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Tinker
Tinker
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
17 + 2.3
13 + 1.2
28 + 2.2
Level 0 1 15 25 30
Health 120 494 1198 1968 2254
+1.5 +3.2 +6.42 +9.92 +11.27
Mana 75 411 771 1179 1335
+0.9 +2.3 +3.84 +5.54 +6.19
Armor 2 4.17 6.97 10.97 12.3
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

24
30

52
58

82
88

116
122

129
135

Attack Rate 0.59/s 0.66/s 0.76/s 0.9/s 0.95/s
Attack Range Ranged 500 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.35 + 0.65
Projectile Speed
Move Speed ▶️ 290 (Nighttime 320)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Motor
Internal Not Provided

Boush, the Tinker, is a ranged intelligence hero who leverages great mobility and blistering nukes to push lanes and gank his enemies. Tinker's ultimate Rearm resets the cooldown on his items and abilities, allowing him to deal prodigious damage with his Laser, Heat-Seeking Missiles and with items such as Dagon. By refreshing Boots of Travel, Rearm also grants Tinker vast mobility, enabling him to pressure multiple lanes with his March of the Machines. Tinker's mana costs are very high, however, so to remain a global threat he must regularly regenerate at his fountain. His mana dependency and modest stat gain make quickly acquiring Boots of travel a key to success. When played with the right items, good mana management and mechanical skill, there are few heroes Tinker will not evaporate.

Bio

Tinker minimap iconBoush, the Tinker
▶️ "Victory is 10% inspiration, 90% decapitation!"
Boush the Tinker's diminutive race is known for its intelligence, its cunning, and its prickly relationship with magic. As a matter of pride, they survive by their wits, and use only those powers of nature that may be unlocked through rational methodologies. Even this forbearance has led to a great deal of trouble, as Boush can attest. Once a key investigator of natural law, Boush the Tinker led a vast intellectual investigation into the workings of nature, founding a subterranean laboratory in the rumored, mist-wreathed wastes of the Violet Plateau. While scorning mages for the dangers they visit upon the world, Boush and his Tinker associates haughtily wrenched open a portal to some realm beyond comprehension and ushered in some nightmares of their own. A black mist rose from the cavernous interior of the Violet Plateau, shrouding it in permanent darkness from which sounds of horror perpetually emanate. Boush escaped with only his wits and the contraptions he carried, the sole Tinker to survive the Violet Plateau Incident.

Abilities

Laser
Laser icon
Affects
Enemies
Damage
Pure
Fires an intense energy beam, dealing damage and blinding the target, causing it to miss all physical attacks.
Cast Range: 650 (Talent Expression error: Unrecognized punctuation character "{".)
Bounce Radius: 0 (With Aghanim's Scepter 450)
Damage: 80/160/240/320 (Talent Lua error in Module:Calculate at line 35: in expression "{{#show:#Laser|?value3#}}+80".)
Miss Chance: 100%
Hero Duration: 3/3.5/4/4.5
Creep Duration: 6
Cooldown symbol
 20/18/16/14
Mana symbol
 110/130/150/170
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes Laser to refract between all visible enemy units within range.
Buff/Debuff
Modifiers [?]
Laser Blind
Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility.

  • Plays a sound effect during the cast time, which is audible to everyone.
  • The laser first applies the damage, then the debuff.
  • When upgraded with Aghanim's Scepter icon Aghanim's Scepter, the Laser bounces to the closest enemy hero within a {{#show:#Laser|?value2 aghs#}} radius of its current target.
    • The bounces happen instantly, with no time interval between them. Has no bounce limit.
    • Can only bounce to heroes (including clones), illusions and creep-heroes. When the primary target is a regular creep/summon, it still bounces to valid targets within range.
    • Does not bounce on invisible units or units in the Fog of War.
    • Can never hit the same unit twice per cast.


Heat-Seeking Missile
Heat-Seeking Missile icon
Ability
No Target
Damage
Magical
Launches a pair of rockets at the nearest visible enemy heroes within {{#show:#Heat-Seeking Missile|?value1#}} range.
Search Radius: 2500
Number of Targets: 2 (With Aghanim's Scepter 4)
Damage per Rocket: 125/200/275/350
Stun Duration: 0 (Talent 0.2)
Cooldown symbol
 25
Mana symbol
 80/100/120/140
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Increases Heat-Seeking Missile target count.
Buff/Debuff
Modifiers [?]
Bashed
The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism.

  • Heat-Seeking Missile interrupts Tinker's channeling spells upon cast.
  • The missiles travel at a speed of 700.
  • When all missiles hit, they collectively can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Heat-Seeking Missile|?value3#}}*{{#show:#Heat-Seeking Missile|?value2#}}". (Upgradable by Aghanim's Scepter. Lua error in Module:Calculate at line 35: in expression "{{#show:#Heat-Seeking Missile|?value3#}}*{{#show:#Heat-Seeking Missile|?value2 aghs#}}".) damage (before reductions).
  • When no valid targets were in range, the rockets are released and fall on the ground, showing that the cast failed.
  • When choosing the level 25 talent, the rockets also inflict a short stun on enemies they hit.
    • The rockets first apply their damage, then the debuff.


March of the Machines
March of the Machines icon
Affects
Enemies
Damage
Magical
Enlists an army of robotic minions to destroy enemy units in an area around Tinker.
Cast Animation: 0.53+0.63
Cast Range: 300 (Talent Expression error: Unrecognized punctuation character "{".)
Robot Spawn Radius: 900
Robot Collision Radius: 50
Robot Explosion Radius: 150
Robot Explosion Damage: 16/24/32/40 (Talent Lua error in Module:Calculate at line 35: in expression "{{#show:#March of the Machines|?value5#}}+0.5".)
Spawn Duration: 6
Cooldown symbol
 35
Mana symbol
 145/150/165/190
Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order.

  • The robots move at a speed of 400 and move a distance up to Expression error: Unrecognized punctuation character "{". forwards, taking Expression error: Unrecognized punctuation character "{". seconds to travel the full distance.
  • The {{#show:#March of the Machines|?value2#}} spawn radius is centered and fixed around the cast point, not on Tinker's location.
  • The spawn area is a line with Expression error: Unrecognized punctuation character "{". length, which is centered {{#show:#March of the Machines|?value2#}} range behind the targeted cast point.
  • So the overall affected area is rather square-shaped, with Expression error: Unrecognized punctuation character "{". side lengths.
  • Robots spawn in 0.0417 second intervals at a random point of the line, which is 24 robots per second, for a total of Expression error: Unrecognized punctuation character "{". robots.
  • Robots do not spawn at points of the spawning line which are outside of the map boundaries.
  • When an enemy comes within {{#show:#March of the Machines|?value3#}} radius of a robot, the robot deals damage in {{#show:#March of the Machines|?value4#}} radius around itself and then disappears.
  • If a lone enemy stands still within the area for the full duration, they would take an average of Lua error in Module:Calculate at line 35: in expression "{{#show:#March of the Machines|?value5#}}*({{#show:#March of the Machines|?value3#}}+24)/{{#show:#March of the Machines|?value2#}}*{{#show:#March of the Machines|?value6#}}*24". (Talent Lua error in Module:Calculate at line 35: in expression "{{#show:#March of the Machines|?value5 tal#}}*({{#show:#March of the Machines|?value3#}}+24)/{{#show:#March of the Machines|?value2#}}*{{#show:#March of the Machines|?value6#}}*24".) damage (before reductions).
  • If each explosion could hit a single target, it would deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#March of the Machines|?value5#}}*{{#show:#March of the Machines|?value6#}}*24". (Talent Lua error in Module:Calculate at line 35: in expression "{{#show:#March of the Machines|?value5 tal#}}*{{#show:#March of the Machines|?value6#}}*24".) damage (before reductions).
  • The robots do not explode and deal area damage when colliding with couriers.
  • The sound effect upon cast is not audible by enemies. The marching sounds are.


Rearm icon
Affects
Self
Resets the cooldown on most of Tinker's items and abilities.
Channel Time: 3/1.5/0.75
Cooldown symbol
 0
Mana symbol
 100/200/300
Buff/Debuff
Modifiers [?]
Rearm
Undispellable
A new battery here, another set of rockets there, Boush continually improves on existing technology.

  • Rearm's sound gets shorter with each level to match the decreasing channel time.
  • The Rearm modifier has only informational purpose.


Talents

Hero Talents
+0.3s Heat-Seeking Missile icon Heat-Seeking Missile Ministun25+100 Laser icon Laser Damage
+8 March of the Machines icon March of the Machines Damage20+10 Armor
10% Spell Lifesteal15+40 Movement Speed
+75 Cast Range10+6% Spell Amplification
Notes:
  • Grants generic bonus Outgoing Damage Manipulation outgoing damage amplification. Stacks additively with other generic outgoing damage manipulation sources.
    • Affects only spell damage sourced to Tinker. Does not amplify damage flagged as HP removal.

Recommended items

Gameplay

Compared to magic, the study of natural law was much more consistent, but no less dangerous. From their subterranean laboratory, Boush and his colleagues opened a portal to a distant world, a portal through which untold horrors began to pass into this realm. Cutting his way to freedom with a Laser, Boush surfaced as the only Tinker to survive the Violet Plateau incident. Equipped with contraptions befitting a maniacal researcher, Boush launches Heat-Seeking Missiles from his shoulders, and radios in armies of robotic drones to disassemble his enemies. Unhindered by the delays of magic, the Tinker Rearms his tools on the fly, wasting no time in demolishing anything that stands in his way.
Roles: Carry Carry Nuker Nuker Pusher Pusher
Complexity: Hero ComplexityHero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • The Tinker's voice actor, Harry "Hal" Robins, also voiced Dr. Isaac Kleiner in Half-Life 2 and the scientists of Black Mesa in Half-Life. Many of Tinker's voice lines reference characters and events from the Half-Life universe. In addition, the name "Violet Plateau" is quite similar to "Black Mesa", and the events described in Tinker's backstory are remarkably similar to the events of Half-Life.
    • Tinker's responses upon killing Broodmother minimap icon Broodmother's Spiderlings ▶️ "Lamarr, is that you?" and ▶️ "Lamarr?!" are a reference to Dr. Kleiner's "debeaked" pet headcrab, Hedy Lamarr.
    • Many of Tinker's lines while using Rearm come directly from Half-Life 2 including ▶️ "The massless field flux should self-limit" and ▶️ "I've clamped the manifold parameters to… CY base and LG orbifold… Hilbert inclusive".
    • Tinker's death line ▶️ "It's probably not a problem, probably" is also a reference to Dr. Kleiner, who says it in the beggining of Half Life's second chapter right before the equipment he and his team are working on suffers a catastrophical malfunction and causes the alien invasion of Black Mesa.
    • Tinker's selecting respones ▶️ "With my brains and your brawn, we'll make an excellent team" is also a quote from Dr. Kleiner.
  • The Tinker's alternate/fun name in DotA was "X!!", the name of a professional DotA player.
  • Tinker's line ▶️ "I tink! Therefore I am!" is a reference to the philosophical statement "I think, therefore I am." proposed by René Descartes. Its original Latin words are "Cogito ergo sum."
  • Tinker's line ▶️ "Tinker, failure…Soldier…Fie…" is a reference to the 1974 spy novel Tinker, Tailor, Soldier, Spy by British author John le Carré about George Smiley (who was played by Gary Oldman in the 2011 film adaptation).
  • Tinker's death line ▶️ "The machine, stops." is a reference to the short story of the same name by E.M. Forster.

Gallery

References

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