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Yurnero the Juggernaut is a melee agility hero whose abilities allow him to sprint into battle and recklessly devastate enemies in an impenetrable flurry of blades.
His abilities grant invulnerability and spell immunity, turning him into an unstoppable force on a hairpin. Juggernaut is strong both offensively and defensively, and deals heavy damage both physical and magical with his Blade Fury and Omnislash ultimate, but he possesses below average strength and intelligence attributes, so he does not have as much health and mana as other heroes and is vulnerable when his abilities are on cooldown. For this reason, although his abilities make him powerful even in the early game, he cannot charge into forces without restraint until farmed and is usually played as a carry.
Bio
Abilities
- Does not interrupt Juggernaut's channeling spells upon cast.
- Applies spell immunity for the duration and a basic dispel upon cast.
- During Blade Fury, Juggernaut cannot be affected by Ghost Scepter. The buff gets removed immediately.
- Juggernaut can perform attacks, cast spells, and use items during Blade Fury, however, Omnislash is inactive for the duration and cannot be cast.
- Regular attacks done during Blade Fury deal no damage to any unit, except to wards and buildings.
- Attack modifiers like Monkey King Bar, Diffusal Blade or Skull Basher still apply their effects and damage on procs.
- Since cleave is based on the hero's attack damage values, it still deals damage within its cleave area even while spinning.
- On the other side, critical strikes and lifesteal are based on the actual damage dealt, and thus have no effect (despite red crit numbers and lifesteal particles still showing).
- Deals Lua error in Module:Calculate at line 35: in expression "{{#show:#Blade Fury|?value2#}}*0.2". ( Lua error in Module:Calculate at line 35: in expression "{{#show:#Blade Fury|?value2 tal#}}*0.2".) damage in 0.2 second intervals, starting 0.2 seconds after cast, resulting in Expression error: Unrecognized punctuation character "{". ( Expression error: Unrecognized punctuation character "{".) damage instances.
- Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Blade Fury|?value2#}}*{{#show:#Blade Fury|?value3#}}". damage to a single unit (before reductions).
- Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Blade Fury|?value2 tal#}}*{{#show:#Blade Fury|?value3#}}". damage when the damage increasing talent is chosen.
- Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Blade Fury|?value2#}}*{{#show:#Blade Fury|?value3 tal#}}". damage when the duration increasing talent is chosen.
- Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Blade Fury|?value2 tal#}}*{{#show:#Blade Fury|?value3 tal#}}". damage when both talents are chosen.
Healing Ward | ||||||||||||||||||||||||||||||||||||||||||||||||
Summoned Ward | ||||||||||||||||||||||||||||||||||||||||||||||||
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Allies
- After cast, the ward automatically follows Juggernaut, if no other order is given.
- The heal is provided by an aura. Its healing buff lingers for 2.5 seconds.
- Heals in the form of health regeneration, so it heals for Lua error in Module:Calculate at line 35: in expression "( {{#show:#Healing Ward|?value3#}}*0.1 )*100". of maximum health in 0.1 second intervals.
- Can heal a total of Lua error in Module:Calculate at line 35: in expression "( {{#show:#Healing Ward|?value3#}}*({{#show:#Healing Ward|?value4#}}+2.5) )*100". of a unit's maximum health (ward duration + buff linger time).
- The healing auras of multiple Healing Wards do not stack.
- Increases attack damage by an average of Lua error in Module:Calculate at line 35: in expression "( {{#show:#Blade Dance|?value1#}}*({{#show:#Blade Dance|?value2#}}-1) )*100"..
- The proc chances of multiple crit sources stack.
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Blade Dance uses pseudo-random distribution.
- The sound and particles play upon start of the attack, not when the attack lands.
- Turns Juggernaut invulnerable and spell immune for the whole duration.
- Unlike other sources of spell immunity, Omnislash does not dispel any buffs and debuffs.
- Slashes in {{#show:#Omnislash|?value3#}} second intervals, starting immediately upon cast, resulting in a maximum duration of Lua error in Module:Calculate at line 35: in expression "({{#show:#Omnislash|?value4#}}-1)*{{#show:#Omnislash|?value3#}}". ( Lua error in Module:Calculate at line 35: in expression "({{#show:#Omnislash|?value4 tal#}}-1)*{{#show:#Omnislash|?value3#}}".) ( Lua error in Module:Calculate at line 35: in expression "({{#show:#Omnislash|?value4 aghs#}}-1)*{{#show:#Omnislash|?value3#}}"., Lua error in Module:Calculate at line 35: in expression "({{#show:#Omnislash|?value4 aghs tal#}}-1)*{{#show:#Omnislash|?value3#}}".) seconds.
- Cannot target, but can jump on ancient creeps.
- Can jump on invulnerable units, however, since it deals physical damage, invulnerable (and ethereal) targets take no damage.
- Cannot jump on units in the Fog of War, invisible or hidden units, Tombstone Zombies and on Astral Spirits.
- If no valid targets are in range, Omnislash ends prematurely.
- On each slash, Juggernaut is positioned at the opposite side of the target from Juggernaut's position, facing the target.
- The slash radius is centered around Juggernaut, not around the current target.
- Juggernaut can perform attacks, cast spells, and use items during Omnislash, however, Blade Fury is inactive for the duration and cannot be cast.
- During Omnislash, Juggernaut does not need to turn in order to cast targeted spells or items.
- Juggernaut is issued to attack his current slash target on each jump, causing other orders to get canceled each time.
- If Juggernaut's attack time is lower than {{#show:#Omnislash|?value3#}}, he can perform at least one attack between each slash.
- Can deal up to Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{". ( Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{".) damage (before reductions).
- When upgraded by Aghanim's Scepter, can deal up to Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{". ( Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{"./Expression error: Unrecognized punctuation character "{".–Expression error: Unrecognized punctuation character "{".) damage (before reductions).
- Any valid target, except Roshan, which is not under control of a player is instantly killed when slashed.
- Kills such units by dealing pure damage equal to their health, flagged as HP Removal.
- Provides 200 radius flying vision lasting 1 second on each slash around the current target.
- Recasting Omnislash while the previous cast is still active has no effect, wasting the mana and cooldown.
- Centers the player's camera perspective on Juggernaut, following his position during Omnislash.
Talents
Hero Talents | ||
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+5 Omnislash Strikes | 25 | +600 Health |
+100 Blade Fury DPS | 20 | +10 Armor |
+25 Attack Speed | 15 | +1s Blade Fury |
+20 Movement Speed | 10 | +5 all stats |
Recommended items
Gameplay
What laid under the Juggernaut's mask, none could say. The last of his kind, Yurnero carries alone the martial traditions of his native isle, now sunken forever beneath the waves. The Juggernaut elevates swordplay to an art form, cutting down foes in the unstoppable cyclone of Blade Fury, and striking at every vulnerability with Blade Dance. Should his party sustain injury, he is quick to replenishes their vitality with a portable Healing Ward. A paragon of discipline, Yurnero waits patiently for the opportune moment to execute his most fearsome technique. Dashing between foes with imperceptible swiftness, the Juggernaut's Omnislash eviscerates his opponents long before any can mount a defense. | |
Roles: | Carry Pusher Escape |
Complexity: | |
Adjectives: | Legs ( 2 )
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Audio
History
Equipment
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Trivia
- Juggernaut's backstory and appearance bear many similarities to that of the Seguleh people in the "Malazan Book of the Fallen" series of books by Steven Erikson.
- Juggernaut's ultimate, Omnislash, is inspired by and named after the signature move of Cloud Strife from the game Final Fantasy VII.[1]
- The rare line ▶️ "Screw it, I'm going to five blades!" is a reference to an article from The Onion about the increasing number of blades put into razors.[2]
- The line ▶️ "My blade is swifter." is a reference to the Heroes of Newerth hero Swiftblade, the game's own equivalent of Juggernaut.[3]
- The line ▶️ "And then... there were none..." may be a reference to the Agatha Christie book by the same name.
- The line ▶️ "I'm the Juggernaut, Lich!" is a play on the quote "I'm the Juggernaut, bitch.", taken from a YouTube parody featuring re-dubbed scenes from X-Men: The Animated Series.
Gallery
Envisioning Juggernaut Loading Screen concept art
References
de:Juggernaut