Changelogs
Version history
Version
Description
- Reduced base intelligence from 25 to 23.
- Reduced Wall of Replica slow duration from 0.6/0.8/1 to 0.5/0.75/1.
- Increased strength gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Reduced Wall of Replica slow duration from 1 on each level to 0.6/0.8/1.
- Reduced movement speed from 300 to 295.
- Increased Ion Shell mana cost from 70/90/110/130 to 100/110/120/130.
- Level 15 right talent: Increased attack damage bonus from 90 to 120.
- Level 20 left talent: Replaced 25 intelligence bonus with +75 Vacuum radius.
- Level 20 right talent: Replaced 12 strength bonus with 10% cooldown reduction.
- Level 25 right talent: Replaced 12% cooldown reduction with 25 strength bonus.
- Level 25 left talent: Increased Ion Shell damage per second bonus from 70 to 80.
- Wall of Replica
- No longer deals 150 damage to enemy heroes upon creating illusions of them.
- Now slows the movement speed of enemy heroes it creates illusions of by 75% for 1 second.
- Added talents:
- Level 10: +12% evasion or +100 cast range
- Level 15: +90 attack damage or +14 health regeneration
- Level 20: +12 strength or +25 intelligence
- Level 25: +12% cooldown reduction or +70 Ion Shell damage per second
- Increased attack range from 128 to 150.
- Reduced base intelligence from 27 to 25.
- Ion Shell is now dispellable.
- Reduced base intelligence from 29 to 27.
- Increased Ion Shell duration from 20 to 25.
- Wall of Replica
- Reduced illusion damage dealt from 70%/80%/90% to 60%/75%/90%.
- Increased duration from 15/30/45 to 45.
- Reduced mana cost from 200/300/400 to 125/250/375.
- Increased Vacuum cooldown from 19 to 22.
- Reduced Wall of Replica vision from 800 to 200.
- Reduced movement speed from 305 to 300.
- Vacuum
- No longer affects invulnerable units.
- Reduced cast range from 550 to 500.
- Reduced radius from 275/375/475/575 to 250/350/450/550.
- Increased cooldown from 16 to 19.
- Increased Wall of Replica illusions damage taken from 250% to 300%.
- Aghanim's Scepter upgraded Wall of Replica
- No longer creates illusions of allied heroes.
- Now increases illusions damage dealt from 70%/80%/90% to 100%/120%/140%.
- Ion Shell
- Increased damage radius from 225 to 250.
- Increased duration from 15 to 20.
- Increased damage per second from 30/45/60/75 to 30/50/70/90.
- Increased cooldown from 7 to 10.
- Wall of Replica illusions are now visually distinguishable for enemies.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Increased attack range from 125 to 128.
- Increased Wall of Replica illusion damage dealt from 70% on each level to 70%/80%/90%.
- Added Aghanim's Scepter upgrade for Dark Seer: Causes Wall of Replica to create illusions of allied heroes as well, which deal 50% and take 250% damage.
- Recasting Ion Shell on the same unit now refreshes the duration, instead of stacking.
- Wall of Replica
- Increased damage from 125 to 150.
- Increased illusions dealt damage from 60% to 70%.
- Increased Ion Shell mana cost from 60/80/100/120 to 70/90/110/130.
- Wall of Replica
- No longer creates illusions of allies.
- Now deals 125 damage to heroes whenever it creates illusions of them.
- Increased illusions dealt damage from 25% to 60%.
- Vacuum
- No longer pierces spell immunity.
- Now pulls affected units to the center over 0.4 seconds, instead of instantly.
- Increased stun duration from 0.1 to 0.4. [?]
- Increased cast range from 550 to 800.
- Ion Shell
- Fixed some minor potential bugs.
- Reduced cooldown from 15 to 7.
- Wall of Replica now pierces spell immunity.
- Reduced all spells' cast time from unknown to 0.4.
- Increased Wall of Replica length from 800 to 1000.
- Fixed a possible Surge exploit.
- Fixed Wall of Replica from working on Meepo clones.
- Vacuum
- Fixed from working on various exploitable areas.
- Reduced stun duration from unknown to 0.1.
- Created.
Patch history
Patch
Description
- Updated ability icons for Dark Seer and Dragon Knight.
- Fixed two ledges (below the two rune spots) where you could get units stuck with Telekinesis and Vacuum.
- Fixed Wall of Replica illusion creation timing (affects instantly dying illusions mainly).
- Updated vision values on these abilities: Unstable Concoction, Phantasm, Waveform, Storm Hammer, Mirror Image, Spirit Lance, Requiem of Souls, Spectral Dagger, Venomous Gale, Earthbind, Dream Coil, Shackleshot, Wall of Replica, Flamebreak, Deafening Blast, Ghostship.
- Fixed Ion Shell showing the visual connecting effect on invisible targets.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spirit Breaker.
- Fixed Vacuum tree AoE destruction being too big.
- Fixed Brewmaster's Primal Split spirits creating illusions from Wall of Replica.
- Fixed Vacuum continuously pulling new units in the AoE for a period of time after initial cast.
- Fixed Vacuum disable/pull duration lasting too long.
- Made Dark Seer's illusion effect more differentiated from a normal illusion effect.
- Made all known illusions draw with a creep style healthbar. This does not affect enemy illusions, but does apply to Dark Seer's Wall of Replica illusions.
- Changed how Dark Seer's illusions look — smaller and illusion color for both teams.
- Fixed being able to Surge magic immune allies.
- Added more movement lines for Dazzle, Dark Seer, Dragon Knight, Nature's Prophet, Huskar, Riki, Skeleton King, Slardar, Spectre, and Jakiro.
- Fixed Wall of Replica not providing vision.
- Fixed Ion Shell being dispelled during Blade Fury.
- Fixed Vacuum to allow pulling of units through buildings.
- Vacuum now destroys trees around the targeted area.
- Added Dark Seer.