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Changelogs
 
 

Version History

Version
Description
  • Now 50% of Power Cogs icon Power Cogs mana burned is added to the damage
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Reworked
      Overclocking icon Overclocking.
      • No longer resets all current abilities' cooldown.
      • No longer grants self 30% movement speed bonus.
      • No longer grants self 200 attack speed bonus.
      • Increased buff duration from 8 to 13.
      • Reduced self stun duration from 4 to 3.
      • Reduced cooldown from 60 to 50.
      • Battery Assault icon Battery Assault now stuns all enemies within its radius.
      • Now increases self attack speed by 250 within 225 Clockwerk Power Cog icon Power Cog radius. [?]
      • Rocket Flare icon Rocket Flare
        • Increases the number of rockets from 1 to 3. [?]
        • Now sets cooldown to 3 while Overclocking is active. [?]
      • Hookshot icon Hookshot
        • Increases stun radius by 50%.
        • Increases stun duration by 50%.
  • Increased base armor from 0 to 1.
Jetpack icon Jetpack
Rises up, granting Clockwerk flying vision and movement, and a movement speed bonus for a short duration. Clockwerk has a severely-limited turn rate while flying, and cannot attack. Casting Hookshot ends Jetpack.
Cast time: 0
Turn rate in degrees per second: 75°
Movement speed bonus: 15%
Duration: 6
Mana cost: 150
Cooldown: 25
Notes: Can only turn in big arcs while active. Items and basic abilities can be used while flying without ending it.
  • Reduced base movement speed from 315 to 310.
  • Reduced Rocket Flare icon Rocket Flare vision duration from 8 to 6.
Overclocking icon Overclocking
Resets Clockwerk's ability cooldowns and grants him movement and attack speed for a duration. At the end of the duration, Clockwerk gets stunned.
Movement speed bonus: 40%
Attack speed bonus: 200
Duration: 8
Expire stun duration: 4
Notes: Only resets ability cooldowns, items are not refreshed. The stun cannot be dodged by anything and is applied even when Clockwerk is invulnerable or hidden as it expires.
  • Increased Hookshot icon Hookshot stun duration from 1/1.5/2 to 1.5/1.75/2.
  • Increased base armor from -1 to 0.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Power Cogs icon Power Cogs
    • Increased knockback distance from 250 to 300.
    • Increased knockback duration from 0.85 to 1.
    • Increased damage from 50/100/150/200 to 50/125/200/275.
    • Reduced mana loss from 50/100/150/200 to 50/80/110/140.
  • Increased Rocket Flare icon Rocket Flare projectile speed from 1750 to 2250.
  • Power Cogs icon Power Cogs
    • Reduced damage from 80/120/160/200 to 50/100/150/200.
    • Reduced mana loss from 80/120/160/200 to 50/100/150/200.
  • Increased Power Cogs icon Power Cogs mana cost from 50/60/70/80 to 80 on each level.
  • Reduced Power Cogs icon Power Cogs attacks to destroy from 2/2/2/3 to 2 on each level.
  • Reduced Hookshot icon Hookshot damage from 100/200/300 to 75/175/275.
  • Increased Strength attribute symbol strength gain from 2.9 to 3.2.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Power Cogs icon Power Cogs
    • Reduced cast point from 0.3 to 0.2.
    • Increased radius from 200 to 215.
  • Increased Rocket Flare icon Rocket Flare radius from 575 to 600.
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Increased attack range from 128 to 150.
  • Increased Battery Assault icon Battery Assault damage from 20/40/60/80 to 20/45/70/95.
  • Power Cogs icon Power Cogs
    • Reduced knockback distance from 252 to 250.
    • Increased knockback duration from 0.84 to 0.85.
  • Clockwerk Power Cog icon Power Cog
    • Reduced attacks to destroy from 3 on each level to 2/2/2/3.
  • Units knocked back by Power Cogs icon Power Cogs now destroy trees in 100 radius around where they land.
  • Increased Agility attribute symbol agility gain from 1.2 to 2.3.
  • Increased Strength attribute symbol strength gain from 2.4 to 2.7.
  • Reduced Battery Assault icon Battery Assault damage interval from 0.75 to 0.7.
  • Power Cogs icon Power Cogs
    • Increased damage from 60/90/120/150 to 80/120/160/200.
    • Increased mana loss from 60/90/120/150 to 80/120/160/200.
    • Increased duration from 3/4/5/6 to 5/6/7/8.
    • Fixed ability not triggering and burning mana/health when enemies being Force Staff icon Forced over it.
  • Increased Power Cogs icon Power Cogs damage and mana loss from 55/70/85/100 to 60/90/120/150.
  • Reduced base armor from 1 to 0.
  • Increased attack range from 125 to 128.
  • Updated Battery Assault icon Battery Assault ability tooltips.
  • Added
    new Bound Radius mechanic. [?]
    • Clockwerk minimap icon Clockwerk has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Increased base Armor from 0 to 1.
  • Increased Battery Assault icon Battery Assault damage from 10/30/50/70 to 15/35/55/75.
  • Reduced Hookshot icon Hookshot cooldown from 80/60/40 to 70/55/40.
  • Changed
    Power Cogs icon Power Cogs ability operations.
    • Heroes within a small radius are now pulled within the Clockwerk Power Cog icon Power Cogs upon cast.
    • Fixed some possible bugs with Power Cogs.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Reduced Hookshot icon Hookshot cooldown from 20 to 15.
  • Updated hero sound effects.
  • Reduced Rocket Flare icon Rocket Flare cooldown from 30/25/20/15 to 20/18/16/14.
  • Reduced base armor from 1 to 0.
  • Created

Patch History

Patch
Description
  • Hookshot icon Hookshot
    • Updated ability backend strings.
      • Updated ability backend strings.
  • Typing CW or Rattletrap in the hero selection now highlights Clockwerk minimap icon Clockwerk.
  • Reduced versus scale from 1.03 to 0.88.
  • Reduced loadout scale from 1.1 to 0.88.
  • Added
    new Adjectives attributes. [?]
    • Clockwerk minimap icon Clockwerk has the following values: Arachnophobic 1, Red 1, Legs 2 and Nose 1.
  • Updated Hookshot icon Hookshot ability backend strings.
  • Fixed the following abilities' debuff modifiers missing descriptions:
  • Updated materials and textures.
  • Updated default hero model.
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Hookshot icon Hookshot
    • Fixed not applying its damage on the latched target if they were spell immune.
    • Fixed not affecting spell immune secondary targets within its stun and damage radius.
  • Fixed Power Cogs icon Power Cogs damage source to be the cogs themselves, instead of the caster. [?]
  • Fixed Rocket Flare icon Rocket Flare and Hookshot icon Hookshot tip blocking neutral creep camps.
  • Enabled facial flex on several head slot cosmetics.
  • Fixed alternate death animation not working.
  • Power Cogs icon Power Cogs
    • Fixed enemies being able to continue attacking Clockwerk Power Cog icon Power Cog for a short time after they had been destroyed.
    • Removed the dota_rattletrap_cogs_death_anim <0/1> console command.
  • Changed creep pathfinding interaction with Power Cogs icon Power Cogs.
  • Fixed some cases where the Clockwerk Power Cog icon Power Cog did not allow placement in very small spaces.
  • Fixed a bug where sometimes the Clockwerk Power Cog icon Power Cog portrait would be empty after selecting the unit.
  • Updated workshop reference SMD files and fixed out of position rocket and weapon.
  • Fixed Rocket Flare icon Rocket Flare sound effects not respecting the Fog of War.
  • Clockwerk Power Cog icon Power Cog
    • Fixed not being able to walk out of the Power Cogs icon Power Cogs without being hit by Power Cog again.
    • Fixed the angles that the Power Cogs pushes you towards.
  • Fixed Hookshot icon Hookshot being able to latch on to Elder Titan Astral Spirit icon Astral Spirit.
  • Broken down hero model more for cosmetics.
  • Broken down hero model for cosmetics.
  • Fixed and updated hero spawn voice lines.
  • Fixed Clockwerk Power Cog icon Power Cog night vision being too large.
  • Fixed some ability backswing timing issues.
  • Fixed having 1 more armor than intended.
  • Clockwerk Power Cog icon Power Cog
    • Fixed Arcane Orb icon Arcane Orb working against unit.
    • The ExperienceXP bar is now used to show the remaining duration.
  • Hookshot icon Hookshot
    • Fixed the Hookshot target sometimes being able to move away while you are traveling.
    • Fixed effect radius around ability not reliably affecting the area.
  • Fixed Rocket Flare icon Rocket Flare ability interaction with Roshan icon Roshan.
  • Hookshot icon Hookshot
    • Fixed interaction with allied units and neutral creeps.
    • Fixed not stunning spell immune units.
    • Fixed the Hookshot target sometimes being able to run away before he arrives.
    • Fixed cases where the ability would drop you to a lower level if your target was near a ledge
  • Power Cogs icon Power Cogs
    • No longer knockback units that are being moved by Forced Movement-based abilities (i.e. Meat Hook icon Meat Hook) or items (like Force Staff icon Force Staff).
    • Units being knocked back will now have their channeling abilities interrupted and can no longer use abilities while being knocked back.
    • Fixed not drawing properly in some cases.
  • Fixed Rocket Flare icon Rocket Flare not drawing properly in some cases.
  • Rocket Flare icon Rocket Flare should now behave correctly when they are cast, while casting, and being placed in Shift-queue commands.
  • Power Cogs icon Power Cogs
    • Clockwerk Power Cog icon Power Cog can now be denied by own team, Clockwerk minimap icon Clockwerk can deny it with one hit.
    • Adjusted how Power Cogs arrange nearby units when deployed – they should be better about trapping units now.
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