Shard Golem | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Summoned Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Shard Golem is a neutral creep found in:
Abilities
Hurls a boulder at the target, damaging and stunning them. Golems do not do this, unless commanded to.
Cast Range: 800
Hero Damage: 75
Creep Damage: 150
Stun Duration: 0.5
"Why do they hesitate? What are they afraid of throwing?"
- The projectile travels at a speed of 800.
- Treats creep-heroes as creeps.
- The boulder first applies the debuff, then the damage.
- As a neutral unit:
- The golem occasionally casts this at random nearby non-hero enemies.
- The golems do not chain their casts on the same target.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
Innate
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.