Changelogs
Version history
Version
Description
- Reduced base attack time from 1.55 to 1.5.
- Reduced base attack time from 1.6 to 1.55.
- Increased strength gain from 2 to 2.3.
- Reduced base health regeneration from 0.25 to 0.
- Rescaled Adaptive Strike mana cost from 100/90/80/70 to 80.
- Morph Replicate now disjoints projectiles upon cast.
- Waveform can no longer be cast while rooted.
- Added talents:
- Reduced base attack damage from 13-22 to 9-18 (total attack damage is now 33-42).
- Increased Morph Replicate cast time from 0.25 to 0.35.
- Reduced intelligence gain from 1.5 to 1.1.
- Adaptive Strike
- Increased base damage from 50/60/70/80 to 100 on each level.
- Reduced mana cost from 100 on each level to 100/90/80/70.
- Morph
- Morph now shifts in intervals of 1 rather than 2. [?]
- Increased shift rate per second from 2/4/6/10 to 2/4/8/16.
- Reduced Hybrid cooldown from 140 to 120.
- Increased agility gain from 3 to 3.4.
- Increased Adaptive Strike base damage from 20/40/60/80 to 50/60/70/80.
- Hybrid
- No longer hides Morphling and no longer disables him for its duration.
- Can now be used while having a Replicate illusion.
- Hybrids are now visible as an illusion to the enemy.
- Adaptive Strike now uses a projectile which travels at a speed of 1150 and is disjointable.
- Added Aghanim's Scepter upgrade for Morphing: Grants Morphling the Hybrid ability.
- Hybrid:
- Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds.
- Cast range: 600
- Illusion damage dealt: 50%
- Illusion damage taken: 100%
- Illusion duration: 20
- Mana cost: 200
- Cooldown: 140
- Notes: When the duration ends or the hybrid dies, Morphling emerges (cannot end prematurely). Hybrid is not available while having a living Replicate.
- Increased Adaptive Strike max stun duration from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25.
- Reduced base attack time from 1.7 to 1.6.
- Reduced cast point from 0.4 to 0.25.
- Reduced cast point from 0.45 to 0.4.
- Increased base agility from 19 to 24.
- Reduced Adaptive Strike cooldown from 20 to 10.
- Adaptive Strike
- Now deals 20/40/60/80 base damage.
- Reduced maximum damage agility multiplier from 0.75/1.5/2.25/3 to 0.5/1/1.5/2.
- Changed Adaptive Strike damage type from physical to magical.
- Replicate can no longer be cast on illusions under Morphling's control.
- Increased Morph Replicate mana cost from 0 to 150.
- Reworked Adaptive Strike
- Old Adaptive Strike:
- Blasts the target, dealing damage or stunning and knocking it back based on the Morphling's dominant attribute between strength and agility.
- Cast range: 600/700/800/900
- Base damage: 30/60/90/120
- Agility as damage multiplier: 1.4/1.8/2.2/2.6
- Stun duration: 1.4/2.8/2.2/2.6
- Knockback distance: 200
- Mana cost: 100
- Cooldown: 20
- Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
- New Adaptive Strike:
- Damages, stuns and knocks back the target. Damage, stun and knockback are determined by Morphling's agility-strength ratio. If agility is 50% higher than strength, full damage is dealt and minimum stun/knock back is applied. When strength is 50% higher than agility, minimum damage is dealt, maximum stun/knockback is applied.
- Cast range: 600/700/800/900
- Minimum agility as damage multiplier: 0.25
- Maximum agility as damage multiplier: 0.75/1.5/2.25/3
- Minimum stun duration: 0.25
- Maximum stun duration: 0.75/1.5/2.25/3
- Minimum knockback distance: 100
- Maximum knockback distance: 300
- Mana cost: 100
- Cooldown: 20
- Notes: Always deals damage, stuns and knocks back. The multiplier and stun values are not fixed. They adapt linearly in smooth intervals depending on the difference between Morphling's Agility and Strength. The values change with each % difference between agility in strength, even when it's just a minimal change.
- Waveform
- No longer hides Morphling for the duration.
- Now turns Morphling invulnerable for the duration.
- These changes prevent messing up with unit selections. It also allows Morphling to cast spells and attack during Waveform.
- Morph now passively grants 2/4/6/8 agility and strength when leveling it up.
- Morph
- Now also morph stats when manually clicking or using their hotkeys, instead of doing nothing at all.
- Cooldown for manual cast is 1/1/0.75/0.5
- Added legacy hotkeys (D for agility morph, F for strength morph).
- Reduced base attack damage from 30-39 to 19-28 (total attack damage is now 38-47).
- Increased base attack damage from 15-24 to 30-39 (total attack damage is now 49-58).
- Replicate
- Reduced mana cost from 125 to 25.
- Reduced cooldown from 120 to 80.
- Increased movement speed from 275 to 285.
- Waveform
- Increased cast range and max distance from 800 to 1000.
- Increased speed from 1000 to 1250.
- Fixed an endless Waveform bug.
- Adaptive Strike
- Increased base damage from 30 on each level to 30/60/90/120.
- Reduced mana cost from 120 to 100.
- Reduced cooldown from 25 to 20.
- Can no longer knock Roshan back.
- Replicate illusions no longer shift color in the same way as Morphling does, but use the target's colors.
- Reworked Morphling
- Reworked Waveform
- Old Waveform:
- Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
- Cast range: 700
- Blink distance: 700
- Starting damage width: 110
- Damage distance: 810
- End damage width: 300
- Damage: 75/150/225/300
- Notes: Morphling blinks on the targeted point and simultaneously releases a damaging water wave. The wave always travels the full distance, while Morphling blinks to where the spell was targeted.
- New Waveform:
- Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
- Cast range: 800
- Max travel distance: 800
- Damage width: 200
- Damage: 100/175/250/325
- Mana cost: 140
- Cooldown: 11
- Notes: Morphling is invulnerable while surging. Surges at a speed of 1000 and damages any enemy on his way. Damage and travel distance are the same.
- Replaced Morph Attack / Crushing Wave / Unstable Power with Adaptive Strike
- Adaptive Strike:
- Blasts a target with magical energy, dealing damage or disabling the target based on the Morphling's dominant attribute between agility and strength.
- Cast range: 600/700/800/900
- Base damage: 30
- Agility as damage: 140%/180%/220%/260%
- Stun duration: 1.4/1.8/2.2/2.6
- Knockback distance: 100
- Mana cost: 120
- Cooldown: 25
- Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
- Replicate:
- The Morphling has the unique ability to replicate any target, friendly or enemy. Although it deals reduced damage, the hero can morph into the replication, instantly taking its position.
- Cast range: 700/1100/1500
- Illusion damage dealt: 50%
- Illusion damage taken: 100%
- Illusion duration: 30/45/60
- Mana cost: 200
- Cooldown: 120
- Notes: Creates an illusion of the target hero. Morphling can take its place at any time using the Morph Replicate sub-ability. The illusion's name mimics the name of the targeted player's hero. Cannot be cast on self.
- Attribute Bonus
- No longer adds the attributes directly to Morphlings base attributes
- This means the bonus attributes can no longer be used with Morph.
- Increased intelligence per level from 0 to 2.
- No longer adds the attributes directly to Morphlings base attributes
- Crushing Wave
- Now destroys trees around the target within a 200 radius.
- Reduced mana cost from 90 to 75.
- Reduced cooldown from 10 to 9.
- Crushing Wave
- Reduced mana cost from 95/100/105/110 to 90 on each level.
- Reduced cooldown from 12 to 10.
- Fixed Manta Style causing Morphling to stop changing colors randomly.
- Reduced Attribute Bonus intelligence bonus from 2 to 0.
- Waveform
- Reduced cast and blink range from 700/750/800/850 to 700 on each level.
- Increased mana cost from 110/120/130/140 to 175 on each level.
- Increased Morph Attack cooldown from 10 to 20.
- Increased Crushing Wave damage from 50/100/150/200 to 100/150/200/250.
- Increased Morph mana cost from 10 to 20.
- Adapt
- Increased mana cost from 300 on each level to 300/350/400.
- Increased cooldown from 0.5 to 5.
- Morphling now randomly changes its color every few seconds again.
- Fixed an Aegis of the Immortal bug related to Waveform.
- Increased Waveform cast range and blink distance from 700 on each level to 700/750/800/850.
- Morph
- Fixed Morph being single target, instead of no target (could only target enemies with no effect).
- Fixed Morph preventing Morphling to use attack modifier while active.
- Removed legacy hotkeys (R and O), since manual cast does nothing.
- Reduced mana cost from 2/4/6/8 to 0.
- Changed Morph Attack damage type from magical to physical.
- Crushing Wave
- No longer knocks Roshan back.
- Fixed some memory leak issues.
- Adapt
- Fixed some bugs with Adapt in Death Match mode.
- Fixed some memory leak issues.
- Increased mana cost from 300/250/200 to 300 on each level.
- Fixed Morphling being unable to buy Refresher Orb in agility form.
- Increased base intelligence from 15 to 17.
- Increased Attribute Bonus intelligence per level from 1 to 2.
- Increased Morph Attack damage from 30 + 120%/130%/140%/150% of agility to 30 + 140%/180%/220%/260% of agility.
- Unstable Power
- Can no longer be cast on enemy units.
- No longer deals 15/20/25/30 damage per second.
- Increased duration from 7 to 12.
- Increased cooldown from 14 to 15.
- Reworked Morphling.
- Can now buy Refresher Orb again.
- No longer randomly changes color every few seconds.
- Attribute Bonus
- Reduced max levels from 14 to 10.
- Increased intelligence per level from 0 to 1.
- Replaced Tidal Wave with Waveform
- Waveform
- The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
- Cast range: 700
- Max blink distance: 700
- Damage starting width: 110
- Damage distance: 810
- Damage end width: 300
- Damage: 75/150/225/300
- Mana cost: 110/120/130/140
- Cooldown: 11
- Notes: Upon cast, Morphling blinks to the targeted point. However, the damaging wave always travels the full distance. The blink does not disjoint.
- Removed Blink.
- Morph
- Reduced level requirement from 6/10/14/18 to 1/3/5/7.
- Reduced mana cost from 10 on each level to 2/4/6/8.
- Added a new ultimate ability
- Adapt:
- Allows the Morphling to adapt to his circumstances by altering his hero type.
- Channel time: 5/4/3
- Changes Morphling primary attribute from agility to intelligence, from intelligence to strength, or from strength to agility, depending on what form he currently is. On each form he has a different 2nd ability, attack range and movement speed. Morphling is still agility by default.
- Agility form: Has 350 attack range (ranged), 275 movement speed and the Morph Attack ability
- Morph Attack:
- Focuses his next attack to reach further targets.
- Cast range: 550/650/750/850
- Damage: 30 + 120%/130%/140%/150% of agility
- Mana cost: 50
- Cooldown: 10
- Notes: Simply deals damage based on Morphling's agility to the target. Damage is dealt instantly. Damage type is magical.
- Intelligence form: Has 500 attack range (ranged), 275 movement speed and the Crushing Wave ability
- Crushing Wave:
- Summons a wave to blast an enemy unit. Deals damage, stuns for a short duration and moves the unit slightly backwards.
- Cast range: 800
- Damage: 50/100/150/200
- Stun duration: 1/1.25/1.5/1.75
- Knockback distance: 100
- Mana cost: 95/100/105/110
- Cooldown: 12
- Notes: Knocks the target back instantly. Damage and stun use a projectile which travels at a speed of 3000 and can be disjointed.
- Strength form: Has 175 attack range (melee), 290 movement speed and the Unstable Power ability
- Unstable Power:
- Increases the damage and armor of a target, but causes it to lose life over time. Castable on enemies and allies.
- Cast range: 700
- Attack damage bonus: 30%/40%/50%/60%
- Armor bonus: 4/5/6/7
- Damage per second: 15/20/25/30
- Notes: Can be set on auto-cast. The damage per second is lethal. Dying to it counts as a suicide.
- Blink
- Increased blink distance from 600 on each level to 700/800/900/1000.
- Increased level requirement from 1/3/5/7 to 3/6/9/12.
- Rescaled cooldown from 11/8/6/4 to 9/8/7/6.
- Increased mana cost from 50 to 60.
- Increased Morph level requirement from 1/3/5/7 to 6/10/14/18.
- Removed Spellsteal
- Attribute Bonus
- Increased max levels from 10 to 14.
- Reduced intelligence per level from 2 to 0.
- Blink
- Reduced blink distance from 1000 to 600.
- Reduced mana cost from 60 to 50.
- Reduced cooldown from 12/9/7/5 to 11/8/6/4.
- Reduced strength gain from 2.2 to 2.0.
- Reduced agility gain from 3.2 to 3.0.
- Morphling can no longer build a Refresher Orb.
- Spell Steal can no longer steal Healing Salve as an ability.
Patch history
Patch
Description
- Fixed Waveform's invulnerability being purgeable.
- Fixed Replicate illusion buff icon being visible to enemy players.
- Fixed being unable to control the first Juxtapose illusion created by your Phantom Lancer Replicate.
- Fixed Replicate dying if Morphling dies with Aegis of the Immortal.
- Updated vision values on these abilities: Unstable Concoction, Phantasm, Waveform, Storm Hammer, Mirror Image, Spirit Lance, Requiem of Souls, Spectral Dagger, Venomous Gale, Earthbind, Dream Coil, Shackleshot, Wall of Replica, Flamebreak, Deafening Blast, Ghostship.
- Fixed being able to heal under Ice Blast.
- Fixed Replicate being castable on Spirit Bear and Warlock's Golem.
- Added timer to Replicate that shows up as a buff.
- Fixed Morph removing Curse of the Silent.
- There is now a splash effect when Morphling takes an illusion's position.
- Waveform now properly gives 1000/1000 flying vision during movement and for 0.94 seconds at the destination.
- Fixed colors becoming bugged.
- Fixed Morph cooldown bug.
- Fixed Waveform speed.
- Fixed Replicate not being blocked by Linken's Sphere.
- Fixed Replicate not having cast time.
- Fixed how the autocasting of Morph agility/strength works.
- Fixed how attribute bonuses interact with Morph (and in general).
- Fixed lots of bugs with Adaptive Strike.
- Fixed Adaptive Strike pushing Roshan.
- Returning Hero: Morphling [Rough Model].
- Temporarily disabled Morphling.
- Fixed Adaptive Strike not doing its base damage.
- Fixed Waveform triggering linken's sphere for all units it hits.
- Fixed not being able to attack/cast during Waveform.
- Fixed distance traveled on Waveform.
- Increased Morphling model size by 10%.
- Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck. This includes fixes to Fissure, Ghostship, Dragon Slave, Sacred Arrow, Earth Spike, Waveform, Illusory Orb, Meat Hook, Burrowstrike, Wave of Terror, and Powershot.
- Fixed crash when using Morphling's ultimate.
- Morphling's Waveform and Faceless Void's Time Walk will now continue previously-commanded movement properly (should no longer double-back after using those abilities).