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Outworld Devourer/Counters

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Bad against...[edit]

Lone Druid icon.png
  • Range style Lone Druid (with talent and Dragon Lance icon.png Dragon Lance) has 865 attack range and is very hard for Outworld Devourer to deal with both in lane and in fights.
Nyx Assassin icon.png
  • Outworld Devourer's high mana pool, high intelligence, and low health makes him a prime target for Mana Burn.
  • If timed correctly, Spiked Carapace will return full damage from Sanity's Eclipse back to Outworld Devourer. Even a reflected Arcane Orb can deal significant damage and make him vulnerable to a follow-up from Nyx Assassin.
  • Spiked Carapace is also the perfect tool against Astral Imprisonment: if used on Nyx, he can reflect the damage back as he comes out of the prison by casting the ability while imprisoned; if used on any other target, Nyx can come and stand close to it and use it to reflect the damage.
Pugna icon.png
  • Nether Ward heavily damages Outworld Devourer if he tries to use Arcane Orb.
  • Decrepify prevents Outworld Devourer from using Arcane Orb and makes him more vulnerable to magic damage.
  • Pugna has higher Intelligence growth than Outworld Devourer, making Sanity's Eclipse minimally effective.
Rubick icon.png
  • Rubick can use Spell Steal to steal Astral Imprisonment and if Rubick gets Aghanim's Scepter icon.png Aghanim's Scepter he gets 2 copies of it. This can overpower Outworld Devourer in team fights.
Silencer icon.png
  • Silencer's Intelligence Steal will heavily reduce Outworld Devourer's damage output, particularly from Sanity's Eclipse.
  • Last Word and Global Silence will take Outworld Devourer out of the fight unless he has built Black King Bar.
Sniper icon.png
  • As Outworld Devourer has short cast ranges, a short attack range, and no gap-closing abilities, Sniper can kite and harass Outworld Devourer in lane with his long range and zone him out in fights. The continuous area damage from Shrapnel also prevents Astral-Blink escapes.


  • Any heroes with silences can negate the majority of Outworld Devourer's damage output: Death Prophet minimap icon.png Death Prophet, Night Stalker minimap icon.png Night Stalker, Drow Ranger minimap icon.png Drow Ranger, Doom minimap icon.png Doom .
  • Tinker can blind and shoot down Outworld Devourer in the laning phase.


  • Instant healing items, such as Mekansm icon.png Mekansm, Magic Stick icon.png Magic Stick, and Faerie Fire icon.png Faerie Fire, can be used inside Astral Imprisonment and the healing will take effect before the damage from the prison, potentially saving the target.
  • Pipe of Insight icon.png Pipe of Insight significantly reduces Sanity's Eclipse's damage.
  • Black King Bar icon.png Black King Bar makes the user immune to all of Outworld Devourer's spells.
  • When using Helm of the Dominator icon.png Helm of the Dominator, an Ogre Frostmage icon.png Ogre Frostmage's Ice Armor decreases Outworld Devourer's attack speed, making it hard for him to steal intelligence and deal damage with Arcane Orb.

Good against...[edit]

Anti-Mage icon.png
  • Counterspell doesn't work versus Arcane Orb because it does pure damage.
  • Anti-Mage cannot burn all of Outworld Devourer's mana without disables, due to Equilibrium.
  • Anti-Mage's Manta Style icon.png Manta Style illusions are quickly destroyed by Arcane Orb.
  • However, if the enemy has multiple means of removing mana, Mana Void becomes a threat to Outworld Devourer, Anti-Mage has better mobility than Outworld Devourer with Blink, and Counterspell blocks a large portion of the damage from Sanity's Eclipse.
Huskar icon.png
  • Huskar's main source of survivability, Berserker's Blood, doesn't work against Outworld Devourer because Arcane Orb does pure damage.
  • Outworld Devourer can dodge Life Break with Astral Imprisonment, leaving him unharmed while Huskar loses HP.
  • Sanity's Eclipse can deal massive damage to Huskar before he builds up his Berserker's Blood stacks, due to Huskar's low Intelligence.
Legion Commander icon.png
  • Outworld Devourer can save an ally hero caught by Duel with Astral Imprisonment, and he can inflict heavy damage on Legion Commander with Arcane Orb to aid his ally. However, if he gets caught, he is unlikely to survive the duel, due to his lack of durability
Winter Wyvern icon.png
  • Outworld's pure damage from Arcane Orb can go through Cold Embrace. He can also steal intelligence from embraced enemy using the same spell.
  • Outworld Devourer can break healing from Cold Embrace using Astral Imprisonment.
  • Outworld's damage during Winter's Curse is reduced due to disabled Arcane Orb.
Morphling icon.png
Timbersaw icon.png
  • Arcane Orb's pure damage ignores Timbersaw's Reactive Armor.
  • Even if Timbersaw gets away from Outworld Devourer, he will still lose a lot of Intelligence from Arcane Orb, making it harder to cast his high mana cost spells.
Wraith King icon.png
  • Arcane Orb and Sanity's Eclipse can quickly drain Wraith King's limited mana pool, making him unable to use Reincarnation or Wraithfire Blast.
  • Wraithfire Blast's slow projectile speed makes it easy to avoid using Astral Imprisonment.
Medusa icon.png
  • Arcane Orb does pure damage so Medusa's tankiness from Mana Shield is greatly reduced.
  • The intelligence steal from Arcane Orb reduces Medusa's overall mana pool, thus reducing Medusa's tankiness and dampening the effects of Mana Shield.
  • Medusa has low mobility, making it easy for Outworld Devourer to get multiple attacks in with Arcane Orb.
  • Medusa doesn't build Black King Bar which protects her from Sanity's Eclipse and Arcane Orb.
Sven icon.png
  • Outworld Devourer has a disengaging spell to allow him or his team to get away from Sven.
  • Storm Hammer can be cancelled with imprisonment.
Weaver icon.png
  • The intelligence steal from Arcane Orb reduces Weaver's low mana pool, preventing him from using Shukuchi and cannot be restored stolen intelligence by Time Lapse.
  • Astral Imprisonment allows to catch Weaver during Shukuchi with true sight making him vulnerable to Outworld Devourer's teammates for easy kill. With Aghanim's Scepter it can also use to pop his Linken's Sphere icon.png Linken's Sphere.
  • Weaver's Mana Break talent cannot burn Outworld Devourer's mana pool by activating Equilibrium.
  • Sanity's Eclipse deals massive damage to Weaver due to low intelligence from early to mid game.


  • Any heroes with low Intelligence will die quickly or even instantly to Sanity's Eclipse: Doom minimap icon.png Doom, Phantom Assassin minimap icon.png Phantom Assassin, Troll Warlord minimap icon.png Troll Warlord. The 30% max mana drain also helps to ensure kills on heroes with built-in escape mechanisms.
  • Arcane Orb's Intelligence steal can shut down ability-dependent tanky heroes with medium or low Intelligence: Axe minimap icon.png Axe, Tidehunter minimap icon.png Tidehunter.
  • Illusion basing heroes can't use their illusion beneficially.
  • Heroes that must kill others in a short duration of time or need to combo their abilities suffer heavily against Outworld Devourer, as a simple Astral Imprisonment can instantly throw off key abilities like Void's Chronosphere, Ursa's Enrage or Kunkka's X-Torrent combo.
  • Heroes that rely heavily on armor like Dragon Knight or magic resistance like Visage can usually be dismantled by Outworld Devourer as Arcane Orb is a pure damage source.

Works well with...[edit]

Ogre Magi icon.png
  • Bloodlust greatly increases Outworld Devourer's damage output and allows him to steal Intelligence more quickly.
  • Ignite and Fireblast can pin down an enemy for Outworld Devourer to attack.
Silencer icon.png
  • Silencer's passive intelligence steal will increase the intelligence difference between Outworld Devourer and his enemies, making them take more damage from Sanity's Eclipse and causing low mana pool heroes to struggle with their mana costs.
  • Global Silence will prevent enemies from disabling Outworld Devourer, allowing him to land easy attacks.
Winter Wyvern icon.png
  • During Winter's Curse Outworld Devourer is able to steal intelligence through Arcane Orb.
Drow Ranger icon.png
  • Precision Aura increases Outworld Devourer's attack speed, allowing him to deal more damage through Arcane Orb.
Luna icon.png
  • Lunar Blessing provides Outworld Devourer with bonus intelligence, amplifying the damage dealt with Arcane Orb and Sanity's Eclipse.



  • Blink Dagger icon.png Blink Dagger users enjoy protection of Astral Imprisonment from enemy damage, letting them escape when the duration ends.