Dragon Knight | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.
Abilities
Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.
Cast Range: 500
Starting Radius: 150
Travel Distance: 650
End Radius: 250
Damage: 90/170/240/300
Attack Damage Reduction: 35%
Reduction Duration: 11
Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp.
- Modified values: None.
- Breathe Fire travels at a speed of 1050.
- Can hit units up to 900 range away (travel distance + end radius).
- The complete area is shaped like a cone.
- Only reduces base damage and that given by the primary attribute of affected units. Raw bonus damage is not reduced.
- Has a cast backswing of 0.5 seconds while in Elder Dragon Form.
Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage. When in Elder Dragon Form, the cast range increases to Expression error: Unrecognized punctuation character "%"...
Cast Range: 150
Damage: 75/125/175/225
Stun Duration: 2.5/2.75/3/3.25
Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat.
- Modified values:
- Damage: 25/50/75/100 -> 75/125/175/225
- Mana cost: 100 -> 70/80/90/100
- While in Elder Dragon Form, Dragon Tail has a cast range of Expression error: Unrecognized punctuation character "%". and uses a projectile, instead of being instant.
- The projectile travels at a speed of 1600.
Ability
Passive
Passive
Affects
Self
Self
The life blood of the Dragon improves health regeneration and strengthens armor.
- Modified values: None.
- Directly increases health regeneration, so it restores 0.3/0.6/0.9/1.2 ( 0.6/1.2/1.8/2.4) health in 0.1 second intervals.
Elder Dragon Form
Dragon Knight takes the form of one of three powerful elder dragons, increasing his speed, and Dragon Tail's range, while granting him new powers.
LEVEL 1: Green Dragon - Corrosive Breath: attacks deal 20 poison damage per second for 5 seconds. Works on structures.
LEVEL 2: Red Dragon - Splash Attack: attacks damage all enemy units in a radius, with Corrosive Breath added to the targets.
Attack Range Bonus: 350
Move Speed Bonus: 25
Dragon Tail Cast Range Bonus: 250
Dragon Form Duration: 60
Modifiers
The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.
- Modified values: None.
- Increases Dragon Knight's movement speed to 25 and attack range to 350.
- Also gives Dragon Knight ranged attack properties. His attack projectiles travel at a speed of 900.
- Level 1 transforms him into a green dragon, level 2 into a red dragon, and level 3 into a blue dragon.
- Elder Dragon Form is fully canceled on death. The Dragon Form buff is hidden, only the 3 attack modifier buffs are displayed.
- Successive casts of Elder Dragon Form refresh the duration and update the form, if the spell was leveled up between casts.
- While in Elder Dragon Form, Dragon Knight gains the following attack modifiers through undispellable buffs:
- Corrosive Breath: (Available for Level 1, Level 2 & Level 3 Elder Dragon Form)
- Damage Type: Magical
- Damage per Second: 20
- Duration: 5
- Places a debuff, which deals damage in 1 second intervals, starting 1 second after the debuff is applied, resulting in 5 instances.
- When on level 2 or 3, the debuff is applied to all enemies within the max splash radius.
- Can deal up to 100 damage to a unit (before reductions).
- Does not work against wards, works against allied units.
- Corrosive Breath fully affects buildings, meaning it can also be used to deny allied towers. However, buildings are only debuffed when directly attacked.
- Successive hits do not stack, but refresh the duration.
- When an attack misses or is disjointed, the debuff is not applied within the radius.
- Splash Attack: (Available for Level 2 & level 3 Elder Dragon Form)
- Damage Type: Physical
- 100% Splash Radius: 300
- 75% Splash Radius: 75%
- 50% Splash Radius:
- When an attack misses or is disjointed, splash damage is still applied in the areas, but reduced by 50%.
- Splash damage is affected by armor value and Damage Block, but not by armor type.
- Does not work against wards or buildings.
- Frost Breath: (Available for Level 3 Elder Dragon Form)
- Slow Radius: 300
- Move Speed Slow: 30%
- Attack Speed Slow: 20
- Slow Duration: 3
- Does not work against wards, buildings, or allied units.
- Successive hits do not stack, but refresh the duration.
- When an attack misses or is disjointed, the slow is not applied within the radius.
Talents
Hero Talents | ||
---|---|---|
2x Dragon Blood Regen/Armor | 25 | +75 Movement Speed |
+300 Health | 20 | +10 Armor |
+40 Damage | 15 | +40% XP Gain |
+30 Attack Speed | 10 | +10 Strength |
Notes:
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- Upgrading health increases maximum health capacity and keeps the current health percentage.
- The armor is added as bonus armor, and therefore does not benefit illusions.
- Grants bonus attack damage.
- Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.
- The health talent increases the max health capacity and keeps the current health percentage.
Patch history
Patch
Description
- Added to Siltbreaker.