Page values for "Dark Seer"

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"heroes" values

titleDark Seer
image
File:Dark Seer icon.png
icon
File:Dark Seer minimap icon.png
primary_attributeIntelligence
strength24.0
strength_growth2.9
agility12.0
agility_growth1.2
intelligence23.0
intelligence_growth2.7
health_regen1.5
mana_regen0.9
armor5.0
magic_resistance0.25
attack_damage_min31
attack_damage_max37
attack_range150.0
base_attack_time1.7
attack_point0.59
attack_backswing0.58
range_typeMelee
missile_speed
movement_speed295
turn_rate0.6
collision_size24
sight_range_day1,800
sight_range_night800
legs2
gib_typedefault
game

"hero_bio" values

loreFast when he needs to be, and a cunning strategist, Ish'Kafel the Dark Seer requires no edged weapons to vanquish his enemies, relying instead on the strength of his powerful mind. His talent lies in his ability to maneuver the fight to his advantage. Hailing from a place he calls 'The Land behind the wall,' Dark Seer remains an outsider here—a warrior from a realm beyond the veil of this reality.

Once a great general among his people, and a valiant defender of the god-king Damathryx, Dark Seer’s army was wiped out by a much larger force in the final days of the Great Boundaries War. Facing certain defeat, he made one last desperate act: he led the enemy forces into the maze between the walls. At the last moment, just before capture, he crossed over—then sealed the walls forever in an explosive release of dark energy. When the dust settled, he saw that he had saved his people but found himself blinking at the sun of a different world, with no way to return. Now he is committed to proving his worth as a military strategist, and vows to show that he’s the greatest tactician this strange new world has ever seen.

nameIsh'Kafel
aliasDark Seer
voiceJohn Patrick Lowrie

"abilities" values

titleVacuum
typehero
sourceDark Seer
soundVacuum
sound2
sound3
image
File:Vacuum icon.png
descriptionDark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
loreIsh'Kafel modifies the center of gravity to a place of his choosing.
targetTarget Area
target2
affectsEnemies
affects2
damage_typeMagical
damage_type2
BKB_blockYes
BKB_textAttempts to deal damage if enemy turns spell immune before the pull ends.
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyQ
legacy_keyC
mana_cost100/130/160/190
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown60/50/40/30
cooldown_aghs
cooldown_tal<strong class="error"><span class="scribunto-error" id="mw-scribunto-error-3">Lua error: Expression error: Unexpected &lt; operator..</span></strong>
cooldown_aghs_tal
aghanims_upgrade
cast_point0.4
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing0.7
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • The pull duration always takes 0.3/0.4/0.5/0.6 seconds, no matter how far or close the units are from the center, so the speed varies.
  • The damage is applied upon losing the debuff, so that dispelling it causes it to happen earlier.
  • Affected units are fully disabled during the pull.
  • Can pull units over impassable terrain.
  • Vacuum destroys trees within 275 radius at the targeted point upon cast.
game
titleIon Shell
typehero
sourceDark Seer
soundIon Shell
sound2
sound3
image
File:Ion Shell icon.png
descriptionSurrounds the target unit with a bristling shield that damages enemy units in an area around it.
loreThe Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.
targetTarget Unit
target2
affectsEnemies
affects2
damage_typeMagical
damage_type2
BKB_blockPartially
BKB_textCan be cast on spell immune allies.<br>Cannot be cast on spell immune enemies. Shell persists if debuff was placed before spell immunity and when not dispelled.
linkens_blockNo
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyW
legacy_keyE
mana_cost100/110/120/130
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown9
cooldown_aghs
cooldown_tal<strong class="error">Expression error: Unexpected &lt; operator.</strong>
cooldown_aghs_tal
aghanims_upgrade
cast_point0.4
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing0.7
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • The shell can be put on enemy and allied units, damaging only enemy units. The unit with the shell itself is not damaged.
  • Successive casts on the same unit do not stack, but refresh the duration and update the damage to the current level instead.
    • When two opposing heroes cast it on the same target, the modifier updates and starts damaging the enemies of the latest caster.
    • The modifier status, however, does not update. Whether it is treated as a buff or debuff is determined by the first cast, and not updated on refresh.
  • Deals 3/5/7/9 (Talent 18/20/22/24) damage in 0.1 second intervals, starting 0.1 second after the cast, resulting in 250 damage instances.
  • Can deal up to 750/1250/1750/2250 (Talent 4500/5000/5500/6000) damage to a single unit (before reductions), if it stays in range for the full duration.
  • Affects invisible units that go close to the shell wearer, however, the visual effects do not appear.
  • Choosing the damage upgrading talent immediately upgrades all of Dark Seer's currently active Ion Shell modifiers.
game
titleSurge
typehero
sourceDark Seer
soundSurge
sound2
sound3
image
File:Surge icon.png
descriptionCharges a target friendly unit with power, giving it a brief burst of maximum movement speed.
loreIsh'Kafel once used his speed of mind to navigate the maze between the walls.
targetTarget Unit
target2Target Area tal
affectsAllies
affects2
damage_type
damage_type2
BKB_blockNo
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyE
legacy_keyR
mana_cost50
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown13/12/11/10
cooldown_aghs
cooldown_tal<strong class="error"><span class="scribunto-error" id="mw-scribunto-error-9">Lua error: Expression error: Unexpected &lt; operator..</span></strong>
cooldown_aghs_tal
aghanims_upgrade
cast_point0.4
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing0.57
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • Applies a haste on the target, meaning it cannot be slowed below the set value.
  • The talent turns Surge into an area-targeted spell, so that it cannot directly target units anymore.
    • Self-casting the ability still targets Dark Seer, centering the AoE around him.
game
titleWall of Replica
typeultimate
sourceDark Seer
soundWall of Replica
sound2
sound3
image
File:Wall of Replica icon.png
descriptionRaises a wall of warping light that slows and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.
loreThe Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.
targetTarget Point
target2
affectsEnemy Heroes
affects2
damage_type
damage_type2
BKB_blockNo
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyR
legacy_keyW
mana_cost125/250/375
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown100
cooldown_aghs
cooldown_tal<strong class="error">Expression error: Unexpected &lt; operator.</strong>
cooldown_aghs_tal
aghanims_upgradeIncreases the damage dealt by illusions.
cast_point0.4
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing0.57
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • The wall is always created perpendicular to the line between Dark Seer and the targeted point.
  • The values of the wall are set upon creation, and do not update upon leveling the spell further up after having placed the wall.
    • However, Aghanim's Scepter's bonus is applied to the wall immediately. Illusions created while having Scepter get the increased damage.
  • A wall can only create one illusion per player. There cannot be more than one illusion per player per wall.
    • This means when there are multiple walls up (with the talent, or with multiple casts), each wall can create an illusion for each enemy.
    • This also means that when an enemy has multiple heroes (Divided We Stand icon.png Divided We Stand and Tempest Double icon.png Tempest Double clones), they are still limited to one illusion per wall.
  • Only creates illusions of real heroes. Does not create illusions of illusions pathing through the wall.
    • Can create illusions of Divided We Stand and Tempest Double clones as well, but not of Wukong's Command icon.png Wukong's Command clones.
    • Can create the illusions of invulnerable enemies, but not hidden ones. The slow, however, is not placed on invulnerable units.
  • When the illusion dies, the wall can create a new illusion of that hero as soon as it comes in range.
  • Illusions created by Wall of Replica have a static 5 gold and experience bounty which does not scale with levels.
  • Every time the wall creates an illusion, it slows the hero.
  • The illusions's duration is based on the remaining duration of the wall from which they originate.
  • The illusion spawns 108 range away from the hero if the hero has a collision size of 24, and 72 if the collision size is 8. It appears either north, east, south or west from the target.
  • Wall of Replica illusions are visually distinguishable for the enemies.
  • When choosing the parallel wall talent, a second wall is placed 600 range behind the first wall, parallel to it.
game

"abilities_traits" values

titleVacuum
trait1Cast Range
value1450/500/550/600
value1_aghs
value1_tal
value1_aghs_tal
trait2Effect Radius
value2400/450/500/550
value2_aghs
value2_tal<strong class="error"><span class="scribunto-error" id="mw-scribunto-error-1">Lua error: Expression error: Unexpected &lt; operator..</span></strong>
value2_aghs_tal
trait3Damage
value325/50/100/200
value3_aghs
value3_tal
value3_aghs_tal
trait4Pull Duration
value40.3/0.4/0.5/0.6
value4_aghs
value4_tal
value4_aghs_tal
trait5
value5
value5_aghs
value5_tal
value5_aghs_tal
trait6
value6
value6_aghs
value6_tal
value6_aghs_tal
trait7
value7
value7_aghs
value7_tal
value7_aghs_tal
trait8
value8
value8_aghs
value8_tal
value8_aghs_tal
trait9
value9
value9_aghs
value9_tal
value9_aghs_tal
trait10
value10
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game
titleIon Shell
trait1Cast Range
value1600
value1_aghs
value1_tal
value1_aghs_tal
trait2Damage Radius
value2250
value2_aghs
value2_tal
value2_aghs_tal
trait3Damage per Second
value330/50/70/90
value3_aghs
value3_tal<strong class="error"><span class="scribunto-error" id="mw-scribunto-error-5">Lua error: Expression error: Unexpected &lt; operator..</span></strong>
value3_aghs_tal
trait4Duration
value425
value4_aghs
value4_tal
value4_aghs_tal
trait5
value5
value5_aghs
value5_tal
value5_aghs_tal
trait6
value6
value6_aghs
value6_tal
value6_aghs_tal
trait7
value7
value7_aghs
value7_tal
value7_aghs_tal
trait8
value8
value8_aghs
value8_tal
value8_aghs_tal
trait9
value9
value9_aghs
value9_tal
value9_aghs_tal
trait10
value10
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game
titleSurge
trait1Cast Range
value1600
value1_aghs
value1_tal
value1_aghs_tal
trait2Radius
value20
value2_aghs
value2_tal<strong class="error"><span class="scribunto-error" id="mw-scribunto-error-7">Lua error in Module:Show at line 8: attempt to index field '?' (a nil value).</span></strong>
value2_aghs_tal
trait3Haste Speed
value3550
value3_aghs
value3_tal
value3_aghs_tal
trait4Duration
value43/4.5/6/7.5
value4_aghs
value4_tal
value4_aghs_tal
trait5
value5
value5_aghs
value5_tal
value5_aghs_tal
trait6
value6
value6_aghs
value6_tal
value6_aghs_tal
trait7
value7
value7_aghs
value7_tal
value7_aghs_tal
trait8
value8
value8_aghs
value8_tal
value8_aghs_tal
trait9
value9
value9_aghs
value9_tal
value9_aghs_tal
trait10
value10
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game
titleWall of Replica
trait1Cast Range
value1500/900/1300
value1_aghs
value1_tal
value1_aghs_tal
trait2Number of Walls
value21
value2_aghs
value2_tal<strong class="error">Expression error: Unexpected &lt; operator.</strong>
value2_aghs_tal
trait3Wall Length
value31300
value3_aghs
value3_tal
value3_aghs_tal
trait4Wall Width
value450
value4_aghs
value4_tal
value4_aghs_tal
trait5Parallel Wall Distance
value5600
value5_aghs
value5_tal
value5_aghs_tal
trait6Movement Speed Slow
value675%
value6_aghs
value6_tal
value6_aghs_tal
trait7Illusion Damage Dealt
value760%/75%/90%
value7_aghs100%/120%/140%
value7_tal
value7_aghs_tal
trait8Illusion Damage Taken
value8300%
value8_aghs
value8_tal
value8_aghs_tal
trait9Duration
value945
value9_aghs
value9_tal
value9_aghs_tal
trait10Slow Duration
value100.5/0.75/1
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game

"abilities_buffs" values

titleVacuum
buff1
buff1dispel
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1Vacuum
debuff1dispelStrong
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game
titleIon Shell
buff1Ion Shell
buff1dispelAny
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1Ion Shell
debuff1dispelAny
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game
titleSurge
buff1Surge
buff1dispelAny
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game
titleWall of Replica
buff1
buff1dispel
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1Wall Slow
debuff1dispelAny
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game

"talents" values

talent4left+150 Ion Shell icon.png Ion Shell Damage
talent4left_value150
talent4rightParallel Wall of Replica icon.png Wall
talent4right_value1
talent3left400 AoE Surge icon.png Surge
talent3left_value400
talent3rightcooldown reduction
talent3right_value15
talent2left+75 Vacuum icon.png Vacuum AoE
talent2left_value75
talent2righthealth regen
talent2right_value12
talent1leftdamage
talent1left_value90
talent1rightevasion
talent1right_value12
notes
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