Abilities
Hoof Stomp
Slams the ground, stunning and damaging nearby enemy units.
Gladiator's Pit: Creates a small arena where Centaur and his enemies can fight. Enemies cannot leave the arena by any means, and the Warrunner, while inside it, takes reduced damage from all sources.
Gladiator's Pit: Creates a small arena where Centaur and his enemies can fight. Enemies cannot leave the arena by any means, and the Warrunner, while inside it, takes reduced damage from all sources.
Radius: 375
Stun Duration: 2/2.25/2.5/2.75/2.75/2.75/2.75
Damage: 100/150/200/250/275/300/325
Arena Duration: 4.75
Arena Damage Reduction: 10%/10%/10%/10%/15%/20%/25%
The champion of the pit can create his own arena with a stomp of his mighty hooves.
- Enemies which enter the arena after its creation are also stuck inside.
- Damage reduction works against 3 damage types - Physical, Magical and Pure.
- Enemies cannot leave the arena using any kind of blink ( Blink Dagger, Blink or Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Blink".) or displacement effects ( Force Staff or Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Burrowstrike".) either.
- Despite this, displacement spells still activate their effects in the intended range - Sand King's Burrowstrike still hits enemies outside the arena if they are within the range, but Sand King remains in the arena, rather than surfacing at the end of the Burrowstrike.
Double Edge
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target.
Centaur cannot die from Double Edge's damage.
Shake it off: Self-damage from Double Edge is reduced by an amount equal to 100% of your strength
Centaur cannot die from Double Edge's damage.
Cast Range: 150
Damage Radius: 190
Base Damage: 175/250/325/400/450/500/550
In the spurs of combat, Bradwarden's vicious strikes sometimes cause self-inflicted collateral damage.
- The damage radius is centered around the target, not around Centaur.
Centaur immediately counters every attack, damaging the attacker. Return damage is based on base damage and a percentage of Centaur's strength.
Bulging Hide: Centaur gains passive damage block each time he is hit by an attack. Damage block stacks, but each stack has its own independent duration
Bulging Hide: Centaur gains passive damage block each time he is hit by an attack. Damage block stacks, but each stack has its own independent duration
- Has a separate cooldown for each attacking target. Damage block works against physical attacks only.
- Return has diminishing returns, with each additional point of Strength adding slightly less damage to Centaur's counterattacks.
- Works against towers.
- Damages the target as soon as the attack or spell lands.
- Has a separate cooldown for each attacking target.
- Damage block is always applied - cooldown only affects the return damage.
- Has a separate cooldown for each attacking target.
- Damage block only affects physical attacks
Ability
No Target
No Target
Affects
Self
Self
Bradwarden's skin is hard and thick, absorbing part of every spell and blow. Decreases damage received from all sources, as well as received debuff durations.
Stampede
Centaur's Strength as Damage: 100%/200%/300%/300%/300%/300%
Stun Duration: 0.75
Stampede Duration: 4/4/4/4.5/5/5.5
Move Speed Slow: 80%
Grants all Stampeding units damage reduction, and allows them to ignore cliffs and obstacles in their way. Increases duration.
rumblerumbleRUMBLERUMBLE
- Affected allies become phased and are granted maximum move speed (522).
- The sound effect is global and can be heard by enemies even through the fog of war.
- Aghanim's Scepter allows allies to walk over cliffs and causes them to destroy trees around them for the duration.
- The damage reduction reduces all 3 damage types.
Talents
Hero Talents | ||||||
---|---|---|---|---|---|---|
Gift of the Sabasteen: Return now also triggers on any kind of damage above 175. | 40 | Safe Charge: Heroes under Stampede effect gain 75 tenacity for the duration of Stampede. | ||||
Strength +35 | Armor +16 | Move Speed +80 | 35 | Mana Regeneration +30 | Cooldown Reduction +25% | Health Regen +50 |
Arena on Wheels: Hoof Stomp Arena now follows Centaur. When moving, enemies on the edge of the ring will be pulled along the arena, and cannot leave its circle. | 30 | Counter Leadership: Return becomes a 900 AoE aura, affecting nearby allied heroes. Countering an attack calculates the damage they return based on their strength, not Centaur's. | ||||
Strength +25 | Armor +12 | Move Speed +60 | 25 | Mana Regeneration +15 | Cooldown Reduction +20% | Health Regen +25 |
Leading the Calvary: Increases Stampede's current duration by one second to all allies for each enemy hero trampled. This effect can only occur once per hero, per Stampede, and always affects all friendly heroes. | 20 | Joining the Forces: Hoof Stomp's arena now applies to allies as well, granting them the damage reduction buff. | ||||
Strength +15 | Armor +8 | Move Speed +40 | 15 | Mana Regeneration +8 | Cooldown Reduction +15% | Health Regen +12 |
Resisting the Pain: Decreases the damage inflicted by Double Edge to Centaur himself by an additional 100% of his current strength. | 10 | Triple Edge: Double Edge now deals twice your strength as bonus damage. | ||||
Strength +10 | Armor +4 | Move Speed +25 | 5 | Mana Regeneration +4 | Cooldown Reduction +10% | Health Regen +5 |
(Im)balance changelog
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