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Bad against...[edit]

Arc Warden icon.png
  • His Tempest Double can tank Luna's Eclipse.
  • He can split-push better than Luna using Boots of Travel on his Tempest Double.
  • Magnetic Field can stop Luna's Manta Style illusion push effectively.
Bristleback icon.png
Broodmother icon.png
  • Her Spiderlings can harass Luna in lane heavily, as Luna has no AoE abilities to clear Spiderlings.
  • Broodmother can knockdown towers in early game quickly, and limit Luna's farming space.
Juggernaut icon.png
  • Because of low range, Luna cannot easily destroy Healing Ward.
  • Both Blade Fury and Omnislash are direct counters to Eclipse, offering Juggernaut spell immunity.
Lina icon.png
Meepo icon.png
  • Meepo can tank Eclipse because of his clones.
  • Earthbind takes away Luna's mobility advantage.
  • Meepo can shutdown Luna's splitpush ability with his global presence.
Phantom Lancer icon.png
  • Phantom Lancer creates many illusions to tank Luna's Eclipse.
  • Doppelganger can be used to dodge a number of Lucent Beams during Eclipse.
  • Phantom Lancer can chase Luna effectively regardless of her high movement speed thanks to Phantom Rush and Spirit Lance.
  • Although her Moon Glaives kill his illusions fast, Luna's low health pool is easily exploited by the sheer damage output from his illusions.
Pudge icon.png
  • Flesh Heap's magic resistance allows him to survive Eclipse and Meat Hook and Dismember can disable Luna through her Black King Bar.
  • However, Lucent Beam can still cancel Dismember from a safe distance, even if its damage is going to be reduced.
Sniper icon.png
  • Sniper usually sits at back side and it's hard for Luna to get close to him to attack.
  • Due to Sniper's Shrapnel and long range, Luna has a hard time taking high ground despite her Moon Glaives being fantastic for taking Barracks and Buildings.
Slark icon.png
  • Shadow Dance prevents Luna from damaging Slark and together with Shadow Blade icon.png Shadow Blade he can kite her or escape.
  • Luna has no way to escape from Pounce's leash.
Techies icon.png
  • Luna has low HP, low range and often stalks through jungle. She cannot properly disarm Proximity Mines.
Tinker icon.png
  • Tinker's March of the Machines and Laser both destroy Luna's small health pool and make it hard for Luna to initiate with Eclipse.
  • Since Tinker typically buys Blink Dagger icon.png Blink Dagger, Luna has a hard time catching him despite her high movement speed.
  • Tinker can easily disable and nuke Luna down with Dagon 1 icon.png Dagon or Scythe of Vyse icon.png Scythe of Vyse before she can use Lucent Beam or Eclipse.
Zeus icon.png
  • Several damaging nuke spells on low cooldowns. Thundergod's Wrath can be used before a fight to harm Luna before she activates her Black King Bar, reducing her survivability for that fight.



Good against...[edit]

Chen icon.png
  • Moon Glaives can easily clear Chen's creeps.
Enchantress icon.png
  • Enchantress has pitiful HP so Lucent Beam and Eclipse can kill her very quickly.
  • Moon Glaives allows Luna to clear Enchantress' creeps very efficiently.
Legion Commander icon.png
  • Provided Luna is able to cast it in time, Eclipse can help winning a Duel from Legion Commander.
Lifestealer icon.png
  • Although he can avoid Eclipse with Rage and Infest, Luna's physical damage can be enough to deal with him.
  • Manta Style icon.png Manta Style is a common pick on Luna, which can help her dispel Open Wounds, and in addition, Lifestealer is not good against illusions created by Manta Style icon.png Manta Style.
Pugna icon.png
  • Life Drain will be always canceled by Lucent Beam.
  • Decrepify can be suicide against Luna due to Lucent Beam and Eclipse.
Bane icon.png
  • It is almost impossible for Bane to use Fiend's Grip properly against Luna's allies due to huge cast range of the Lucent Beam.
Necrophos icon.png
  • Though Luna has a hard time laning against Necrophos minimap icon.png Necrophos, his Ghost Shroud won’t help him in teamfight because it will increase damage from Lucent Beam and Eclipse.


  • Though Luna isn’t a dedicated chaser, she’s rather good at finishing off low HP heroes thanks to her high movement speed and incredible range on Lucent Beam.
  • Luna has a love/hate relationship with illusions and summons. On the one hand, they can tank damage from Eclipse, but on the other hand, she can easily clear them before Eclipse with Moon Glaives.


  • Black King Bar icon.png Black King Bar and other forms of Spell Immunity can be partially mitigated by Luna's high physical damage.
  • Many carries have hard time against heroes that buy Ghost Scepter icon.png Ghost Scepter and Ethereal Blade icon.png Ethereal Blade. However, ethereal state items and abilities are useless against Luna because Eclipse will deal enormous damage, especially when Luna farms Aghanim's Scepter icon.png Aghanim's Scepter, and she often uses her magical damage in order to kill heroes.
  • Illusions created from Manta Style icon.png Manta Style are normally thin, and Luna will easily destroy them. Do not build Manta Style icon.png Manta Style against Luna unless you have natural illusions ( Mirror Image etc) or illusion-related abilities (e.g. Mana Break).
  • Luna can put Linken's Sphere icon.png Linken's Sphere on cooldown using Lucent Beam.

Works well with...[edit]

Crystal Maiden icon.png
Keeper of the Light icon.png
  • Chakra Magic can sustain Luna's mana pool and give her unexpectedly very low cooldown (up to 0 second) nuke, especially in early game. Heal from Illuminate is very useful as well.
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  • Eclipse causes day to become night, triggering Night Stalker's Hunter in the Night for the ten extra seconds of nighttime.
  • Dark Ascension gives both of them long vision range.
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  • Vengeance Aura can greatly improve Luna's attack damage in the late game. Early-game, she can set up kills as well as use Nether Swap on Luna to allow her escape from a sticky situation and potentially save her life.
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  • Disruption can create powerful illusions of Luna that also possess her Moon Glaives, allowing for safe and fast tower pushing.