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Donté Panlin, the Pangolier, is a melee agility hero. Due to his aggressive and brawling-oriented nature, he is best played in a position where he can quickly get an item advantage over the enemy. Perhaps his most iconic skill is the vector-targeted Swashbuckle, a trickster's tool for swordplay and mobility. Other tools in his kit include Shield Crash, which deals an area nuke and provides him with incoming damage reduction for each enemy hero hit, Lucky Shot, giving his attacks a chance to disarm or silence, and Rolling Thunder, during which he curls into an unstoppable rolling ball which stuns and knocks back anything it hits, at the cost of a decreased turn rate.
Just like Io, Pangolier does not need to be facing towards a unit in order to move, attack, use abilities, or items.
Bio
There is no monster he won’t slay. No creature he won’t woo. No tyrant he won’t stand against. And no noble immune to his silver tongue.
Abilities
Lucky Shot has a chance to activate from this damage.
- Casting Swashbuckle during Rolling Thunder immediately cancels Rolling Thunder.
- Pangolier dashes towards the targeted point at a speed of 2000. Can dash over impassable terrain and through trees.
- After the dash, Pangolier performs {{#show:#Swashbuckle|?value5#}} slashes towards the targeted direction.
- Slashes in 0.1 second intervals, starting immediately upon reaching the target point, taking Expression error: Unrecognized punctuation character "{". seconds in total.
- During the dash and the 4 slashes, Pangolier is stunned, and therefore unable to act.
- Causes Pangolier to perform instant attacks on all hit enemies.
- These attacks have True Strike, and can therefore never miss. They also ignore disarms.
- Can proc any attack modifier (including Lucky Shot) on all of the hit targets normally.
- Procs Echo Sabre on all hit targets without putting the item on cooldown.
- Cleave effects are based on the hit enemies position, damaging a trapezoid area the opposite direction where the attacks came from.
- Despite the audio, the slashes do not hit ethereal units, so that attack modifiers may not proc.
- Also applies instant attacks on all enemies Pangolier directly dashes through.
- Sets Pangolier's damage to the given values. This means attack damage bonuses and reductions are completely ignored.
- Items which add a flat attack damage bonus on proc (e.g. Skull Basher or Javelin) still apply their damage.
- All slashes together can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Swashbuckle|?value4#}}*{{#show:#Swashbuckle|?value5#}}". ( Lua error in Module:Calculate at line 35: in expression "{{#show:#Swashbuckle|?value4 tal#}}*{{#show:#Swashbuckle|?value5#}}".) damage per hit enemy (before reductions).
- The slashes can hit units up to Expression error: Unrecognized punctuation character "{". range away from Pangolier after the dash.
- When used at max cast range, can hit units up to Expression error: Unrecognized punctuation character "{". range away from the original cast location.
- Choosing the damage increasing talent during an active cast immediately updates the damage of the remaining slashes.
Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.
- Pangolier jumps {{#show:#Shield Crash|?value4#}} range forwards when cast, 250 range high. While in the air, other units can pass below him.
- During Rolling Thunder, Shield Crash only moves on the z axis (vertical movement), and does not move him on the x and y axis (horizontal).
- However, due to how vertical and horizontal movement stack with each other, it does not interfere with spells which move Pangolier on the x and y axis.
- This means when cast during Rolling Thunder, he effectively jumps in an arc, using the height of the jump and the velocity of Rolling Thunder.
- During the short jump, Pangolier is stunned, and therefore unable to act. However, he is not disabled when jumping during Rolling Thunder.
- When Rolling Thunder expires during the jump of Shield Crash, its duration gets expanded based on how long the jump takes, so that the velocity is kept until landing.
- However, when Rolling Thunder is ended manually during the jump, via its sub-spell, the velocity is lost, so that Pangolier falls straight down.
- The actual length of the jump depends on the terrain. This means jumping onto a higher/lower ground results in a shorter/longer jump. This does not affect the jump distance.
- The area damage hits all enemies within range, but the buff only counts hit heroes.
- Does not count illusions for the buff, but does count clones. Treats creep-heroes as creeps.
- This is how much resistance he has with a certain amount of heroes hit on each level.
- Level 1: Lua error in Module:Calculate at line 35: in expression "( 1*{{#show:#Shield Crash|?value3#}} )*100".
- Level 2: Lua error in Module:Calculate at line 35: in expression "( 1* )*100".
- Level 3: Lua error in Module:Calculate at line 35: in expression "( 1* )*100".
- Level 4: Lua error in Module:Calculate at line 35: in expression "( 1* )*100".
- The visual effect (5 shields circling) around Pangolier has 3 different states, based on how many enemies were hit.
- With one or two enemies hit, the 5 shields are small and have no extra effects.
- With three enemies hit, the shields are bigger and gain a light yellow flame-like effect.
- With four or more enemies hit, the yellow flame gets much stronger.
- When recast while still having the buff from a previous cast, it refreshes, and the damage resistance updates if more enemy heroes were hit, but not if less were hit.
- If Pangolier is stunned mid jump, he will not apply the damage or gain the damage resistance buff upon landing, but the skill will still go on cooldown
- The cast backswing increases to 0.54 during Rolling Thunder.
- The proccing attack first applies the debuff, then its own damage.
- Multiple instances of either debuff fully stack, and they also stack with each other.
- This means an enemy can be affected by multiple disarm and by multiple silence debuffs at the same time, each of them slowing.
- Lucky Shot uses pseudo-random distribution.
Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.
- Applies spell immunity for the duration and a basic dispel upon cast.
- For better readability, the turn rate during Rolling Thunder is given as degrees per second, instead of radians per 0.03 seconds.
- {{#show:#Rolling Thunder|?value4#}} degrees per second equal a turn rate of Lua error in Module:Calculate at line 35: in expression "{{#show:#Rolling Thunder|?value4#}}*pi/180*0.03 round3"..
- The turn rate is boosted by an additional {{#show:#Rolling Thunder|?value5#}} degrees upon beginning to roll, upon hitting a cliff or wall, or upon landing after Shield Crash.
- This boost lasts for 0.25 seconds. It effectively increases the turn rate to Lua error in Module:Calculate at line 35: in expression "({{#show:#Rolling Thunder|?value4#}}+{{#show:#Rolling Thunder|?value5#}})*pi/180*0.03 round3". for that time.
- Pangolier takes a maximum of 180° turns per move order he gives. This means he does not move in a circle around one targeted point.
- Pangolier's final path and direction pre move order depends on a vector from Pangolier's position to targeted point, which is always parallel with the path.
- Upon colliding with unpathable terrain, Pangolier stops for 0.2 seconds and then starts rolling the direction he came from.
- Can also collide with the pathing blockers created by Power Cogs, Fissure, and Ice Shards.
- When colliding with trees, they get destroyed instead and Pangolier continues rolling without stopping.
- Does not collide with buildings or wards, he simply rolls through them.
- Pangolier is not disabled while rolling and can use any items and abilities normally.
- The roll speed is fixed and cannot be altered in any way.
- Every enemy (except for Roshan) coming within {{#show:#Rolling Thunder|?value1#}} of Pangolier while rolling gets damaged, knocked back, and stunned.
- The damage and knockback happen immediately on contact. The stun is applied right after the knockback, although the knockback itself is disabling as well.
- Enemies are knocked {{#show:#Rolling Thunder|?value6#}} range away from Pangolier over {{#show:#Rolling Thunder|?value7#}} seconds. Can knock enemies over impassable terrain.
- This means the disable lasts a total of Lua error in Module:Calculate at line 35: in expression "{{#show:#Rolling Thunder|?value8#}}+{{#show:#Rolling Thunder|?value7#}}". seconds.
- The Timeout debuff prevents units from getting hit by Rolling Thunder again. Its duration equals the combined duration of the knockback and the stun and cannot be altered.
- Rolling Thunder first applies the damage, then the debuffs.
No Target
Self
- Replaces Rolling Thunder for its duration or until used.
Talents
Hero Talents | ||
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-35s Rolling Thunder Cooldown | 25 | -3s Swashbuckle Cooldown |
+20 Strength | 20 | +40 Swashbuckle Damage |
+2s Rolling Thunder Duration | 15 | 2s Shield Crash CD in Ball |
+20 Movement Speed | 10 | +3 Mana Regen |
Recommended items
Gameplay
Fond of wine, women, and danger, the gallant Donté Panlin goes wherever adventure calls. Dropping into the fight with a Shield Crash, the Pangolier Swashbuckles his way to glory as he fends off attacks with his scaly plates. His rapier's pointed tip finds the weakness in any defense, delivering Lucky Shots cripple and maim. Curling up into an impenetrable ball, the rascally rogue's Rolling Thunder plows through the battlefield, slamming foes aside and clearing the path to victory. | |
Roles: | Carry Nuker Disabler Durable Escape Initiator |
Complexity: | |
Adjectives: | Legs ( 2 )
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Audio
History
Equipment
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Trivia
- Pangolier is sometimes labeled in the game files as Armadillo, and other times as Pangolin.
- Pangolier speaks some French phrases, and has a French accent.
- A swashbuckler is an heroic archetype in European adventure literature that is typified by the use of a sword and chivalric ideals.
- Pangolier's character was likely partially inspired by The Three Musketeers' D'Artagnan (for his mannerism, hot-hotheadedness, and French phrases) and Zorro.
- Some of Pangoliers abilities have different names in the game files:
- Swashbuckle: Swash
- Shield Crash: Thump
- Rolling Thunder: Shell, Gyroshell
- Stop Rolling: Shell Stop
- Rolling Thunder was the name of an American bombing campaign during the Vietnam War.
- Pangolier's response to killing Kunkka ▶️ "What to do with a drunken sailor? Simple. Stab him in the heart." refers to the famous folk song/sea shanty Drunken Sailor (Also known as What Shall We Do with a/the Drunken Sailor?).
- Pangolier's response to meeting Death Prophet as ally ▶️ "Try to look on the bright side of life." is a reference to Eric Idle's famous song Always Look On The Bright Side Of Life, featured in the classic Monty Python movie Life of Brian IMDB.
- Pangolier's response to meeting ally Lion ▶️ "Which level of hell is your favorite, Lion? I prefer the second. Or perhaps the seventh." alludes to Dante Alighieri's famous work: Divine Comedy. There are Nine Circles of Hell in Dante's work: the second is Lust, and the seventh is Violence, indicative of Pangolier's personality. Pangolier's name Donté Panlin also bears resemblance to Dante Alighieri.
- Pangolier's rivalry response towards Witch Doctor ▶️ "In my professional opinion? You're dead." is a direct quote from the Medic from Team Fortress 2.[1]