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Many hands make light work.
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Bad against...[]
- Because Queen of Pain's spells cost a decent amount of mana, Anti-Mage can easily use Mana Void if she spams her spells recklessly.
- Anti-Mage has similar mobility through Blink, which can allow him to catch up with her.
- Counterspell will reduce the damage done by Shadow Strike and Scream of Pain. Additionaly, Counterspell also reflect to Shadow Strike will return to herself.
- Sonic Wave is a bad choice in abilities if he and the Tempest Double both use Blade Mail to reflect the damage to Queen of Pain, potentially killing her outright if her health is low enough.
- Magnetic Field protects himself or his ally from Queen of Pain's attacks unless she has Monkey King Bar.
- One more advantage of Tempest Double is that he can deny himself if he is close to death with Shadow Strike's debuff.
- Berserker's Call prevents Queen of Pain from escaping with Blink and also pierces her Black King Bar.
- Due to her fast attack speed from Mjollnir, it will quickly trigger Counter Helix.
- Culling Blade finishes off Queen of Pain's low health pool before she gets a chance to escape, preventing her from playing the hit-and-run style often associated with Queen of Pain.
- Blood Rite silences her, preventing her from initiating or escaping.
- With Thirst, even if she Blinks away, Bloodseeker can catch right up to her.
- Rupture will heavily damage Queen of Pain if she tries to Blink away.
- She is, however, one of the few heroes who can avoid the damage from Rupture if she successfully blink-walks.
- A good Centaur can catch Queen of Pain with a Blink Dagger and Hoof Stomp.
- Retaliate with Blade Mail reflects all of Queen of Pain's damage, especially Sonic Wave.
- Stampede grants a movement speed bonus, which can prevent Queen of Pain from initiating.
- Double Edge can shred her low health pool if she's not careful.
- Silence will prevent Queen of Pain from using Blink to escape or chase.
- If Queen of Pain uses Blink to close the gap to Death Prophet, Death Prophet will be in range for Spirit Siphon and typically gain an advantage over Queen of Pain.
- Thunder Strike gives vision of Queen of Pain when she's trying to escape. When combined with Glimpse, her mobility and hit-and-run style can be negated.
- While in a team fight, Static Storm forces Queen of Pain to only use right-clicks.
- When combined with the Kinetic Field, she can only wait until she respawns.
- Time Walk and Backtrack allows Faceless Void to easily negate Queen of Pain's burst damage.
- Chronosphere prevents Queen of Pain from escaping with Blink, and her low survivability makes her an easy kill.
- Time Dilation will prevent Queen of Pain from using her low-cooldown spells or force her to buy Black King Bar or a Eul's Scepter of Divinity to dispel the debuff and re-engage.
- Outlanes Queen of Pain on the midline, due to the fact that Queen of Pain has a small reserve of health at the beginning of the game, and she suffers very much from Tidebringer, which is why she is forced to either spend money on Tango, or skip creeps and run for bounty runes, and Kunkka at this time will gain an advantage in level and gold.
- Kunkka will catch her in X Marks the Spot and allow his team to kill her for stun from Torrent, because Queen of Pain has no way to avoid the cross X Marks the Spot before buying Black King Bar.
- Duels prevents Queen of Pain from using Blink, which may force her to purchase a Linken's Sphere
- Because Queen of Pain is also not a right-click hero, Legion won't have much difficulties in duels.
- Press the Attack dispels Shadow Strike's debuff.
- Aggressively blinking is not going to end well against Luna, because Queen of Pain will be an easy target for Lucent Beam & Eclipse.
- Queen of Pain's HP is abysmal, so Luna can quickly kill Queen of Pain as soon as she initiates with Blink.
- Lina has a very long range of attack, which completely overlaps the range of Queen of Pain's abilities and attacks, which is why even a single Shadow Strike roll can become deplorable, since Lina will shoot Queen of Pain from a long distance before and after the Shadow Strike roll. And with the help of the abilities of Light Strike Array and Laguna Blade, Lina can even kill Queen of Pain because of her small health reserve if she is exposed to a blow
- Meepo is the hard counter for Queen of Pain - chaining Earthbinds prevents her from using Blink for a long time, and without any other escape options, Queen of Pain cannot survive several Poofs and attacks.
- Meepo tends to build items with attributes, mitigating Queen of Pain's magical burst.
- Night Stalker has a huge, almost instant silence through Crippling Fear. The main problem is that he can get it off while Queen of Pain barely has any vision of him if he creeps up to her during Dark Ascension. She'll have to play very carefully before she gets a Black King Bar or a Eul's Scepter of Divinity.
- A good Nyx can reflect Queen of Pain's Sonic Wave with his Spiked Carapace, or even initiate a gank on her in Vendetta while she farms a creep wave with Scream of Pain.
- Her strength to intelligence ratio is bad enough that he should be able to kill her without even requiring a Dagon, provided he can get his full combo off.
- Puck will make a game of dodging as many Shadow Strikes as he can with Phase Shift. If he's a good player, he will also dodge Sonic Wave. If he's a great player, he will also dodge Scream of Pain. All through a single spell.
- Puck also has a silence to stop her blink with Waning Rift.
- Puck will have vision to hunt her down if she blinks into the trees with Illusory Orb.
- If Queen of Pain is under the effect of Dream Coil, she will be unable to blink out.
- Shadow Shaman has many disables to lock down Queen of Pain, preventing her from Blinking away, even through Linken's Sphere or her spell block talent.
- Mass Serpent Ward can tear through Queen of Pain's low health pool once she's locked down by Hex & Shackles.
- Queen of Pain's intelligence is very vulnearble stealing after Silencer kill her with Glaives of Wisdom and influence mana regen and mana pool from her.
- A good Skywrath Mage with quick fingers will punish Queen of Pain for blinking aggressively. Ancient Seal is a six second silence with no cast time, so he can interrupt either her Shadow Strike or Sonic Wave, and a good Mystic Flare on top of that will seal the deal for her.
- Ancient Seal also has pretty good range so he could get it off before she blinks away.
- All her abilities can stealing by Rubick with Spell Steal.
- Rubick's always purchase Blink Dagger can catch up Queen of Pain's and since Rubick's get stealing Blink, Rubick's makes escape twice blink or since Rubick's get Aghanim's Shard,Rubick's Telekinesis can save him although Blink and Blink Dagger cooldown.
- A good Mirana can hit Queen of Pain with sacred arrow and stun for 3 seconds. Followed by hit and startstorm can easily make considerable damage to low health Queen of Pain.
- With help of leap, Mirana can jump to her and attack or escape with ease.
- Her ultimate Moonlight shadow, position Mirana close to Queen and attack.
Others[]
- Every kind of silence and lockdown is deadly to Queen of Pain: Global Silence, Doom, etc.
- Any spell that keeps vision on you prevents your ability to stay safe after blinking away.
- Roots are deadlier on Queen of Pain than on most heroes. Frostbite and Overgrowth will hurt.
Items[]
- Blade Mail can reflect all her nukes, especially Sonic Wave.
- Orchid Malevolence silences her, preventing her from escaping or releasing her magic burst. It can later be upgraded to Bloodthorn, which allows anyone to make short work of her.
- Rod of Atos prevents Queen of Pain from escaping or initiating.
- Scythe of Vyse and Abyssal Blade have instant disables.
- Lotus Orb reflects to Shadow Strike.
Good against...[]
- Queen of Pain can be an effective tool against Batrider in the game and on the line. She has long-range abilities such as Scream of Pain or Sonic Wave and a long-range type of attack, which is why she can keep Batrider at a distance all the time, and prevent him from attacking with Flaming Lasso or Firefly. Queen of Pain has an effective high-deceleration ability against Batrider - Shadow Strike, which is why he cannot quickly set fire to all enemies under Firefly and fly between all Queen of Pain allies. In addition, Queen of Pain has a wonderful escape in stock - Blink, which can save her at any moment in which batrider decides to attack
- Often you can burst Drow Ranger down before she has a chance to try and Gust you away. Try to have a teammate bait her Gust out before you Blink and get the drop on her.
- Untouchable won't mitigate magic damage, and a squishy Enchantress is very vulnerable to Queen of Pain's magic burst.
- Combination Blink and Shadow Strike from her is very effective create movement speed and pierce evasion Windrun from Windranger's is not so tight.
- Blink silence from Aghanim's Shard is very helpful from her lock Windranger's can not escaping with Windrun for a seconds.
- He's the kind of hero that likes to remain at low hp, which is perfect for Queen of Pain to burst with Sonic Wave.
- You should be able to blink away after he jumps on you with Life Break.
- Both Scream of Pain and Sonic Wave should hit him during his Shadow Dance.
- Queen of Pain outlanes Storm Spirit due to the fact that it has long-range abilities: Shadow Strike and Scream of Pain. Storm Spirit's damage from the Overload ability is not enough to interrupt her on the line, and the Static Remnant will never reach Queen Of Pain, as she will scatter her abilities from afar, which is why she will drive Storm Spirit off the line and get a lot of gold and level, after such a stage of the liner, Queen of Pain will very quickly buy Black King Bar and will not let Storm Spirit catch and kill her at the expense of Electric Vortex
Others[]
- Once you farm up an Orchid Malevolence or a Scythe of Vyse, you're suddenly a lot more fearsome to elusive heroes like Storm Spirit or even that pesky Puck.
Works well with...[]
- Berserker's Call can be make a nice set-up for a multi-hitting Sonic Wave and Scream of Pain which in turn can bring them low enough for Culling Blade.
- Vacuum will make a nice set-up for a multi-hitting Sonic Wave and Scream of Pain.
- Surge can help you escape if your Blink is still on cooldown or you're silenced.
- Black Hole can set up enemies for a multi-hitting Sonic Wave and Scream of Pain.
- Chronosphere will make a nice set-up for Queen of Pain to use her nukes effectively.
- Queen of Pain is a good ally to Infest as she gives Lifestealer a good gap closing ability and followup magic burst.
- Reverse Polarity will make a nice set-up for a multi-hitting Sonic Wave and Scream of Pain.
- Omniknight's Purification and Guardian Angel can keep Queen of Pain alive and in the middle of the fight, thus providing better positioning for her nukes.
Others[]
- Though Queen of Pain is a strong initiator in her own right, she is very fragile and you should be hesitant to jump in without vision. She prefers when she has a proper, tanky, full-fledged initiator that can do this job for her like Tidehunter, Earthshaker, Sand King etc.
- Any hero that can keep her alive just long enough to get a retreating Blink off can make the difference, provided they don't have global-hitting spells like Thundergod's Wrath.