Page values for "Clinkz"

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"_pageData" values

_creationDate2011-09-18
_modificationDate2018-06-26
_creatorLancey34
_categoriesAgility_heroes Carries Escape Heroes Pushers Ranged_heroes

"heroes" values

titleClinkz
image
File:Clinkz icon.png
icon
File:Clinkz minimap icon.png
primary_attributeAgility
strength16.0
strength_growth1.9
agility22.0
agility_growth2.6
intelligence18.0
intelligence_growth1.7
health_regen1.75
mana_regen0.9
armor0.0
magic_resistance0.25
attack_damage_min15
attack_damage_max21
attack_range640.0
base_attack_time1.7
attack_point0.7
attack_backswing0.3
range_typeRanged
missile_speed900.0
movement_speed295
turn_rate0.5
collision_size24
sight_range_day1800
sight_range_night800
legs2
gib_typedefault
game
page_id1443

"heroes_bio" values

nameClinkz
titleBone Fletcher
soundclip
quoteBetter to run than curse the road.
loreAt the base of the Bleeding Hills stretches a thousand-league wood—a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decreed an unbreakable spell: to any who slew the demon would be granted Life Without End.

Unaware of the spell, Clinkz waded into battle, defending his lands against the demon’s fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon’s death. Thus, the mage’s spell took effect at the very moment of the archer’s conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell’s breath with him on his journey into eternity.
voice_actorMichael Gregory

"abilities" values

titleStrafe
typehero
sourceClinkz
soundStrafe
sound2
sound3
image
File:Strafe icon.png
descriptionClinkz nimbly attacks with a barrage of arrows. Dramatically increases attack speed for a short time and grants Clinkz the ability to automatically dodge projectiles.
loreIt's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
targetNo Target
target2
affectsSelf
affects2
damage_type
damage_type2
BKB_blockNo
BKB_text
linkens_block
linkens_text
illusionuseNo
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyQ
legacy_keyT
mana_cost75/80/85/90
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown30/25/20/15
cooldown_aghs
cooldown_tal
cooldown_aghs_tal
aghanims_upgrade
cast_point0
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • Strafe does not interrupt Clinkz' channeling spells upon cast.
  • Does not disjoint projectiles upon cast, or upon enemy projectile launch. They are disjointed upon reaching Clinkz.
    • This means when Strafe expires before an already launched projectile hits, it does not get disjointed and fully affects Clinkz.
  • Does not disjoint projectiles coming from allies. This includes enemy projectiles that bounce off of allies onto Clinkz.
  • Successive casts of Strafe do not stack, but refresh the duration, and update the attack speed to the current level.
game
titleSearing Arrows
typehero
sourceClinkz
soundSearing Arrows
sound2
sound3
image
File:Searing Arrows icon.png
descriptionImbues Clinkz's arrows with fire for extra damage.
loreClinkz simply lights his arrows from his flaming essence for quite the destructive effect.
targetTarget Unit
target2Autocast
affectsEnemies
affects2
damage_typePhysical
damage_type2
BKB_blockNo
BKB_text
linkens_blockNo
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointableYes
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyW
legacy_keyR
mana_cost10
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown0
cooldown_aghs
cooldown_tal
cooldown_aghs_tal
aghanims_upgrade
cast_point
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • Choosing the damage upgrading talent immediately upgrades all of Clinkz's currently flying Searing Arrows.
  • When choosing the level 25 talent, whenever Searing Arrows is used, a different random target within its cast range is also targeted by a second Searing Arrow.
    • Since it uses the spell's cast range, effects which increase its cast range increase the secondary arrows' range as well.
    • The secondary arrow has no target priorities. It simply chooses a random valid target within cast range.
    • Since Searing Arrows affects buildings, the secondary arrows can target buildings as well.
game
titleSkeleton Walk
typehero
sourceClinkz
soundSkeleton Walk
sound2
sound3
image
File:Skeleton Walk icon.png
descriptionClinkz moves invisibly through units until the moment he attacks or uses an ability.
loreWith a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.
targetNo Target
target2
affectsSelf
affects2
damage_type
damage_type2
BKB_blockNo
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyE
legacy_keyW
mana_cost75
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown20/19/18/17
cooldown_aghs
cooldown_tal
cooldown_aghs_tal
aghanims_upgrade
cast_point0
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • Skeleton Walk does not interrupt Clinkz' channeling spells upon cast.
  • During the fade time, Clinkz can cast spells, use items and perform attacks without breaking the invisibility.
  • Invisibility is broken upon reaching the cast point of spells or items, or upon launching an attack.
  • Allows Clinkz to path through other units, including wards, but not through buildings.
  • Clinkz can pick up or drop items without breaking the invisibility.
game
titleDeath Pact
typeultimate
sourceClinkz
soundDeath Pact
sound2
sound3
image
File:Death Pact icon.png
descriptionClinkz consumes the target friendly or enemy creep, gaining a percent of its hit points as max health and damage.
loreSutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
targetTarget Unit
target2
affectsEnemy Units
affects2Allied Units
damage_typePure
damage_type2HP Removal
BKB_blockNo
BKB_text
linkens_blockNo
linkens_text
illusionuseNo
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyR
legacy_keyE
mana_cost100
mana_cost_aghs
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown85
cooldown_aghs
cooldown_tal
cooldown_aghs_tal
aghanims_upgrade
cast_point0.5
cast_point_tal
cast_point_aghs
cast_point_aghs_tal
cast_backswing0.3
cast_backswing_tal
cast_backswing_aghs
cast_backswing_aghs_tal
notes
  • The targeted unit is instantly killed, counting as a regular last hit or deny.
  • The health and damage bonus are based on the targeted unit's current health.
  • The damage is directly added to Clinkz' base attack damage, so it is subject to lifesteal, crits, damage reduction (e.g. Enfeeble) and amplification (e.g. Empower).
  • Increases Clinkz' maximum and current health, effectively healing him for the amount.
  • When the Death Pact buff expires, Clinkz' maximum health returns to normal, but his current health is kept, without exceeding his maximum health.
  • Successive casts of Death Pact do not stack, but refresh the duration and update the values based on the current level and the target's current health.
  • Can be cast on allied creeps.
game

"abilities_traits" values

titleStrafe
trait1Attack Speed Bonus
value1110/160/210/260
value1_aghs
value1_tal
value1_aghs_tal
trait2Duration
value23.5
value2_aghs
value2_tal<strong class="error">Expression error: Unexpected &lt; operator.</strong>
value2_aghs_tal
trait3
value3
value3_aghs
value3_tal
value3_aghs_tal
trait4
value4
value4_aghs
value4_tal
value4_aghs_tal
trait5
value5
value5_aghs
value5_tal
value5_aghs_tal
trait6
value6
value6_aghs
value6_tal
value6_aghs_tal
trait7
value7
value7_aghs
value7_tal
value7_aghs_tal
trait8
value8
value8_aghs
value8_tal
value8_aghs_tal
trait9
value9
value9_aghs
value9_tal
value9_aghs_tal
trait10
value10
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game
titleSearing Arrows
trait1Cast Range
value1640
value1_aghs
value1_tal<strong class="error">Expression error: Unexpected &lt; operator.</strong>
value1_aghs_tal
trait2Damage
value230/40/50/60
value2_aghs
value2_tal<strong class="error"><span class="scribunto-error" id="mw-scribunto-error-3">Lua error in Module:Calculate at line 35: Unexpected &lt; operator in expression &quot;30+&lt;strong class=&quot;error&quot;&gt;&lt;span class=&quot;scribunto-error&quot; id=&quot;mw-scribunto-error-2&quot;&gt;Lua error in
value2_aghs_tal
trait3Arrows per Cast
value31
value3_aghs
value3_tal<strong class="error">Expression error: Unexpected &lt; operator.</strong>
value3_aghs_tal
trait4
value4
value4_aghs
value4_tal
value4_aghs_tal
trait5
value5
value5_aghs
value5_tal
value5_aghs_tal
trait6
value6
value6_aghs
value6_tal
value6_aghs_tal
trait7
value7
value7_aghs
value7_tal
value7_aghs_tal
trait8
value8
value8_aghs
value8_tal
value8_aghs_tal
trait9
value9
value9_aghs
value9_tal
value9_aghs_tal
trait10
value10
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game
titleSkeleton Walk
trait1Fade Time
value10.6
value1_aghs
value1_tal
value1_aghs_tal
trait2Move Speed Bonus
value215%/25%/35%/45%
value2_aghs
value2_tal
value2_aghs_tal
trait3Duration
value320/25/30/35
value3_aghs
value3_tal
value3_aghs_tal
trait4
value4
value4_aghs
value4_tal
value4_aghs_tal
trait5
value5
value5_aghs
value5_tal
value5_aghs_tal
trait6
value6
value6_aghs
value6_tal
value6_aghs_tal
trait7
value7
value7_aghs
value7_tal
value7_aghs_tal
trait8
value8
value8_aghs
value8_tal
value8_aghs_tal
trait9
value9
value9_aghs
value9_tal
value9_aghs_tal
trait10
value10
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game
titleDeath Pact
trait1Cast Range
value1400
value1_aghs
value1_tal
value1_aghs_tal
trait2Target's Current Health as Attack Damage Bonus
value24%/6%/8%
value2_aghs
value2_tal
value2_aghs_tal
trait3Target's Current Health as Health Bonus
value340%/60%/80%
value3_aghs
value3_tal
value3_aghs_tal
trait4Duration
value465
value4_aghs
value4_tal
value4_aghs_tal
trait5
value5
value5_aghs
value5_tal
value5_aghs_tal
trait6
value6
value6_aghs
value6_tal
value6_aghs_tal
trait7
value7
value7_aghs
value7_tal
value7_aghs_tal
trait8
value8
value8_aghs
value8_tal
value8_aghs_tal
trait9
value9
value9_aghs
value9_tal
value9_aghs_tal
trait10
value10
value10_aghs
value10_tal
value10_aghs_tal
trait11
value11
value11_aghs
value11_tal
value11_aghs_tal
trait12
value12
value12_aghs
value12_tal
value12_aghs_tal
game

"abilities_buffs" values

titleStrafe
buff1Strafe
buff1dispelAny
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game
titleSearing Arrows
buff1
buff1dispel
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game
titleSkeleton Walk
buff1Wind Walk
buff1dispelNone
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game
titleDeath Pact
buff1Death Pact
buff1dispelNone
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
game

"talents" values

talent4left Searing Arrows Multishot
talent4left_value1
talent4right+4s Strafe Duration
talent4right_value4
talent3lefthealth regen
talent3left_value20
talent3rightattack range
talent3right_value100
talent2left+30 Searing Arrows Damage
talent2left_value30
talent2rightevasion
talent2right_value20
talent1leftarmor
talent1left_value5
talent1rightmagic resistance
talent1right_value12
notes

"heroes_gameplay" values

rolesCarry Escape Pusher
complexity2
descriptionAs Clinkz loosed his final arrow, the demon Maraxiform ignited the land with hellfire, burning him to the bone. Yet, the heroic bowman did not die. He had slain the demon, and unwittingly earned the king-mage Sutherex's reward: Eternal life. Immortalized at the precipice of death, Clinkz now makes advantageous use of his skeletal body. Camouflaged, he walks into hostile lands, revealing himself only to Strafe enemies from behind. The demon's infernal flames burn continuously within his ribs, with which he now lights Searing Arrows to devastating effect. Before any impending showdown, Clinkz renews himself with a lesser version of the king-mage's spell, consuming wildlife to form a Death Pact so that he may borrow their strength to use as his own.
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