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Luna/Guide

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Strategy
 
 
 
 
 
 
 
 
 
 
 
 

Gameplay[edit]

Playstyle
Luna minimap icon.png Luna is a highly offensive carry who can demolish buildings and clear the battlefield in very little time. Along with her flying Moon Glaives, Luna can call upon the goddess Selemene to cover the battlefield in an Eclipse, striking down large numbers of enemies at once. Being a purely offensive hero, Luna suffers from a lack of defensive abilities, and will struggle against carries that are geared towards one-on-one combat.
Pros Cons
  • Hits multiple targets at once.
  • Fast pusher and farmer.
  • Good night vision.
  • High magical damage output during the early game.
  • No escape mechanisms.
  • No defense mechanisms.
  • Short attack range.
  • Item dependent.
  • Easily kited by high-mobility heroes.

Ability Builds[edit]

Carry Luna
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Lunar Blessing icon.pngLucent Beam icon.pngLucent Beam icon.pngMoon Glaives icon.pngLucent Beam icon.pngEclipse icon.pngLucent Beam icon.pngMoon Glaives icon.pngMoon Glaives icon.pngTalent icon.pngMoon Glaives icon.pngEclipse icon.pngLunar Blessing icon.pngLunar Blessing icon.pngTalent icon.pngLunar Blessing icon.pngUnknown icon.pngEclipse icon.pngTalent icon.pngTalent icon.png
Farming Luna
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Lunar Blessing icon.pngMoon Glaives icon.pngMoon Glaives icon.pngLunar Blessing icon.pngMoon Glaives icon.pngLunar Blessing icon.pngMoon Glaives icon.pngLunar Blessing icon.pngLucent Beam icon.pngTalent icon.pngEclipse icon.pngEclipse icon.pngLucent Beam icon.pngLucent Beam icon.pngTalent icon.pngLucent Beam icon.pngUnknown icon.pngEclipse icon.pngTalent icon.pngTalent icon.png

Talents[edit]

Hero Talents
+0.25s Eclipse Lucent Ministun2535% Lifesteal
+125 Lucent Beam Damage20+10 All Stats
+30 Movement Speed15-4s Lucent Beam Cooldown
+400 Cast Range10+20 Attack Speed
Notes:
  • The lifesteal talent stacks additively with other sources of lifesteal.

Tips & Tactics[edit]

General[edit]

  • Because Luna has no means of escaping ganks, she is usually played in the safe lane, with a support. Her Lunar Blessing increases the attack damage from ally supports, making lane harassment easier.
  • Luna can be played in a solo lane, but this is risky due to her fragility and short attack range.
    • Playing Luna solo is usually done to give her a level advantage early on, because she can snowball off of an early team fight with Eclipse and catch up in farm very quickly with Moon Glaives.
  • A very odd trait for a hard carry is that Luna gains significant killing power with a level advantage because of Lucent Beam, and by extension Eclipse.
  • Luna is an extremely potent pusher, especially when attacking barracks, as her Moon Glaives will bounce between multiple buildings with each attack.
    • Because of this, Luna should be present as often as possible to take down towers with her team.
  • Any source of lifesteal greatly boosts Luna's survivability in the late game.
  • Creep stacking is very useful for Luna. Ask an ally to start stacking for you early on.
  • Luna is adept at both stacking and clearing ancient camps, an early level in her passive can make her a formidable last-hitter.
  • As Luna relies heavily on base movement speed for mobility, try to let your team's tank absorb the enemy's disables before charging in.
  • Luna is very good at finding enemy junglers and making their forest a dangerous place, especially at night.
  • Tips needed.

Abilities[edit]

Lucent Beam[edit]

  • Lucent Beam's cast range is gigantic. Use it to pick off fleeing heroes.
  • Lucent Beam mini-stuns. Use to interrupt teleporting and channeling heroes.
  • Lucent Beam has a low cooldown, but should not be spammed too often due to Luna's mediocre mana pool.
  • From level 2 on, Lucent Beam can be used effectively to harass enemies out of the lane. Build a Ring of Basilius (Active) icon.png Ring of Basilius or Infused Raindrop icon.png Infused Raindrop to obtain some form of mana regen in lane.
  • Use Lucent Beam after Eclipse to keep the target inside Eclipse's radius a little longer.
  • Lucent Beam is good for last-hitting when you can't/don't want to get near a creep. This is especially true when contesting a big jungle creep with an opponent.

Moon Glaives[edit]

  • Early points in Moon Glaives will push the lane, and is usually not recommended until laning phase has concluded.
  • Moon Glaives is the ability that allows Luna to clear creeps and demolish buildings extremely quickly.
  • Moon Glaives has no effect on lone enemies, so try to keep all neutrals and lane creeps at roughly the same HP level when farming.
  • Occasionally can be used to attack targets far away, for example strike one last time to a fleeing enemy by attacking a tower.

Lunar Blessing[edit]

  • A point or two in Lunar Blessing helps Luna score last hits, especially at level 1.
  • Lunar Blessing's attribute bonus makes a big difference in the early game, when a few attacks from Luna's teammates can kill a weaker enemy.
  • Put at least one point in Lunar Blessing before the first night, as it will provide Luna with its bonus night vision.

Eclipse[edit]

  • Eclipse has a very long cooldown. Use wisely.
  • Always underestimate, not overestimate Eclipse's range.
  • Eclipse is most powerful in the early to mid game, and should be taken advantage of.
    • Because of this, Eclipse can be considered an early game ganking ability.
  • Use Eclipse near a single enemy to deal heavy damage.
    • A level one Eclipse will usually kill a solitary target during the early game.
    • If an enemy teleports in to defend a tower, use Eclipse next to them to hit them with the maximum number of strikes. This will often kill a defender.
  • While a full Eclipse deals tremendous damage, experienced enemies will usually save their escape mechanisms precisely to avoid this.
    • Disables, slows, Force Staff icon.png Force Staff, and movement abilities like Blink will allow enemies to move out of Eclipse's range.
    • In the late game, Eclipse deals less damage, as many heroes will have Black King Bar icon.png Black King Bar.
  • Use Eclipse in narrow or confined spaces to make sure enemies don't move out of its radius.
  • With Aghanim's Scepter icon.png Aghanim's Scepter, Eclipse has an enormous cast range and can be cast on the ground or an ally unit.
    • Use upgraded Eclipse on your team's initiator to deal more damage. This keeps Luna out of harm's way while still doing damage with Eclipse. Note that Eclipse ends when the targeted ally dies in this case.
    • Use upgraded Eclipse on the ground in front of allied towers to defend the tower, or behind enemy towers while pushing.
    • Use upgraded Eclipse on an invisible ally and let them wreak havoc for you, while you farm.

Items[edit]

Starting items:

  • Iron Branch icon.png Iron Branch gives some good starting attributes, and can be built into Magic Wand icon.png Magic Wand later.
  • Circlet icon.png Circlet gives good starting attributes and builds into Wraith Band icon.png Wraith Band.
  • Tango icon.png Tango gives Luna some starting health regeneration, allowing her to trade hits with enemies in lane.
  • Healing Salve icon.png Healing Salve allows Luna regenerate almost her entire health pool in the early game.

Early game:

  • Magic Wand icon.png Magic Wand is good on most heroes in order to get some bonus burst health as well as bonus stats.
  • Boots of Speed icon.png Boots of Speed are core on any hero for extra move speed in order to chase and to escape.
  • Town Portal Scroll icon.png Town Portal Scroll is helpful to quickly enter fights from across the map. Luna is one of the carries that can turn the tide of battle thanks to Eclipse.

Mid game:

  • Power Treads icon.png Power Treads increase attributes and attack speed to increase Luna's damage output.
  • Dragon Lance icon.png Dragon Lance is among the most cost-effective items in the game, providing strength and agility at a reasonable price. The range increase is particularly nice on Luna since her own range is poor and she has no mobility tools to help her get in reach of enemies except her high movement speed. The item is also useful for early-mid game pushing and fighting.
  • Manta Style icon.png Manta Style is the core item in most games on Luna giving her damage, health, and bonus move speed. Since Manta Style icon.png Manta Style's illusions obtain Moon Glaives passive, they are useful for pushing and increasing damage output.
  • Mask of Madness icon.png Mask of Madness helps Luna farm neutral and lane creeps with increased movement speed, attack speed, and lifesteal. Disassemble in the late game to build Butterfly and Satanic.

Late game:

  • Black King Bar icon.png Black King Bar helps Luna's damage and survivability with spell immunity and strength, countering enemy disables.
  • Butterfly icon.png Butterfly offers a great mixture of heavy damage and survivability, giving Luna bonus attack speed, damage, armor, and evasion. Butterfly's active Flutter also can help chase enemy heroes at the end of a fight.
  • Satanic icon.png Satanic gives Luna some much-needed survivability, offering Luna a burst heal to live through immense amounts of damage in fights.

Situational items:

  • Hurricane Pike icon.png Hurricane Pike, a situational upgrade of Dragon Lance icon.png Dragon Lance, provides an escaping and chasing tool for Luna.
  • Eye of Skadi icon.png Eye of Skadi provides great attribute bonuses, which also benefit illusions, and the slow effect will keep enemies within Luna's attack range.
  • Aghanim's Scepter icon.png Aghanim's Scepter increases the max single target damage of Eclipse. It is great when your team has a powerful initiator such as Faceless Void minimap icon.png Faceless Void and the enemy team has few way to dodge a long distance Eclipse.
  • Shadow Blade icon.png Shadow Blade can be useful as an escape mechanism, and allows Luna to use Eclipse without fear of retaliation.
  • Linken's Sphere icon.png Linken's Sphere is a situational item against powerful single-target initiations.
  • Monkey King Bar icon.png Monkey King Bar counters enemies with evasion and increases attack damage.