The Large Satyr camp is a large camp of neutral creeps. It contains 1 Satyr Tormenter, 1 Satyr Mindstealer and 1 Satyr Banisher, and gives a total of 160 experience and 96-108 gold.
Abilities
Satyr Tormenter
The Satyr Tormenter tears open an unstable rift to the underworld, creating a shockwave that travels in a line along the ground, dealing damage to enemies it hits.
Cast Range: 700
Starting Radius: 180
Travel Distance: 1200
End Radius: 200
Damage: 160
- The shockwave travels at a speed of 900.
- Can hit units up to 1580 range away (starting radius + travel distance + end radius).
- The complete affected area is shaped like a cone.
- When targeting a unit, it will be cast toward the unit's direction.
- As a neutral unit:
- The satyr never casts this spell.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
Ability
Aura
Aura
Affects
Allies
Allies
The Satyr Tormenter's demonic communion allows him to emanate regenerative power, increasing the health regeneration of himself and all nearby allies.
Neutral Radius: 800
Player-Controlled Radius: 1200
Health Regen Bonus: 3/5/7/11
Aura Linger Duration: 0.5
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Multiple instances of the aura do not stack.
- When player-controlled, all neutral creep auras have a 1200 radius.
- Does not affect invulnerable units.
- The aura's buff lingers for 0.5 seconds.
- Can regenerate up to 180/300/420/660 health in one minute.
- Unholy Aura has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Satyr Mindstealer
Mana Burn
The Satyr Mindstealer removes a fragment of his enemy's soul, burning away some mana and dealing damage equal to the amount of mana burned.
Cast Range: 600
Base Mana Burned: 20/25/30/35
Intelligence as Damage Bonus: 200%/250%/350%/400%
Mana Burned as Damage: 100%
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Mana Burn first applies the damage, then the mana loss.
- Can be cast on units with no mana pool with no effect, wasting the mana and cooldown.
- As a neutral unit:
- The satyr never casts this ability.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
- Mana Burn has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Satyr Banisher
Purge
Ability
Target Unit
Target Unit
Affects
Enemies / Allies
Enemies / Allies
The Satyr Banisher knows every trick in the book, allowing him to remove debuffs from allies or buffs from enemies. His trickery also slows the enemy's movement.
Cast Range: 350/400/450/550
Move Speed Slow: 50%
Slow Duration: 5
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Purge first applies the basic dispel, then the movement speed slow.
- Does not apply the movement speed slow on allies.
- The slow deceases in 1-second intervals for 50%/40%/30%/20%/10% during the 1st/2nd/3rd/4th/5th second.
- Can be cast on and fully affect invulnerable units.
- As a neutral unit:
- The satyr casts Purge on heroes that have been affected by any dispellable buffs for at least 5 seconds.
- Only checks for enemy heroes within 500 range and while aggroed.
- Does not cast on creeps.
- Treats creep-heroes as heroes.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
- Purge has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Bounty
This is how much gold and experience the camp will provide, accounting for the 2% increase of the base bounty every 7 minute and 30 seconds.
Time | Average gold | Experience |
---|---|---|
0:00-7:30 | 102 | 160 |
7:30-15:00 | 104.04 | 161 |
15:00-22:30 | 106.08 | 164 |
22:30-30:00 | 108.12 | 168 |
30:00-37:30 | 110.16 | 171 |
37:30-45:00 | 112.2 | 175 |
45:00-52:30 | 114.24 | 177 |
52:30-60:00 | 116.28 | 181 |
60:00-67:30 | 118.32 | 184 |
67:30-75:00 | 120.36 | 188 |
75:00-82:30 | 122.4 | 191 |
82:30-90:00 | 124.44 | 194 |
Trivia
- In the original DotA, the Satyr Tormenter was called "Satyr Hellcaller", the Satyr Mindstealer was called "Satyr Soulstealer", and the Satyr Banisher was called "Satyr Trickster".
Version history
Version
Description
- Satyr Tormenter mana pool reduced from 600 to 400.
- Reduced Purge cooldown from 5 to 3.
- Increased Unholy Aura health regeneration bonus from 4 to 6.
- Shockwave
- Increased travel distance from 800 to 1200.
- Reduced travel speed from 1050 to 900.
- Increased damage from 125 to 160.
- Unholy Aura is now disabled by Break.
- Purge no longer deals damage to summoned units.
- Satyr Tormenter gold bounty reduced from 104 to 84.
- Satyr Banisher HP increased from 240 to 300.
- Satyr Banisher movement speed increased from 300 to 330.
- Satyr Banisher attack range reduced from 600 to 300.
- Satyr Banisher Base Attack Time improved from 1.8 to 1.7.
- Satyr Banisher's Purge cast range increased from 200 to 350.
- Purge cast point improved from 0.5 to 0.2.
- Medium Satyr XP bounty reduced from 88 to 62.
- Satyr Hellcaller XP bounty reduced from 155 to 119.
- A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row.
- Unholy Aura health regeneration bonus increased from 3 to 4.
- Purge mana cost decreased from 150 to 120.
- Big Satyr mana pool increased from 300 to 600.
- Medium Satyr mana pool from 400 to 600.
- Unholy Aura AoE decreased from 1000 to 900.
- Shockwave damage increased from 100 to 125.
- Neutral spawn empty check no longer considers corpses in its spawn rules.
- Adjusted neutral creep active abilities to all be on the bottom left most spot.
- Improved Satyr Hellcaller's Unholy Aura.
- Changed the location of some of the Scourge creep camps.
- Changed the locations and distribution of neutral creep camp groups.
- Satyr Trickster -> Increased movement speed.
- Reworked Neutral Creep abilities and mechanics to better balance them out.
- Improved Mana Burn cast range on neutral Satyr (only meaningful when converted since it does not autocast anymore).
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
- Added two new neutral creep spots.
- Hellcaller tweaked a bit.
- Reworked abilities on Satyr Hellcaller.
- Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
- Changed the spawns between sent and scourge sides to better balance.
- Neutral creep return/acquire mechanics tweaked.
- Changed neutral creep chase mechanics a bit.
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