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Magnus
Magnus
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
21 + 3.2
15 + 2.5
19 + 1.65
Level 0 1 15 25 30
Health 120 582 1550 2518 2914
+2 +4.1 +8.58 +12.98 +14.78
Mana 75 303 579 915 1035
+0.9 +1.85 +3.01 +4.43 +4.94
Armor 2 4.5 10.33 16.5 18.92
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

32
44

53
65

97
109

141
153

159
171

Attack Rate 0.56/s 0.64/s 0.83/s 1.04/s 1.12/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.8s BAT)
Attack Animation 0.5 + 0.84
Projectile Speed Instant
Move Speed ▶️ 310 (Nighttime 340)
Turn Rate Takes 0.131s to turn 180°. 0.8
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Magnus the Magnoceros is a monstrous melee strength hero who is usually played as a ganker, initiator, or semi-carry. His ability to battle multiple heroes at once gives him an excellent presence in team fights. In addition to his teamfight presence, he can buff allies or himself with bonus damage and cleave, capitalizing on his ability to group up multiple enemies. As a hero who possesses multiple area-of-effect abilities with a manageable mana cost, and a very powerful ultimate that serves as a great team fight initiation ability, Magnus is truly a force to be reckoned with.

Bio

Magnus minimap iconMagnus, the Magnoceros
▶️ "No, I blame no one who covets my horn. But to desire more than sight of it is a guarantee of death."
The master-smiths of Mt. Joerlak agree on only a single point: that the horn of a magnoceros is more precious than any alloy. And of all such horns, the largest and sharpest belongs to the beast they call Magnus. For half a generation, Magnus took easy sport goring hunters come to claim the treasures of his kin. Each time he would return to his cave with hooves and horns stained red, until his Matriarch urged him and all their kin to seek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, having never failed to defend his people. The magnoceroi would stay, he decided, for a magnoceros does not believe in chance... nor does it ever change its mind. But when Mt. Joerlak erupted without warning, and half his kin perished in the fire and ash, Magnus changed his mind after all. The survivors pushed north, until they reached a blockade watched over by a hundred hunters armed with bow and steel. Magnus expected no less. He led his fiercest brothers and sisters in a charge against their enemies, and fought with a ferocity matched only by the fire-spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calves vanished into the drifts. The master-smiths are divided about what happened next. Some say Magnus reunited with his kin, while others claim he suffered mortal injuries and expired alongside the body of his Matriarch. Neither theory is correct. Magnus did vow to rejoin his kin...but only after seeking out those responsible for the eruption of Mt. Joerlak and watching them die upon his horn, for a magnoceros does not believe in chance.

Abilities

Shockwave
Shockwave icon
Affects
Enemies
Damage
Magical
Magnus sends out a wave of force, damaging enemy units in a line.
Cast Animation: 0.3+1.2
Cast Range: 1150 (With Aghanim's Scepter 1725)
Wave Distance: 1150 (With Aghanim's Scepter 1725)
Wave Radius: 150
Damage: 75/150/225/300 (Talent Lua error in Module:Calculate at line 35: in expression "{{#show:#Shockwave|?value4#}}+5".)
Movement Speed Slow: 0% (With Aghanim's Scepter 60%)
Slow Duration: 0 (With Aghanim's Scepter 2)
Cooldown symbol
 10/9/8/7
Mana symbol
 90
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Increases travel distance and speed, and causes Shockwave to come back. Return wave slows units, but deals half damage to creeps.
Buff/Debuff
Modifiers [?]
Shockwave
Mt. Joerlak was a somewhat unstable mass, and Magnus has learned to channel its reverberations.

  • The Shockwave travels at a speed of 1050 (Upgradable by Aghanim's Scepter. 1700), taking Expression error: Unrecognized punctuation character "{". (Upgradable by Aghanim's Scepter. Expression error: Unrecognized punctuation character "{".) seconds to reach the maximum distance.
  • Can hit units up to Expression error: Unrecognized punctuation character "{". (Upgradable by Aghanim's Scepter. Expression error: Unrecognized punctuation character "{".) range away (travel distance + radius).
  • Plays an initial sound and particles upon start casting.
  • When upgraded, the shockwave travels back to where the caster was upon cast, and not to where the caster currently is, or is upon reaching max distance.
    • The returning shockwave acts like a separate cast, cast by an invisible dummy. Therefore, enemies at the very tip may be hit only once.
    • This is because Shockwave does not hit units behind the caster, so units hit by it {{#show:#Shockwave|?value3#}} range beyond its max travel distance do not get hit upon returning.
    • On the other side, units {{#show:#Shockwave|?value3#}} range beyond the original cast point do get hit.
    • On its way back, the shockwave can hit previously already hit enemies a second time. The slow is only applied upon returning.
    • Treats creep-heroes as creeps, dealing Lua error in Module:Calculate at line 35: in expression "{{#show:#Shockwave|?value4#}}/2". (Talent Lua error in Module:Calculate at line 35: in expression "{{#show:#Shockwave|?value4 tal#}}/2".) damage to them upon returning.


Empower
Cannot be used by illusions. Pierces spell immunity. WE
Empower icon
Affects
Allies
Damage
Physical
Gives an allied unit bonus damage and cleave on attack.
Cast Animation: 0.3+1.07
Cast Range: 800
Cleave Starting Radius: 150
Cleave Distance: 460
Cleave End Radius: 240
Cleave Damage: 20%/30%/40%/50% (Talent Lua error in Module:Calculate at line 35: in expression "( {{#show:#Empower|?value5#}}+10/100 )*100".)
Attack Damage Bonus: 20%/30%/40%/50% (Talent Lua error in Module:Calculate at line 35: in expression "( {{#show:#Empower|?value6#}}+10/100 )*100".)
Duration: 40
Cooldown symbol
 8
Mana symbol
 30/50/70/90
Buff/Debuff
Modifiers [?]
Empower
With a deep bellow, Magnus displays his true power.

  • Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
  • The unit's current main damage is periodically checked, and the bonuses adapted instantly.
  • Grants melee targets cleave and attack damage, and ranged targets only attack damage.
  • Cleave damage is reduced by armor type but not by armor value.
  • Cleave damage depends on the attack damage value of the cleaving unit, not on how much their primary attack target took.
  • The complete cleave area is shaped like an isosceles trapezoid in front of the attacking unit.
  • Fully stacks with other sources of cleave. Each source of cleave works completely independent.
  • Does not cleave upon attacking wards, buildings or allied units. Wards and buildings are unaffected by cleave.
  • Despite the visual effect, cleave damage is applied instantly in the whole area.


Skewer
Skewer icon
Affects
Enemy Heroes / Self
Damage
Magical
Magnus rushes forward, goring enemy units on his massive tusk. Heroes hit on the way will be dragged to the destination, then damaged and slowed.
Cast Animation: 0.3+0.33
Cast Range: Global
Max Skewer Distance: 887/982/1077/1172 (Talent 1172/1267/1362/1457)
Skewer Radius: 125
Damage: 70/140/210/280
Move Speed Slow: 25%/30%/35%/40%
Attack Speed Slow: 25/30/35/40
Slow Duration: 2.5/2.75/3/3.25
Cooldown symbol
 25
Mana symbol
 80
Buff/Debuff
Modifiers [?]
Skewer Movement
Undispellable
Skewer Impact
Undispellable
Skewer Slow
Magnoceros horns are valuable in direct proportion to their danger to prospective merchants.

  • Magnus charges at a speed of 950.
  • Moves Magnus in 31.67 range instances. When targeting any distance which is not a multiplier of that number, it gets rounded down.
    • This means the minimal possible distance is 31.67 and the maximum possible {{#show:#Skewer|?value2#}} (Talent {{#show:#Skewer|?value2 tal#}}), which amounts to a mulitplier of 28/31/34/37 (Talent 37/40/43/46).
  • During the Skewer, Magnus is fully disabled.
  • Enemy heroes within {{#show:#Skewer|?value3#}} radius around Magnus get moved in front of him and dragged along.
  • Dragged heroes are fully disabled during the drag.
  • Dragged heroes land 200 range away in front of Magnus at the end of the charge.
  • Can charge through and drag enemies over impassable terrain.
  • Destroys trees within 200 radius during the charge, and 400 radius at the destination point.


Reverse Polarity
Reverse Polarity icon
Ability
No Target
Affects
Enemies
Damage
Magical
Magnus changes properties of matter, sucking all nearby enemies in front of him and stunning them with a powerful slam and dealing damage.
Cast Animation: 0.3+1.3
Radius: 410
Damage: 50/125/200
Stun Duration: 2.25/3/3.75 (Talent Lua error in Module:Calculate at line 35: in expression "{{#show:#Reverse Polarity|?value3#}}+0.8".)
Cooldown symbol
 120
Mana symbol
 200/250/300
Buff/Debuff
Modifiers [?]
Stunned
Magnus fights with the fury of the erupting Mt. Joerlak.

  • There is no limit of how many units can be affected.
  • Stuns Roshan icon Roshan but does not pull him.
  • The particle effects and a sound effect start playing at the beginning of the cast.


Talents

Hero Talents
+0.75s Reverse Polarity icon Reverse Polarity Stun Duration25+20% Empower icon Empower Damage/Cleave
+500 Skewer icon Skewer Range20+12 Armor
+75 Shockwave icon Shockwave Damage15+15 Strength attribute symbol Strength
+200 Health10+25 Attack Speed
Notes:
  • The health talent increases the max health capacity and keeps the current health percentage.

Recommended items

Gameplay

Audio

History

Equipment

Trivia

  • In the transition to Dota 2, Magnus's race was changed from Magnataur to Magnoceros, most likely to avoid copyright issues with Blizzard, since the Magnataur are an existing race in the Warcraft universe.
  • "Magnus" means "great" in Latin.
  • Magnus' lore was written by Greg Kasavin of Supergiant Games. In Greg's original draft, the Magnoceri were a dying race due to the males having the tendency of killing the females after mating, leading Magnus to go on a search for a new mate that could please him. Magnus still has many rivalry lines directed towards female heroes referencing that original draft.[1]
  • Magnus is named after Gustav Magnus, a German physicist who discovered the Magnus effect, an effect in which a spinning ball/cylinder curves away from its principle flight path.
    • Reverse Polarity acts similarly in this regard, moving everyone around himself to a position in front of him.

Gallery

References

de:Magnus

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