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Drow Ranger
Drow Ranger
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
18 + 1.9
20 + 2.9
15 + 1.4
Level 0 1 15 25 30
Health 120 516 1088 1770 2034
+0.25 +2.05 +4.71 +7.81 +8.96
Mana 75 255 483 795 903
+0 +0.75 +1.73 +3.03 +3.48
Armor 0 3.33 10.1 16.93 19.68
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

31
38

51
58

91
98

132
139

149
156

Attack Rate 0.59/s 0.71/s 0.94/s 1.19/s 1.28/s
Attack Range Ranged 625 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.55 + 0.3
Projectile Speed 1250
Move Speed ▶️ 290 (Nighttime 320)
Turn Rate Takes 0.15s to turn 180°. 0.7
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided
For the race in Dota 2 lore, see Drow.

Traxex, the Drow Ranger, is a ranged agility hero whose greatest assets are her incredible damage and ability to keep threats at bay. Traxex is a carry who, though lacking survivability, provides a worthwhile contribution through her damage alone. The Drow Ranger can be extremely powerful at any point in the game.

As an agility hero, Traxex's damage is based largely on her basic attacks and is among the greatest largely due to the massive amounts of bonus proc damage she gains from her passive ultimate, Marksmanship, which also provides bonus Agility to nearby ranged heroes. Despite her lack of escape spells, Drow Ranger can keep herself relatively safe from enemy spellcasters and melee heroes using her Gust, Multishot, and her Frost Arrows, respectively. Frost Arrows infuses her attacks with ice, greatly slowing down her enemies. Since it can be manually cast, Frost Arrows can be used to harass her foes in the early game without drawing the creeps' attention. Gust is a great counter to enemy spellcasters as well as melee heroes as Gust pushes heroes away from Drow and prevents them from casting spells, who might threaten her life in battles. Multishot is excellent to chip away at multiple foes at once from a large distance (while also applying Frost Arrows). Position is of utmost importance as Traxex is quite vulnerable in close combat and the proc damage bonus from Marksmanship is removed when enemies come near her. This means she struggles against melee heroes with high mobility.

Bio

Drow Ranger minimap iconTraxex, the Drow Ranger
▶️ "I walk alone, but the shadows are company enough."
Drow Ranger's given name is Traxex--a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people. After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all, her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy's heart.

Abilities

Frost Arrows
Frost Arrows icon
Affects
Enemies
Damage
Physical
Adds a freezing effect to Drow's attacks, slowing enemy movement and dealing bonus damage. Slow lasts 1.5 seconds.
Cast Range: 625
Damage: 5/10/15/20
Move Speed Slow: 16%/32%/48%/64%
Slow Duration: 1.5
Cooldown symbol
 0
Mana symbol
 12
Buff/Debuff
Modifiers [?]
Frost Arrows Slow
Ice-encased arrows pierce the silence, chilling their victims to the core.

  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
  • The attacks first apply the debuff, then their own damage.
  • The slow from successive casts does not stack, only the duration gets refreshed.


Gust
Gust icon
Affects
Enemies
Releases a wave that silences and knocks back enemy units. Knockback distance is relative to how close they are to you.
Cast Animation: 0.25+0.6
Cast Range: 900
Travel Distance: 900
Effect Radius: 250
Max Knockback Distance: 450
Miss Chance: 0% (Talent 15%)
Knockback Duration: 0.6/0.7/0.8/0.9
Debuff Duration: 3/4/5/6 (Talent 7/8/9/10)
Cooldown symbol
 16/15/14/13 (Talent 15.84/14.85/13.86/12.87)
Mana symbol
 90
Buff/Debuff
Modifiers [?]
Wave Of Silence Knockback
Wave Of Silence
Traxex is rather fond of the tranquility of physical combat, calling on her Drow heritage to end the incantations of opposing magi.

  • The wave travels at a speed of 2000, reaching max distance in 0.45 seconds.
  • Reaches up to 1150 range away (travel distance + effect radius).
  • The knockback distance is based on the distance between Drow Ranger and the hit enemy. The closer they are, the further they get knocked back.
    • The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 450 range away.
    • Each additional range of distance between them affects the knockback's distance, reducing it by 0.5.
    • However, the knockback values are truncated, so that the knockback distance decreases by 1 for every 2–2 range between Drow and the enemy.
    • Due to this, the minimum knockback distance is 1 range.
    • When standing at the exact same location as Drow Ranger, no knockback occurs, since the formula then multiplies by 0, which results in 0 knockback.
  • Since the knockback distances are the same on each level, and the knockback duration increases per level, the knockback speed gets lower on each level.
    • Therefore, the maximum knockback speed is 750/642.86/562.5/500, while the minimum speed is 1.67/1.43/1.25/1.11.
  • Can push units over impassable terrain. Any tree a knocked back unit collides with gets destroyed.
  • Units are not disabled during the knockback. They can still turn, attack and use items. Channeling items are not interrupted.


Multishot
Multishot icon
Affects
Enemies
Damage
Physical
Drow releases a flurry of arrows in continuous salvos, hitting enemies for extra damage and applying longer duration Frost Arrows. Lasts up to 1.75 seconds.
Cast Range: Global
Attack Range as Travel Distance Multiplier: 2
Arrows Cone Angle: 50
Arrows Collision Radius: 90
Max Channel Time: 1.75
Number of Waves: 3
Arrows per Wave: 4
Main Attack Damage as Damage: 85%/110%/135%/160% (Talent 110%/135%/160%/185%)
Arrows Slow Duration: 1.25/2/2.75/3.5
Cooldown symbol
 26/24/22/20 (Talent 20/18/16/14)
Mana symbol
 50/70/90/110
Buff/Debuff
Modifiers [?]
Multishot
Death
Frost Arrows Slow
In the ranger's youth, learning to fire multiple arrows at once was considered a distracting frivolity. In the war of the Ancients, such technique has become strange necessity.

  • The arrows fly at a speed of 1200, and fly either the full distance or until hitting an enemy.
  • Releases the waves in a 0.55-second interval. The first wave starts 0.1 seconds after channel begin.
    • Within the waves, the arrows are released with a 0.033-second delay between them (1 arrow per server tick), so it takes 0.1 seconds for all arrows of a wave to be released.
    • This results in a total duration of 1.3 seconds to release all arrows, making it safe to cancel the last 0.45 seconds of the channeling without losing an arrow.
  • The arrows are released in a cone centered in front of Drow Ranger. The first arrow in each wave always starts on Drow Ranger's right side.
    • The cone's angle is calculated as if 6 arrows get released per wave. If 6 arrows would get released, the cone's angle would be 50°.
    • However, since only 4 arrows get released, the cone's angle is 33.33°, with an angle of 8.33° between each arrow.
    • Considering Drow Ranger's default attack range of 625, the cone has an end radius of 358.5.
  • An enemy may only be hit one arrow per wave, so that up to 3 arrows can hit the same enemy per cast.
  • The arrows first apply the Frost Arrows icon Frost Arrows modifier, and then the damage.
  • The slow values are based on Frost Arrow's level, so when not leveled, the debuff is not applied.
    • Only the debuff gets applied. The bonus damage of Frost Arrows is not applied.
  • The arrows provide 100 radius flying vision around them as they travel.
  • Only the cooldown reduction from the level 15 talent is displayed. The level 25 talent can further reduce this to 19.8/17.82/15.84/13.86 (25.74/23.76/21.78/19.8 without the level 15 talent).


Marksmanship
Marksmanship icon
Ability
Passive
Affects
Self / Enemies
Drow's experiences in battle grant her a chance to launch arrows with incredible accuracy and effectiveness. Pierces through the enemy's defenses, ignoring their base armor. Grants Drow and nearby ranged heroes with bonus agility based on Drow's current agility. This ability is disabled if there is an enemy hero within 400 range.
Enemy Hero Search Radius: 400
Aura Radius: 1200
Agility as Ranged Agility Bonus: 28%/36%/44%
Proc Chance: 20%/30%/40% (Talent 32%/42%/52%)
Proc Damage: 70/80/90
Splinter Search Radius: 0 (With Aghanim's Scepter 375)
Max Splinter Targets: 0 (With Aghanim's Scepter 2)
Splinter Damage Reduction: 0 (With Aghanim's Scepter 50%)
Aura Linger Duration: 0.5
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes Drow Ranger's attacks to splinter on the target, hitting nearby units with normal attacks that deal reduced damage.
Buff/Debuff
Modifiers [?]
Marksmanship
Death
Marksmanship Aura Bonus
Death
Marksmanship Reduction
Death
The Drow Ranger is the epitome of archery prowess.

  • An icy particle effect is visible on Drow Ranger while Marksmanship is active.
  • Checks for nearby enemy heroes (including invulnerable or hidden ones) in 0.1 second intervals and adapts the bonus accordingly.
  • The aura checks Drow Ranger's agility periodically and adapts the bonus agility instantly.
  • The aura's buff lingers for 0.5 seconds.
  • When proccing, the attack deals damage ignoring their main armor. The attack also deals extra physical damage.
    • The damage is dealt in one instance together with the attack damage, and counts as attack damage as well. It can lifesteal, but not crit.
  • Visually alters Drow Ranger's attack projectile when proccing. Does not have priority over Desolator icon Desolator's or Eye of Skadi icon Eye of Skadi's effects.
  • The Aghanim's Scepter icon Aghanim's Scepter upgrade requires Marksmanship to be learned and causes Drow Ranger to perform instant attacks on random enemies around the primary target.
    • This means the splinters are regular attacks, using Drow Ranger's 1250 projectile speed and being disjointable.
    • It also means that they can proc any attack modifier or any on-hit effect (including Marksmanship) like a regular attack.
    • However, the splinter attacks always use Drow Ranger's default attack projectile visual.
    • The splinters are only released if the primary attack successfully hits a target. This means missed or disjointed attacks do not release any splinters.
    • If Drow Ranger is blinded, the splinters can miss, unless she has True Strike. They can also miss to evasion.
    • The splinters originate from the primary target's location, not Drow Ranger's location.
    • Since the splinters are independent attacks, their damage does not depend on how much damage the primary target took.
    • The damage penalty only applies to the attack damage and any bonuses. Damage dealt in separate instances is unaffected (e.g. Maelstrom icon Maelstrom and Mjollnir icon Mjollnir).
    • Attacks do not splinter to or from invisible, invulnerable, or hidden units.
    • Attacks do not splinter to couriers, buildings, wards, or units in the Fog of War, but can splinter off of them to nearby valid targets.
    • Splinter attacks are not disabled by being within 400 range of an enemy hero.
  • While Frost Arrows icon Frost Arrows are set to auto-cast, splintered attacks will attempt to activate Frost Arrows on successful splinter hits.
    • The auto-cast check is performed when the splintered arrows successfully hit their targets.
    • The splintered Frost Arrows still require mana to cast, and will not be applied if Drow does not have sufficient mana.
    • Missed or disjointed splintered attacks will not attempt to apply Frost Arrows, thus spending no mana, and applying no slow.
    • Splintered attacks will still try to apply Frost Arrows to Spell Immune units despite it not affecting them, effectively wasting mana.


Talents

Hero Talents
+1 Multishot icon Multishot Waves25+12% Marksmanship icon Marksmanship Chance
-4s Gust icon Gust Cooldown20+25% Multishot icon Multishot Damage
-6s Multishot icon Multishot Cooldown1520% Lifesteal
+15 Frost Arrows icon Frost Arrow Damage10+15% Gust icon Gust Self Movement Speed
Notes:
  • Stacks additively with other lifesteal sources.

Recent Changes

Version
Description
  • Reduced Multishot icon Multishot Cooldown from 24/22/20/18s to 24/21/18/15s

Talents

Level 15 Talent Multishot Cooldown Reduction decreased from 8s to 6s
  • Reduced Multishot icon Multishot cooldown from 26/24/22/20 to 24/22/20/18.


Recommended items

Gameplay

Dwelling deep within the forest, few have ever caught glimpse of the solitary and impossibly beautiful Drow Ranger. Her presence was known only from the chill of Frost Arrows, driving deep into her enemies' hearts. Named and raised by the sympathetic Drow, Traxex draws on her heritage to send forth a powerful Gust, silencing and repulsing assailants who venture too close. Her expertise allows her to Multishot, launching a rapid salvo of arrows at multiple targets. Honing her skill to peerless precision, the Drow Ranger's legendary Marksmanship only improves with each passing skirmish.
Roles: Carry Carry Disabler Disabler Pusher Pusher
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Traxex's original design was slightly different from the one now; aside from the same hood, her white hair was not present, and her eyes were completely white. Her outfit was also slightly more revealing.
  • From her transition to Dota 2, the name of her aura changed from "Trueshot Aura" to "Precision Aura".
  • Drow Ranger's response "I quiver with anticipation." references a line in The Rocky Horror Picture Show "I see you shiver with anticipation."

Gallery

External links

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