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Skywrath Mage/Counters

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Counters
 
 
 
 
 
 
 
 
 
 
 

Bad against...[edit]

Anti-Mage icon.png
  • Counterspell gives Anti-Mage magic resistance to negate a majority of Skywrath Mage's magical damage.
  • Anti-Mage often builds Black King Bar icon.png Black King Bar and Manta Style icon.png Manta Style which can dispel Ancient Seal and Concussive Shot.
  • Huge mana cost on Mystic Flare means easy target for Mana Void.
  • However, Anti-Mage is weak early-game to Ancient Seal until he can dispel silences, but still, Skywrath's solo kill potential is very low.
Huskar icon.png
  • Berserker's Blood works proportionate to lost health, but Huskar has a decent health pool, and the attack speed granted from Berserker's Blood powers him up.
  • Skywrath's armor and agility gain is very low so Huskar can outdamage him or take Skywrath down with him.
Abaddon icon.png
  • Aphotic Shield removes silences, slows and stuns, possibly foiling a full-duration Mystic Flare.
  • Borrowed Time makes it impossible to burst Abaddon minimap icon.png Abaddon down, even healing him up due to Mystic Flare's damage.
Pugna icon.png
  • Nether Ward will make Skywrath Mage next to useless in fights, as his low hp pool will not allow him to sustain through the damage of the ward should he choose to cast spells. Be wary though that Skywrath's huge burst will make very quick work of Pugna's low hp should the ward be destroyed, and Decrepify won't help you at all.
Nyx Assassin icon.png
  • Skywrath Mage's low health makes him rather easy prey for Nyx Assassin and his lack of armor generally means he'll take the full brunt of a Vendetta strike.
  • Mana Burn is annoying at all stages of the game as it turns Skywrath Mage's high intelligence growth against him.
  • Spiked Carapace gives Nyx some degree of protection against Skywrath's spells.
Wraith King icon.png
  • In the early-mid game, Skywrath consistently needs to use his entire mana pool to kill a hero, but Wraith King's Reincarnation allows him to finish off Skywrath after the first death, as Skywrath Mage will have likely expended all his mana.

Others[edit]

  • Skywrath Mage generally struggles against heroes that can lock him down and or prevent him from using spells. Legion Commander and Doom can easily eliminate Skywrath Mage with their respective ultimates.
  • Skywrath mage also has a terrible time fighting against anything that isn't a hero. As Mystic Flare only affects heroes, his skills are mostly target-based and he has terrible strength and agility, he can easily be kited or harassed by illusion-based heroes like Chaos Knight minimap icon.png Chaos Knight and Phantom Lancer minimap icon.png Phantom Lancer, or by Heroes that summon other units like Lone Druid minimap icon.png Lone Druid, Lycan minimap icon.png Lycan and Beastmaster minimap icon.png Beastmaster.
  • Skywrath's pitiful defences also make him easy meat to heroes with high physical burst like Juggernaut minimap icon.png Juggernaut or Phantom Assassin minimap icon.png Phantom Assassin, the latter occasionally downing a support Skywrath in a single Stifling Dagger.
  • Heroes with silence such as Riki minimap icon.png Riki, Silencer minimap icon.png Silencer, or Night Stalker minimap icon.png Night Stalker prevents Skywrath Mage from using his spells.

Items[edit]

  • Black King Bar icon.png Black King Bar, Pipe of Insight icon.png Pipe of Insight and Glimmer Cape icon.png Glimmer Cape mitigate or remove your damage.
  • Blade Mail icon.png Blade Mail reflects a lot of damage back to you.
  • Black King Bar icon.png Black King Bar, Manta Style icon.png Manta Style, Lotus Orb icon.png Lotus Orb dispel your silence and Concussive Shot slow.
  • The three standard support items work very well against Skywrath Mage, but a good and snowballing Skywrath can work around them.
    • Although Force Staff icon.png Force Staff will save you or an ally from Mystic Flare, a squishy support will still die from a couple of amplified Arcane Bolts , especially once silenced. Also Force staff won't disjoint Concussive shot so Skywrath should have vision to cast his other spells.
    • Similarly, Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity will protect you from the damage of Mystic flare, also dispelling the silence and/or slow of Seal and Concussive shot, but a smart Skywrath will keep his silence for after the Cyclone.
    • Finally the active from Glimmer Cape icon.png Glimmer Cape helps to survive his combo, but if he carries a Dust of Appearance icon.png Dust of Appearance it might not be enough since the magic resistance is countered by the spell amplification of Ancient Seal.
    • Any combination of the two should allow any support to survive.
  • Orchid Malevolence icon.png Orchid Malevolence (or its upgrade Bloodthorn icon.png Bloodthorn) prevents Skywrath Mage from casting spells, the latter is especially deadly for Skywrath as it amplifies physical damage he takes.
  • Infused Raindrop icon.png Infused Raindrop blocks a portion of Skywrath's arsenal of magic damage.

Good against...[edit]

Timbersaw icon.png
  • Magical burst is Timbersaw's weakness, and Ancient Seal not only amplifies it but also prevents him from using Timber Chain to escape for up to 6 seconds.
  • Generally doesn't build early items to deal with silences.
  • Reactive Armor does not trigger on magic damage or spells, meaning even a Pipe of Insight icon.png Pipe of Insight won't give him the massive sustain he normally gets from attacks.
Storm Spirit icon.png
  • Similar to Timbersaw minimap icon.png Timbersaw, Storm Spirit needs items that don't help against silences.
  • An Orchid Malevolence icon.png Orchid Malevolence will most likely silence you first, however, if you grab a Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity you might dispel his silence and turn the tides to your favor.
  • Root and silence are Storm Spirit minimap icon.png Storm Spirit ultimate counters. Skywrath Mage has a silence built in his kit, and has Rod of Atos icon.png Rod of Atos as his core item. If he dispels one, you cast the other, both leaving him vulnerable.
  • If he builds Black King Bar icon.png Black King Bar, he spends 4050 gold that doesn't help him snowball effectively.
Enchantress icon.png
  • Untouchable is useless versus constant Arcane Bolts and her strength gain is the lowest in the game.
  • A jungle Enchantress can weaken lanes and make Skywrath Mages job easier.
  • The magic amplification from Ancient Seal makes her even squishier to Skywrath and his allies' magic nukes.
Alchemist icon.png
  • Skywrath Mage can easily harass Alchemist in the laning phase with multiple Arcane Bolts. Additionally, if Alchemist is in the process of throwing an Unstable Concoction, and has no way to dispel Ancient Seal, the self stun becomes an easy set up for Mystic Flare.
  • Caution, however, as a decently farmed Alchemist with Radiance and Manta Style can easily send illusions to harass and force Skywrath Mage out.
Vengeful Spirit icon.png
  • Skywrath should have the upper hand against Vengeful Spirit with Ancient Seal.
  • Vengeful is highly dependant on her abilities and has no natural means to deal against silences.
  • Her attack range allows Skywrath Mage to easily bully her out of the lane.
Winter Wyvern icon.png
  • Cold Embrace is perfect setup for Mystic Flare and his 6 second silence is good against Winter Wyvern in general.

Others[edit]

  • Squishy targets will suffer in Skywrath Mage hands. Usually they can't even survive a few shots of Mystic Flare.
  • Even though Linken's Sphere icon.png Linken's Sphere will block your silence, you can cast Arcane Bolt to break it or wait until someone on your team breaks it. Linken's Sphere icon.png Linken's Sphere builders are usually squish targets vulnerable to silences: Weaver minimap icon.png Weaver, Queen of Pain minimap icon.png Queen of Pain, Morphling minimap icon.png Morphling, Clinkz minimap icon.png Clinkz, etc. Don't forget that Ancient Seal also increases the magical damage these enemies take, along with silence.

Works well with...[edit]

Faceless Void icon.png
Undying icon.png
  • Skywrath Mage and Undying minimap icon.png Undying is a dangerous combination early game. They can roll over almost anything by spamming Arcane Bolt and Decay, removing your health and your strength. If you survive and don't give them kills however, they should fizzle out when they run out of mana and don't get experience and gold.
Centaur Warrunner icon.png
  • Ancient Seal buffs up all of Centaur Warrunner's spells. Especially Double Edge.
  • Hoof Stomp is a 2-2.75 second stun, setting up a full-duration Mystic Flare on later levels. A 100% slow from Warrunner's Stampede also goes a long way.
  • Having a tanky initiator is extremely important, given Skywrath Mage's squishy nature.
Pugna icon.png
Silencer icon.png
  • Ancient Seal combos well with Silencer's abilities, and allows him to get a longer duration with Arcane Curse.
  • Additionally, Skywrath can stack slows with Concussive Shot, leading to an easy kill with Mystic Flare.
Legion Commander icon.png
  • Concussive Shot and Overwhelming Odds combo well, allowing both heroes to run and chase down an enemy with ease.
  • With Duel's duration, Skywrath can easily get a Mystic Flare target.

Others[edit]

  • Generally works well with every hero who does significant amount of magic damage.
  • Clockwerk minimap icon.png Clockwerk, Beastmaster minimap icon.png Beastmaster, Legion Commander minimap icon.png Legion Commander, Batrider minimap icon.png Batrider and Bane minimap icon.png Bane all have good abilities to set up a Mystic Flare and they also like to roam or gank. There are more.
  • A Clarity icon.png Clarity costs only 50 gold, but consider a Crystal Maiden minimap icon.png Crystal Maiden or a Keeper of the Light minimap icon.png Keeper of the Light as a support partner if you just want to bully people out of lane all day.
  • Lion minimap icon.png Lion, Lina minimap icon.png Lina and Necrophos minimap icon.png Necrophos are also magical nukers and will make short work of the sturdiest heroes when they are taking amplified damage from Ancient Seal, as long as they don't have 100% magic resistance. They also provide control over the crowd to set up a decent Mystic Flare.