== Gameplay ==
* Added <span class="image-link">[[File:Lone Druid minimap icon.png|20px|link=Lone Druid|class=noprint pixelart]] [[Lone Druid|Lone Druid]]</span>!
* Fixed small bug in the timing of sequential attacks.
* <span class="image-link">[[File:Lifestealer minimap icon.png|20px|link=Lifestealer|class=noprint pixelart]] [[Lifestealer|Lifestealer]]</span>
** Fixed being unable to Infest Mud Golems.
* <span class="image-link">[[File:Weaver minimap icon.png|20px|link=Weaver|class=noprint pixelart]] [[Weaver|Weaver]]</span>
** Fixed Time Lapse interaction with Aegis.
* <span class="image-link">[[File:Ancient Apparition minimap icon.png|20px|link=Ancient Apparition|class=noprint pixelart]] [[Ancient Apparition|Ancient Apparition]]</span>
** Fixed a bug where Ice Blast could get stuck on the map.
* Added <span class="image-link">[[File:Lycan minimap icon.png|20px|link=Lycan|class=noprint pixelart]] [[Lycan|Lycan]]</span> in Captain's Mode
== UI ==
* The top bar game timer no longer is reset when a game ends.
* Heroes in top bar now draw grayscale when dead.
* The buyback cooldown time now appears in the gold tooltip.
* The buyback cooldown now appears in the form minutes:seconds.
== Visuals ==
* Added a buff/debuff effect for Razor's Static Link.
* Added effect for fountain heal.
* Fixed heroes drawing parts of their models in portraits when sheeped, hexxed, etc.
* Updated the effects for Shadow Demon's Shadow Poison.
* Decreased darkness of fogged areas
== Bots ==
* Fixed bots being too aggressive about destroying enemy items.
* Fixed bug where bots would pick up items like Rapier or Aegis without giving humans a chance at them.
* After all humans have picked heroes, the remaining bots will now immediately pick their heroes.
* Fixed bug where bots would try to farm the same neutral camp that a human was farming.
* Added support for bots buying and placing Observer Wards:
** The more of a support a hero is, the more likely they are to buy wards.
** If they have a human teammate, they will not purchase enough wards to fully deplete the store.
** They will ward the runes, their jungle, and sometimes the enemy jungle (depending on how pushed the lanes are).
** They won't go to locations to place wards if they think it's too dangerous.
* Fixed bug that would sometimes prevent bots from defending their top/bottom lanes when the tier 3 towers/racks are gone.
* Fixed bug where if the incoming threat was small, no one would ever be a selected to defend (typically resulting in no defensive response to creeps).
changes
Text
*Added a new loading screen
*Updated the hero selection portraits for the following heroes:
**<span class="image-link">[[File:Bounty Hunter minimap icon.png|20px|link=Bounty Hunter|class=noprint pixelart]] [[Bounty Hunter|Bounty Hunter]]</span>
**<span class="image-link">[[File:Invoker minimap icon.png|20px|link=Invoker|class=noprint pixelart]] [[Invoker|Invoker]]</span>
*Added ability icons for <span class="image-link">[[File:Lycan minimap icon.png|20px|link=Lycan|class=noprint pixelart]] [[Lycan|Lycan]]</span>'s wolves.
*Added a visual effect to indicate disarmed units.
*Updated <span class="image-link">[[File:Broodmother minimap icon.png|20px|link=Broodmother|class=noprint pixelart]] [[Broodmother|Broodmother]]</span>'s texture.