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Forest Prophet
Nature's Prophet icon
Neutral Creep
1000
+6
250
+5
Level ?
Armor Armor 5
Magic Resistance 25%
Attack Damage Unknown
85 ‒ 125
Attack Range Ranged 600
Acquisition Range 800
Attack Animation 0.4+0.77
Projectile Speed 1125
Move Speed 295 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Vision Range (G) 1400800
Bounty Gold 0
Experience 25
Model Scale ?
Abilities Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Sprout, Summon Treant".


Main Article: Frostivus 2013/Waves

Abilities[]

Sprout icon
Sprouts a ring of trees around a unit, trapping it in place.
Cast Animation: 0.35+1.14
Cast Range: 600
Trees Spawn Radius: 150
Duration: 3/3.75/4.5/5.25
Cooldown symbol
 11/10/9/8
Mana symbol
 100/120/140/160

  • The Forest Prophet only directly targets enemies. It never targets the ground.
  • Creates a tree on every 45th° of a 150 radius circle, resulting in 8 trees forming a ring and trapping the targeted unit.
  • Destroying one tree is enough to allow units to walk in and out of the ring of trees.
  • Trees created with Sprout act exactly like the other trees on the map. They block vision, pathing and interact with spells the same way.
  • Sprout grants 1000 range flying vision around the targeted point for its duration.
  • Sprout trees have a different model and are smaller than other trees on the map and they do not have a dying animation.


Summon Treant
WW
Wrath of Nature icon
Damage
Physical
Summons a treant to fight for the caster. Requires a tree to convert.
Cast Animation: 0.5+1.23
Cast Range: 750
Radius: 100
Number of Treants: 1
Treant Duration: 60
Cooldown symbol
 2
Mana symbol
 20

  • Nature's Call can only create as many treants as there are trees in the target area.
  • Destroys all trees in the target area, regardless of how many treants are created.
  • The Treant always spawns at the center of the area.
  • Must have at least 1 tree within its area to be castable. Targeting a tree-less area wastes the spell.
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