Gem TD | |
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GemTD is a tower defense map that originated from Warcraft 3. It features a unique maze, a challenging difficulty curve and a high degree of replayability. | |
Workshop: | Gem TD |
Players: | 1-4 |
Teams: | PVE |
Creator: | 萌小虾、♥ |
Created: | 2015-07-03 |
Last update: | 2018-04-02 |
Latest version: | Unknown |
Average duration: | 45-120 minutes |
GitHub: | Unknown |
Discord: | Unknown |
Website: | Unknown |
Gem TD is a tower defense map that originated from Warcraft 3. It features a unique maze, a challenging difficulty curve and a high degree of replayability.
Build your gems and stones to protect the castle. 50+ waves of enemies will attack your castle.
Gameplay
Players must defend their Gem Castle by constructing a long winding maze that creeps will follow and allow for their towers to do maximum damage before they reach the Gem Castle. Waves get increasingly difficult as the game progresses and each wave will have different skills that add to the challenge (magic immune, ability to disarm, flying, physical immune, etc). In response, players can combine gems and towers to increase their damage. The game consists of a build phase and an attack phase.
Build Phase
Players must place 5 gems during the build phase and then pick only one gem that will remain while the rest will be turned into stone. The player must have a balance between building the maze itself and having gems in the right place in order to maximize their effectiveness. Each gem you place will be random unless you have skills that increase the chances for certain types of gems. To finish the build phase, players must select one of the options below:
- SELECT (Check) Keep the selected gem only
- REMOVE (Stone) Remove the stone
- MERGE (^) Replace the selected gem with the same type one level higher
- MERGE (^^) Replace the selected gem with the same type two levels higher
- COMBINE (Tower)
- If you get the right combination of gems and towers you can combine them to create a stronger tower with special effects depending on which gem/tower combination you got
- If you happen to get all 3 gems required build a tower during a single building phase you can instantly build the tower
- DOWNGRADE (Gem) Downgrades the gem to a random lower quality for 200 gold
Attack Phase
The attack phase involves creeps passing through five checkpoints in order around the map before reaching the Gem Castle. They take shortest path available between the checkpoints. Towers or gems that do the most damage in a single round are awarded a MVP bonus which boosts their damage and decreases magic resistance (10% and -10% respectively) of nearby enemies. When a gem or tower receives the max amount of MVP's (10 MVP awards) they receive a special aura with a range of 600 (radius of 2 tiles) that increases damage of nearby towers and gems by 75%. Players can direct the towers manually or tell them to stop in order to focus on certain enemies or to manage which towers get MVP bonuses.
Gems
Gems come in various types and have a level 1-6.
Name | Level | Ability | Range | Damage | Attack Speed |
---|---|---|---|---|---|
Amethyst/P1 | 1 | Pierce 1 Decrease enemy's armor by 2. |
500 | 2 | 283 (0.60s) |
Amethyst/P2 | 2 | Pierce 2 Decrease enemy's armor by 4. |
500 | 4 | 283 (0.60s) |
Amethyst/P3 | 3 | Pierce 3 Decrease enemy's armor by 8. |
500 | 6 | 283 (0.60s) |
Amethyst/P4 | 4 | Pierce 4 Decrease enemy's armor by 16. |
500 | 8 | 283 (0.60s) |
Amethyst/P5 | 5 | Pierce 5 Decrease enemy's armor by 32. |
500 | 10 | 283 (0.60s) |
Amethyst/P6 | 6 | Pierce Max Decrease enemy's armor by 64. |
500 | 70 | 283 (0.60s) |
Aquamarine/Q1 | 1 | Speed1 +200 attack speed. |
400 | 2 | 567 (0.25s) |
Aquamarine/Q2 | 2 | Speed1 +200 attack speed. |
400 | 4 | 567 (0.25s) |
Aquamarine/Q3 | 3 | Speed1 +200 attack speed. |
400 | 8 | 567 (0.25s) |
Aquamarine/Q4 | 4 | Speed1 +200 attack speed. |
400 | 16 | 567 (0.25s) |
Aquamarine/Q5 | 5 | Speed1 +200 attack speed. |
400 | 24 | 567 (0.25s) |
Aquamarine/Q6 | 6 | Speed2 +500 attack speed. |
500 | 80 | 1337 (0.10s) |
Diamond/D1 | 1 | N/A | 500 | 5 | 170 (1.00s) |
Diamond/D2 | 2 | N/A | 500 | 10 | 170 (1.00s) |
Diamond/D3 | 3 | N/A | 500 | 20 | 170 (1.00s) |
Diamond/D4 | 4 | Damage 1 +20 attack damage. |
500 | 40 | 170 (1.00s) |
Diamond/D5 | 5 | Damage 2 +40 attack damage. |
500 | 80 | 170 (1.00s) |
Diamond/D6 | 6 | Damage 4 +320 attack damage. |
500 | 460 | 283 (0.60s) |
Emerald/G1 | 1 | Poison 1 Enemies take 2 damage per second. Lasts 5 seconds. |
500 | 2 | 170 (1.00s) |
Emerald/G2 | 2 | Poison 2 Enemies take 4 damage per second. Lasts 5 seconds. |
500 | 4 | 170 (1.00s) |
Emerald/G3 | 3 | Poison 3 Enemies take 8 damage per second. Lasts 5 seconds. |
500 | 6 | 170 (1.00s) |
Emerald/G4 | 4 | Poison 4 Enemies take 16 damage per second. Lasts 5 seconds. |
500 | 8 | 170 (1.00s) |
Emerald/G5 | 5 | Poison 5 Enemies take 32 damage per second. Lasts 5 seconds. |
500 | 10 | 170 (1.00s) |
Emerald/G6 | 6 | Poison Max Enemies take 128 damage per second. Lasts 5 seconds. |
500 | 12 | 170 (1.00s) |
Opal/E1 | 1 | Aura 1 Increases allies attack speed by 20. |
500 | 1 | 170 (1.00s) |
Opal/E2 | 2 | Aura 2 Increases allies attack speed by 30. |
500 | 2 | 170 (1.00s) |
Opal/E3 | 3 | Aura 3 Increases allies attack speed by 40. |
500 | 3 | 170 (1.00s) |
Opal/E4 | 4 | Aura 4 Increases allies attack speed by 50. |
500 | 4 | 170 (1.00s) |
Opal/E5 | 5 | Aura 5 Increases allies attack speed by 60. |
500 | 5 | 170 (1.00s) |
Opal/E6 | 6 | Aura Max Increases allies attack speed by 70. |
500 | 6 | 170 (1.00s) |
Ruby/R1 | 1 | Cleave 1 Deals 30% pure damage around 300 range of the target. |
500 | 4 | 170 (1.00s) |
Ruby/R2 | 2 | Cleave 2 Deals 40% pure damage around 350 range of the target. |
500 | 8 | 170 (1.00s) |
Ruby/R3 | 3 | Cleave 3 Deals 50% pure damage around 400 range of the target. |
500 | 12 | 170 (1.00s) |
Ruby/R4 | 4 | Cleave 4 Deals 60% pure damage around 450 range of the target. |
500 | 24 | 170 (1.00s) |
Ruby/R5 | 5 | Cleave 5 Deals 70% pure damage around 500 range of the target. |
500 | 48 | 170 (1.00s) |
Ruby/R6 | 6 | Cleave Max Deals full damage around 700 range of the target. |
500 | 150 | 170 (1.00s) |
Sapphire/B1 | 1 | Slow 1 Decreases enemy's movement speed by 60. |
600 | 2 | 170 (1.00s) |
Sapphire/B2 | 2 | Slow 2 Decreases enemy's movement speed by 90. |
600 | 4 | 170 (1.00s) |
Sapphire/B3 | 3 | Slow 3 Decreases enemy's movement speed by 120. |
600 | 6 | 170 (1.00s) |
Sapphire/B4 | 4 | Slow 4 Decreases enemy's movement speed by 150. |
600 | 8 | 170 (1.00s) |
Sapphire/B5 | 5 | Slow 5 Decreases enemy's movement speed by 180. |
600 | 10 | 170 (1.00s) |
Sapphire/B6 | 6 | Slow Max Decreases enemy's movement speed by 480. slows all units around 50 range of the target |
600 | 36 | 283 (0.60s) |
Topaz/Y1 | 1 | Split 1 Attacks up to 3 enemy's at the same time. |
600 | 3 | 131 (1.30s) |
Topaz/Y2 | 2 | Split 1 Attacks up to 3 enemy's at the same time. |
500 | 6 | 131 (1.30s) |
Topaz/Y3 | 3 | Split 1 Attacks up to 3 enemy's at the same time. |
500 | 9 | 131 (1.30s) |
Topaz/Y4 | 4 | Split 1 Attacks up to 3 enemy's at the same time. |
500 | 18 | 131 (1.30s) |
Topaz/Y5 | 5 | Split 1 Attacks up to 3 enemy's at the same time. |
500 | 36 | 131 (1.30s) |
Topaz/Y6 | 6 | Split 1 Attacks up to 3 enemy's at the same time. |
5000 | 200 | 283 (0.60s) |
Towers
Name | Classification | Ability | Range | Damage | Attack Speed | Gems required | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Silver | Basic | Slow 2 Decreases enemy's movement speed by 90. |
600 | 25 | 170 (1.00s) | B1 + D1 + Y1 | ||||||
Silver Knight | Cleave 3 Deals 50% pure damage around 400 range of the target. Slow 3 Decreases enemy's movement speed by 120. |
700 | 60 | 213 (0.80s) | Silver + Q2 + R3 | |||||||
Pink Diamond | Crit 1 10% chance to deal x5 damage. Damage Attacks deal more damage. |
600 | 80 | 170 (1.00s) | D5 + D3 + Y3 | |||||||
Huge Pink Diamond | Cleave 3 Deals 50% pure damage around 400 range of the target. Crit 1 10% chance to deal x5 damage. Damage Attacks deal more damage. |
700 | 220 | 213 (0.80s) | Pink Diamond + Silver Knight + Silver | |||||||
Koh-i-noor Diamond | Huge pink diamond + P6 + D6 | |||||||||||
Malachite | Basic | Split 1 Attacks up to 3 enemy's at the same time. |
600 | 15 | 340 (0.50s) | E1 + G1 + Q1 | ||||||
Vivid Malachite | Split 1 Attacks up to 3 enemy's at the same time. |
700 | 50 | 340 (0.50s) | Malachite + D2 + Y3 | |||||||
Uranium-238 | Split2 Attacks up to 5 enemy's at the same time. |
700 | 100 | 340 (0.50s) | Y5 + B3 + E2 | |||||||
Uranium-235 | Radiation Attacks up to 10 enemy's at the same time. |
800 | 240 | 340 (0.50s) | Uranium-238 + Malachite + Vivid Malachite | |||||||
Deplemented-Kyparium | Uranium-235 + Q6 + Y6 | |||||||||||
Asteriated Ruby | Burn 1 Deals 60 damage every second to nearby enemies. |
600 | 0 | 340 (0.50s) | R2 + R1 + P1 | |||||||
Volcano | Burn 2 Deals 320 damage every second to nearby enemies. |
600 | 0 | 340 (0.50s) | Asteriated Ruby + R4 + P3 | |||||||
Bloodstone | Lightning Chain Attacks have a 20% chance to spark a damaging lightning that jumps across enemies. |
700 | 35 | 170 (1.00s) | R5 + Q4 + P3 | |||||||
Antique Bloodstone | Forked Lightning Attacks have a 50% chance to spark a forked lightning Burn 2 Deals 320 damage every second to nearby enemies. |
800 | 70 | 170 (1.00s) | Bloodstone + Volcano + R2 | |||||||
The Crown Prince | Antique Bloodstone + R6 + G6 | |||||||||||
Quartz | Anti-Fly 1 Flying enemies armor decreased by 10 and movement speed decreased by 150. |
500 | 15 | 283 (0.60s) | G4 + R3 + P2 | |||||||
Charming Lazurite | Anti-Fly 2 Flying enemies armor decreased by 10 and movement speed decreased by 250 and magic resistance is decreased by 50. |
800 | 20 | 283(0.60s) | Quartz + P4 + Y2 | |||||||
Jade | Poison 4 Enemies take 8 damage per second. Lasts 5 seconds. |
800 | 10 | 340 (0.50s) | G3 + E3 + B2 | |||||||
Lucky Chinese Jade | Poison 5 Enemies take 16 damage per second. Lasts 5 seconds. Recover Attacks have a 1% chance to heal Gem Castle by 1. Anti-Fly 1 Flying enemies armor decreased by 10 and movement speed decreased by 150. |
900 | 30 | 340 (0.50s) | Quartz + Jade + G3 | |||||||
Grey Jade | Overlook Increase attack range of allies by 300. Poison 5 Enemies take 16 damage per second. Lasts 5 seconds. |
800 | 30 | 340 (0.50s) | Jade + B4 + Q3 | |||||||
Monkey King Jade | Poison 5 Enemies take 16 damage per second. Lasts 5 seconds. Overlook Increase attack range of allies by 300. Monkey King Bar Grants towers around with attacks regardless of evasion. |
1000 | 50 | 340 (0.50s) | Grey Jade + G4 + P2 | |||||||
Dark Emerald | Stun Attacks have a 10% chance to stun the enemy. |
700 | 80 | 340 (0.50s) | G5 + B4 + Y2 | |||||||
Emerald Golem | Stun Attacks have a 10% chance to stun the enemy. Corrupt 1 Decrease enemy's armor by 20. Stone Gaze 1% probability in attack to trigger Gaze: Enemies movement speed in 1000 range will be sharply decreased, even those faced to the Golem over 2s will be transformed into stone, rooted for 3s with 100% extra physical damage. |
700 | 150 | 340 (0.50s) | Dark Emerald + Gold + D3 | |||||||
Yellow Saphire | Ice Decrease nearby enemies movement by 75%. |
600 | 20 | 170 (1.00s) | B5 + R4 + Y4 | |||||||
Gold | Corrupt 1 Decrease enemy's armor by 20. |
600 | 60 | 213 (0.80s) | P5 + P4 + D2 | |||||||
Egypt Gold | Corrupt 2 Decrease enemy's armor by 30. Greedy Attacks have a 1% chance to heal give you 1-50 gold. |
700 | 120 | 213 (0.80s) | Gold + P5 + Q2 | |||||||
Chrysoberyl Cat's Eye | Aura 5 Increases allies attack speed by 60. Inspire Increase nearby gems attack by 50%. |
500 | 6 | 170 (1.00s) | E5 + D4 + Q3 | |||||||
Red Coral | Aura 4 Increases allies attack speed by 50. Aura 5 Increases allies attack speed by 60. Inspire Increase nearby gems attack by 50%. Resist Towers nearby resist magic influence. |
500 | 80 | 269(0.60s) | Deepsea Pearl + Chrysoberyl Cat's Eye + E4 | |||||||
Paraiba Tourmaline | Decadent Decrease nearby enemies armor by 15. |
600 | 30 | 283(0.60s) | Q5 + E4 + G2 | |||||||
Elaborately Carved Tourmaline | Stun Attacks have a 10% chance to stun the enemy. Decadent 2 Decrease nearby enemies armor by 30. |
700 | 100 | 283(0.60s) | Dark Emerald + Paraiba Tourmaline + G2 | |||||||
Sapphire Star of Adam | Top tower | Elaborately Carved Tourmaline + G6 + P6 | ||||||||||
Deepsea Pearl | Resist Towers nearby resist magic influence. |
500 | 80 | 283(0.60s) | Q4 + D4 + E2 | |||||||
Carmen-Lucia | Otomad Adds 500 attack speed to nearby towers. |
Red Coral + E6 + Q6 |
One Hit Secret Towers | |||||||||
Agate | Split 2 Attacks up to 5 enemy's at the same time. |
3000 | 430 | 425(0.40s) | G5 + E5 + Q5 | |||||||
Ehome | Aura Max Increases allies attack speed by 70. Otomad |
500 | 6 | 163(1.00s) | E1 + E2 + E3 + E4 + E5 | |||||||
Obsidian | Cleave 5 Deals 70% pure damage around 500 range of the target. Slow 5 Decreases enemy's movement speed by 180. |
600 | 820 | D5 + B5 + Y5 | ||||||||
Fantastic Miss Shrimp | Lightning Chain Attacks have a 20% chance to spark lightning that jumps across enemies. Forked Lightning Attacks have a 50% chance to spark a forked lightning Melancholy Stops attacking when melancholic |
1000 | 1225 | G5 + R5 + B5 | ||||||||
The Burning Stone | Burn 3 Deals 2500 magic damage every second to nearby enemies |
600 | 0 | R5 + R4 + P5 + P4 | ||||||||
Wings Stone | Burned
Deals 100% magic damage in a 200 AoE with each attack |
600 | random on tower build between 1-1024 |
Skills
Skills can be bought in GemTD using shells and they are then attached to the character you are currently using. Each skill has 4 levels which is upgraded by purchasing the skill again in the store. Shells are obtained at the end of the month depending on your global rank or you can purchase additional shells using the link provided in-game.
Skill Name | Rarity | Skill Effect | Gold Cost |
---|---|---|---|
Heal | Common | Heal a random amount between 1 and 10/13/15/16 | 400 |
Guard | Common | Lower damage done to Gem Castle per leak by 1/2/3/4 for 60 seconds | 300 |
Evade | Common | Gem Castle has a 10%/15%/20%/25% chance to evade damage for 300 seconds | 500 |
Revenge | Common | Towers do 3%/4%/5%/6% more damage when Gem Castle is below 60% | N/A |
(Gem) Pray | Rare | Increase chance to place a gem type by 40%/55%/65%/70% | 200 |
(Gem Quality) Pray | Rare | Increase chance to place a gem quality by 30%/45%/60%/75% | 200 |
Adjacent Swap | Rare | Let's you swap a gem with a random stone within one of the 8 adjacent spots | 275/175/125/100 |
Timelapse | Mythical | Replace gems in the current turn during the build phase | 600/500/400/300 |
Hammer | Mythical | Downgrade a gem by 1 level | 250/200/150/100 |
Attack Speed | Mythical | Additional 60/80/100/120 attack speed for one tower for 60 seconds | 200 gold per tower |
Aim | Mythical | Additional 1000/1200/1400/1600 range for one tower for 60 seconds | 100 gold per tower |
Crit | Mythical | Adds 15% chance to crit 400%/600%/800%/1000% for 60 seconds | 200 |
Fatal Bonds | Mythical |
|
|
Swap | Legendary | Swap positions of 2 towers | 375/275/225/200 |
(Gem Quality) Flawless Pray | Mythical | Increase chance to place a flawless gem by 20%/30%/40%/50% | 200 |
(Gem Quality) Perfect Pray | Legendary | Increase chance to place a perfect gem by 6%/14%/18%/20% | 400 |
Candy Maker | Legendary | Put down a candy and attaching enemies to the candy (only one per turn) | 375/300/250/225 |
Waves
These are Waves 1-50 to "beat" the Game. After wave 50 the waves repeat themselves with different skills within a round.
Bosses all 10 waves.
In some waves there is a chance to find an alternative opponent.
Wave | Name | Type | Skill 1 | Skill 2 | Skill 3 |
---|---|---|---|---|---|
1 | Frenzied Pig | Ground | |||
2 | Swift Frog | Ground | |||
3 | Sturdy Yak | Ground | |||
4 | Smart Robot | Ground | |||
5 | Baby Panda | Flying | |||
6 | Tardy Stump | Ground | |||
7 | Satisfied Lizard | Ground | |||
8 | Invisible Spider | Ground | Cloak and Dagger | ||
9 | Dusky | Ground | Evasion | ||
10 | Invincible Dog | Boss
Ground |
|||
11 | Hairy Sheep | Ground | |||
12 | Funny Alpaca | Ground | Disarm | ||
13 | Pig Princess | Ground | |||
14 | Bulldog | Ground | Refraction | ||
15 | Bamboo Addict
or Cat & Dog |
Flying | |||
16 | Young Demon | Ground | Magic Immunity | ||
17 | Belted Chicken | Ground | Untouchable | ||
18 | Bajie | Ground | Cloak and Dagger | Disarm | |
19 | Donkeytrio | Ground | Rush | ||
20 | Shakbag | Boss
Ground |
|||
21 | Crab | Ground | Vitality | ||
22 | Lockyaw | Ground | High Armor | ||
23 | Flopjaw | Ground | Physical Immune | Refraction | |
24 | Mech Donkey | Ground | Reactive Armor | ||
25 | Cosair | Flying | High Armor | ||
26 | Skateboard Flamingo | Ground | Magic Immunity | ||
27 | LGD Goldfish
or Jellyfish |
Flying | Untouchable | Physical Immune | |
28 | Timbersaw
or IG Dragon |
Flying | Reactive Armor | ||
29 | VG Fox | Flying | Evasion | Refraction | |
30 | Carpet Rider
or Zard- |
Boss
Flying |
|||
31 | Otter Dragon | Ground | Physical Immunity | Refraction | |
32 | Recharable Shark | Ground | Recharge | ||
33 | Ribboned Zombie | Ground | Physical Immune | Blink | |
34 | Babybloody | Flying | Evasion | ||
35 | Black & White Fox | Flying | Magic Immunity
or Physical Immunity |
||
36 | Jumo | Ground | Magic Immunity
or Physical Immunity |
||
37 | Baeko | Ground | Blink | ||
38 | Lilnova | Ground | Cloak and Dagger | OR Vitality | |
39 | Newt | Flying | Untouchable | Kraken Shell | Evasion |
40 | Thrilling Ghost | Boss
Flying |
Kraken Shell | ||
41 | Azuremir
or Jade Dragon |
Ground | Refraction | ||
42 | Kupu | Flying | Magic Immunity | Rush | |
43 | Furry fish | Ground | Untouchable | Evasion | Recharge |
44 | Shroomy | Ground | Magic Immunity | Blink | |
45 | Chirpy | Flying | Level ? | Disarm | |
46 | Boooofus | Ground | Physical Immune | ||
47 | Crummy | Ground | Untouchable | Rush | |
48 | Wabbit | Flying | Magic Immune | Disarm | Evasion |
49 | Drodo | Ground | Kraken Shell | Recharge | |
50 | Baby Roshan
or Golden Baby Roshan or Platinum Baby Roshan |
Boss
Flying |
Kraken Shell
Magic Immune Kraken Shell |
-
Kraken Shell |
Quests
Random Quests:
Quest | Reward | Comment |
---|---|---|
Complete all levels with the GemCastle full health. | ||
Complete all levels with any single-round only tower. | get a Secret Tower | |
Complete all levels within 40 minutes. | 1-15 Shells | |
Complete all levels within 50 minutes. | ||
Complete all levels within 60 minutes. | ||
Complete all levels without any Amethyst settled. | ||
Complete all levels without any single-round combination. | 1-5 Shells | |
Complete all levels without any Asteriated Ruby. | ||
Complete all levels without any Malachite. | 1-5 Shells | |
Complete all levels without any Silver. | ||
Complete all levels and kill golden baby roshan. | ||
Complete all levels with 5 MVPs. | ||
Complete all levels and kill Zard-. | 1-5 Shells | 10% chance to appear on level 30 |
|Complete all levels in Bush Challenge |1-15 shells | |- Fixed Quests:
Quest | Reward | Cooldown |
---|---|---|
Finish 4 Random Quests. | Extra slot tool | |
Completing all levels | 1-10 Shells | 7 days |
Season award | 10-100 Shells | last day of month |
First purchase in ebay | unique mystical hero Juggernout |
Strategies
- Manage MVP bonuses properly to maximize damage in the late game.
- Have a balance between physical and magical damage
- Stack different levels of Opal auras for the attack speed and Sapphires for the slow. Having the same aura level such as two Opal E2 auras means that they do not stack and the two auras will only count as one.
Update history
Template:Update History
External links
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