Hero
Dark Seer | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Ish'kafel, the Dark Seer, is a melee intelligence hero with versatile abilities that allow him to assist allies and greatly change the conditions of combat. His Vacuum in particular affects enemies in a large area and is a powerful crowd-control. It not only disorients and damages enemies, but also pushes them into a small area to follow up with area spells or to trigger other abilities, such as his Wall of Replica ultimate that turns the very power of enemies against them in the form of illusions that replicate their statistics. His other spells focus on buffing allies with speed, or in the case of his Ion Shell, granting an aura that radiates damage onto enemies who venture within it.
Bio
▶️ "If your enemy is equal, prepare for him. If greater, elude him. If weaker, crush him."
Lore:
Fast when he needs to be, and a cunning strategist, Ish'Kafel the Dark Seer requires no edged weapons to vanquish his enemies, relying instead on the strength of his powerful mind. His talent lies in his ability to maneuver the fight to his advantage. Hailing from a place he calls 'The Land behind the wall,' Dark Seer remains an outsider here—a warrior from a realm beyond the veil of this reality.
Once a great general among his people, and a valiant defender of the god-king Damathryx, Dark Seer’s army was wiped out by a much larger force in the final days of the Great Boundaries War. Facing certain defeat, he made one last desperate act: he led the enemy forces into the maze between the walls. At the last moment, just before capture, he crossed over—then sealed the walls forever in an explosive release of dark energy. When the dust settled, he saw that he had saved his people but found himself blinking at the sun of a different world, with no way to return. Now he is committed to proving his worth as a military strategist, and vows to show that he’s the greatest tactician this strange new world has ever seen.
Voice:
Abilities
Vacuum
Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
Damage: 40/80/120/160
Pull Duration: 0.5
Ish'Kafel modifies the center of gravity to a place of his choosing.
- The pull duration always takes {{#show:#Vacuum|?value4#}} seconds, no matter how far or close the units are from the center, so the speed varies.
- Affected units are fully disabled during the pull.
- The damage is applied upon losing the debuff, so that dispelling it causes it to happen earlier.
- Can pull units over impassable terrain.
- Fully affects invisible units, but not invulnerable units.
- Does not affect ancient creeps and creep-heroes.
- Vacuum destroys trees within 275 radius at the targeted point upon cast.
Ion Shell
Surrounds the target unit with a bristling shield that damages enemy units in an area around it.
Damage Radius: 250
Duration: 25
The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.
- The shell can be put on enemy and allied units, damaging only enemy units. The unit with the shell itself is not damaged.
- Successive casts on the same unit do not stack. Casting it on a unit that already has the Ion Shell on, only refreshes the duration.
- Deals Lua error in Module:Calculate at line 35: in expression "{{#show:#Ion Shell|?value3#}}*0.1". ( Lua error in Module:Calculate at line 35: in expression "{{#show:#Ion Shell|?value3 tal#}}*0.1".) damage in 0.1 second intervals, starting 0.1 second after the cast, resulting in Expression error: Unrecognized punctuation character "{". damage instances.
- Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Ion Shell|?value3#}}*{{#show:#Ion Shell|?value4#}}". ( Lua error in Module:Calculate at line 35: in expression "{{#show:#Ion Shell|?value3 tal#}}*{{#show:#Ion Shell|?value4#}}".) damage to a single unit (before reductions), if it stays in range for the full duration.
- Affects invisible units that go close to the shell wearer, however, the visual effects do not appear.
- Cannot be cast on creep-heroes.
Surge
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Charges a target friendly unit with power, giving it a brief burst of maximum movement speed.
Haste Speed: 550
Duration: 3/4.5/6/7.5
Ish'Kafel once used his speed of mind to navigate the maze between the walls.
Wall of Replica
Ability
Target Point
Target Point
Affects
Enemy Heroes
Enemy Heroes
Raises a wall of warping light that slows and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.
Wall Length: 1000
Wall Width: 50
Movement Speed Slow: 75%
Illusion Damage Taken: 400%
Duration: 45
Slow Duration: 0.5/0.75/1
The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.
- The wall is always created perpendicular to the line between Dark Seer and the targeted point.
- Only creates illusions of heroes. Does not create them of illusions.
- Does not create an illusion for each Meepo clone, only one of them can have a Wall of Replica illusion at a time.
- When the illusion dies, the wall can create a new one of that hero as soon as it comes in range.
- Illusions created by Wall of Replica have a static 5 gold and experience bounty which does not scale with levels.
- Every time the wall creates an illusion, it slows the hero right afterwards.
- The illusions are invulnerable for 0.1 second after creation and have a unique skin. They last as long as the wall lasts.
- Wall of Replica illusions are visually distinguishable for the enemies.
Talents
Hero Talents | ||
---|---|---|
+80 Ion Shell Damage | 25 | +25 Strength |
+75 Vacuum AoE | 20 | 10% Cooldown Reduction |
+14 Health Regen | 15 | +120 Damage |
+100 Cast Range | 10 | 12% Evasion |
Notes:
- The evasion stacks multiplicatively with other sources of evasion.
- The health regen is added as a bonus and does not benefit illusions.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core and additively with Arcane Rune.
Recommended items
Gameplay
Audio
History
Equipment
|
Trivia
- Dark Seer's response, ▶️ "No, I will not calm my beard." is a response to Beastmaster's and Clockwerk's rival hero taunts, both voiced by Sam A. Mowry.
- Dark Seer's Vacuum's lore is based on the military term, center of gravity, which is a concept developed by Carl Von Clausewitz, a Prussian military theorist, in his work On War.
Gallery
de:Dark Seer