Leshrac | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hero stats changes: Day vision range reduced from 1800 to 1100, base armor increased from 0 to 1 and intelligence gain increased from 3 to 4. No other changes.
Abilities
Split Earth
Splits the earth under enemies. Deals damage and stuns for a short duration.
Cast Range: 750
Effect Radius: 150/175/200/225
Effect Delay: 0.35
Damage: 120/180/240/300
Stun Duration: 2
Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path.
- Modified values:
- Mana cost: 100/125/140/160 -> 70/80/90/100
- Split Earth destroys trees within the affected radius.
- Has no visual or audio indicator during the effect.
Diabolic Edict
Radius: 500
Unit Damage per Explosion: 15/25/35/45
Building Damage Bonus: 40%
Duration: 10
Chronoptic energy bursts from one plane to the other, evaporating anything it touches.
- Modified values:
- Damage per explosion: 9/18/27/36 -> 15/25/35/45
- Mana cost: 95/120/135/155 -> 80/90/100/110
- The radius is always centered at Leshrac's current position, not at the cast location.
- Randomly selects nearby valid units for each explosion. There are no priorities.
- Fully affects invisible units and units in the Fog of War.
- When no valid targets are nearby, the explosions randomly appear within a square with 500 side length. These random explosions deal no damage.
- Creates explosions in 0.25 ( 0.11) second intervals, starting immediately as the spell is cast, resulting in 40 ( 90) explosions.
- Can deal up to 600/1000/1400/1800 ( 1350/2250/3150/4050) damage to a single unit (before reductions).
- When Leshrac dies, the explosions still occur at his location.
Lightning Storm
Summons a lightning storm that blasts the target enemy unit, then jumps to nearby enemy units. Struck units are slowed by 75% for a duration.
Cast Range: 800
Jump Distance: 500
Number of Jumps: 6/9/12/15
Effect Delay: 0.2
Damage: 70/130/190/250
Move Speed Slow: 75%
The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him.
- Modified values:
- Jump distance: 475 -> 500
- Number of jumps: 4/6/8/10 -> 6/9/12/15
- Effect delay: 0.25 -> 0.2
- Damage: 50/100/150/200 -> 70/130/190/250
- Mana cost: 90/100/110/120 -> 70/80/90/110
- The lightning hits the initial target after the 0.2 second effect delay and then jumps to other targets in 0.2 second intervals, so hitting all targets takes 1.2/1.8/2.4/3 seconds.
- Because of the effect delay, the initial lightning can be avoided with spell immunity, invulnerability or becoming hidden. However, this does not prevent it from jumping.
- Does not bounce on invisible units, or units in the Fog of War.
- Can never hit the same unit twice per cast.
- All jumps together can deal up to 420/1170/2280/3750 damage (before reductions).
- The Lightning Storm buff is a hidden buff required for the lightning to jump.
Pulse Nova
Damage Radius: 450
Mana Cost per Second: 20/40/60
Damage per Second: 110/150/190
While Pulse Nova is active, Lightning Storm will hit one random unit in a radius every 1.75 seconds.
If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings.
- Modified values:
- Damage per second: 100/140/180 -> 110/150/190
- Mana cost: 70/90/110 -> 70/85/100
- The toggling of Pulse Nova is not registered as a spell cast and thus does not proc any on-cast effects.
- Pulse Nova does not interrupt Leshrac's channeling spells upon toggling.
- Deals damage in 1 second intervals, starting immediately upon toggling the spell on.
- Drains mana in the same intervals, so activating it basically costs 90/125/160 mana.
- However, when having less than 90/125/160 mana and toggling it on, it will still deal 1 damage instance and then toggle itself off.
- Fully affects invisible units and units in the Fog of War.
- The Aghanim's Scepter upgrade does not work in the Siltbreaker.
Talents
Hero Talents | ||
---|---|---|
+3s Lightning Storm Slow Duration | 25 | +50 Diabolic Edict Explosions |
+15 Strength | 20 | +5% Spell Amplification |
+15% Magic Resistance | 15 | +400 Mana |
+25 Movement Speed | 10 | +175 Health |
Notes:
- Replaced talents: None.
- Upgrading health and mana increases maximum health and mana capacity and keeps the current health and mana percentage.
- The magic resistance stacks multiplicatively with other sources of magic resistance.
- The health talent increases the max health capacity and keeps the current health percentage.
- Stacks diminishingly with other magic resistance sources.
- Increases Siltbreaker's magic resistance to 36.25%.
- The mana talent increases the max mana capacity and keeps the current mana percentage.
- Grants generic bonus outgoing damage amplification. Stacks additively with other generic outgoing damage manipulation sources.
- Affects only spell damage sourced to Siltbreaker. Does not amplify damage flagged as HP removal.
Patch history
Patch
Description
- Added to Siltbreaker.