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Main Article: Frostivus 2013/Heroes
Abilities
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
Cast Range: 700
Max Travel Distance: 700
Gale Radius: 125
Initial Damage: 25
Damage over Time: 0/15/30/45
Move Speed Slow: 10%
Duration: 9
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.
- Scourge Gale's level equals the level of Venomous Gale.
- The gale travels at a speed of 1200.
- Can hit units up to 825 range away (700 travel distance + 125 radius).
- The projectile has 280 radius flying vision. This vision does not last.
- The slow decreases over time. Hit units regain 1% of their movement speed in 0.3 second intervals.
- A unit with less than 25% of its maximum health can be denied when it has the Venomous Gale debuff on.
- After the initial damage, it deals damage over time in 3 second intervals, resulting in overall 4 damage instances.
- Can deal up to 25/70/115/160damage to a single unit (before reductions).
- The debuff from successive casts does not stack, only the duration gets refreshed.
- Fully stacks with Venomous Gale.