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Morphling
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
19 + 2.3
24 + 3.7
17 + 1.1
Level 0 1 15 25 30
Health 120 538 1242 2012 2298
+0 +1.9 +5.12 +8.62 +9.97
Mana 75 279 459 735 819
+0.01 +0.86 +1.63 +2.78 +3.16
Armor -2 2 10.63 18.8 22.22
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

9
18

33
42

84
93

133
142

154
163

Attack Rate 0.67/s 0.83/s 1.17/s 1.5/s 1.64/s
Attack Range Ranged 350 (800)
Attack Speed 100 (1.5s BAT)
Attack Animation 0.5 + 0.5
Projectile Speed
Move Speed 285 (Nighttime 315)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Morphling is a ranged agility hero that has many flexible abilities, item builds and is leveled as a very strong hard carry. He relies strongly on his attributes, and is an effective ganker. Unlike other agility carries that rely on physical attacks, he relies on his powerful abilities to initiate and shift into a state from which he can make a kill. Waveform lets him surge directly forward to a location, damaging enemies on his path, working both as a nuke or an escape. Adaptive Strike is an interesting scaling ability that blasts enemies with magical water while also stunning, knocking back, and dealing damage. Its power is based on either Agility or Strength. Morph allows him to edit his physical being, switching it from Agility or Strength, transforming him into a strong damage dealer or a tank. His ultimate, Replicate, creates a copy of either an ally or an enemy. At will, he can take on the place of that Replicate and instantly surprise enemies.

Bio

Morphling minimap iconMorphling
▶️ "You only miss the water when the well runs dry."
For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity’s inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night, a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water, and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures--now a footsoldier, now an archer, now the cavalryman--until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.

Abilities

Waveform
Waveform icon
Affects
Enemies / Self
Damage
Magical
Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
Cast Range: 1000 (Talent Expression error: Unrecognized punctuation character "{".)
Max Travel Distance: 1000 (Talent Expression error: Unrecognized punctuation character "{".)
Damage Radius: 200
Damage: 100/175/250/325
Cooldown symbol
 11 (Talent Expression error: Unrecognized punctuation character "{".)
Mana symbol
 140/155/160/165
Buff/Debuff
Modifiers [?]
Waveform
Undispellable
A torrential flood takes enemies by force.

  • Surges with a speed of 1250 and disjoints projectiles upon cast.
  • Morphling is invulnerable, and his model cannot be selected with the mouse during Waveform.
    • However, Morphling can be selected by clicking the hero icon with the mouse.
  • Can hit units up to Expression error: Unrecognized punctuation character "{". (Talent Expression error: Unrecognized punctuation character "{".) distance away (travel distance + radius).
  • Morphling can turn, attack, cast abilities and use items during Waveform.
  • Does not travel the full distance, when targeting closer than the max distance.


Adaptive Strike
Adaptive Strike icon
Affects
Enemies
Damage
Magical
Launches a surge of water toward an enemy unit, stunning the target while dealing base damage plus additional damage based on Morphling's Agility times a multiplier. If Morphling's Agility is 50% higher than Strength, the maximum damage and the minimum stun is dealt. If his Strength is 50% higher than his Agility, the maximum stun and minimum damage are dealt.
Cast Animation: 0.25+0.67
Cast Range: 600/700/800/900
Base Damage: 100
Min Bonus Damage Agility Multiplier: 0.25
Max Bonus Damage Agility Multiplier: 0.5/1/1.5/2
Min Stun Duration: 0.25
Max Stun Duration: 1.25/2.25/3.25/4.25
Cooldown symbol
 10 (Talent Expression error: Unrecognized punctuation character "{".)
Mana symbol
 80
Buff/Debuff
Modifiers [?]
Adaptive Strike
Disable Aggro
Unknown
The Morphling calls upon his elements to crush his opponents with waves.

  • The projectile travels at a speed of 1150 and can be disjointed.
  • The multiplier and stun values are not fixed. They adapt linearly in smooth intervals depending on the difference between Morphling's agility and strength.
  • The values change with each percent difference between agility and strength, even when it is just a minimal change.
  • The multiplier and stun values also count bonus attributes, not only base attributes.
  • When the current agility is 50% higher than the strength, the damage multiplier stops increasing and the stun duration stops decreasing.
  • When the current strength is 50% higher than the agility, the damage multiplier stops decreasing and the stun duration stops increasing.
  • The knock back uses the same rules as the stun, it stops decreasing when agility is 50% higher than strength, and stops increasing when strength is 50% higher.
  • Knock back distance ranges from 100 to 300 units, knock back speed is 1000.
  • Checks Morphling's stats upon projectile impact.
  • Targeted neutral creeps do not draw aggro from lane creeps and towers and are ignored by auto-attacks and attack-move orders for 6 seconds.


Morphling Morph HUD

The custom HUD element for Morph icon Morph, showing the current agility-strength ratio.

{{#subobject:Morph | title = Morph | type = hero | image = File:Morph icon.png }}

Morph (Agility Gain)
Ability
Toggle
Affects
Self
Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Agility.
Shift Rate: 0.5/0.25/0.125/0.0625
Points per Shift: 1
Bonus Agility: 3/4/5/6
Mana Cost per Second: 30
Cooldown symbol
 0
Buff/Debuff
Modifiers [?]
Morph Agi
Undispellable
Shifting water makes it difficult to discern the nature of Morphling.

  • Morph (Agility Gain) and Morph (Strength Gain) are linked abilities; leveling up one automatically levels up the other as well.
  • Morph does not interrupt Morphling's channeling spells upon toggling.
  • Morph cannot be shift-queued, and unlike any other toggle spell in the game, can be toggled during the cast time of other spells.
  • Converts Lua error in Module:Calculate at line 35: in expression "{{#show:#Morph (Agility Gain)|?value2#}}/{{#show:#Morph (Agility Gain)|?value1#}}". attribute points per second, resulting in the following changes per second:
    • Agility: Morphling gains/loses Lua error in Module:Calculate at line 35: in expression "({{#show:Attributes|?bonus armor#}}*({{#show:#Morph (Agility Gain)|?value2#}}/{{#show:#Morph (Agility Gain)|?value1#}})) round 2". armor, Lua error in Module:Calculate at line 35: in expression "{{#show:Attributes|?bonus attack speed#}}*({{#show:#Morph (Agility Gain)|?value2#}}/{{#show:#Morph (Agility Gain)|?value1#}})". attack speed and Lua error in Module:Calculate at line 35: in expression "{{#show:Attributes|?bonus damage#}}*({{#show:#Morph (Agility Gain)|?value2#}}/{{#show:#Morph (Agility Gain)|?value1#}})". attack damage.
    • Strength: Morphling gains/loses Lua error in Module:Calculate at line 35: in expression "{{#show:Attributes|?bonus health#}}*({{#show:#Morph (Agility Gain)|?value2#}}/{{#show:#Morph (Agility Gain)|?value1#}})". maximum health and Lua error in Module:Calculate at line 35: in expression "{{#show:Attributes|?bonus health regeneration flat#}}*({{#show:#Morph (Agility Gain)|?value2#}}/{{#show:#Morph (Agility Gain)|?value1#}})". health regeneration
    • Gaining or losing strength through Morph increases/reduces current health by {{#show:Attributes|?bonus health#}} per point as well, instead of only maximum health.
    • This means he effectively gets healed when morphing strength, or his health drained when morphing agility. The health loss is not lethal.
    • Drains Lua error in Module:Calculate at line 35: in expression "{{#show:#Morph (Agility Gain)|?value4#}}/{{#show:#Morph (Agility Gain)|?value1#}}". mana on every shift, resulting in {{#show:#Morph (Agility Gain)|?value4#}} mana per second.
  • Morph continues to convert attributes even if Morphling is disabled.
  • Can only convert Morphling's base agility and strength. Bonus attributes cannot be converted.
    • The passively added strength and agility are not added to the base attributes, and can therefore not be converted either.
  • Morphed attributes are permanent and not reverted on death.
  • The passive agility effectively increases Morphling's armor by Lua error in Module:Calculate at line 35: in expression "{{#show:#Morph (Agility Gain)|?value3#}}*{{#show:Attributes|?bonus armor#}} round2". and attack speed as well as attack damage by {{#show:#Morph (Agility Gain)|?value3#}}.
  • The passive strength effectively increases Morphling's health by Lua error in Module:Calculate at line 35: in expression "{{#show:#Morph (Strength Gain)|?value3#}}*{{#show:Attributes|?bonus health#}}". and health regeneration by Lua error in Module:Calculate at line 35: in expression "{{#show:#Morph (Strength Gain)|?value3#}}*{{#show:Attributes|?bonus health regeneration flat#}}"..


Morph (Strength Gain)
Ability
Toggle
Affects
Self
Morphling shifts its form, pulling points from Agility and pouring them into Strength. The process is reversible. Additional points in Morph increase the rate of stat change. Passively grants bonus Strength.
Shift Rate: 0.5/0.25/0.125/0.0625
Points per Shift: 1
Bonus Strength: 3/4/5/6
Mana Cost per Second: 30
Cooldown symbol
 0
Buff/Debuff
Modifiers [?]
Morph Str
Undispellable
Shifting water makes it difficult to discern the nature of Morphling.

  • Same notes as for Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Morph (Agility Gain)". apply.


Replicate
Replicate icon
Morphling replicates any hero, friend or foe, dealing {{#show:#Replicate|?value2#}} of the original Hero's outgoing damage while taking {{#show:#Replicate|?value3#}} of any incoming damage. At any time, Morphling can instantly take the position of the Replicate for {{#show:#Morph Replicate|?mana cost#}} mana. If Morphling dies, the Replicate will expire.
Cast Animation: 0.25+0.33
Cast Range: 700/1100/1500
Illusion Damage Dealt: 80% (Talent Expression error: Unrecognized punctuation character "{".%)
Illusion Damage Taken: 100%
Illusion Duration: 30/45/60
Cooldown symbol
 80 (Talent Expression error: Unrecognized punctuation character "{".)
Mana symbol
 25
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants the Hybrid ability.
Buff/Debuff
Modifiers [?]
Replicate Timer
Undispellable
Staring into Morphling produces a reflection that mimics the beholder.

  • Replicate cannot be cast on the caster themselves or any illusions under their control.
    • However, any illusion under allied or enemy control can be targeted, including illusions of Morphling under their control.
  • When the illusion is created, this ability is temporarily replaced by Morph Replicate icon Morph Replicate until the illusion disappears.
  • Both, the illusion and Morphling have a timer above them, showing how many seconds are left for the illusion to expire. This timer is only visible to Morphling.
  • When replicating an ally, the illusion carries the ally's name, instead of Morphling's, so enemies cannot tell if it is just a replicate, or the real hero.
  • The illusion spawns 108 range away from the target if the hero has a collision size of 24, and 72 if the collision size is 8. It appears either north, east, south or west from the target.
  • Faceless Void minimap icon Faceless Void replicates are able to walk inside any Chronosphere icon Chronosphere. A replicate created from an allied Faceless Void is even granted the phased movement and haste inside it.
    • This also goes for replicates from an allied Rubick minimap icon Rubick and his stolen Chronosphere.


Morph Replicate
Morph Replicate icon
Ability
No Target
Affects
Self
Morphling switches into his replication, instantly taking its position.
Cast Animation: 0.35+0.23
Cooldown symbol
 0
Mana symbol
 150

  • Despite being a sub-spell, Morph Replicate does proc all on-cast effects like a regular spell.
  • The illusion disappears when Morphling uses this ability.
  • When the illusion's ownership changes, Morph Replicate still fully works.


Hybrid
Hybrid icon
Morphling creates a hybrid replication of a target allied hero, which can cast all of that hero's current, non-ultimate abilities. Enemies are able to see which unit is a Hybrid.
Cast Animation: 0.25+0.43
Cast Range: 600
Illusion Damage Dealt: 50%
Illusion Damage Taken: 100%
Illusion Duration: 20
Cooldown symbol
 60 (Talent Expression error: Unrecognized punctuation character "{".)
Mana symbol
 200

  • Can only be cast on allied heroes, including their illusions. Cannot be cast on any illusion of Morphling.
  • The Hybrid illusion can use any ability of its source, except for ultimates and abilities granted by Aghanim's Scepter.
  • The abilities follow the same rules as Rubick's Spell Steal icon Spell Steal. The rules can be viewed here.
  • It cannot level up any abilities. Their levels are equal to what the original hero had them on as the Hybrid was created.
  • The Hybrid can fully use any passive ability of the hero, if they can affect illusions. This includes passive ultimates.
  • If a buff gets carried over to illusions upon creation (like most transformation spells), the Hybrid illusion gets it as well. This includes buffs from ultimates.
  • If the targeted ally has Aghanim's Scepter, the Hybrid gets its spells upgraded as well.
  • The illusion's attributes mirror Morphling's base attributes. They are set upon cast and do not adapt dynamically. Attributes gained from Morphling's items do not affect the illusion.
  • The illusion spawns 108 range away from the target if the hero has a collision size of 24, and 72 if the collision size is 8. It appears either north, east, south or west from the target.
  • The illusion has a timer above it, showing how many seconds are left for the illusion to expire. This timer is only visible to Morphling.
  • Unlike most other illusions, illusions created by Hybrid have no bounty.


Talents

Hero Talents
+50% Replicate icon Replicate Damage25+400 Waveform icon Waveform Range
+40 Damage20+25 Movement Speed
12% Cooldown Reduction15+25 Attack Speed
+200 Mana10+8 Agility attribute symbol Agility
Notes:
  • Upgrading mana increases maximum mana capacity and keeps the current mana percentage.
  • The agility bonus cannot be morphed to strength with Morph icon Morph.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core icon Octarine Core and additively with Arcane Rune minimap icon Arcane Rune.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • The mana talent increases the max mana capacity and keeps the current mana percentage.
  • Multiple percentage-based cooldown reduction sources do not stack. The highest value takes priority.

Recommended items

Gameplay

Audio

History

Equipment

Trivia

  • In DotA, Morphling was the only hero without a hero name, being named "Morphling the Morphling".
  • The attack response ▶️ "Wave of mutilation!" is a direct reference to a Pixies song of the same name.

Gallery

de:Morphling

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