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Death Prophet
Death Prophet
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
19 + 3.1
14 + 1.4
24 + 3.5
Level 0 1 15 25 30
Health 120 538 1484 2430 2804
+0 +1.9 +6.24 +10.54 +12.29
Mana 75 363 951 1515 1743
+0 +1.2 +3.65 +6 +6.98
Armor 1 3.33 6.6 10.93 12.43
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

27
39

51
63

100
112

147
159

166
178

Attack Rate 0.59/s 0.67/s 0.79/s 0.94/s 0.99/s
Attack Range Ranged 600 (800)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.56 + 0.51
Projectile Speed 1000
Move Speed ▶️ 310 (Nighttime 340)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Ethereal
Internal Not Provided

Krobelus, the Death Prophet, is a ranged intelligence hero who excels at pushing lanes. She is often played in the mid lane, since her Crypt Swarm gives her strong magic damage that can be spammed to her heart's content. As she levels her ultimate, Exorcism, Death Prophet can deal a huge amount of damage to towers and heroes alike, while healing at the end of the duration. If Exorcism's own heal isn't enough, she still has Spirit Siphon which drains health based on the target's health and can even be used on multiple targets at the same time. Finally, her Silence gives her a powerful tool to disable enemy casters and heroes that rely on escape abilities. Because she can deal large amounts of damage over time with her ultimate and Crypt Swarm, Death Prophet is mostly built as a tank, to ensure she can continue to stay in the fight.

Bio

Death Prophet minimap iconKrobelus, the Death Prophet
▶️ "What I've seen goes far beyond death."
Krobelus was a Death Prophet—which is one way of saying she told fortunes for the wealthiest of those who wished to look beyond the veil. But after years of inquiring on behalf of others, she began to seek clues on her own fate. When death refused to yield its secrets, she tried to buy them with her life. But the ultimate price proved insufficient. Death disgorged her again and again, always holding back its deepest mysteries. Her jealousy grew. Others could die for eternity—why not she? Why must she alone be cast back on the shores of life with such tiresome regularity? Why was she not worthy of the one thing all other living creatures took for granted? Still, she would not be discouraged. Each time she returned from the grave, she brought a bit of death back with her. Wraiths followed her like fragments of her shattered soul; her blood grew thin and ectoplasmic; the feasting creatures of twilight took her for their kin. She gave a little of her life with every demise, and it began to seem as if her end was in sight. With her dedication to death redoubled, and no client other than herself, Krobelus threw herself ever more fervently into death's abyss, intent on fulfilling the one prophecy that eluded her: That someday the Death Prophet would return from death no more.

Abilities

Crypt Swarm
Crypt Swarm icon
Affects
Enemies
Damage
Magical
Sends a swarm of winged beasts to savage enemy units in front of Death Prophet.
Cast Animation: 0.4+0.87
Cast Range: 600 (Talent 602.5)
Starting Radius: 110
Travel Distance: 810 (Talent 812.5)
End Radius: 300
Damage: 75/150/225/300
Cooldown symbol
 8/7/6/5 (Talent -22/-23/-24/-25)
Mana symbol
 85/110/135/160
Krobelus' many trips to the grave gather a flock of the damned.

  • When targeting a unit, the Crypt Swarm is released towards its current location upon cast.
  • Crypt Swarm travels at a speed of 1100, taking 0.74 (Talent 0.74) seconds to travel the full distance.
  • Can hit units up to 1110 (Talent 1112.5) range away (travel distance + end radius).
  • The complete area is shaped like a cone.


Silence
Silence icon
Affects
Enemies
Prevents enemy units in a target area from casting spells.
Cast Animation: 0.4+0.87
Cast Range: 900 (Talent 902.5)
Radius: 425
Duration: 3/4/5/6
Cooldown symbol
 15/14/13/12
Mana symbol
 80/90/100/110
Buff/Debuff
Modifiers [?]
Death Prophet Silence
Peering into the veil of her opponent's demise, Krobelus sees a silent future.

  • Applies a debuff on enemies within the area on cast. Entering or leaving the area afterwards has no effect.


Spirit Siphon
Spirit Siphon icon
Affects
Enemies / Self
Damage
Magical
Creates a spirit link between Death Prophet and an enemy unit, draining 14 + 1%/2.5%/4%/5.5% Max HP per second and steal 4%/6%/8%/10% movement speed from the enemy.
Cast Range: 500 (Talent 502.5)
Link Break Distance: 750 (Talent 752.5)
Base Health Drain per Second: 14
Max Health Drain per Second: 1%/2.5%/4%/5.5% (Talent 301%/302.5%/304%/305.5%)
Move Speed Change: 4%/6%/8%/10%
Duration: 6
Number of Charges: 1/2/3/4
Charge Replenish Time: 45/40/35/30
Cooldown symbol
 0
Mana symbol
 80
Buff/Debuff
Modifiers [?]
Spirit Siphon
Undispellable
Spirit Siphon Slow
Undispellable
Krobelus willingly shows others the path she alone cannot follow.

  • Upon learning, Death Prophet instantly gains 1 charges. However, leveling it up further does not instantly grant the other charges.
  • The link breaks only when the target gets out of range or dies.
  • The health restored on Death Prophet is independent from the actual amount of damage dealt.
    • This means even if the target takes no damage at all, Death Prophet still gets healed.
  • Drains 3.5 + 0.25%/0.625%/1%/1.375% (Talent 75.25%/75.625%/76%/76.375%) of the enemy's max health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 24 instances.
  • Can drain up to 84 + 6%/15%/24%/33% (Talent 1806%/1815%/1824%/1833%) of the enemy's max health when the link lasts its full duration (before reductions).
  • The slow and speed bonus are independent from each other. Spirit Siphon does not literally steal the speed.
    • This means Death Prophet gains movement speed based on her movement speed, and the target loses it based on their speed.
    • This also means when one of them loses the buff or debuff, the other still keeps theirs.
  • When cast on a unit Death Prophet is currently attacking, she continues attacking it after cast, regardless of auto-attack settings.
  • Cannot be cast on units which already are affected by Spirit Siphon.
  • Does not provide vision over the target. However, the link does not break upon losing vision.
    • When losing vision over the target, the link visually draws to the location where the target was seen last time.
  • Choosing the health drain increasing talent does not increase the draining of any currently active Spirit Siphon links.


Exorcism icon
Ability
No Target
Affects
Enemies / Self
Damage
Physical
Unleashes evil spirits to drain the life of nearby enemy units and structures. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt. Lasts 0 seconds.
Cast Animation: 0.5+0.77
Spirits Acquisition Radius: 700
Max Attack Radius: 1200
Spirits Spawn Interval: 0.35
Number of Spirits: 8/16/24 (Talent 16/24/32)
Spirits Minimum Damage: 59
Spirits Maximum Damage: 64
Life Drain: 25%
Movement Speed Bonus: 16%/18%/20%
Haste Speed: 0 (Talent 22)
Exorcism Duration: 35
Scepter Spirit Damage Multiplier: 0 (With Aghanim's Scepter 1.5)
Scepter Spirit Movement Speed Slow: 0% (With Aghanim's Scepter 100%)
Scepter Spirit Slow Duration: 0 (With Aghanim's Scepter 0.3)
Scepter Spirit Max Duration: 0 (With Aghanim's Scepter 20)
Cooldown symbol
 145
Mana symbol
 250/350/450
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Whenever an enemy is affected by your spells or when you attack an enemy, a ghost will fly out, slow and hit the enemy for bonus its usual damage then return to you with life.
Buff/Debuff
Modifiers [?]
Exorcism
Undispellable
Death Prophet Slow
Over time, the banshee remnants of her previous lives return to haunt the present.

  • Spirits spawn from Death Prophet in 0.35 second intervals, starting immediately on cast, taking 2.45/5.25/8.05 (Talent 5.25/8.05/10.85) seconds for all spirits to be released.
  • The spirits are not units and cannot be interacted with, or affected by anything in any way.
  • The spirits move at a speed of 500, roaming around Death Prophet within a 700 radius. They can only turn by moving in approximately 150 radius arcs.
  • Spirits automatically attack nearby enemies within the 700 radius around Death Prophet.
    • They choose their target randomly, but prioritize units Death Prophet is attacking currently.
    • Once having chosen a target, a spirit usually sticks to that target until it dies, gets out of range, or until Death Prophet attacks a new target.
    • A spirit's ongoing chase cannot be canceled. A spirit only stops chasing its target after reaching it, or when the distance gets greater than 1900.
    • This means when giving Death Prophet an attack order, already attacking spirits do not switch targets.
    • Although chasing for much further, the spirits cannot damage units which are 1200 range away from Death Prophet.
    • After each attack, the spirits need to return to Death Prophet before being able to attack again.
  • The spirits can attack every attackable enemy unit, including buildings, wards, and units inside the Fog of War, but not invisible units.
    • Spirits do not choose invulnerable or ethereal units as their attack targets, but will continue to attack a unit if turns invulnerable or ethereal after already acquired as a target.
  • When a spirit gets 2000 range away from Death Prophet, it disappears and then respawns from Death Prophet.
    • Reappearing spirits are still bound to the spawn interval, so when multiple spirits disappear, they do not reappear simultaneously on Death Prophet.
  • The spirits heal Death Prophet upon returning once the duration is up. They do not heal her upon returning after each attack.
    • The heal amount per spirit is based on their damage value, and not on how much damage they actually dealt.
    • This means upon having fully returned, a spirit heals Death Prophet for 14.75-16 for each attack it did, regardless of how much damage the enemies actually took.
  • Recasting Exorcism causes the previous cast to end prematurely, making the spirits start returning to Death Prophet and heal her.
  • Choosing the haste talent immediately applies the haste to the currently active Exorcism instance.
  • The spirits spawned with Aghanim's Scepter icon Aghanim's Scepter behave like the spirits from a regular cast, meaning they still obey the max distances, and have the same move behaviors.
    • A spirit spawns for every unit hit by Crypt Swarm icon Crypt Swarm, and Silence icon Silence, for the Spirit Siphon icon Spirit Siphon target, and for every unit hit by Death Prophet's regular attacks.
    • If Spirit Siphon is blocked with Spell Block, or if her attack is evaded or disjointed, no spirit spawns.
    • Spirits also spawn for buildings when attacking them, but not for wards or allies.
    • These spirits deal 88.5-96 damage, and therefore also heal for 22.125-24 health upon returning.
    • These spirits can chase their targets for up to 20 seconds before giving up and returning to Death Prophet.


Talents

Hero Talents
+8 Exorcism icon Exorcism Spirits25-22s Spirit Siphon icon Spirit Siphon Replenish Time
+30 Spirit Siphon icon Spirit Siphon Damage/Heal20Crypt Swarm icon Crypt Swarm Applies 50% Slow for 1s
-2.5s Crypt Swarm icon Crypt Swarm Cooldown15+300 Health
+12% Magic Resistance10+30 Damage
Notes:
  • Stacks diminishingly with other Magic Resistance magic resistance sources.
    • Increases Death Prophet's magic resistance to 34%.
  • The health talent increases the max health capacity and keeps the current health percentage.

Recent Changes

Version
Description
  • Reduced Exorcism icon Exorcism Active Movement Bonus from 8/12/16% to 4/8/12%.


Recommended items

Gameplay

Denied her own death time and again, Krobelus returns from the grave with skills acquired from the beyond. Gathering a Crypt Swarm, she sends forth a flock of winged beasts to harass the living. A pall of Silence falls over the land, stifling any objection as she Spirit Siphons her enemies dry. Mortals beware. The Death Prophet performs an Exorcism, unleashing the banshee remnants of her previous lives to turn the battlefield into her own haunted ground.
Roles: Carry Carry Pusher Pusher Nuker Nuker Disabler Disabler
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • At some point, she, along with Io minimap icon Io and Silencer minimap icon Silencer, had her costume and ability color palettes changed. Before, Death Prophet's garments and ability icons were more purple in color.
  • The icon for her old ability, Witchcraft, shows a pentacle, a symbol that became associated with magic in the Middle Ages and traditionally used in witchcraft.

Gallery

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