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Old Abilities
 
 
 
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Crippling Fear (Pre 7.20)

Crippling Fear (Pre 7.20)
Crippling Fear icon
Affects
Enemies
Night Stalker horrifies the target enemy Hero, causing it to miss attacks and become silenced. The effect lasts longer at night.
Cast Animation: 0.3+0.33
Cast Range: 500 (Talent 650)
Day Miss Chance: 10%
Night Miss Chance: 50%
Day Duration: 3
Night Duration: 5/6/7/8
Cooldown symbol
 24/20/16/12 (Talent 16/12/8/4)
Mana symbol
 50
Buff/Debuff
Modifiers
modifier_night_stalker_crippling_fear
A vision of the twisted maw of Balanar etches itself into the minds of the poor souls unlucky enough to cross his path.

  • The miss chance and silence duration do not update when it turns day or night while the debuff is on. The values are set upon cast.
  • Also uses the night values during the night from Eclipse icon Eclipse.


Thirst for Blood (Pre 5.35)

Thirst for Blood
Can be used by illusions. Disabled by Break. Pierces spell immunity. TT
Vampiric Aura (Skeleton King) icon
Ability
Aura / Passive
Affects
Self
The Night Stalker thirst for blood. Attacks against enemy units restore his hit points.
Lifesteal: 7%/14%/21%/28%
Buff/Debuff
Modifiers
Thirst For Blood
Death

  • In patch 5.31 Thirst for Blood got changed. Now lifesteal only worked during Night Time, but its value go increased to 12%/24%/36%/48%.
  • Thirst for Blood it is technically an aura but only affects Night stalker.


Hunter in the Night (7.06-7.19d)

Hunter in the Night (7.06-7.19d)
Can be used by illusions. Disabled by Break. Pierces spell immunity. EG
Hunter in the Night icon
Affects
Self
Night Stalker is in his element at night, attacking and moving with great swiftness. Can be activated during night to grant Night Stalker flying movement for 2 seconds.
Move Speed Bonus: 20%/25%/30%/35%
Attack Speed Bonus: 30/50/70/90 (Talent 170/190/210/230)
Night Flight Vision: 1000
Night Flight Duration: 2
Cooldown symbol
 30/26/22/18
Mana symbol
 80
Buff/Debuff
Modifiers
modifier_night_stalker_hunter_in_the_night
Undispellable
modifier_night_stalker_hunter_in_the_night_flight
The hunting prowess of Balanar improves as the night beckons.

  • Both the passive and the active part also work during the night from Eclipse icon Eclipse.
  • Hunter in the Night turns into an active ability during nighttime, so it can only be cast during the night.
  • Hunter in the Night interrupts Night Stalker's channeling spells upon cast.
  • Temporarily grants Night Stalker flying movement and flying vision, allowing him to fly over and see past cliffs and trees. However, his vision is reduced to 1000.
  • During the active, Night Stalker can neither trigger nor take damage from Proximity Mines icon Proximity Mines.
  • Hunter in the Night does not end prematurely when it becomes day while it is active.
  • Destroys trees within 200 radius around Night Stalker upon landing.


Darkness (5.61-7.20)

Darkness (5.61-7.20)
Darkness icon
Ability
No Target
Affects
Enemies
Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units and wards have their vision range reduced.
Cast Animation: 0.3+0.5
Enemy Vision Reduction: 25%
Aura Linger Duration: 0.5
Duration: 40
Cooldown symbol
 160/120/80
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants unobstructed vision in the night. The improved vision does not depend on using Darkness.
Buff/Debuff
Modifiers
modifier_night_stalker_darkness
Death
modifier_nightstalker_darkness_blind
Death
It is a humbling sight to see when the mightiest of warriors become afraid of the dark.

  • The vision reduction only occurs during Darkness nights. Regular nights and the night from Eclipse icon Eclipse do not reduce vision when Night Stalker is in the game.
  • The vision reduction affects every non-neutral enemy unit, including wards, excluding buildings.
  • Does not reduce vision granted by spells.
  • Darkness has a lower priority than the daytime caused by Supernova icon Supernova. During it, the vision reduction is not applied either.
  • The vision limitation is provided by a global aura and thus the debuff lingers for 0.5 seconds after Darkness' night ends.
  • The unobstructed vision from the Aghanim's Scepter icon Aghanim's Scepter upgrade is not bound to any of Night Stalker's spells
    • It is also not bound to Darkness nights, and is active during any night.


Darkness (Pre 5.61)

Darkness (Pre 5.61)
Darkness icon
Ability
N/A
Affects
Enemies
Creates a period of darkness for Night Stalker to thrive in.
Cast Animation: 0.3+0.5
Time: 2PM/10PM/6PM
Cooldown symbol
 260/160/120
Mana symbol
 140/220/325
Buff/Debuff
Modifiers
Darkness
Undispellable

  • This ability got replaced by following Darkness icon Darkness in the 5.61 gameplay patch.
Level 1: Turns day into night.
Level 2: Turns day into a longer night, with a shorter cooldown.
Level 3: Turns day into a full night, with a short cooldown.


Crippling Fear (Pre 5.35)

Crippling Fear (Pre 5.35)
Blocked by Linken's Sphere. Does not pierce spell immunity. FF
Crippling Fear icon
Affects
Enemies
In the night, the Night Stalker can use intese fear in the enemy units, causing them to miss attacks, move slower and be unable to cast spells.
Cast Animation: 0.98+0.0
Cast Range: 500
Miss Chance: 20%/40%/60%
Slow: 15%/25%/35%
Radius: 200
Hero Duration: 6/8/10
Creep Duration: 12/16/20
Cooldown symbol
 75
Mana symbol
 250/325/400
Buff/Debuff
Modifiers
Crippling Fear

  • This ability is not selectable nor clickable during daytime, it becomes a passive spell with no effect on night stalker.
  • Day-Time Crippling Fear description is: "Nobody fears the Night Stalker during the day".
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