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Leshrac
Leshrac
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
16 + 1.8
23 + 1.7
26 + 3
Level 0 1 15 25 30
Health 120 472 1022 1682 1924
+0 +1.6 +4.12 +7.12 +8.22
Mana 75 387 891 1395 1599
+0.01 +1.31 +3.41 +5.51 +6.36
Armor 1 4.83 8.8 13.63 15.38
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

15
19

41
45

83
87

125
129

142
146

Attack Rate 0.59/s 0.72/s 0.86/s 1.03/s 1.1/s
Attack Range Ranged 600 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.4 + 0.77
Projectile Speed 900
Move Speed ▶️ 325 (Nighttime 355)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Bound Radius 24
Vision Range (G) 1100 (Nighttime 800)
Gib Type Default
Internal Not Provided


Hero stats changes: Day vision range reduced from 1800 to 1100, base armor increased from 0 to 1 and intelligence gain increased from 3 to 4. No other changes.

Abilities

Split Earth
Split Earth icon
Affects
Enemies
Damage
Magical
Splits the earth under enemies. Deals damage and stuns for a short duration.
Cast Animation: 0.7+0.67
Cast Range: 750
Effect Radius: 150/175/200/225
Effect Delay: 0.35
Damage: 120/180/240/300
Stun Duration: 2
Cooldown symbol
 9
Mana symbol
 70/80/90/100
Buff/Debuff
Modifiers
Stunned
Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path.

  • Modified values:
    • Mana cost: 100/125/140/160 -> 70/80/90/100
  • Split Earth destroys trees within the affected radius.
  • Has no visual or audio indicator during the effect.


Diabolic Edict
Diabolic Edict icon
Ability
No Target
Affects
Enemies
Damage
Physical
Saturates the area around Leshrac with magical explosions that deal physical damage to enemy units and structures. The fewer units available to attack, the more damage those units will take. Deals 40% more damage to towers. Lasts 10 seconds.
Cast Animation: 0.5+0.87
Radius: 500
Number of Explosions: 40 (Talent 90)
Unit Damage per Explosion: 15/25/35/45
Building Damage Bonus: 40%
Duration: 10
Cooldown symbol
 22
Mana symbol
 80/90/100/110
Buff/Debuff
Modifiers
Diabolic Edict
Undispellable
Chronoptic energy bursts from one plane to the other, evaporating anything it touches.

  • Modified values:
    • Damage per explosion: 9/18/27/36 -> 15/25/35/45
    • Mana cost: 95/120/135/155 -> 80/90/100/110
  • The radius is always centered at Leshrac's current position, not at the cast location.
  • Randomly selects nearby valid units for each explosion. There are no priorities.
  • When no valid targets are nearby, the explosions randomly appear within a square with 500 side length. These random explosions deal no damage.
  • Creates explosions in 0.25 (Talent 0.11) second intervals, starting immediately as the spell is cast, resulting in 40 (Talent 90) explosions.
  • Can deal up to 600/1000/1400/1800 (Talent 1350/2250/3150/4050) damage to a single unit (before reductions).
  • When Leshrac dies, the explosions still occur at his location.


Lightning Storm
Lightning Storm icon
Affects
Enemies
Damage
Magical
Summons a lightning storm that blasts the target enemy unit, then jumps to nearby enemy units. Struck units are slowed by 75% for a duration.
Cast Animation: 0.45+0.77
Cast Range: 800
Jump Distance: 500
Number of Jumps: 6/9/12/15
Effect Delay: 0.2
Damage: 70/130/190/250
Move Speed Slow: 75%
Slow Duration: 0.7/0.8/0.9/1 (Talent 3.7/3.8/3.9/4)
Cooldown symbol
 4
Mana symbol
 70/80/90/110
Buff/Debuff
Modifiers
Lightning Storm
Undispellable
Lightning Storm Slow
The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him.

  • Modified values:
    • Jump distance: 475 -> 500
    • Number of jumps: 4/6/8/10 -> 6/9/12/15
    • Effect delay: 0.25 -> 0.2
    • Damage: 50/100/150/200 -> 70/130/190/250
    • Mana cost: 90/100/110/120 -> 70/80/90/110
  • The lightning hits the initial target after the 0.2 second effect delay and then jumps to other targets in 0.2 second intervals, so hitting all targets takes 1.2/1.8/2.4/3 seconds.
  • Can never hit the same unit twice per cast.
  • The Lightning Storm buff is a hidden buff required for the lightning to jump.


Pulse Nova
Pulse Nova icon
Ability
Toggle
Affects
Enemies
Damage
Magical
Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units.
Damage Radius: 450
Lightning Storm Radius: 0 (With Aghanim's Scepter 750)
Lightning Storm Recharge Time: 0 (With Aghanim's Scepter 1.75)
Mana Cost per Second: 20/40/60
Damage per Second: 110/150/190
Cooldown symbol
 1
Mana symbol
 70/85/100
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
While Pulse Nova is active, Lightning Storm will hit one random unit in a radius every 1.75 seconds.
Buff/Debuff
Modifiers
Pulse Nova
Undispellable
If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings.

  • Modified values:
    • Damage per second: 100/140/180 -> 110/150/190
    • Mana cost: 70/90/110 -> 70/85/100
  • The toggling of Pulse Nova is not registered as a spell cast and thus does not proc any on-cast effects.
  • Pulse Nova does not interrupt Leshrac's channeling spells upon toggling.
  • Deals damage in 1 second intervals, starting immediately upon toggling the spell on.
  • Drains mana in the same intervals, so activating it basically costs 90/125/160 mana.
    • However, when having less than 90/125/160 mana and toggling it on, it will still deal 1 damage instance and then toggle itself off.


Talents

Hero Talents
+3s Lightning Storm icon Lightning Storm Slow Duration25+50 Diabolic Edict icon Diabolic Edict Explosions
+15 Strength attribute symbol Strength20+5% Spell Amplification
+15% Magic Resistance15+400 Mana
+25 Movement Speed10+175 Health
Notes:
  • Replaced talents: None.
  • Upgrading health and mana increases maximum health and mana capacity and keeps the current health and mana percentage.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • The health talent increases the max health capacity and keeps the current health percentage.
  • Stacks diminishingly with other Magic Resistance magic resistance sources.
    • Increases Siltbreaker's magic resistance to 36.25%.
  • The mana talent increases the max mana capacity and keeps the current mana percentage.
  • Grants generic bonus Outgoing Damage Manipulation outgoing damage amplification. Stacks additively with other generic outgoing damage manipulation sources.
    • Affects only spell damage sourced to Siltbreaker. Does not amplify damage flagged as HP removal.

Patch history

Patch
Description
  • Added to Siltbreaker.
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