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Krobelus, the Death Prophet, is a ranged intelligence hero who excels at pushing lanes. She is often played in the mid lane, since her Crypt Swarm gives her strong magic damage that can be spammed to her heart's content. As she levels her ultimate, Exorcism, Death Prophet can deal a huge amount of damage to towers and heroes alike, while healing at the end of the duration. If Exorcism's own heal isn't enough, she still has Spirit Siphon which drains health based on the target's health and can even be used on multiple targets at the same time. Finally, her Silence gives her a powerful tool to disable enemy casters and heroes that rely on escape abilities. Because she can deal large amounts of damage over time with her ultimate and Crypt Swarm, Death Prophet is mostly built as a tank, to ensure she can continue to stay in the fight.
Bio
Abilities
- When targeting a unit, the Crypt Swarm is released towards its current location upon cast.
- Crypt Swarm travels at a speed of 1100, taking Expression error: Unrecognized punctuation character "{". ( Expression error: Unrecognized punctuation character "{".) seconds to travel the full distance.
- Can hit units up to Expression error: Unrecognized punctuation character "{". ( Expression error: Unrecognized punctuation character "{".) range away (travel distance + end radius).
- The complete area is shaped like a cone.
- Only the cooldown reduction from the level 15 talent is displayed. The level 20 talent can further reduce this to Lua error in Module:Calculate at line 35: in expression "{{#show:#Crypt Swarm|?cooldown tal#}}*(1-{{#show:Death Prophet|?talent3right value#}}/100)". (Lua error in Module:Calculate at line 35: in expression "{{#show:#Crypt Swarm|?cooldown#}}*(1-{{#show:Death Prophet|?talent3right value#}}/100)". without the level 15 talent).
Target Area
Enemies
- Applies a debuff on enemies within the area on cast. Entering or leaving the area afterwards has no effect.
- The link breaks only when the target gets out of range or dies.
- The health restored on Death Prophet is independent from the actual amount of damage dealt.
- This means even if the target takes no damage at all, Death Prophet still gets healed.
- Drains Expression error: Unrecognized punctuation character "{". + Lua error in Module:Calculate at line 35: in expression "( {{#show:#Spirit Siphon|?value5#}}*0.25 )*100". of the enemy's max health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in Expression error: Unrecognized punctuation character "{". instances.
- Can drain up to Expression error: Unrecognized punctuation character "{". + Lua error in Module:Calculate at line 35: in expression "( {{#show:#Spirit Siphon|?value5#}}*{{#show:#Spirit Siphon|?value7#}} )*100". of the enemy's max health when the link lasts its full duration (before reductions).
- When cast on a unit Death Prophet is currently attacking, she continues attacking it after cast, regardless of auto-attack settings.
- Cannot be cast on units which already are affected by Spirit Siphon.
- When cast on multiple units, Death Prophet does get healed from each.
- Does not provide vision over the target. However, the link does not break upon losing vision.
- When losing vision over the target, the link visually draws to the location where the target was seen last time.
- Cannot be cast on Roshan.
- The spirits move at a speed of 500. They wander within {{#show:#Exorcism|?value1#}} radius around Death Prophet. They can only turn by moving in about 150 radius arcs.
- Spirits spawn at Death Prophet's location in 0.3 second intervals, first being released immediately on cast, so it takes Lua error in Module:Calculate at line 35: in expression "({{#show:#Exorcism|?value2#}}-1)*0.3". ( Lua error in Module:Calculate at line 35: in expression "({{#show:#Exorcism|?value2 tal#}}-1)*0.3".) seconds for all spirits to be released.
- The acquisition radius specifies the area around Death Prophet where spirits acquire an attack target automatically.
- Each spirit chooses its target at random. When acquiring a target, it sticks to that unit until it is dead or out of range.
- Can acquire and attack units in the Fog of War, but not invisible or invulnerable units.
- However, if their target turns invulnerable, they still keep attacking it.
- The spirits prioritize attacking the target that Death Prophet is attacking.
- The spirits can attack units which take a certain number of attacks to get killed, but deal no damage to them.
- The attacks of the spirits are not regular attacks, so they fully ignore things like evasion and damage block.
- This also means that they cannot trigger the on-attack effects of Counter Helix, Moment of Courage and Reactive Armor or break enemy Tranquil Boots.
- The spirits have to return to Death Prophet after each attack they make before being able to attack their target again.
- When a spirit acquires a target, it chases it up to 1200 range away from Death Prophet.
- When a spirit gets 2000 range away from Death Prophet, it disappears and a new spirit spawns from Death Prophet.
- The spirits are not units and cannot be interacted with, or affected by anything in any way.
- The heal happens once a spirit returns to Death Prophet at the end of the duration and is based on {{#show:#Exorcism|?value5#}} of their attack damage multiplied by the amount of attacks the spirit did.
- This means that it does not matter how much damage they actually dealt, the heal is calculated before the damage is reduced by armor or other sources.
- Recasting Exorcism causes the previous cast to end prematurely, making the spirits start returning to Death Prophet and heal her.
Talents
Hero Talents | ||
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+8 Exorcism Spirits | 25 | +600 Health |
+50 Movement Speed | 20 | 10% Cooldown Reduction |
+150 Cast Range | 15 | -1.5s Crypt Swarm Cooldown |
+12% Magic Resistance | 10 | +5% Spell Amplification |
- Stacks diminishingly with other magic resistance sources.
- Increases Death Prophet's magic resistance to 34%.
- Grants generic bonus outgoing damage amplification. Stacks additively with other generic outgoing damage manipulation sources.
- Affects only spell damage sourced to Death Prophet. Does not amplify damage flagged as HP removal.
- Multiple sources of percentage-based cooldown reductions do not stack. The highest value takes priority.
- The health talent increases the max health capacity and keeps the current health percentage.
Recommended items
Gameplay
Audio
History
Equipment
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Trivia
- At some point, she, along with Io and Silencer, had her costume and ability color palettes changed. Before, Death Prophet's garments and ability icons were more purple in color.
- Her Witchcraft ability icon shows a pentacle, a symbol that became associated with magic in the Middle Ages and traditionally used in witchcraft.
Gallery
de:Death Prophet