Changelogs
Version history
Version
Description
- Increased Elder Dragon Form Aghanim's Scepter magic resistance bonus from 30% to 40%.
- Level 20 right talent: Increased gold per minute bonus from 180 to 210.
- Increased base intelligence from 15 to 18.
- Level 10 left talent: Increased Breathe Fire attack damage reduction bonus from 25% to 30%.
- Level 15 left talent: Increased health bonus from 350 to 400.
- Added Aghanim's Scepter upgrade for Dragon Knight: Adds a 4th level to Elder Dragon Form. Transforms into a black dragon, which has 50% more Corrosive Breath damage, Splash damage, and Frost Breath slow, 450 more attack range, and 30% magic resistance.
- Increased Elder Dragon Form Frost Breath movement/attack speed slow from 30%/30 to 40%/40.
- Level 10 left talent: Increased Breathe Fire attack damage reduction bonus from 20% to 25%.
- Level 15 left talent: Increased health bonus from 300 to 350.
- Level 20 right talent: Increased gold per minute bonus from 150 to 180.
- Level 25 left talent: Increased Dragon Tail stun duration bonus from 1.75 to 2.
- Increased strength gain from 3.1 to 3.6.
- Increased movement speed from 285 to 295.
- Increased Dragon Blood health regen bonus from 4/7/10/13 to 4/8/12/16.
- Fixed Elder Dragon Form frost attack speed slow still being 20 since 7.06, instead of 30.
- Level 20 left talent: Replaced 2x Dragon Blood regen/armor with +25 strength.
- Level 25 right talent: Replaced +40 strength with 2x Dragon Blood regen/armor.
- Increased movement speed from 280 to 285.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Increased Dragon Blood health regen bonus from 4/6/8/10 to 4/7/10/13.
- Elder Dragon Form
- Poison and frost breath no longer pierce spell immunity.
- No longer applies the 50% of the splash damage on missed attacks.
- Now deals 75% damage in 300 radius, instead of 100% in 150 radius, 50% in 225 radius and 25% in 300 radius.
- Level 10 right talent: Increased mana regen bonus from 2 to 3.
- Level 15 right talent: Reduced attack damage bonus from 35 to 30.
- Reduced movement speed from 285 to 280.
- Increased Elder Dragon Form movement speed bonus from 25 to 30.
- Reduced base armor from 1 to 0.
- Reduced movement speed from 290 to 285.
- Reduced agility gain from 2.2 to 2.
- Level 10 left talent: Replaced +30 attack speed bonus with +20% Breathe Fire attack damage reduction.
- Level 15 right talent: Replaced 40% experience gain bonus with 35 attack damage bonus.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Rescaled Dragon Blood health regeneration bonus from 3/6/9/12 to 4/6/8/10.
- Breathe Fire
- Now reduces total attack damage, instead of just base attack damage and damage gained from primary attributes.
- Reduced attack damage reduction from 35% to 25%.
- Increased cast time from 0 to 0.2.
- UIncreased cast range from 500 to 600.
- Increased travel distance from 650 to 750.
- Reworked talents:
- Old:
- Level 10: +30 attack speed or +10 strength
- Level 15: +40 attack damage or +40% experience gain
- Level 20: +300 health or +120 gold per minute
- Level 25: Double Dragon Blood health regen and armor values or +75 movement speed
- New:
- Level 10: +30 attack speed or +2 mana regeneration
- Level 15: +300 health or +40% experience gain
- Level 20: Double Dragon Blood health regen and armor values or +150 gold per minute
- Level 25: +1.75s Dragon Tail stun duration or +40 strength
- Increased strength gain from 2.8 to 3.1.
- Reduced base health regeneration from 0.25 to 0.
- Increased Elder Dragon Form Frost Breath attack speed slow from 20 to 30. [?]
- Level 10 right talent: Increased strength bonus from 9 to 10.
- Level 10 left talent: Increased attack speed bonus from 25 to 30.
- Level 15 right talent: Increased experience bonus from 35% to 40%.
- Level 10 right talent: Increased strength bonus from 7 to 9.
- Level 10 left talent: Increased attack speed bonus from 20 to 25.
- Level 25 right talent: Increased movement speed bonus from 60 to 75.
- Level 10 right talent: Increased strength bonus from 6 to 7.
- Level 15 right talent: Increased experience bonus from 25% to 35%.
- Level 25 right talent: Increased movement speed bonus from 50 to 60.
- Elder Dragon Form Corrosive Breath now affects the splashed targets.
- Dragon Tail now uses a projectile traveling at 1600 speed while in dragon form, instead of being instant.
- Added talents:
- Level 10: +6 strength or +20 attack speed
- Level 15: +25% experience gain or +40 attack damage
- Level 20: +120 gold per minute or +300 health
- Level 25: 2x Dragon Blood regen/armor or +50 movement speed
- Increased base attack damage from 27-33 to 31-37.
- Increased attack range from 128 to 150.
- Breathe Fire
- Increased attack damage reduction from 20%/25%/30%/35% to 35% on each level.
- Rescaled cooldown from 12 on each level to 14/13/12/11.
- Reduced Elder Dragon Form attack range bonus from 372 to 350. [?]
- Increased Dragon Blood health regeneration bonus from 2/3/4/5 to 3/6/9/12.
- Increased Elder Dragon Form Frost Breath slow radius from 250 to 300.
- Increased Breathe Fire damage reduction duration from 8 to 11.
- Breathe Fire now reduces hit enemies' attack damage by 20%/25%/30%/35% for 8 seconds.
- Elder Dragon Form
- Corrosive Breath's damage is now lethal.
- Increased splash radius from 100/200/250 (for 100%/75%/50% damage) to 150/225/300.
- Corrosive Breath passive from Level 1 and 2 Elder Dragon Form now carries over to Level 3.
- Rescaled Dragon Tail cooldown from 9 to 12/11/10/9.
- Corrosive Breath passive from Level 1 Elder Dragon Form now carries over to Level 2.
- Reduced armor from 2 to 1 (total armor is now 3.66).
- Increased Dragon Blood armor bonus from 2/4/6/8 to 3/6/9/12.
- Elder Dragon Form
- No longer grants 0/5/14 attack damage bonus.
- Rescaled splash damage radius:
- 100% splash radius from 75 to 100.
- 75% splash radius from 150 to 200.
- 50% splash radius remains the same (250).
- While in Elder Dragon Form, Dragon Tail cast range is increased from 150 to 400.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Increased attack range from 125 to 128.
- Increased Breathe Fire damage from 75/150/225/300 to 90/170/240/300.
- Increased Dragon Blood health regeneration from 1/2/3/4 to 2/3/4/5.
- Rescaled Elder Dragon Form movement speed Bonus from 10/35/60 to 25 on each level.
- Reduced Breathe Fire mana cost from 100/115/130/150 to 100/110/120/130.
- Elder Dragon Form
- Improved attack animation from 0.94/0.56 to 0.5/0.5.
- Increased cooldown from 100 to 115.
- Elder Dragon Form
- Reduced mana cost from 100/150/200 to 50 on each level.
- Reduced cooldown from 135 to 100.
- Fixed Elder Dragon Form lasting 2 second too short (it lost 2 seconds of it since it no longer uses a transformation time).
- Increased base armor from 1 to 2 (total armor is now 4.38).
- Dragon Blood now grants 2/4/6/8 armor again.
- Elder Dragon Form
- Reduced mana cost from 175/225/300 to 100/150/200.
- Increased Corrosive Breath damage from 8 to 20.
- Corrosive Breath now damages buildings.
- Dragon Knight can now level up his spells while in Elder Dragon Form.
- Reduced Breathe Fire damage from 85/170/255/320 to 75/150/225/300.
- Elder Dragon Form
- Breathe Fire no longer causes a small damage over time on units which were affected by Drunken Haze upon hit (this behavior was never intended).
- Fixed Dragon Blood having no hotkey (is now D).
- Reduced base strength from 21 to 19.
- Reduced movement speed from 300 to 290.
- Dragon Tail
- Reduced stun duration from 2.5/2.75/3.1/3.35 to 2.5/2.75/3/3.25.
- Rescaled damage from 0/50/100/150 to 25/50/75/100.
- Increased strength gain from 1.7 to 2.8.
- Increased agility gain from 1.6 to 1.7.
- Reduced intelligence gain from 2.9 to 1.7
- Elder Dragon Form
- Frost breath no longer freezes buildings (Freeze fully disabled buildings).
- Reduced Frost breath duration from 10 to 3.
- Replaced Roar with Dragon Blood.
- Removed the armor bonus from Dragon Blood (1/2/3/4 -> 0).
- Replaced Stone Form with Dragon Tail.
- Replaced Dragon Blood with Roar.
- Replaced Dragon Tail with Stone Form.
Patch history
Patch
Description
- Fixed Dragon Knight having slightly too large of an attack range during Elder Dragon Form (bonus from 372 to 350).
- Fixed Elder Dragon Form not refreshing and updating on recast.
- Fixed Dragon Blood's bonus armor not showing properly in the UI.
- Updated ability icons for Dark Seer and Dragon Knight.
- Fixed Dragon Blood armor bonus not carrying over to illusions.
- Fixed Elder Dragon Form frost slow getting dispelled when target initially becomes spell immune.
- Fixed some wave speed issues with Crypt Swarm, Dual Breath, Breathe Fire, Dragon Slave, Illuminate, Sonic Wave and Shockwave.
- Breathe Fire:
- Fixed sometimes missing at very close range in Elder Dragon Form.
- Fixed Breathe Fire travel time being too slow.
- Fixed Elder Dragon Form not splashing on siege units.
- UAdded victory animations for Anti-Mage and Dragon Knight.
- UAdded teleport (start & end) animations for Death Prophet, Doom and Dragon Knight.
- UAdded spawn animations for Doom and Dragon Knight.
- Fixed very minor inaccuracy on Elder Dragon Form attack range.
- UAdded injured attack animations and injured idle animations for Dragon Knight.
- UUpdated Dragon Knight's texture to be more orange.
- Fixed Elder Dragon Form's Corrosive Breath and Frost Breath working with Dragon Knight illusions.
- Dragon Knight plays a range-enabled effect when Dragon Tail is cast while in Elder Dragon Form.
- Fixed Elder Dragon Form Frost Breath slowing units while Doomed
- Fixed unit targeting behavior being bugged for the following abilities: Crypt Swarm, Dragon Slave and Breathe Fire.
- Fixed Dragon Tail ignoring Linken's Sphere.
- Fixed Elder Dragon Form attack properties getting lost when he is purged/ Repelled.
- Fixed Omniknight and Dragon Knight legacy keys.
- Added more movement lines for Dazzle, Dark Seer, Dragon Knight, Nature's Prophet, Huskar, Riki, Skeleton King, Slardar, Spectre and Jakiro.
- Fixed Elder Dragon Form Corrosive Breath damage being lethal.
- Fixed Breathe Fire not working on siege units.
- Enabled Omniknight and Dragon Knight in Captain's Mode.
- Cleaned up some Dragon Knight effects.
- Updated Dragon Knight's run and idle animations.
- Added Dragon Knight and Omniknight!
- Illusions now copy the state of the morphed hero ( Elder Dragon Form).
- Fixed Elder Dragon Form from being purgeable.
- Fixed an issue where when Dragon Knight in his Elder Dragon Form was affected by hex, he would sometimes not change to the new model.