* New scoreboard hooked up.
* You now automatically switch to groups of unselected, controlled units via Tab.
* Fixed Rattletrap's Rocket Flare to be visible on the minimap again.
* Switched sange and yasha from their orb effect maim to trigger off of an OnAttackLanded event instead.
* Manta move speed doesn't stack with yasha or sange and yasha.
* Fixed Reaper's Scythe on magic immune units.
* Fixed Fatal Bonds not always adding the primary target.
* Fixed a number of abilities having incorrect interaction with Sphere: Slithereen Crush, Jinada, Wind Walk, Echo Slam, Moon Glaives, Death Pulse, Purification, Scream of Pain, Fatal Bonds.
* Added grow factor to BKB.
* Implemented neutral Ogre Magi's Frost Armor ability.
* Implemented neutral Dark Troll Warlord's Ensnare ability.
* Implemented neutral Giant Wolf's Critical Strike ability and neutral Alpha Wolf's Critical Strike ability.
* Implemented neutral Alpha Wolf's Command Aura ability.
* Implemented neutral Enraged Wildkin's Tornado ability.
* Fixed Centaur Khan's War Stomp and Polar Furbolg Ursa Warrior's Thunder Clap so they aren't absorbed by Sphere.
* Fixed Vampiric Aura on illusions.
* Fixed Electric Vortex sometimes not pulling a unit if it is running away while casting.
* Added new summoned melee unit: neutral Dark Troll Warlord's Skeleton Warrior.
* Added Defend Ally ability usage to Bane, Crystal Maiden, Sven, Tidehunter, Tiny, Vengeful Spirit, and Windrunner bots.
* Added a bunch of missing summoned unit names.
* Tidehunter's Ravage is now consumed by Sphere.