The Thunderhide camp is an ancient camp of neutral creeps. It contains 1 Ancient Thunderhide and 2 Ancient Rumblehides, and gives a total of {{#show:Thunderhide Camp|?experience#}} experience and {{#show:Thunderhide Camp|?bounty min#}}-{{#show:Thunderhide Camp|?bounty max#}} gold.
|
|
{{#set: |experience=314 |bounty min=156 |bounty max=172 |health=3400 }}
Abilities
Ancient Thunderhide Lua error: Error in "where" parameter: the string "#" cannot be used within #cargo_query..
Lua error: Error in "where" parameter: the string "#" cannot be used within #cargo_query..
Lua error: Error in "where" parameter: the string "#" cannot be used within #cargo_query..
Bounty
This is how much gold and experience the camp will provide, accounting for the 2% increase of the base bounty every 7 minute and 30 seconds.
Time | Average gold | Experience |
---|---|---|
0:00-7:30 | 164 | 314 |
7:30-15:00 | 167.28 | 318 |
15:00-22:30 | 170.56 | 324 |
22:30-30:00 | 173.84 | 331 |
30:00-37:30 | 177.12 | 337 |
37:30-45:00 | 180.4 | 344 |
45:00-52:30 | 183.68 | 350 |
52:30-60:00 | 186.96 | 357 |
60:00-67:30 | 190.24 | 363 |
67:30-75:00 | 193.52 | 370 |
75:00-82:30 | 196.8 | 376 |
82:30-90:00 | 200.08 | 381 |
Trivia
- In the original DotA, the Ancient Thunderhide and the Ancient Rumblehide were both known under the same name as "Thunder Lizard".
Version history
- Swapped order of Ancient Thunderhide abilities (Slam is now 3rd). Relevant for Doom.
- Ancients are no longer Spell Immune; now have 70% Magic Resistance. Any that had lower values before still have lower values.
- Ancient Thunderhide
- Attack type changed from Basic to Hero
- Attack damage reduced from 71-78 to 60-65
- Added a new ability for Ancient Thunderhides
- War Drums Aura
- The rhythm of the Thunderhide's heartbeat increases the attack speed and attack damage of nearby allies.
- Radius: 900
- Attack damage bonus: 15%
- Attack speed bonus: 15
- Notes: Multiple instances of this aura do not stack.
- Ancient Rumblehide bounty reduced from 83 to 65
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
- Neutral spawn empty check no longer considers corpses in its spawn rules
- Created.
Gallery
|
de:Thunderhide Camp