Changelogs
Version History
Version
Description
- Now 50% of Power Cogs mana burned is added to the damage
- Increased strength gain from 2.8 to 3.1.
- Aghanim's Scepter upgrade:
- Overclocking
- Changedfrom applying a
3-second self stun duration
to applying a100% self movement speed and attack speed slow
upon the end of the buff duration.
- Overclocking
- Reduced Rocket Flare projectile vision range while traveling from 600 to 250. [?]
- Aghanim's Scepter upgrade:
- Overclocking
- Jetpack
- UIncreases set turn rate to 150°.
- Increases movement speed bonus to 40%.
- Jetpack
- Overclocking
- Increased agility gain from 1.8 to 2.1.
- Increased intelligence gain from 1.3 to 1.7.
- Reduced base attack damage from 12‒14 to 8‒10.
- Increased base strength from 26 to 27.
- Reduced Power Cogs mana cost from 80 to 70.
- Talents:
- LVL 10-2s Power Cogs cooldown increased to -3s.
- Clockwerk no longer has Strength as a primary attribute and is now a Universal hero.
- Reduced strength gain from 3.5 to 2.8.
- Reduced agility gain from 2.3 to 1.8.
- Reduced intelligence gain from 1.5 to 1.3.
- Reduced base health from 200 to 120.
- Reduced base attack damage from 24‒26 to 12‒14.
- Power Cogs
- Grants allies a 50/100/150/200 capacity magical damage barrier within 225 radius upon cast.
- Stacks additively with the same damage-type barrier sources, and independently with other damage-type barrier sources.
- Reduced shock knockback duration from 1 to 0.8.
- The shock knockback now interrupts most forced movement sources, with the following exceptions:
- Grants allies a 50/100/150/200 capacity magical damage barrier within 225 radius upon cast.
- Rocket Flare now applies a 0.4-second 100% movement speed slow on affected enemies.
- Reduced Hookshot stun duration from 1.5/1.75/2 to 1.2/1.4/1.6.
- Talents:
- LVL 20LVL 25Power Cogs provides spell immunity ➜ Power Cogs provides debuff immunity with 50% magic resistance. [?]
- Increased base health regeneration from 0.25 to 0.5.
- Reduced Battery Assault mana cost from 100 to 90.
- Reduced Hookshot mana cost from 150 on each level to 100/125/150.
- Aghanim's Scepter upgrade:
- Reduced Overclocking mana cost from 150 to 90.
- Aghanim's Scepter upgrade:
- ReworkedOverclocking.
- No longer resets all current abilities' cooldown.
- No longer grants self 30% movement speed bonus.
- No longer grants self 200 attack speed bonus.
- Increased buff duration from 8 to 13.
- Reduced self stun duration from 4 to 3.
- Reduced cooldown from 60 to 50.
- Battery Assault now stuns all enemies within its radius.
- Now increases self attack speed by 250 within 225 Power Cog radius. [?]
- Rocket Flare
- Increases the number of rockets from 1 to 3. [?]
- Now sets cooldown to 3 while Overclocking is active. [?]
- Hookshot
- Increases stun radius by 50%.
- Increases stun duration by 50%.
- Talents:
- LVL 10
- Battery Assault now deals 2x damage against non-hero units.
- Talents:
- LVL 20
- Increased base health regeneration from 0 to 0.25.
- Aghanim's Scepter upgrade:
- Reduced Overclocking movement speed bonus from 40% to 30%.
- Talents:
- LVL 10+20 movement speed ➜ +60 Power Cogs mana loss.LVL 10+5 armor ➜ -2s Rocket Flare cooldown.
- Power Cogs knockback now only destroys trees the enemy comes in contact with, rather than destroying trees in a 100 radius after the knockback.
- Aghanim's Shard upgrade:
- Jetpack
- Reduced movement speed bonus from 22% to 20%.
- Reduced cooldown from 20 to 16.
- Jetpack
- AddedAttribute Bonus.
- Talents:
- LVL 10+15 movement speed increased to +20.LVL 10+4 armor increased to +5.
- Aghanim's Shard upgrade:
- Jetpack
- Increased movement speed bonus from 15% to 22%.
- Reduced cooldown from 25 to 20.
- Reduced mana cost from 150 to 75.
- Jetpack
- AddedAghanim's Shard upgrade for Clockwerk:
- Jetpack
- Rises up, granting Clockwerk flying vision and movement, and a movement speed bonus for a short duration. Clockwerk has a severely-limited turn rate while flying, and cannot attack. Casting Hookshot ends Jetpack.
- Cast time: 0
- Turn rate in degrees per second: 75°
- Movement speed bonus: 15%
- Duration: 6
- Mana cost: 150
- Cooldown: 25
- Notes: Can only turn in big arcs while active. Items and basic abilities can be used while flying without ending it.
- Talents:
- LVL 25
- Reduced base movement speed from 315 to 310.
- Reduced Rocket Flare vision duration from 8 to 6.
- Talents:
- LVL 15+1 Power Cogs attacks to destroy increased to +2.
- Reduced Rocket Flare vision duration from 10 to 8.
- Talents:
- LVL 15
- Talents:
- LVL 10+20 movement speed reduced to +15.LVL 10+5 armor reduced to +4.LVL 15+30 Battery Assault damage reduced to +24.LVL 15+15 strength reduced to +12.LVL 20+125 Rocket Flare damage reduced to +100.LVL 25-0.3s Battery Assault interval reduced to -0.25s.LVL 25+50% magic resistance reduced to +40%.
- Hookshot
- Primary target latch damage now pierces spell immunity.
- Reduced cooldown from 70/55/40 to 60/45/30.
- ReworkedAghanim's Scepter upgrade:
- OldReduces Hookshot cooldown to 12.
- NewGrants Clockwerk the Overclocking ability.
- Overclocking
- Resets Clockwerk's ability cooldowns and grants him movement and attack speed for a duration. At the end of the duration, Clockwerk gets stunned.
- Movement speed bonus: 40%
- Attack speed bonus: 200
- Duration: 8
- Expire stun duration: 4
- Notes: Only resets ability cooldowns, items are not refreshed. The stun cannot be dodged by anything and is applied even when Clockwerk is invulnerable or hidden as it expires.
- Increased base intelligence and gain from 17 + 1.3 to 18 + 1.5.
- Increased base movement speed from 310 to 315.
- Increased Power Cogs shock search radius from 170 to 185.
- Reduced Battery Assault cooldown from 32/28/24/20 to 24/22/20/18.
- Increased base armor from -1 to 0.
- Increased strength gain from 3.2 to 3.7.
- Reduced Battery Assault cast point from 0.3 to 0.
- Reduced Rocket Flare mana cost from 50 on each level to 35/40/45/50.
- Talents:
- LVL 20LVL 25
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Power Cogs
- Increased knockback distance from 250 to 300.
- Increased knockback duration from 0.85 to 1.
- Increased damage from 50/100/150/200 to 50/125/200/275.
- Reduced mana loss from 50/100/150/200 to 50/80/110/140.
- Increased Rocket Flare projectile speed from 1750 to 2250.
- Power Cogs
- Reduced damage from 80/120/160/200 to 50/100/150/200.
- Reduced mana loss from 80/120/160/200 to 50/100/150/200.
- Reduced base attack damage from 28‒30 to 24‒26.
- Increased Power Cogs mana cost from 50/60/70/80 to 80 on each level.
- Talents:
- LVL 10+25 movement speed reduced to +20.
- Reduced base movement speed from 315 to 310.
- Reduced base armor from 0 to -1.
- Reduced Power Cogs attacks to destroy from 2/2/2/3 to 2 on each level.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Neutral creeps shocked by Power Cogs now draw aggro and can be auto-attacked again.
- Talents:
- LVL 10+200 mana.LVL 10+4 armor increased to +5.LVL 15LVL 15+50 attack damage ➜ +15 strength.LVL 20+12% magic resistance ➜ +125 Rocket Flare damage.LVL 20LVL 25+10s Battery Assault duration.LVL 25
- Reduced base attack damage from 31‒33 to 28‒30.
- Increased Battery Assault mana cost from 75 to 100.
- Increased strength gain from 2.9 to 3.2.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Talents:
- LVL 20-25s respawn time ➜ +40 Battery Assault damage.
- Talents:
- LVL 15+15 movement speed ➜ +75 Rocket Flare damage.LVL 15+40 attack damage increased to +50.
- RemovedAttribute Bonus.
- addedTalents:
- Power Cogs
- Reduced cast point from 0.3 to 0.2.
- Increased radius from 200 to 215.
- Increased Rocket Flare radius from 575 to 600.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Increased Battery Assault damage from 20/40/60/80 to 20/45/70/95.
- Power Cogs
- Reduced knockback distance from 252 to 250.
- Increased knockback duration from 0.84 to 0.85.
- Increased strength gain from 2.7 to 2.9.
- Increased base health from 150 to 180.
- ChangedPower Cogs formation from a square around Clockwerk to a circle.
- Increased Rocket Flare projectile speed from 1500 to 1750.
- The following abilities no longer ignores ancient creeps, Roshan and creep-heroes:
- Increased Battery Assault damage from 15/35/55/75 to 20/40/60/80.
- Hookshot now pulls Clockwerk to neutral creeps instead of just retracting with no effect.
- Fixed Power Cogs knockback radius being too big.
- Units knocked back by Power Cogs now destroy trees in 100 radius around where they land.
- Power Cogs no longer affect spell immune units.
- Hookshot now pulls Clockwerk to allies instead of just retracting with no effect. [?]
- Aghanim's Scepter upgrade:
- Reduced Hookshot cooldown from 15 to 12.
- Increased strength gain from 2.4 to 2.7.
- Reduced Battery Assault damage interval from 0.75 to 0.7.
- Power Cogs
- Increased Power Cogs damage and mana loss from 55/70/85/100 to 60/90/120/150.
- ChangedClockwerk hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedClockwerk hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Fixed Hookshot having inconsistent behavior on spell immune units.
- Reduced base armor from 1 to 0.
- Increased attack range from 125 to 128.
- Updated Battery Assault ability tooltips.
- Fixed ability interactions between Sharpnel and Power Cogs.
- Power Cog
- Fixed a bug that caused them to die prematurely.
- No longer affected by Shrapnel.
- Addednew Bound Radius mechanic. [?]
- Clockwerk has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Clockwerk has the
- Increased base movement speed from 310 to 315.
- Increased base Armor from 0 to 1.
- Increased Battery Assault damage from 10/30/50/70 to 15/35/55/75.
- Reduced Hookshot cooldown from 80/60/40 to 70/55/40.
- ChangedPower Cogs ability operations.
- Heroes within a small radius are now pulled within the Power Cogs upon cast.
- Fixed some possible bugs with Power Cogs.
- Aghanim's Scepter upgrade:
- Reduced Hookshot cooldown from 20 to 15.
- Updated hero sound effects.
- Reduced Rocket Flare cooldown from 30/25/20/15 to 20/18/16/14.
- Rescaled Rocket Flare vision duration from 5/10/15/20 to 10 on each level.
- Reduced Battery Assault damage from 20/40/60/80 to 10/30/50/70.
- AddedAghanim's Scepter upgrade for Clockwerk:
- Hookshot
- Allows the ability to latch onto allies and pull Clockwerk to them.
- Reduces cooldown to 20.
- Hookshot
- Reduced intelligence gain from 1.7 to 1.3.
- Power Cog
- Increased Hookshot mana cost from 125 to 150.
- Reduced Battery Assault duration from 15.75 to 10.5. [?]
- Increased Hookshot cooldown from 40/35/30 to 80/60/40.
- Reduced strength gain from 2.9 to 2.4.
- Reduced base armor from 2 to 1.
- Power Cogs
- No longer affects invulnerable units.
- Fixed ability interactions with Time Walk.
- Reduced Rocket Flare damage from 100/133/166/200 to 80/120/160/200.
- Hookshot
- Created
Patch History
Patch
Description
- Fixed Proximity Mines not applying the debuff on units with flying movement (e.g. Jetpack).
-
- Fixed the following abilities' interaction with debuff immune sources (e.g. Power Cogs):
- Fixed Power Cogs crashing the game.
- Typing
CW
orRattletrap
in the hero selection now highlights Clockwerk.
- Reduced versus scale from 1.03 to 0.88.
- Reduced loadout scale from 1.1 to 0.88.
- Addednew Adjectives attributes. [?]
- Clockwerk has the following values: Arachnophobic
1
, Red1
, Legs2
and Nose1
.
- Clockwerk has the following values: Arachnophobic
- Updated Rocket Flare ability backend strings.
- Fixed some cases where a damage barrier (e.g. Power Cogs) could result in negative absorbed damage and dealing extra damage to the owner.
- Fixed the following ability interactions with Power Cogs:
- False Promise
- Forced movement sources (e.g. Force) granting unobstructed movement.
- Added Power Cogs leash debuff modifiers.
- Updated the following ability backend strings:
- Updated Hookshot ability backend strings.
- Updated Battery Assault ability tooltips.
- Updated Jetpack ability dispellable tooltips.
-
- Fixed ability interactions between Pathing Blockers with
DOTA_OBSTRUCTION_PROPERTY_NPC_STOPPER
flag (e.g. Power Cogs), Roll Up and Rolling Thunder.
- Fixed ability interactions between Pathing Blockers with
- Fixed the following abilities' debuff modifiers missing descriptions:
- Updated materials and textures.
- Added lore text to Overclocking.
- Updated default hero model.
- Updated default hero model and animations.
- Updated default hero model and animations.
- Updated default hero model and animations.
-
- Fixed Overclocking tooltip stating that it affects trees.
- Hookshot
- Fixed not applying its damage on the latched target if they were spell immune.
- Fixed not affecting spell immune secondary targets within its stun and damage radius.
- Fixed Power Cogs not being spell immune [?]
-
- Added a cast and stun sound to Overclocking.
- Removed green effects from Power Cogs.
- Fixed Power Cog sometimes ending Rolling Thunder.
- Fixed Power Cogs damage source to be the cogs themselves, instead of the caster. [?]
- Fixed Rocket Flare and Hookshot tip blocking neutral creep camps.
-
- Fixed abilities with 0 cast point (i.e. Battery Assault) missing its ability effects.
- Fixed Clockwerk mid lane pull abuses.
- Fixed Astral Spirit blocking Hookshot.
-
- Updated default item build.
- Updated Power Cog animations.
- Added Arcane Rune responses.
- Enabled facial flex on several head slot cosmetics.
- Fixed alternate death animation not working.
- Enabled Power Cog for the Dota workshop.
- Updated Power Cog model textures.
- Power Cogs
- Fixed enemies being able to continue attacking Power Cog for a short time after they had been destroyed.
- Removed the
dota_rattletrap_cogs_death_anim <0/1>
console command.
- Changed creep pathfinding interaction with Power Cogs.
- Power Cogs
- Power Cog will now always push outward from the center of the ring of cogs.
- Enemies with flying movement inside the ring of cogs will now be affected by cogs when flying over the cogs or units using forced movement (i.e. Force Staff) to escape the cogs.
- Fixed a bug where Power Cog particles would not render when in Fog of War.
- Fixed some cases where the Power Cog did not allow placement in very small spaces.
- Fixed a bug where sometimes the Power Cog portrait would be empty after selecting the unit.
-
- Fixed Shadow Walk debuff affecting Power Cog.
-
- Fixed Hookshot spell immunity ability tooltip.
- Fixed able to walk through Power Cog.
- Updated workshop reference SMD files and fixed out of position rocket and weapon.
- Fixed Rocket Flare sound effects not respecting the Fog of War.
- Power Cog
- Fixed not being able to walk out of the Power Cogs without being hit by Power Cog again.
- Fixed the angles that the Power Cogs pushes you towards.
- Fixed Hookshot being able to latch on to Astral Spirit.
- Broken down hero model more for cosmetics.
- Broken down hero model for cosmetics.
- Fixed and updated hero spawn voice lines.
- Fixed Power Cog night vision being too large.
- Fixed being able to break Hookshot movement with purges (i.e. Stone Gaze etc).
- Fixed Power Cogs pulling more than just heroes inside the cogs.
-
- Fixed cast backswing behaviors for the following abilities:
- Fixed some ability backswing timing issues.
- Roshan can no longer be pushed by Power Cogs.
- Power Cogs
- Fixed units not always getting sucked into Power Cogs properly.
- Coup de Grace no longer works on Power Cog.
- Fixed Hookshot stunning dead units.
- Fixed having 1 more armor than intended.
- Power Cog
- Fixed Arcane Orb working against unit.
- The ExperienceXP bar is now used to show the remaining duration.
- Fixed turn rate.
- Power Cogs
- Fixed Rocket Flare reveal radius.
- Hookshot
- Fixed the Hookshot target sometimes being able to move away while you are traveling.
- Fixed effect radius around ability not reliably affecting the area.
- Fixed Repel and dispels stopping Battery Assault.
- Fixed Heartstopper Aura from affecting and damaging Power Cog.
- Fixed the following abilities working on Power Cog:
- Burning Spear
- Tidebringer
- Backstab
- Chain Lightning and Chain Lightning proccing
- Critical strike item sources
- Fixed Rocket Flare ability interaction with Roshan.
- Hookshot
- Fixed interaction with allied units and neutral creeps.
- Fixed not stunning spell immune units.
- Fixed the Hookshot target sometimes being able to run away before he arrives.
- Fixed cases where the ability would drop you to a lower level if your target was near a ledge
- Power Cogs
- No longer knockback units that are being moved by Forced Movement-based abilities (i.e. Meat Hook) or items (like Force Staff).
- Units being knocked back will now have their channeling abilities interrupted and can no longer use abilities while being knocked back.
- Fixed not drawing properly in some cases.
- Fixed Rocket Flare not drawing properly in some cases.
- Rocket Flare should now behave correctly when they are cast, while casting, and being placed in ⇧ Shift-queue commands.
- Fixed Power Cogs from pulling in allied units.
- Fixed Power Cogs from pulling in allied units.
- Power Cogs now properly gives 1600/600 vision.
- Hookshot no longer hits himself.
- Chronosphere no longer freezes Power Cog and stops it from working.
- Fixed Hookshot sound getting stuck if he couldn't damage anyone after making contact (friendly or invulnerable enemy).
- Hookshot now correctly passes through neutral creeps.
- Fixed Battery Assault affecting the following units:
- Roshan
- Ancient creeps
- Invisible units
- Fixed Power Cog pushing back the following units:
- Fixed Gold not appearing when Clockwerk kills something in the Fog of War with Rocket Flare.
- Fixed Hookshot not latching on cycloned units.
- Fixed Fog of War visibility for Hookshot.
- Fixed Rocket Flare to be visible on the minimap again.
- AddedClockwerk.
- AddedClockwerk.