. 50%/65%/80%)
Notes: Aghanim's Scepter icon Aghanim's Scepter grants 150 attack range, and causes attacks to cleave 50% of the damage in an area with 150 starting radius, 600 distance and 400 end radius, and makes attacks deal 75% more damage to buildings.
New Grow icon Grow:
Tiny gains craggy mass, increases his power and causes him to shrug off debuffs.
Status resistance: 20%/30%/40%
attack damage bonus: 40/80/120
Attack speed reduction: 30
Movement speed bonus: 40/50/60
Notes: Has no Aghanim's Scepter icon Aghanim's Scepter upgrade.
  • Reworked talents:
Old:
Level 10: +14 Intelligence attribute symbol intelligence or +8 Strength attribute symbol strength
Level 15: +40 movement speed or +60 attack damage
Level 20: +14 mana regeneration or +25 attack speed
Level 25: +200 Avalanche icon Avalanche damage or 20% cooldown reduction
New:
Level 10: +30 attack damage or +20% magic resistance
Level 15: +125 Avalanche icon Avalanche damage or +350 health
Level 20: Toss icon Toss can target the ground or -7s Tree Grab icon Tree Grab cooldown
Level 25: replace Toss icon Toss cooldown with 3 charges or -12s Avalanche icon Avalanche cooldown
  • Reduced Toss icon Toss mana cost from 120 on each level to 90/100/110/120.
  • Increased Aghanim's Scepter icon Aghanim's Scepter upgraded Grow icon Grow attack range bonus from 85 to 150.
  • Increased Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". damage from 40/50/60/70 to 60/80/100/120.
  • Level 10 right talent: Increased Strength attribute symbol strength bonus from 6 to 8.
  • Level 10 left talent: Increased Intelligence attribute symbol intelligence bonus from 12 to 14.
  • Increased base attack damage from 40-46 to 44-50 (total attack damage is now 70-76).
  • Increased Strength attribute symbol strength gain from 3 to 3.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Grow icon Grow now increases Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". proc chance by 6%/8%/10%.
  • Increased base attack damage from 37-43 to 40-46 (total attack damage is now 66-72).
  • Level 15 left talent: Increased movement speed bonus from 35 to 40.
  • Level 15 left talent: Increased movement speed bonus from 20 to 35.
  • Level 15 right talent: Increased attack damage bonus from 45 to 60.
  • Level 10 left talent: Increased Intelligence attribute symbol intelligence bonus from 10 to 12.
  • Level 15 left talent: Increased movement speed bonus from 15 to 20.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior".
    • Now only affects melee units, no longer affects ranged units.
    • Removed the 300 range max proc distance. [?]
    • Increased armor bonus from 2/3/4/5 to 3/4/5/6.
    • Increased damage from 25/35/45/55 to 40/50/60/70.
    • Increased proc chance from 10/15/20/25% to 25% on each level.
    • Rescaled stun duration from 1/1.25/1.5/1.75 to 0.5/1/1.5/2.
  • Grow icon Grow
    • Cleave now uses a trapezoid-shaped area, instead of a circular area. [?]
    • Grow's trapezoid has the following values: 150 starting radius, 600 distance and 400 end radius.
    • Cleave damage is no longer affected by spell damage amplification.
    • Cleave damage can no longer spell lifesteal.
  • Added talents:
Level 10: +6 Strength attribute symbol strength or +10 Intelligence attribute symbol intelligence
Level 15: +45 attack damage or +15 movement speed
Level 20: +25 attack speed or +14 mana regeneration
Level 25: 20% cooldown reduction or +200 Avalanche icon Avalanche damage
  • Reduced Toss icon Toss cooldown from 9 to 8.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". now triggers when attacks land rather than when they start.
  • Toss icon Toss
    • Now grabs the closest unit to Tiny, instead of a random unit within the radius.
    • Increased grab radius from 250 to 275.
  • Rescaled Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". stun duration from 1.2/1.3/1.4/1.5 to 1/1.25/1.5/1.75.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior".
    • Increased proc chance from 6%/12%/18%/24% to 10%/15%/20%/25%.
    • Increased Stun duration from 1.2 to 1.2/1.3/1.4/1.5.
  • Reduced Toss icon Toss cooldown from 10 to 9.
  • Can now Toss icon Toss units towards Runes.
  • Increased Toss icon Toss cast range from 700/900/1100/1300 to 1300 on each level.
  • Reworked Aghanim's Scepter icon Aghanim's Scepter upgrade
    • No longer grants the War Club ability.
    • Now increases Grow icon Grow Tossed unit bonus damage from 35%/50%/65% to 50%/65%/80%.
    • Now causes Grow icon Grow to increase attack range by 107, grant a 50% damage cleave with a 400 radius and causes attacks to deal 75% more damage to structures.
    • Tiny visually equips a tree when having Aghanim's Scepter.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Toss icon Tossed allied units no longer take damage. (they used to take the 20% tossed unit damage).
  • Increased Grow icon Grow attack damage bonus from 40/80/120 to 50/100/150.
  • War Club
    • Increased attack count from 3 to 6.
    • Increased cleave radius from 300 to 400.
War Club
Can target trees to pick them up as weapons. Makes your attack range longer, gives you bonus damage against buildings and cleave for a few attacks. Increases Toss icon Tossed unit bonus damage from 35%/50%/65% to 50%/65%/80%.
Cast range: 100
Number of attacks: 3
Attack range bonus: 107
Cleave radius: 350
Cleave damage: 50%
building damage bonus: 150%
cooldown: 30
  • Reduced Toss icon Toss cooldown from 15 to 10.
  • Reduced Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". armor bonus from 3/4/5/6 to 2/3/4/5.
  • Fixed Tiny's illusions appearing small with any Grow icon Grow level.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior".
    • Now increases armor by 3/4/5/6.
    • Now procs on any attack from within 300 range around Tiny, instead of proccing on melee attacks regardless of distance.
  • Avalanche icon Avalanche
    • Now damages tossed units twice, instead of hitting them indefinite times.
    • No longer affects ancient creeps and Roshan.
  • Toss icon Toss
    • No longer uses mana cost/cooldown if the cast because of no valid tossable units being nearby.
    • Now seeks its target, instead of landing where the target was upon cast (not disjointable).
    • Now deals magical damage, instead of universal damage.
  • Fixed a minor bug with Grow icon Grow.
  • Fixed a rare bug with Toss icon Toss.
  • Reduced Toss icon Tossed unit extra damage from 50% to 20%. Each level of Grow icon Grow now increases that damage by 15% (to 35%/50%/65%).
    • Tossed allied units always take the 20% damage, no matter on what level Grow is.
  • Grow icon Grow
    • No longer grants 1 armor per level (1/2/3 -> 0/0/0)
    • Recoded ability to get rid of the following unwanted effects upon leveling:
    Refreshing of all of Tiny's ability and item cooldowns.
    disjointing of projectiles.
    dispelling of buffs and debuffs.
    Clearing of targetings done towards Tiny, including aggro loss from lane and neutral creeps.
    Interrupting of Tiny's current orders.
  • Reduced Avalanche icon Avalanche mana cost from 140 to 120.
  • Toss icon Toss
    • Now does partial damage (33% of area damage) to buildings.
    • Reduced mana cost from 135 to 120.
  • Avalanche icon Avalanche
    • Reduced cast range from 700 to 600.
    • Increased cooldown from 15 to 20.
  • Reduced Avalanche icon Avalanche radius from 325 to 275.
  • Toss icon Toss
    • Can no longer toss a courier towards other unit and other unit towards own units (own units can still be tossed to other units).
    • Can no longer toss Dragon Knight minimap icon Dragon Knight in Elder Dragon Form icon Elder Dragon Form towards other units.
    • Can no longer toss ancient creeps towards other units.
    • Removed some visuals to improve performance.
  • Fixed Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". stun duration.
  • Can no longer Toss icon Toss a unit towards a courier.
  • Fixed Grow icon Grow location in the hud when learning.
  • Avalanche icon Avalanche
    • Increased cooldown from 13 to 15.
    • Reduced cast range from 750 to 700.
  • Avalanche icon Avalanche
    • Increased cooldown from 11 to 13.
    • Increased mana cost from 95/105/115/125 to 140.
  • Fixed some memory leak issues with Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior"..
  • Grow icon Grow now grants 5 movement speed on each level (5/10/15).
  • Fixed various issues with Grow icon Grow in Deathmatch mode and some memory leak issues.
  • Increased Avalanche icon Avalanche radius from 275 to 325.
  • Fixed few issues caused by leveling Grow icon Grow multiple times rapidly (would cause loss of all items in the inventory).
  • Grow icon Grow
    • Now grants 1 armor on each level (1/2/3).
    • Fixed location in the HUD.
  • Tiny no longer requires wood to revive.
  • Can no longer Toss icon Toss units towards ancient creeps and Roshan (Toss can't target them anymore, but they still can be tossed towards other units).
  • Created.

Patch history

Patch
Description
  • Fixed Tiny having slightly too large of an attack range with Aghanim's Scepter icon Aghanim's Scepter (bonus from 107 to 85).
  • Toss icon Toss can once again be targeted on runes.
  • Fixed Toss icon Toss duration to take 1.3 seconds.
  • Added sound effects for various Tiny deaths.
  • Fixed Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". working on illusions of Tiny.
  • Added custom sounds when Tiny has an Aghanim's Scepter icon Aghanim's Scepter equipped and is attacking with a tree.
  • Added rival taunts and misc. lines to Razor minimap icon Razor, Zeus minimap icon Zeus, Tiny and Tidehunter minimap icon Tidehunter to fill out basic voice set.
  • Fixed Tiny's tree not being properly equipped in his stone grip.
  • Fixed being able to trigger Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Essence Aura". with Toss icon Toss when there are no valid targets to toss.
  • U
    Tiny received two new animations when holding a tree.
  • Fixed the timing of when the stun happened with Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior"..
  • U
    Added "Injured" walk animations for Ursa minimap icon Ursa, Nature's Prophet minimap icon Nature's Prophet, Juggernaut minimap icon Juggernaut and Tiny minimap icon Tiny.
  • Toss icon Toss will now show an error message if he has nothing near him to toss when he reaches cast range.
  • Fixed Toss icon Toss not destroying trees
  • Fixed a bug where characters who had model changes (such as Tiny when using Grow icon Grow) would not have their selection boxes updated to match the new model.
  • Fixed Toss icon Toss not destroying trees
  • Fixed a bug where characters who had model changes (such as Tiny when using Grow icon Grow) would not have their selection boxes updated to match the new model.
  • Fixed buffs like Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Craggy Exterior". not refreshing their stats on the client or updating the stat display with new values.
  • Adjusted the gravity of Toss icon Toss such that it takes 1 second on level ground.
  • Fixed animation issues.
  • Fixed Avalanche icon Avalanche to do 4 ticks rather than 7.
  • Fixed Avalanche icon Avalanche to stun for exactly 1 second regardless of when you first were hit by it.
  • Fixing a bug where we were using the level for Toss icon Toss instead of the level for Grow icon Grow when we hadn't leveled grow yet. This was giving Toss icon Toss 60% more damage before you had leveled Grow icon Grow.
  • Fixed Toss icon Toss to work on spell immune units.
  • Fixed Tiny being able to toss ancient creeps.
  • Removed Tiny, Enigma minimap icon Enigma and Viper minimap icon Viper from "New heroes" list, so they won't be the only ones chosen with Random Hero.
  • Fixed Avalanche icon Avalanche to be a projectile under the hood, so it has a bit of delay now.
  • Fixed Avalanche icon Avalanche lasting 0.5 seconds too long.
  • Fixed Grow icon Grow damage being added as bonus damage rather than base damage.
  • Toss icon Toss victim will now do AoE damage upon landing, even if it dies in mid-air.
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