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Attacks[]

  • Projectile launch sound plays as the attack projectile is released.
  • Projectile impact sound plays as the attack projectile successfully hits the target (70% vol).

Movement[]

Abilities[]

Lucent Beam[]

  • ▶️ Cast sound plays on Luna upon cast (40% vol).
  • ▶️ Target sound plays on the target upon cast (70% vol).
  • ▶️ Full sound example.

Moon Glaives[]

Lunar Blessing[]

  • Lunar Blessing does not use any sounds.

Eclipse[]

  • ▶️ Cast sound plays on Luna upon cast (90% vol).
  • ▶️ Target sound plays on each unit hit by an Eclipse beam (80% vol).
  • ▶️ Miss sound plays whenever a beam hits the ground and no unit (30% vol).
  • ▶️ Full sound example with all beams hitting enemies.
  • ▶️ Full sound example with no beams hitting.

Other[]

Taunt: Selemene Leap!

Taunt: The Cat Dancer! (scrapped taunt)

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