?
Crimson Guard
| ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A cuirass originally built to protect against the dreaded Year Beast. | ||||||||||||||||||||||||||||||
|
Crimson Guard is an item listed under the main shop under Armor. However, it requires an item from the Secret Shop or the Side Lane Shop to be completed.
Additional information
- The item's attributes grants the following additional bonuses:
- 220 health and 1 health regeneration.
- 120 mana, 0.5 mana regeneration and 1% flat base magic resistance.
- 10 attack speed and 1.67 main armor.
- 10 main attack damage to all / / heroes.
- 21 main attack damage to universal heroes.
Abilities
Guard
Ability
No Target
No Target
Affects
Allied Heroes
Allied Heroes
For {{#show:#Guard|?value5#}} seconds, grant nearby allied heroes and buildings +{{#show:#Guard|?value4#}} armor, and a {{#show:#Guard|?value2#}} chance to block {{#show:#Guard|?value3#}} damage from each incoming attack.
Units may only be affected by Guard once every {{#show:#Guard|?value6#}} seconds.
Units may only be affected by Guard once every {{#show:#Guard|?value6#}} seconds.
Radius: 900
Damage Block Chance: 100%
Blocked Damage: 60
Armor Bonus: 2
Buff Duration: 12
Stack Limit Duration: 46
- Interrupts the user's channeling spells upon cast.
- Affects heroes, illusions and buildings. Affects them even while invulnerable or while hidden. Does not affect creep-heroes.
- Does not affect heroes that have been affected by Guard in the last {{#show:#Guard|?value6#}} seconds.
- A status buff icon on affected units shows how much time is left for it to be able to get affected again.
- Does not work against wards ( Plague Ward, Mass Serpent Ward, Death Ward).
- Does not reduce physical damage from spells, except from Moon Glaives and The Swarm.
- For more details, see Damage Block.
Ability
Passive
Passive
Affects
Self
Self
Grants a {{#show:#Damage Block|?value1#}} chance to block {{#show:#Damage Block|?value2#}} damage from incoming attacks on melee heroes, and {{#show:#Damage Block|?value3#}} damage on ranged.
Proc Chance: 50%
Blocked Damage (Melee): 70
Blocked Damage (Ranged): 35
- Does not work against wards ( Plague Ward, Mass Serpent Ward, Death Ward).
- Does not reduce physical damage from spells, except from Moon Glaives and The Swarm.
- Damage Block uses pseudo-random distribution.
- For more details, see Damage Block.
Recommended heroes
Heroes whose default item build includes Crimson Guard as a situational item : Bristleback, Timbersaw, Dark Seer, Elder Titan, Axe, Undying, Underlord.
Tips
- The high damage block of Crimson Guard's active is good against illusions because their low damage is heavily reduced or negated completely.
- Similarly, it is good against small summons such as Undying's zombies, Broodmother's spiderlings, or Nature's Prophet's treants to name a few.
- Crimson Guard is effective against armor reduction as the damage block takes effect before the damage reduction of armor. This means that if incoming damage is actually going to be amplified due to negative armor, a large portion of it can be blocked before it is amplified.
- The damage block and armor reduces a lot the damage returned by an enemy Blade Mail.
Trivia
- The icon for this item is based on the armor worn by Ember Spirit on an old concept artwork.
Gallery
|
|