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Chasingdps

DPS multiplier when chasing

Chasedpsthreshold

Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS

Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed can never be lower than 100, and is usually capped at 550. Some heroes have abilities that allow them to move above 550 movement speed. Every unit has a base movement speed, but it can be altered by abilities and items.

Movement speed is expressed in units per second.

Stacking

Similar items' movement speed bonuses do not stack (with the exception of Eul's Scepter of Divinity icon Eul's Scepter of Divinity):

Formula

movement speed = (base movement speed + flat movement speed bonuses) × (1 + sum of percentage movement speed bonuses and slows)

Flat movement speed bonuses are fixed amounts granted by all kinds of boots and other items. Percentage movement speed buffs are certain buffs that make a hero move faster depending on their current movement speed, and are granted by some abilities as well as items.

Following

When ordering a move command onto a unit, the ordered unit follows it, until a new order is given. The follow range for most units is 100, meaning a unit ordered to follow another unit attempts to stay within 100 range of the targeted unit. Mobile ward type summons (such as Frozen Sigil icon Frozen Sigil and Healing Ward icon Healing Ward) have a follow range of 250. Making a right-click is a move command, making a right-click on an allied unit is automatically a follow command. In order to follow enemy units, the player has to use the move hotkey (default, M) and select an enemy unit.

Movement speed comparison

Below is a comparison of the movement speeds of all heroes.

Heroes (melee) Heroes (ranged) Base MS Boots of Speed (500)
Phase Boots (1500)Power Treads (1400)
Arcane Boots (1300) Guardian Greaves (4950) [[
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Boots of Travel (2500) Phase Boots (1500) Phased
(melee/ranged)
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{{#ask: Movement speed::285}} {{#ask: Movement speed::285}} 285 Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". Expression error: Unrecognized punctuation character "{". / Expression error: Unrecognized punctuation character "{".
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Movement speed increasing abilities

Movement speed increasing items

Items based on Boots of Speed

Multiple Boots of Speed icon Boots of Speed or other derived items do not stack.

Items based on Yasha

Multiple Yasha icon Yasha or other derived items do not stack.

Other items with passive bonuses

Active abilities of items

Haste

Haste sets the affected unit's minimum movement speed to a certain value. This means during its effect, a unit's movement speed cannot go below that value. So when a unit has more movement speed than the set value (e.g. Bloodseeker minimap icon Bloodseeker with his Thirst icon Thirst), slow effects cannot bring it below the value set by the haste.

Version history

Version
Description
  • Maximum movement speed increased from 522 to 550.
  • Agility attribute symbol Agility no longer grants 0.01 movement speed per point.
  • Move speed bonuses no longer stack.

See also


{{#set:|movement speed=550}}

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