Changelogs
Version history
Version
Description
- Increased attack range from 600 to 625.
- Increased Concussive Shot damage from 70/140/210/280 to 100/160/220/280.
- Level 10 left talent: Replaced +8 intelligence bonus with 30% experience gain bonus.
- Reduced Concussive Shot mana cost from 95 on each level to 80/85/90/95.
- Increased Ancient Seal cast range from 700 to 750.
- Increased Mystic Flare total damage from 600/1000/1400 to 700/1150/1600.
- Increased intelligence gain from 3.6 to 4.1.
- Reduced movement speed from 330 to 325.
- Mystic Flare now deals damage to creeps if no heroes are around.
- Increased strength gain from 1.8 to 2.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Concussive Shot
- Now launches for creeps as well, when no heroes are within range to target.
- Creeps now take 25% less damage from Concussive Shot.
- Level 10 right talent: Reduced movement speed bonus from 25 to 20.
- Increased Arcane Bolt mana cost from 70 to 90.
- Reduced base intelligence from 27 to 25.
- Increased base attack damage from 12-22 to 14-24.
- Level 15 right talent: Increased Ancient Seal cooldown reduction from 6 to 8.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reworked talents:
- Old:
- Level 10: +7 intelligence or +150 health
- Level 15: +90 gold per minute or 15% spell lifesteal
- Level 20: +20% magic resistance or +40 movement speed
- Level 25: -4s Ancient Seal cooldown or +14 mana regeneration
- New:
- Level 10: +8 intelligence or +25 movement speed
- Level 15: Arcane Bolt hits a second random target or -6s Ancient Seal cooldown
- Level 20: +15% Ancient Seal magic resistance reduction or global range Concussive Shot
- Level 25: +600 Mystic Flare total damage or +300 gold per minute
- Level 15 right talent: Increased spell lifesteal bonus from 10% to 15%.
- Reduced Mystic Flare mana cost from 350/575/800 to 300/550/800.
- Increased Concussive Shot damage from 60/120/180/240 to 70/140/210/280.
- Increased Arcane Bolt cast range from 800 to 875.
- Level 20 right talent: Increased movement speed bonus from 20 to 40.
- Level 20 left talent: Increased magic resistance bonus from 15% to 20%.
- Increased strength gain from 1.5 to 1.8.
- Reduced base health regeneration from 0.25 to 0.
- Level 15 right talent: Replaced 75 attack damage bonus with 10% spell lifesteal.
- Increased base movement speed from 325 to 330.
- Level 10 right talent: Increased health bonus from 125 to 150.
- Level 15 right talent: Increased attack damage bonus from 50 to 75.
- Level 15 left talent: Increased gold per minute bonus from 60 to 90.
- Aghanim's Scepter
- No longer increases Mystic Flare duration from 2.4 to 12.
- No longer reduces Mystic Flare cooldown from 60/40/20 to 20/10/5.
- Now causes all of Skywrath Mage's spells to target a second random enemy within 700 radius of the primary target.
- Arcane Bolt sends a second projectile to a different target within 700 radius of the primary target.
- Concussive Shot sends a second projectile to a different target within 700 radius of the primarily chosen target.
- Ancient Seal affects a second different target within 700 radius of the primary target.
- Mystic Flare casts a second flare onto an enemy within 700 radius of the targeted area, but outside the targeted area.
- Added talents:
- Level 10: +125 health or +7 intelligence
- Level 15: +50 attack damage or +60 gold per minute
- Level 20: +20 movement speed or +15% magic resistance
- Level 25: -4s Ancient Seal cooldown or +14 mana regeneration
- Increased Concussive Shot damage/slow radius from 200 to 250.
- Aghanim's Scepter upgraded Mystic Flare:
- Now increases duration from 2.4 to 12. [?]
- Increased cooldown from 20/10/0 to 20/10/5.
- Reduced Concussive Shot mana cost from 110 to 95.
- Reduced Concussive Shot cooldown from 20/18/16/14 to 18/16/14/12.
- Mystic Flare no longer pierces spell immunity. [?]
- Increased Ancient Seal cooldown from 11 to 14.
- Increased Mystic Flare duration from 2.2 to 2.4 (total damage stays same).
- Concussive Shot
- Is now disjointable.
- Reduced movement speed slow from 40% on each level to 30%/35%/40%/45%.
- Increased Mystic Flare duration from 2 to 2.2 (total damage stays same).
- Increased Ancient Seal magic resistance reduction from 18%/24%/30%/36% to 30%/35%/40%/45%.
- Increased base movement speed from 315 to 325.
- Increased Concussive Shot damage from 50/100/150/200 to 60/120/180/240.
- Increased Mystic Flare total damage from 600/900/1200 to 600/1000/1400.
- Increased intelligence gain from 3.2 to 3.6.
- Added Aghanim's Scepter upgrade for Skywrath Mage: Reduces Mystic Flare cooldown from 60/40/20 to 20/10/0.
- Added to Captain's Mode.
- Reduced Concussive Shot cooldown from 20/19/18/17 to 20/18/16/14.
- Increased base intelligence from 24 to 27.
- Arcane Bolt
- Increased bonus damage per intelligence from 1.5 to 1.6.
- Reduced mana cost from 90 to 70.
- Reduced Concussive Shot cooldown from 20 on each level to 20/19/18/17.
- Fixed Skywrath Mage not triggering Land Mines.
- Created.
Patch history
Patch
Description
- Fixed Arcane Bolt and Concussive Shot blocking neutral creep camps.
- Enabled Bristleback, Skywrath Mage, and Slark in Captain's Mode (Tournament Version)
- New lines added to Skywrath Mage, Timbersaw, and Bristleback.
- Enabled Bristleback, Slark and Skywrath Mage in Captain's Mode (Latest Version).
- Fixed hitbox being too small.
- Added Skywrath Mage!