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Frosthaven/Centaur Warrunner
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
27 + 4
15 + 1
15 + 1.6
Level 0 1 15 25 30
Health 120 714 1946 3090 3574
+0 +2.7 +8.3 +13.5 +15.7
Mana 75 255 519 855 975
+0 +0.75 +1.87 +3.27 +3.77
Armor -1 1.5 3.83 7.5 8.67
Magic Resist 25% 26.5% 28.74% 31.54% 32.54%
Damage Block 16 (50%)
Damage

36
38

63
65

119
121

171
173

193
195

Attack Rate 0.53/s 0.62/s 0.7/s 0.83/s 0.87/s
Attack Range Melee 150 (600)
Attack Speed 90 (1.7s BAT)
Attack Animation 0.3 + 0.3
Projectile Speed Instant
Move Speed 300 (Nighttime 330)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_centaur


Reflects damage back to his attackers.
Some write to express their being, others paint or sing. But for the centaurs of Druud, there is no higher art than the art of killing. And in that, none was more accomplished than Bradwarden. With skills acquired in the arena, the Warrunner punishes his opponents and instantly Retaliates their every attack, disregarding harm to himself as he metes out a fearsome Double Edge. Ever in search of a worthy opponent, the Work Horse rouses his allies, and sometimes Hitching them on his back for a ride, to charge down enemies in a wild Stampede, quickening the pace of the carnage. Once battle is joined, the Centaur Warrunner Stomps and tramples surrounding foes, stunning them just long enough for his battleaxe to sink in.
Roles: Durable Durable Initiator Initiator Disabler Disabler Nuker Nuker Escape Escape
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Bio

Centaur Warrunner minimap iconBradwarden, the Centaur Warrunner
▶️ "It is not pride I take in my own power, it is passion."
Lore:
It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rites. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor.

Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.
Voice:

Abilities

Hoof Stomp
Hoof Stomp icon
Ability
No Target
Affects
Enemies
Damage
Magical
Slams the ground, stunning and damaging nearby enemy units.
Cast Animation: 0.5+0.3
Radius: 315/335/355/375
Damage: 100/130/170/200
Stun Duration: 2/2.25/2.5/2.75 (Talent 3.5/3.75/4/4.25)
Cooldown symbol
 11
Mana symbol
 100/105/110/115
Buff/Debuff
Modifiers
Stunned
When the mighty hoof of the Warrunner touches soil, the tremors are felt far and wide.

  • The stomp first applies the debuff, then the damage.


Double Edge
Double Edge icon
Affects
Enemies
Damage
Magical
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge and deals reduced damage to himself.
Cast Animation: 0.4+0.43
Cast Range: 150
Damage Radius: 250/275/300/325
Base Damage: 150/200/250/300
Strength as Damage: 40%/60%/80%/100% (Talent 90%/110%/130%/150%)
Self Damage Percentage: 25%
Cooldown symbol
 5
In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage.

  • Double Edge deals magical damage to the targets and to the caster.
  • The damage radius is centered around the target, not around Centaur.
  • The self-inflicted damage is never lethal, so it cannot be used to deny oneself.
  • Deals 37.7/50/62.5/75 + 10%/15%/20%/25% (Talent 22.5%/27.5%/32.5%/37.5%) of strength as damage to Centaur Warrunner.


Retaliate
Partially usable by illusions. Pierces spell immunity. ER
Frosthaven Retaliate icon
Affects
Enemies / Self
Damage
Physical
Centaur counters all attacks, dealing damage back to the attacker. Each time Centaur gets attacked by an enemy, he gains a charge counter. Can be cast to consume all charges, granting you a base strength increase for 10 seconds.
Aura Radius: 0 (Talent 1200)
Retaliate Damage: 16/32/48/64 (Talent 66/82/98/114)
Strength Bonus per Stack: 1
Max Stacks: 15/20/25/30
Active Duration: 10
Aura Linger Duration: 0.5
Cooldown symbol
 40/35/30/25
Buff/Debuff
Modifiers
Return
Death
Return Counter
Death
Return Bonus Damage
Bradwarden has no need to parry his opponent's attacks; his armor-like hide does it for him.

  • Interrupts Centaur Warrunner's channeling spells upon cast.
  • Retaliate only triggers when a unit lands an attack, regardless of distance. This means it cannot trigger on missed attacks.
  • The Retaliate damage is always dealt right before the attacker's damage is dealt to its target.
  • A status buff becomes visible when having a stack, which shows how many stacks there are. The counter goes invisible when going back to 0 stacks.
    • Upon cast, all stacks get removed and the strength buff gets added, with a strength bonus based on the amount of stacks Centaur had.
    • While this strength buff is present, new stacks can be gained still, though the stack counter stays invisible until the damage buff disappears.
  • Retaliate is an aura by default, but affects only self until the talent is chosen. The buff is not visible on self.
    • The aura's buff lingers for 0.5 seconds.


Stampede
Frosthaven Stampede icon
Ability
No Target
Affects
Allies / Enemies
Damage
Magical
Centaur leads all allies into a vicious charge causing them to move through units at max speed and stop any enemy units they trample. Trampled enemies take damage based on the strength of the hero that tramples them as well as a base damage. Each enemy trampled reduces incoming damage for all allies for 10 seconds.\n\n Each enemy can be trampled once.
Damage & Slow Radius: 105
Base Damage: 200
Strength as Damage: 100%/200%/300%
Incoming Damage Reduction: 0 (With Aghanim's Scepter 40%)
Incoming Damage Reduction per Trampled Enemy: 1%
Max Stacks: 20
Haste Speed: 550
Move Speed Slow: 100%
Slow Duration: 2.3
Stampede Duration: 4
Damage Reduction Duration: 10
Cooldown symbol
 110/100/90
Mana symbol
 150
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Heroes affected by Stampede take reduced damage, and are able to run through obstructions, including trees and up cliffs.
Buff/Debuff
Modifiers
Stampede
Death
Stampede Bonus Armor
Stampede Slow
The great belt of Omexe, which labels Bradwarden as the greatest warrior of his kind, incites his fellow gladiators to follow him into barbarous combat.

  • Interrupts Centaur Warrunner's channeling spells upon cast.
  • Affected allies become phased and hasted, meaning they cannot be slowed below the set value.
  • Checks the hero's strength whenever trampling an enemy, so it adapts immediately.
    • However, the strength multiplier is set on cast and does not adapt when leveling the spell while active.
  • Stampede first applies the damage, then the debuff.
  • The damage reduction from trampled enemies lasts 10 seconds, based on when the last enemy the hero trampled.
    • The damage reduction from Aghanim's Scepter icon Aghanim's Scepter is bound to the Stampede buff instead, so it lasts 4 seconds.
  • The sound effect is global and can be heard by enemies even through the Fog of War.
  • Aghanim's Scepter icon Aghanim's Scepter allows allies to walk over cliffs and causes them to destroy trees around them for the duration.


Talents

Hero Talents
+1.5s Hoof Stomp icon Hoof Stomp Duration25Gains Frosthaven Retaliate icon Retaliate Aura
+20 Strength attribute symbol Strength20+50 Frosthaven Retaliate icon Retaliate Damage
+50% Double Edge icon Double Edge Strength Damage15+30 Base Damage
+20 Movement Speed1010% Evasion
Notes:
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