Dota 2 Wiki
Advertisement
Lich
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
18 + 1.85
15 + 2
18 + 3.25
Level 0 1 15 25 30
Health 120 516 1066 1748 1990
+1.5 +3.3 +5.89 +8.94 +10.07
Mana 75 291 831 1371 1587
+0.9 +1.8 +4.08 +6.3 +7.21
Armor -1 1.5 6.17 11.5 13.5
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

24
33

42
51

87
96

132
141

150
159

Attack Rate 0.59/s 0.68/s 0.84/s 1.03/s 1.1/s
Attack Range Ranged 550 (800)
Attack Speed 100 (1.7s BAT)
Attack Animation 0.46 + 0.54
Projectile Speed
Move Speed 315 (Nighttime 345)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Ethreain, the Lich, is a ranged intelligence hero that uses his abilities to slow his enemies down with his ice-based attacks, as well as giving a boost to ally defenses, and serves as a great teamfight ganker with his powerful ultimate. He can use Sacrifice to easily level up and keep his mana high, making him very good at harassing in the early stages of the game. While a relatively frail hero and mostly known as a support, he can prove to be a force to be reckoned and mighty foe to stand with as he can render the attempts of multiple enemies futile with his ultimate, Chain Frost. Lich is a powerful crowd controller and can easily turn a teamfight, or dominate in a lane.

Bio

Lich minimap iconEthreain, the Lich
▶️ "And so the dead will bury the dead."
In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him.

Abilities

Frost Blast
Frost Blast icon
Affects
Enemies
Damage
Magical
Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for {{#show:#Frost Blast|?value7#}} seconds. The primary target takes the most damage.
Cast Animation: 0.4+0.93
Cast Range: 600 (Talent Expression error: Unrecognized punctuation character "{".)
Effect Radius: 200
Primary Damage: 50/100/150/200
Area Damage: 75/100/125/150
Move Speed Slow: 30%
Attack Speed Slow: 20
Slow Duration: 4
Cooldown symbol
 8 (Talent Expression error: Unrecognized punctuation character "{".)
Mana symbol
 125/150/170/190
Buff/Debuff
Modifiers [?]
Frostnova Slow
Frost-mage Ethreain has not forgotten even the simplest of ice manipulation.

  • The targeting reticule must be centered over an enemy unit.
  • The area damage is dealt before the primary damage.
  • The primary target takes the primary damage and the area damage, resulting in Lua error in Module:Calculate at line 35: in expression "{{#show:#Frost Blast|?value3#}}+{{#show:#Frost Blast|?value4#}}". damage (before reductions).


Ice Armor
Ice Armor icon
Affects
Allies / Enemies
Creates a shield around the target friendly unit or building, which adds armor and slows attacking units. Lasts {{#show:#Ice Armor|?value6#}} seconds.
Cast Animation: 0.4+0.93
Cast Range: 1000 (Talent Expression error: Unrecognized punctuation character "{".)
Armor Bonus: 3/5/7/9
Health Regeneration Bonus: 0 (Talent Expression error: Unrecognized punctuation character "{".)
Move Speed Slow: 8%/16%/24%/32%
Attack Speed Slow: 8/16/24/32
Armor Duration: 40
Slow Duration: 2
Cooldown symbol
 5
Mana symbol
 50
Buff/Debuff
Modifiers [?]
Frost Armor
Frost Armor Autocast
Undispellable
Frostarmor Slow
Originally crafted during his ambush for self-defense, the Lich is capable of enchanting others with a formidable defense of frost magic.

  • The slow is applied upon a successful hit on a unit with the buff on.
  • Allied units can attack an ally with the buff on without getting slowed.
  • Can be set to autocast.
    • When on autocast, Lich automatically casts this spell on an allied hero that is attacked within 1100 radius of Lich.
    • This includes attacks from any source, including wards and allied attacks.
    • Only heroes and illusions are autocast targets, including spell immune heroes. All other units are ignored by autocast.
    • Can interrupt Lich's current order and makes him forget the next queued command. Following queued commands are not forgotten.
    • Cannot occur while channeling a spell.
  • When choosing the talent, restores health in the form of health regeneration, so it regenerates Lua error in Module:Calculate at line 35: in expression "{{#show:#Ice Armor|?value3 tal#}}*0.1". health in 0.1 second intervals.
    • Regenerates a total of Expression error: Unrecognized punctuation character "{". health.
    • The regeneration works for buildings as well.


Sacrifice
Sacrifice icon
Affects
Allied Units / Self
Sacrifices a friendly creep and converts its current hit points into mana for Lich.
Cast Animation: 0.4+0.93
Cast Range: 400 (Talent Expression error: Unrecognized punctuation character "{".)
Current Health Converted: 30%/50%/70%/90%
Cooldown symbol
 60/46/32/18
Mana symbol
 25
It was not unheard of Ethreain to make examples out of those who contested his rule during his human life.

  • Despite the visual effects, Lich instantly gains the mana from this spell.
  • Units killed by Sacrifice do not count as denied. Enemies do not gain any experience from the unit.
  • All allied heroes within the experience range share experience from the unit killed by Sacrifice.


Chain Frost
Chain Frost icon
Affects
Enemies
Damage
Magical
Releases an orb of frost that bounces between nearby enemy units up to {{#show:#Chain Frost|?value3#}} times, slowing and damaging each time it hits.
Cast Animation: 0.4+0.93
Cast Range: 750 (Talent Expression error: Unrecognized punctuation character "{".) (With Aghanim's Scepter 850, With Aghanim's Scepter and Talent Expression error: Unrecognized punctuation character "{".)
Bounce Distance: 600
Number of Bounces: 10 (With Aghanim's Scepter Infinite)
Bounce Delay: 0.2
Damage: 280/370/460 (With Aghanim's Scepter 370/460/550)
Move Speed Slow: 65%
Attack Speed Slow: 65
Slow Duration: 2.5
Cooldown symbol
 100/80/60
Mana symbol
 200/325/500
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Increases damage and casting range. Removes the limit on the number of times Chain Frost can jump.
Buff/Debuff
Modifiers [?]
Chainfrost Slow
Almost universally considered the ultimate in frost magic, Ethreain's orb of frozen death strikes fear into those who dare stand against him.

  • Chain Frost travels at a speed of 850.
  • The projectile bounces with a {{#show:#Chain Frost|?value4#}} second delay.
  • Can bounce on the same unit multiple times, but only when another target was hit between the bounces.
  • Can bounce on, but cannot damage or slow Roshan icon Roshan. Only the initial hit can damage and slow him.
  • Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Chain Frost|?value5#}}*ceil(({{#show:#Chain Frost|?value3#}}+1)/2)". (Upgradable by Aghanim's Scepter. infinite) damage to a single unit (before reductions), since it can hit one unit up to Expression error: Unrecognized punctuation character "{". times.
  • All bounces together can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Chain Frost|?value5#}}*({{#show:#Chain Frost|?value3#}}+1)". (Upgradable by Aghanim's Scepter. infinite) damage (before reductions).
  • The projectile has 800 range flying vision. The vision is not provided during the {{#show:#Chain Frost|?value4#}} second bounce delay.
  • Chain Frost stops providing vision and stops playing a sound upon hitting non-hero units when bouncing more than 60 times.


Freezing Slow
Cannot be used by illusions. Not disabled by Break. Pierces spell immunity.
Talent Left 4
Ability
Passive
Affects
Enemies
There is no description for this ability.
Movement Speed Slow: {{#show:Lich|?talent4left value#}}%
Attack Speed Slow: {{#show:Lich|?talent4left value#}}
Duration: 3
Buff/Debuff
Modifiers [?]
Attack Slow Debuff
Undispellable

  • The ability is unlocked by choosing the left level 25 talent.
  • The debuff from successive attacks does not stack, only the duration gets refreshed.
  • Fully stacks with other slows, including all of Lich's abilities.
  • Changes the visual appearance of Lich's attack projectiles (same effect as Eye of Skadi icon Eye of Skadi).
    • Uses default attack projectiles against enemies which cannot be affected.
    • Desolator icon Desolator's red projectiles take priority.


Talents

Hero Talents
Attacks Apply 30% MS and AS Slow25Ice Armor icon Ice Armor Provides +30 HP Regen
+120 Gold/Min20+175 Cast Range
-4s Frost Blast icon Frost Blast Cooldown15+120 Damage
+25 Movement Speed10+175 Health
Notes:
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • The health talent increases the max health capacity and keeps the current health percentage.

Recommended items

Gameplay

Resurrected by a curious geomancer, Ethreain threw off his shackles, and immediately Sacrificed his savior for mana. Finally freed from the depths of the Black Pool, the Lich returns to wreak icy destruction on the world. Shielding his followers with Ice Armor, Ethreain floats across the battlefield to Frost Blast any who cross him. A frozen orb descends on his foes, traveling from one body to the next until the Chain Frost brings all opposition to their knees.
Roles: Support Support Nuker Nuker
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Lich's voice actor, Gary Schwartz, also voiced the Heavy and Demoman classes in Team Fortress 2, another title by Valve.
  • In the first iteration of Invoker minimap icon Invoker's abilities, when the order of his three orbs determined the spell that was invoked, Frost Nova was one of his abilities and functioned almost identically to the current spell, and was mapped to Quas Quas Exort. Crystal Maiden minimap icon Crystal Maiden also had the same Frost Nova ability with small differences in numbers.
  • Lich is almost entirely based on a Warcraft 3 hero. His title (Lich), DotA name (Kel'Thuzad) and all his spells except the ultimate are same as the original Warcraft 3 hero,[1] although entirely rebalanced around Dota.
    • In his transition to Dota2, he kept his title (Lich), but his name got changed due to copyright reasons, since Kel'Thuzad is a notable character from the Warcraft universe.[2]
    • Lich's response ▶️ "Dead man drifting." is a reference to the line ▶️ "Dead man walking." spoken by the Warcraft 3 hero.[3]
  • Anatomically, Lich's cranium has no visible sutures, another proof of his age.
  • Lich's response :▶️ "Frost bitten, twice shy" is a referense to Great White albums: Once Bitten... and ...Twice Shy
  • Lich's response ▶️ "And so the dead will bury the dead" is a reference from Bible (Luke 9:59-60), where Jesus said, “Let the dead bury the dead,” in response to a disciple who wanted to bury his father before committing himself to the Lord.

Gallery

References

de:Lich

Advertisement